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-rw-r--r--audio/engine_1.asm402
1 files changed, 205 insertions, 197 deletions
diff --git a/audio/engine_1.asm b/audio/engine_1.asm
index 8b021acf..a8389819 100644
--- a/audio/engine_1.asm
+++ b/audio/engine_1.asm
@@ -57,25 +57,25 @@ Audio1_ApplyMusicAffects:
.startChecks
ld hl, wChannelFlags1
add hl, bc
- bit BIT_ROTATE_DUTY, [hl]
+ bit BIT_ROTATE_DUTY_CYCLE, [hl]
jr z, .checkForExecuteMusic
- call Audio1_ApplyDutyCycle
+ call Audio1_ApplyDutyCyclePattern
.checkForExecuteMusic
ld b, 0
ld hl, wChannelFlags2
add hl, bc
bit BIT_EXECUTE_MUSIC, [hl]
- jr nz, .checkForPitchBend
+ jr nz, .checkForPitchSlide
ld hl, wChannelFlags1
add hl, bc
bit BIT_NOISE_OR_SFX, [hl]
- jr nz, .skipPitchBendVibrato
-.checkForPitchBend
+ jr nz, .skipPitchSlideVibrato
+.checkForPitchSlide
ld hl, wChannelFlags1
add hl, bc
- bit BIT_PITCH_BEND_ON, [hl]
+ bit BIT_PITCH_SLIDE_ON, [hl]
jr z, .checkVibratoDelay
- jp Audio1_ApplyPitchBend
+ jp Audio1_ApplyPitchSlide
.checkVibratoDelay
ld hl, wChannelVibratoDelayCounters
add hl, bc
@@ -83,7 +83,7 @@ Audio1_ApplyMusicAffects:
and a ; check if delay is over
jr z, .checkForVibrato
dec [hl] ; otherwise, dec delay
-.skipPitchBendVibrato
+.skipPitchSlideVibrato
ret
.checkForVibrato
ld hl, wChannelVibratoExtents
@@ -142,7 +142,7 @@ Audio1_ApplyMusicAffects:
ret
; this routine executes all music commands that take up no time,
-; like tempo changes, duty changes etc. and doesn't return
+; like tempo changes, duty cycle changes etc. and doesn't return
; until the first note is reached
Audio1_PlayNextNote:
; reload the vibrato delay counter
@@ -155,20 +155,20 @@ Audio1_PlayNextNote:
ld hl, wChannelFlags1
add hl, bc
- res BIT_PITCH_BEND_ON, [hl]
- res BIT_PITCH_BEND_DECREASING, [hl]
- call Audio1_endchannel
+ res BIT_PITCH_SLIDE_ON, [hl]
+ res BIT_PITCH_SLIDE_DECREASING, [hl]
+ call Audio1_sound_ret
ret
-Audio1_endchannel:
+Audio1_sound_ret:
call Audio1_GetNextMusicByte
ld d, a
- cp $ff ; is this command an endchannel?
- jp nz, Audio1_callchannel ; no
+ cp $ff ; is this command a sound_ret?
+ jp nz, Audio1_sound_call ; no
ld b, 0
ld hl, wChannelFlags1
add hl, bc
- bit BIT_CHANNEL_CALL, [hl]
+ bit BIT_SOUND_CALL, [hl]
jr nz, .returnFromCall
ld a, c
cp Ch4
@@ -187,15 +187,15 @@ Audio1_endchannel:
ld a, $80
ld [rNR30], a
.skipSfxChannel3
- jr nz, .asm_9222
+ jr nz, .dontDisable
ld a, [wDisableChannelOutputWhenSfxEnds]
and a
- jr z, .asm_9222
+ jr z, .dontDisable
xor a
ld [wDisableChannelOutputWhenSfxEnds], a
jr .disableChannelOutput
-.asm_9222
- jr .asm_9248
+.dontDisable
+ jr .afterDisable
.returnFromCall
res 1, [hl]
ld d, $0
@@ -215,19 +215,19 @@ Audio1_endchannel:
inc de
ld a, [de]
ld [hl], a ; loads channel address to return to
- jp Audio1_endchannel
+ jp Audio1_sound_ret
.disableChannelOutput
ld hl, Audio1_HWChannelDisableMasks
add hl, bc
ld a, [rNR51]
and [hl]
ld [rNR51], a
-.asm_9248
+.afterDisable
ld a, [wChannelSoundIDs + Ch5]
cp CRY_SFX_START
- jr nc, .asm_9251
+ jr nc, .maybeCry
jr .skipCry
-.asm_9251
+.maybeCry
ld a, [wChannelSoundIDs + Ch5]
cp CRY_SFX_END
jr z, .skipCry
@@ -236,10 +236,10 @@ Audio1_endchannel:
.cry
ld a, c
cp Ch5
- jr z, .asm_9265
+ jr z, .skipRewind
call Audio1_GoBackOneCommandIfCry
ret c
-.asm_9265
+.skipRewind
ld a, [wSavedVolume]
ld [rNR50], a
xor a
@@ -250,9 +250,9 @@ Audio1_endchannel:
ld [hl], b
ret
-Audio1_callchannel:
- cp $fd ; is this command a callchannel?
- jp nz, Audio1_loopchannel ; no
+Audio1_sound_call:
+ cp $fd ; is this command a sound_call?
+ jp nz, Audio1_sound_loop ; no
call Audio1_GetNextMusicByte
push af
call Audio1_GetNextMusicByte
@@ -284,12 +284,12 @@ Audio1_callchannel:
ld b, $0
ld hl, wChannelFlags1
add hl, bc
- set BIT_CHANNEL_CALL, [hl] ; set the call flag
- jp Audio1_endchannel
+ set BIT_SOUND_CALL, [hl] ; set the call flag
+ jp Audio1_sound_ret
-Audio1_loopchannel:
- cp $fe ; is this command a loopchannel?
- jp nz, Audio1_notetype ; no
+Audio1_sound_loop:
+ cp $fe ; is this command a sound_loop?
+ jp nz, Audio1_note_type ; no
call Audio1_GetNextMusicByte
ld e, a
and a
@@ -304,7 +304,7 @@ Audio1_loopchannel:
ld [hl], a
call Audio1_GetNextMusicByte ; skip pointer
call Audio1_GetNextMusicByte
- jp Audio1_endchannel
+ jp Audio1_sound_ret
.loopAgain ; inc loop count
inc a
ld [hl], a
@@ -323,12 +323,12 @@ Audio1_loopchannel:
pop af
ld [hli], a
ld [hl], b
- jp Audio1_endchannel
+ jp Audio1_sound_ret
-Audio1_notetype:
+Audio1_note_type:
and $f0
- cp $d0 ; is this command a notetype?
- jp nz, Audio1_toggleperfectpitch ; no
+ cp $d0 ; is this command a note_type?
+ jp nz, Audio1_toggle_perfect_pitch ; no
ld a, d
and $f
ld b, $0
@@ -367,11 +367,11 @@ Audio1_notetype:
add hl, bc
ld [hl], d
.noiseChannel
- jp Audio1_endchannel
+ jp Audio1_sound_ret
-Audio1_toggleperfectpitch:
+Audio1_toggle_perfect_pitch:
ld a, d
- cp $e8 ; is this command a toggleperfectpitch?
+ cp $e8 ; is this command a toggle_perfect_pitch?
jr nz, Audio1_vibrato ; no
ld b, 0
ld hl, wChannelFlags1
@@ -379,11 +379,11 @@ Audio1_toggleperfectpitch:
ld a, [hl]
xor $1
ld [hl], a ; flip bit 0 of wChannelFlags1
- jp Audio1_endchannel
+ jp Audio1_sound_ret
Audio1_vibrato:
cp $ea ; is this command a vibrato?
- jr nz, Audio1_pitchbend ; no
+ jr nz, Audio1_pitch_slide ; no
call Audio1_GetNextMusicByte
ld b, 0
ld hl, wChannelVibratoDelayCounters
@@ -427,14 +427,14 @@ Audio1_vibrato:
or d
ld [hl], a
- jp Audio1_endchannel
+ jp Audio1_sound_ret
-Audio1_pitchbend:
- cp $eb ; is this command a pitchbend?
- jr nz, Audio1_duty ; no
+Audio1_pitch_slide:
+ cp $eb ; is this command a pitch_slide?
+ jr nz, Audio1_duty_cycle ; no
call Audio1_GetNextMusicByte
ld b, 0
- ld hl, wChannelPitchBendLengthModifiers
+ ld hl, wChannelPitchSlideLengthModifiers
add hl, bc
ld [hl], a
call Audio1_GetNextMusicByte
@@ -446,36 +446,36 @@ Audio1_pitchbend:
and $f
call Audio1_CalculateFrequency
ld b, 0
- ld hl, wChannelPitchBendTargetFrequencyHighBytes
+ ld hl, wChannelPitchSlideTargetFrequencyHighBytes
add hl, bc
ld [hl], d
- ld hl, wChannelPitchBendTargetFrequencyLowBytes
+ ld hl, wChannelPitchSlideTargetFrequencyLowBytes
add hl, bc
ld [hl], e
ld b, 0
ld hl, wChannelFlags1
add hl, bc
- set BIT_PITCH_BEND_ON, [hl]
+ set BIT_PITCH_SLIDE_ON, [hl]
call Audio1_GetNextMusicByte
ld d, a
- jp Audio1_notelength
+ jp Audio1_note_length
-Audio1_duty:
- cp $ec ; is this command a duty?
+Audio1_duty_cycle:
+ cp $ec ; is this command a duty_cycle?
jr nz, Audio1_tempo ; no
call Audio1_GetNextMusicByte
rrca
rrca
and $c0
ld b, 0
- ld hl, wChannelDuties
+ ld hl, wChannelDutyCycles
add hl, bc
- ld [hl], a ; store duty
- jp Audio1_endchannel
+ ld [hl], a ; store duty cycle
+ jp Audio1_sound_ret
Audio1_tempo:
cp $ed ; is this command a tempo?
- jr nz, Audio1_stereopanning ; no
+ jr nz, Audio1_stereo_panning ; no
ld a, c
cp Ch5
jr nc, .sfxChannel
@@ -500,19 +500,19 @@ Audio1_tempo:
ld [wChannelNoteDelayCountersFractionalPart + 6], a
ld [wChannelNoteDelayCountersFractionalPart + 7], a
.musicChannelDone
- jp Audio1_endchannel
+ jp Audio1_sound_ret
-Audio1_stereopanning:
- cp $ee ; is this command a stereopanning?
+Audio1_stereo_panning:
+ cp $ee ; is this command a stereo_panning?
jr nz, Audio1_unknownmusic0xef ; no
call Audio1_GetNextMusicByte
ld [wStereoPanning], a ; store panning
- jp Audio1_endchannel
+ jp Audio1_sound_ret
; this appears to never be used
Audio1_unknownmusic0xef:
cp $ef ; is this command an unknownmusic0xef?
- jr nz, Audio1_dutycycle ; no
+ jr nz, Audio1_duty_cycle_pattern ; no
call Audio1_GetNextMusicByte
push bc
call Audio1_PlaySound
@@ -525,72 +525,72 @@ Audio1_unknownmusic0xef:
xor a
ld [wChannelSoundIDs + Ch8], a
.skip
- jp Audio1_endchannel
+ jp Audio1_sound_ret
-Audio1_dutycycle:
- cp $fc ; is this command a dutycycle?
+Audio1_duty_cycle_pattern:
+ cp $fc ; is this command a duty_cycle_pattern?
jr nz, Audio1_volume ; no
call Audio1_GetNextMusicByte
ld b, 0
- ld hl, wChannelDutyCycles
+ ld hl, wChannelDutyCyclePatterns
add hl, bc
- ld [hl], a ; store full cycle
- and $c0
- ld hl, wChannelDuties
+ ld [hl], a ; store full pattern
+ and %11000000
+ ld hl, wChannelDutyCycles
add hl, bc
- ld [hl], a ; store first duty
+ ld [hl], a ; store first duty cycle
ld hl, wChannelFlags1
add hl, bc
- set BIT_ROTATE_DUTY, [hl]
- jp Audio1_endchannel
+ set BIT_ROTATE_DUTY_CYCLE, [hl]
+ jp Audio1_sound_ret
Audio1_volume:
cp $f0 ; is this command a volume?
- jr nz, Audio1_executemusic ; no
+ jr nz, Audio1_execute_music ; no
call Audio1_GetNextMusicByte
ld [rNR50], a ; store volume
- jp Audio1_endchannel
+ jp Audio1_sound_ret
-Audio1_executemusic:
- cp $f8 ; is this command an executemusic?
+Audio1_execute_music:
+ cp $f8 ; is this command an execute_music?
jr nz, Audio1_octave ; no
ld b, $0
ld hl, wChannelFlags2
add hl, bc
set BIT_EXECUTE_MUSIC, [hl]
- jp Audio1_endchannel
+ jp Audio1_sound_ret
Audio1_octave:
and $f0
cp $e0 ; is this command an octave?
- jr nz, Audio1_sfxnote ; no
+ jr nz, Audio1_sfx_note ; no
ld hl, wChannelOctaves
ld b, 0
add hl, bc
ld a, d
and $f
ld [hl], a ; store low nibble as octave
- jp Audio1_endchannel
+ jp Audio1_sound_ret
-; sfxnote is either squarenote or noisenote depending on the channel
-Audio1_sfxnote:
- cp $20 ; is this command a sfxnote?
- jr nz, Audio1_pitchenvelope
+; sfx_note is either square_note or noise_note depending on the channel
+Audio1_sfx_note:
+ cp $20 ; is this command a sfx_note?
+ jr nz, Audio1_pitch_sweep
ld a, c
cp Ch4 ; is this a noise or sfx channel?
- jr c, Audio1_pitchenvelope ; no
+ jr c, Audio1_pitch_sweep ; no
ld b, 0
ld hl, wChannelFlags2
add hl, bc
- bit BIT_EXECUTE_MUSIC, [hl] ; is executemusic being used?
- jr nz, Audio1_pitchenvelope ; yes
- call Audio1_notelength
+ bit BIT_EXECUTE_MUSIC, [hl] ; is execute_music being used?
+ jr nz, Audio1_pitch_sweep ; yes
+ call Audio1_note_length
-; This code seems to do the same thing as what Audio1_ApplyDutyAndSoundLength
+; This code seems to do the same thing as what Audio1_ApplyDutyCycleAndSoundLength
; does below.
ld d, a
ld b, 0
- ld hl, wChannelDuties
+ ld hl, wChannelDutyCycles
add hl, bc
ld a, [hl]
or d
@@ -619,18 +619,18 @@ Audio1_sfxnote:
.skip
ld d, a
push de
- call Audio1_ApplyDutyAndSoundLength
+ call Audio1_ApplyDutyCycleAndSoundLength
call Audio1_EnableChannelOutput
pop de
call Audio1_ApplyWavePatternAndFrequency
ret
-Audio1_pitchenvelope:
+Audio1_pitch_sweep:
ld a, c
cp Ch5
jr c, Audio1_note ; if not a sfx
ld a, d
- cp $10 ; is this command a pitchenvelope?
+ cp $10 ; is this command a pitch_sweep?
jr nz, Audio1_note ; no
ld b, $0
ld hl, wChannelFlags2
@@ -639,17 +639,27 @@ Audio1_pitchenvelope:
jr nz, Audio1_note ; no
call Audio1_GetNextMusicByte
ld [rNR10], a
- jp Audio1_endchannel
+ jp Audio1_sound_ret
Audio1_note:
ld a, c
cp Ch4
- jr nz, Audio1_notelength ; if not noise channel
+ jr nz, Audio1_note_length ; if not noise channel
ld a, d
and $f0
cp $b0 ; is this command a dnote?
- jr z, Audio1_dnote
- jr nc, Audio1_notelength ; no
+ jr z, .dnote
+ jr nc, Audio1_note_length ; no
+
+ ; this executes when on the noise channel and
+ ; the command id is less than $b0
+ ; in this case, the upper nybble is used as the noise instrument ($1-$a)
+ ; and the lower nybble is the length minus 1 (0-15)
+ ; however, this doesn't work for instrument #2 because the command id
+ ; is captured by the noise_note command (command id $2x)
+ ; this essentially acts like a dnote command that is only 1 byte
+ ; instead of 2 and can only be used with instruments 1 and 3 through 10
+ ; this is unused by the game
swap a
ld b, a
ld a, d
@@ -658,26 +668,26 @@ Audio1_note:
ld a, b
push de
push bc
- jr asm_94fd
+ jr .playDnote
-Audio1_dnote:
+.dnote
ld a, d
and $f
push af
push bc
call Audio1_GetNextMusicByte ; get dnote instrument
-asm_94fd
+.playDnote
ld d, a
ld a, [wDisableChannelOutputWhenSfxEnds]
and a
- jr nz, .asm_9508
+ jr nz, .skipDnote
ld a, d
call Audio1_PlaySound
-.asm_9508
+.skipDnote
pop bc
pop de
-Audio1_notelength:
+Audio1_note_length:
ld a, d
push af
and $f
@@ -727,15 +737,15 @@ Audio1_notelength:
ld hl, wChannelFlags2
add hl, bc
bit BIT_EXECUTE_MUSIC, [hl]
- jr nz, Audio1_notepitch
+ jr nz, Audio1_note_pitch
ld hl, wChannelFlags1
add hl, bc
bit BIT_NOISE_OR_SFX, [hl]
- jr z, Audio1_notepitch
+ jr z, Audio1_note_pitch
pop hl
ret
-Audio1_notepitch:
+Audio1_note_pitch:
pop af
and $f0
cp $c0 ; compare to rest
@@ -784,10 +794,10 @@ Audio1_notepitch:
ld b, 0
ld hl, wChannelFlags1
add hl, bc
- bit BIT_PITCH_BEND_ON, [hl]
- jr z, .skipPitchBend
- call Audio1_InitPitchBendVars
-.skipPitchBend
+ bit BIT_PITCH_SLIDE_ON, [hl]
+ jr z, .skipPitchSlide
+ call Audio1_InitPitchSlideVars
+.skipPitchSlide
push de
ld a, c
cp Ch5
@@ -812,13 +822,13 @@ Audio1_notepitch:
ld b, REG_VOLUME_ENVELOPE
call Audio1_GetRegisterPointer
ld [hl], d
- call Audio1_ApplyDutyAndSoundLength
+ call Audio1_ApplyDutyCycleAndSoundLength
call Audio1_EnableChannelOutput
pop de
ld b, $0
ld hl, wChannelFlags1
add hl, bc
- bit BIT_PERFECT_PITCH, [hl] ; has toggleperfectpitch been used?
+ bit BIT_PERFECT_PITCH, [hl] ; has toggle_perfect_pitch been used?
jr z, .skipFrequencyInc
inc e ; if yes, increment the frequency by 1
jr nc, .skipFrequencyInc
@@ -867,7 +877,7 @@ Audio1_EnableChannelOutput:
ld [rNR51], a
ret
-Audio1_ApplyDutyAndSoundLength:
+Audio1_ApplyDutyCycleAndSoundLength:
ld b, 0
ld hl, wChannelNoteDelayCounters ; use the note delay as sound length
add hl, bc
@@ -877,11 +887,11 @@ Audio1_ApplyDutyAndSoundLength:
jr z, .skipDuty ; if music channel 3
cp Ch7
jr z, .skipDuty ; if sfx channel 3
-; include duty (except on channel 3 which doesn't have it)
+; include duty cycle (except on channel 3 which doesn't have it)
ld a, d
and $3f
ld d, a
- ld hl, wChannelDuties
+ ld hl, wChannelDutyCycles
add hl, bc
ld a, [hl]
or d
@@ -1022,29 +1032,29 @@ Audio1_IsCry:
scf
ret
-Audio1_ApplyPitchBend:
+Audio1_ApplyPitchSlide:
ld hl, wChannelFlags1
add hl, bc
- bit BIT_PITCH_BEND_DECREASING, [hl]
+ bit BIT_PITCH_SLIDE_DECREASING, [hl]
jp nz, .frequencyDecreasing
; frequency increasing
- ld hl, wChannelPitchBendCurrentFrequencyLowBytes
+ ld hl, wChannelPitchSlideCurrentFrequencyLowBytes
add hl, bc
ld e, [hl]
- ld hl, wChannelPitchBendCurrentFrequencyHighBytes
+ ld hl, wChannelPitchSlideCurrentFrequencyHighBytes
add hl, bc
ld d, [hl]
- ld hl, wChannelPitchBendFrequencySteps
+ ld hl, wChannelPitchSlideFrequencySteps
add hl, bc
ld l, [hl]
ld h, b
add hl, de
ld d, h
ld e, l
- ld hl, wChannelPitchBendCurrentFrequencyFractionalPart
+ ld hl, wChannelPitchSlideCurrentFrequencyFractionalPart
add hl, bc
push hl
- ld hl, wChannelPitchBendFrequencyStepsFractionalPart
+ ld hl, wChannelPitchSlideFrequencyStepsFractionalPart
add hl, bc
ld a, [hl]
pop hl
@@ -1056,26 +1066,26 @@ Audio1_ApplyPitchBend:
ld a, 0
adc d
ld d, a
- ld hl, wChannelPitchBendTargetFrequencyHighBytes
+ ld hl, wChannelPitchSlideTargetFrequencyHighBytes
add hl, bc
ld a, [hl]
cp d
jp c, .reachedTargetFrequency
jr nz, .applyUpdatedFrequency
- ld hl, wChannelPitchBendTargetFrequencyLowBytes
+ ld hl, wChannelPitchSlideTargetFrequencyLowBytes
add hl, bc
ld a, [hl]
cp e
jp c, .reachedTargetFrequency
jr .applyUpdatedFrequency
.frequencyDecreasing
- ld hl, wChannelPitchBendCurrentFrequencyLowBytes
+ ld hl, wChannelPitchSlideCurrentFrequencyLowBytes
add hl, bc
ld a, [hl]
- ld hl, wChannelPitchBendCurrentFrequencyHighBytes
+ ld hl, wChannelPitchSlideCurrentFrequencyHighBytes
add hl, bc
ld d, [hl]
- ld hl, wChannelPitchBendFrequencySteps
+ ld hl, wChannelPitchSlideFrequencySteps
add hl, bc
ld e, [hl]
sub e
@@ -1083,7 +1093,7 @@ Audio1_ApplyPitchBend:
ld a, d
sbc b
ld d, a
- ld hl, wChannelPitchBendFrequencyStepsFractionalPart
+ ld hl, wChannelPitchSlideFrequencyStepsFractionalPart
add hl, bc
ld a, [hl]
add a
@@ -1094,22 +1104,22 @@ Audio1_ApplyPitchBend:
ld a, d
sbc b
ld d, a
- ld hl, wChannelPitchBendTargetFrequencyHighBytes
+ ld hl, wChannelPitchSlideTargetFrequencyHighBytes
add hl, bc
ld a, d
cp [hl]
jr c, .reachedTargetFrequency
jr nz, .applyUpdatedFrequency
- ld hl, wChannelPitchBendTargetFrequencyLowBytes
+ ld hl, wChannelPitchSlideTargetFrequencyLowBytes
add hl, bc
ld a, e
cp [hl]
jr c, .reachedTargetFrequency
.applyUpdatedFrequency
- ld hl, wChannelPitchBendCurrentFrequencyLowBytes
+ ld hl, wChannelPitchSlideCurrentFrequencyLowBytes
add hl, bc
ld [hl], e
- ld hl, wChannelPitchBendCurrentFrequencyHighBytes
+ ld hl, wChannelPitchSlideCurrentFrequencyHighBytes
add hl, bc
ld [hl], d
ld b, REG_FREQUENCY_LO
@@ -1119,38 +1129,38 @@ Audio1_ApplyPitchBend:
ld [hl], d
ret
.reachedTargetFrequency
-; Turn off pitch bend when the target frequency has been reached.
+; Turn off pitch slide when the target frequency has been reached.
ld hl, wChannelFlags1
add hl, bc
- res BIT_PITCH_BEND_ON, [hl]
- res BIT_PITCH_BEND_DECREASING, [hl]
+ res BIT_PITCH_SLIDE_ON, [hl]
+ res BIT_PITCH_SLIDE_DECREASING, [hl]
ret
-Audio1_InitPitchBendVars:
- ld hl, wChannelPitchBendCurrentFrequencyHighBytes
+Audio1_InitPitchSlideVars:
+ ld hl, wChannelPitchSlideCurrentFrequencyHighBytes
add hl, bc
ld [hl], d
- ld hl, wChannelPitchBendCurrentFrequencyLowBytes
+ ld hl, wChannelPitchSlideCurrentFrequencyLowBytes
add hl, bc
ld [hl], e
ld hl, wChannelNoteDelayCounters
add hl, bc
ld a, [hl]
- ld hl, wChannelPitchBendLengthModifiers
+ ld hl, wChannelPitchSlideLengthModifiers
add hl, bc
sub [hl]
jr nc, .next
ld a, 1
.next
ld [hl], a
- ld hl, wChannelPitchBendTargetFrequencyLowBytes
+ ld hl, wChannelPitchSlideTargetFrequencyLowBytes
add hl, bc
ld a, e
sub [hl]
ld e, a
ld a, d
sbc b
- ld hl, wChannelPitchBendTargetFrequencyHighBytes
+ ld hl, wChannelPitchSlideTargetFrequencyHighBytes
add hl, bc
sub [hl]
jr c, .targetFrequencyGreater
@@ -1158,18 +1168,18 @@ Audio1_InitPitchBendVars:
ld b, 0
ld hl, wChannelFlags1
add hl, bc
- set BIT_PITCH_BEND_DECREASING, [hl]
+ set BIT_PITCH_SLIDE_DECREASING, [hl]
jr .next2
.targetFrequencyGreater
; If the target frequency is greater, subtract the current frequency from
; the target frequency to get the absolute difference.
- ld hl, wChannelPitchBendCurrentFrequencyHighBytes
+ ld hl, wChannelPitchSlideCurrentFrequencyHighBytes
add hl, bc
ld d, [hl]
- ld hl, wChannelPitchBendCurrentFrequencyLowBytes
+ ld hl, wChannelPitchSlideCurrentFrequencyLowBytes
add hl, bc
ld e, [hl]
- ld hl, wChannelPitchBendTargetFrequencyLowBytes
+ ld hl, wChannelPitchSlideTargetFrequencyLowBytes
add hl, bc
ld a, [hl]
sub e
@@ -1184,7 +1194,7 @@ Audio1_InitPitchBendVars:
sbc b
ld d, a
- ld hl, wChannelPitchBendTargetFrequencyHighBytes
+ ld hl, wChannelPitchSlideTargetFrequencyHighBytes
add hl, bc
ld a, [hl]
sub d
@@ -1192,10 +1202,10 @@ Audio1_InitPitchBendVars:
ld b, 0
ld hl, wChannelFlags1
add hl, bc
- res BIT_PITCH_BEND_DECREASING, [hl]
+ res BIT_PITCH_SLIDE_DECREASING, [hl]
.next2
- ld hl, wChannelPitchBendLengthModifiers
+ ld hl, wChannelPitchSlideLengthModifiers
add hl, bc
.divideLoop
inc b
@@ -1214,20 +1224,20 @@ Audio1_InitPitchBendVars:
add [hl]
ld d, b ; d = quotient + 1
ld b, 0
- ld hl, wChannelPitchBendFrequencySteps
+ ld hl, wChannelPitchSlideFrequencySteps
add hl, bc
ld [hl], d ; store quotient + 1
- ld hl, wChannelPitchBendFrequencyStepsFractionalPart
+ ld hl, wChannelPitchSlideFrequencyStepsFractionalPart
add hl, bc
ld [hl], a ; store remainder - dividend
- ld hl, wChannelPitchBendCurrentFrequencyFractionalPart
+ ld hl, wChannelPitchSlideCurrentFrequencyFractionalPart
add hl, bc
ld [hl], a ; store remainder - dividend
ret
-Audio1_ApplyDutyCycle:
+Audio1_ApplyDutyCyclePattern:
ld b, 0
- ld hl, wChannelDutyCycles
+ ld hl, wChannelDutyCyclePatterns
add hl, bc
ld a, [hl]
rlca
@@ -1322,7 +1332,7 @@ Audio1_PlaySound::
ld [wSoundID], a
cp $ff
jp z, .stopAllAudio
- cp MAX_SFX_ID
+ cp MAX_SFX_ID_1
jp z, .playSfx
jp c, .playSfx
cp $fe
@@ -1346,10 +1356,10 @@ Audio1_PlaySound::
call .FillMem
ld hl, wChannelFlags1
call .FillMem
- ld hl, wChannelDuties
- call .FillMem
ld hl, wChannelDutyCycles
call .FillMem
+ ld hl, wChannelDutyCyclePatterns
+ call .FillMem
ld hl, wChannelVibratoDelayCounters
call .FillMem
ld hl, wChannelVibratoExtents
@@ -1362,21 +1372,21 @@ Audio1_PlaySound::
call .FillMem
ld hl, wChannelFlags2
call .FillMem
- ld hl, wChannelPitchBendLengthModifiers
+ ld hl, wChannelPitchSlideLengthModifiers
call .FillMem
- ld hl, wChannelPitchBendFrequencySteps
+ ld hl, wChannelPitchSlideFrequencySteps
call .FillMem
- ld hl, wChannelPitchBendFrequencyStepsFractionalPart
+ ld hl, wChannelPitchSlideFrequencyStepsFractionalPart
call .FillMem
- ld hl, wChannelPitchBendCurrentFrequencyFractionalPart
+ ld hl, wChannelPitchSlideCurrentFrequencyFractionalPart
call .FillMem
- ld hl, wChannelPitchBendCurrentFrequencyHighBytes
+ ld hl, wChannelPitchSlideCurrentFrequencyHighBytes
call .FillMem
- ld hl, wChannelPitchBendCurrentFrequencyLowBytes
+ ld hl, wChannelPitchSlideCurrentFrequencyLowBytes
call .FillMem
- ld hl, wChannelPitchBendTargetFrequencyHighBytes
+ ld hl, wChannelPitchSlideTargetFrequencyHighBytes
call .FillMem
- ld hl, wChannelPitchBendTargetFrequencyLowBytes
+ ld hl, wChannelPitchSlideTargetFrequencyLowBytes
call .FillMem
ld a, $1
ld hl, wChannelLoopCounters
@@ -1441,26 +1451,26 @@ Audio1_PlaySound::
add hl, de
ld a, [hl]
and a
- jr z, .asm_99a3
+ jr z, .playChannel
ld a, e
- cp $7
- jr nz, .asm_999a
+ cp Ch8
+ jr nz, .notNoiseChannel
ld a, [wSoundID]
- cp $14
- jr nc, .asm_9993
+ cp NOISE_INSTRUMENTS_END
+ jr nc, .notNoiseInstrument
ret
-.asm_9993
+.notNoiseInstrument
ld a, [hl]
- cp $14
- jr z, .asm_99a3
- jr c, .asm_99a3
-.asm_999a
+ cp NOISE_INSTRUMENTS_END
+ jr z, .playChannel
+ jr c, .playChannel
+.notNoiseChannel
ld a, [wSoundID]
cp [hl]
- jr z, .asm_99a3
- jr c, .asm_99a3
+ jr z, .playChannel
+ jr c, .playChannel
ret
-.asm_99a3
+.playChannel
xor a
push de
ld h, d
@@ -1483,10 +1493,10 @@ Audio1_PlaySound::
ld hl, wChannelFlags1
add hl, de
ld [hl], a
- ld hl, wChannelDuties
+ ld hl, wChannelDutyCycles
add hl, de
ld [hl], a
- ld hl, wChannelDutyCycles
+ ld hl, wChannelDutyCyclePatterns
add hl, de
ld [hl], a
ld hl, wChannelVibratoDelayCounters
@@ -1504,28 +1514,28 @@ Audio1_PlaySound::
ld hl, wChannelVibratoDelayCounterReloadValues
add hl, de
ld [hl], a
- ld hl, wChannelPitchBendLengthModifiers
+ ld hl, wChannelPitchSlideLengthModifiers
add hl, de
ld [hl], a
- ld hl, wChannelPitchBendFrequencySteps
+ ld hl, wChannelPitchSlideFrequencySteps
add hl, de
ld [hl], a
- ld hl, wChannelPitchBendFrequencyStepsFractionalPart
+ ld hl, wChannelPitchSlideFrequencyStepsFractionalPart
add hl, de
ld [hl], a
- ld hl, wChannelPitchBendCurrentFrequencyFractionalPart
+ ld hl, wChannelPitchSlideCurrentFrequencyFractionalPart
add hl, de
ld [hl], a
- ld hl, wChannelPitchBendCurrentFrequencyHighBytes
+ ld hl, wChannelPitchSlideCurrentFrequencyHighBytes
add hl, de
ld [hl], a
- ld hl, wChannelPitchBendCurrentFrequencyLowBytes
+ ld hl, wChannelPitchSlideCurrentFrequencyLowBytes
add hl, de
ld [hl], a
- ld hl, wChannelPitchBendTargetFrequencyHighBytes
+ ld hl, wChannelPitchSlideTargetFrequencyHighBytes
add hl, de
ld [hl], a
- ld hl, wChannelPitchBendTargetFrequencyLowBytes
+ ld hl, wChannelPitchSlideTargetFrequencyLowBytes
add hl, de
ld [hl], a
ld hl, wChannelFlags2
@@ -1543,10 +1553,10 @@ Audio1_PlaySound::
ld [hl], a
ld a, e
cp Ch5
- jr nz, .asm_9a2b
+ jr nz, .skipSweepDisable
ld a, $8
ld [rNR10], a ; sweep off
-.asm_9a2b
+.skipSweepDisable
ld a, c
and a
jp z, .playSoundCommon
@@ -1667,9 +1677,9 @@ Audio1_PlaySound::
jr nz, .commandPointerLoop
ld a, [wSoundID]
cp CRY_SFX_START
- jr nc, .asm_9aeb
+ jr nc, .maybeCry
jr .done
-.asm_9aeb
+.maybeCry
ld a, [wSoundID]
cp CRY_SFX_END
jr z, .done
@@ -1682,10 +1692,10 @@ Audio1_PlaySound::
ld [hli], a
ld [hl], a
ld hl, wChannelCommandPointers + Ch7 * 2 ; sfx wave channel pointer
- ld de, Audio1_CryEndchannel
+ ld de, Audio1_CryRet
ld [hl], e
inc hl
- ld [hl], d ; overwrite pointer to point to endchannel
+ ld [hl], d ; overwrite pointer to point to sound_ret
ld a, [wSavedVolume]
and a
jr nz, .done
@@ -1696,7 +1706,7 @@ Audio1_PlaySound::
.done
ret
-Audio1_CryEndchannel:
+Audio1_CryRet:
sound_ret
Audio1_HWChannelBaseAddresses:
@@ -1725,5 +1735,3 @@ Audio1_Pitches:
dw $FB58 ; A_
dw $FB9B ; A#
dw $FBDA ; B_
-
-