summaryrefslogtreecommitdiff
path: root/audio/headers/sfxheaders1.asm
diff options
context:
space:
mode:
Diffstat (limited to 'audio/headers/sfxheaders1.asm')
-rw-r--r--audio/headers/sfxheaders1.asm191
1 files changed, 95 insertions, 96 deletions
diff --git a/audio/headers/sfxheaders1.asm b/audio/headers/sfxheaders1.asm
index 45dad274..72a69646 100644
--- a/audio/headers/sfxheaders1.asm
+++ b/audio/headers/sfxheaders1.asm
@@ -2,288 +2,287 @@ SFX_Headers_1::
db $ff, $ff, $ff ; padding
SFX_Snare1_1::
- sfx SFX_Snare1_1, CH7_
+ audio SFX_Snare1_1, Ch7
SFX_Snare2_1::
- sfx SFX_Snare2_1, CH7_
+ audio SFX_Snare2_1, Ch7
SFX_Snare3_1::
- sfx SFX_Snare3_1, CH7_
+ audio SFX_Snare3_1, Ch7
SFX_Snare4_1::
- sfx SFX_Snare4_1, CH7_
+ audio SFX_Snare4_1, Ch7
SFX_Snare5_1::
- sfx SFX_Snare5_1, CH7_
+ audio SFX_Snare5_1, Ch7
SFX_Triangle1_1::
- sfx SFX_Triangle1_1, CH7_
+ audio SFX_Triangle1_1, Ch7
SFX_Triangle2_1::
- sfx SFX_Triangle2_1, CH7_
+ audio SFX_Triangle2_1, Ch7
SFX_Snare6_1::
- sfx SFX_Snare6_1, CH7_
+ audio SFX_Snare6_1, Ch7
SFX_Snare7_1::
- sfx SFX_Snare7_1, CH7_
+ audio SFX_Snare7_1, Ch7
SFX_Snare8_1::
- sfx SFX_Snare8_1, CH7_
+ audio SFX_Snare8_1, Ch7
SFX_Snare9_1::
- sfx SFX_Snare9_1, CH7_
+ audio SFX_Snare9_1, Ch7
SFX_Cymbal1_1::
- sfx SFX_Cymbal1_1, CH7_
+ audio SFX_Cymbal1_1, Ch7
SFX_Cymbal2_1::
- sfx SFX_Cymbal2_1, CH7_
+ audio SFX_Cymbal2_1, Ch7
SFX_Cymbal3_1::
- sfx SFX_Cymbal3_1, CH7_
+ audio SFX_Cymbal3_1, Ch7
SFX_Muted_Snare1_1::
- sfx SFX_Muted_Snare1_1, CH7_
+ audio SFX_Muted_Snare1_1, Ch7
SFX_Triangle3_1::
- sfx SFX_Triangle3_1, CH7_
+ audio SFX_Triangle3_1, Ch7
SFX_Muted_Snare2_1::
- sfx SFX_Muted_Snare2_1, CH7_
+ audio SFX_Muted_Snare2_1, Ch7
SFX_Muted_Snare3_1::
- sfx SFX_Muted_Snare3_1, CH7_
+ audio SFX_Muted_Snare3_1, Ch7
SFX_Muted_Snare4_1::
- sfx SFX_Muted_Snare4_1, CH7_
+ audio SFX_Muted_Snare4_1, Ch7
SFX_Cry00_1::
- sfx SFX_Cry00_1, CH4_ | CH5_ | CH7_
+ audio SFX_Cry00_1, Ch4, Ch5, Ch7
SFX_Cry01_1::
- sfx SFX_Cry01_1, CH4_ | CH5_ | CH7_
+ audio SFX_Cry01_1, Ch4, Ch5, Ch7
SFX_Cry02_1::
- sfx SFX_Cry02_1, CH4_ | CH5_ | CH7_
+ audio SFX_Cry02_1, Ch4, Ch5, Ch7
SFX_Cry03_1::
- sfx SFX_Cry03_1, CH4_ | CH5_ | CH7_
+ audio SFX_Cry03_1, Ch4, Ch5, Ch7
SFX_Cry04_1::
- sfx SFX_Cry04_1, CH4_ | CH5_ | CH7_
+ audio SFX_Cry04_1, Ch4, Ch5, Ch7
SFX_Cry05_1::
- sfx SFX_Cry05_1, CH4_ | CH5_ | CH7_
+ audio SFX_Cry05_1, Ch4, Ch5, Ch7
SFX_Cry06_1::
- sfx SFX_Cry06_1, CH4_ | CH5_ | CH7_
+ audio SFX_Cry06_1, Ch4, Ch5, Ch7
SFX_Cry07_1::
- sfx SFX_Cry07_1, CH4_ | CH5_ | CH7_
+ audio SFX_Cry07_1, Ch4, Ch5, Ch7
SFX_Cry08_1::
- sfx SFX_Cry08_1, CH4_ | CH5_ | CH7_
+ audio SFX_Cry08_1, Ch4, Ch5, Ch7
SFX_Cry09_1::
- sfx SFX_Cry09_1, CH4_ | CH5_ | CH7_
+ audio SFX_Cry09_1, Ch4, Ch5, Ch7
SFX_Cry0A_1::
- sfx SFX_Cry0A_1, CH4_ | CH5_ | CH7_
+ audio SFX_Cry0A_1, Ch4, Ch5, Ch7
SFX_Cry0B_1::
- sfx SFX_Cry0B_1, CH4_ | CH5_ | CH7_
+ audio SFX_Cry0B_1, Ch4, Ch5, Ch7
SFX_Cry0C_1::
- sfx SFX_Cry0C_1, CH4_ | CH5_ | CH7_
+ audio SFX_Cry0C_1, Ch4, Ch5, Ch7
SFX_Cry0D_1::
- sfx SFX_Cry0D_1, CH4_ | CH5_ | CH7_
+ audio SFX_Cry0D_1, Ch4, Ch5, Ch7
SFX_Cry0E_1::
- sfx SFX_Cry0E_1, CH4_ | CH5_ | CH7_
+ audio SFX_Cry0E_1, Ch4, Ch5, Ch7
SFX_Cry0F_1::
- sfx SFX_Cry0F_1, CH4_ | CH5_ | CH7_
+ audio SFX_Cry0F_1, Ch4, Ch5, Ch7
SFX_Cry10_1::
- sfx SFX_Cry10_1, CH4_ | CH5_ | CH7_
+ audio SFX_Cry10_1, Ch4, Ch5, Ch7
SFX_Cry11_1::
- sfx SFX_Cry11_1, CH4_ | CH5_ | CH7_
+ audio SFX_Cry11_1, Ch4, Ch5, Ch7
SFX_Cry12_1::
- sfx SFX_Cry12_1, CH4_ | CH5_ | CH7_
+ audio SFX_Cry12_1, Ch4, Ch5, Ch7
SFX_Cry13_1::
- sfx SFX_Cry13_1, CH4_ | CH5_ | CH7_
+ audio SFX_Cry13_1, Ch4, Ch5, Ch7
SFX_Cry14_1::
- sfx SFX_Cry14_1, CH4_ | CH5_ | CH7_
+ audio SFX_Cry14_1, Ch4, Ch5, Ch7
SFX_Cry15_1::
- sfx SFX_Cry15_1, CH4_ | CH5_ | CH7_
+ audio SFX_Cry15_1, Ch4, Ch5, Ch7
SFX_Cry16_1::
- sfx SFX_Cry16_1, CH4_ | CH5_ | CH7_
+ audio SFX_Cry16_1, Ch4, Ch5, Ch7
SFX_Cry17_1::
- sfx SFX_Cry17_1, CH4_ | CH5_ | CH7_
+ audio SFX_Cry17_1, Ch4, Ch5, Ch7
SFX_Cry18_1::
- sfx SFX_Cry18_1, CH4_ | CH5_ | CH7_
+ audio SFX_Cry18_1, Ch4, Ch5, Ch7
SFX_Cry19_1::
- sfx SFX_Cry19_1, CH4_ | CH5_ | CH7_
+ audio SFX_Cry19_1, Ch4, Ch5, Ch7
SFX_Cry1A_1::
- sfx SFX_Cry1A_1, CH4_ | CH5_ | CH7_
+ audio SFX_Cry1A_1, Ch4, Ch5, Ch7
SFX_Cry1B_1::
- sfx SFX_Cry1B_1, CH4_ | CH5_ | CH7_
+ audio SFX_Cry1B_1, Ch4, Ch5, Ch7
SFX_Cry1C_1::
- sfx SFX_Cry1C_1, CH4_ | CH5_ | CH7_
+ audio SFX_Cry1C_1, Ch4, Ch5, Ch7
SFX_Cry1D_1::
- sfx SFX_Cry1D_1, CH4_ | CH5_ | CH7_
+ audio SFX_Cry1D_1, Ch4, Ch5, Ch7
SFX_Cry1E_1::
- sfx SFX_Cry1E_1, CH4_ | CH5_ | CH7_
+ audio SFX_Cry1E_1, Ch4, Ch5, Ch7
SFX_Cry1F_1::
- sfx SFX_Cry1F_1, CH4_ | CH5_ | CH7_
+ audio SFX_Cry1F_1, Ch4, Ch5, Ch7
SFX_Cry20_1::
- sfx SFX_Cry20_1, CH4_ | CH5_ | CH7_
+ audio SFX_Cry20_1, Ch4, Ch5, Ch7
SFX_Cry21_1::
- sfx SFX_Cry21_1, CH4_ | CH5_ | CH7_
+ audio SFX_Cry21_1, Ch4, Ch5, Ch7
SFX_Cry22_1::
- sfx SFX_Cry22_1, CH4_ | CH5_ | CH7_
+ audio SFX_Cry22_1, Ch4, Ch5, Ch7
SFX_Cry23_1::
- sfx SFX_Cry23_1, CH4_ | CH5_ | CH7_
+ audio SFX_Cry23_1, Ch4, Ch5, Ch7
SFX_Cry24_1::
- sfx SFX_Cry24_1, CH4_ | CH5_ | CH7_
+ audio SFX_Cry24_1, Ch4, Ch5, Ch7
SFX_Cry25_1::
- sfx SFX_Cry25_1, CH4_ | CH5_ | CH7_
+ audio SFX_Cry25_1, Ch4, Ch5, Ch7
SFX_Get_Item1_1::
- sfx SFX_Get_Item1_1, CH4_ | CH5_ | CH6_
+ audio SFX_Get_Item1_1, Ch4, Ch5, Ch6
SFX_Get_Item2_1::
- sfx SFX_Get_Item2_1, CH4_ | CH5_ | CH6_
+ audio SFX_Get_Item2_1, Ch4, Ch5, Ch6
SFX_Tink_1::
- sfx SFX_Tink_1, CH4_
+ audio SFX_Tink_1, Ch4
SFX_Heal_HP_1::
- sfx SFX_Heal_HP_1, CH4_
+ audio SFX_Heal_HP_1, Ch4
SFX_Heal_Ailment_1::
- sfx SFX_Heal_Ailment_1, CH4_
+ audio SFX_Heal_Ailment_1, Ch4
SFX_Start_Menu_1::
- sfx SFX_Start_Menu_1, CH7_
+ audio SFX_Start_Menu_1, Ch7
SFX_Press_AB_1::
- sfx SFX_Press_AB_1, CH4_
+ audio SFX_Press_AB_1, Ch4
SFX_Pokedex_Rating_1::
- sfx SFX_Pokedex_Rating_1, CH4_ | CH5_ | CH6_
+ audio SFX_Pokedex_Rating_1, Ch4, Ch5, Ch6
SFX_Get_Key_Item_1::
- sfx SFX_Get_Key_Item_1, CH4_ | CH5_ | CH6_
+ audio SFX_Get_Key_Item_1, Ch4, Ch5, Ch6
SFX_Poisoned_1::
- sfx SFX_Poisoned_1, CH4_
+ audio SFX_Poisoned_1, Ch4
SFX_Trade_Machine_1::
- sfx SFX_Trade_Machine_1, CH4_
+ audio SFX_Trade_Machine_1, Ch4
SFX_Turn_On_PC_1::
- sfx SFX_Turn_On_PC_1, CH4_
+ audio SFX_Turn_On_PC_1, Ch4
SFX_Turn_Off_PC_1::
- sfx SFX_Turn_Off_PC_1, CH4_
+ audio SFX_Turn_Off_PC_1, Ch4
SFX_Enter_PC_1::
- sfx SFX_Enter_PC_1, CH4_
+ audio SFX_Enter_PC_1, Ch4
SFX_Shrink_1::
- sfx SFX_Shrink_1, CH4_
+ audio SFX_Shrink_1, Ch4
SFX_Switch_1::
- sfx SFX_Switch_1, CH4_
+ audio SFX_Switch_1, Ch4
SFX_Healing_Machine_1::
- sfx SFX_Healing_Machine_1, CH4_
+ audio SFX_Healing_Machine_1, Ch4
SFX_Teleport_Exit1_1::
- sfx SFX_Teleport_Exit1_1, CH4_
+ audio SFX_Teleport_Exit1_1, Ch4
SFX_Teleport_Enter1_1::
- sfx SFX_Teleport_Enter1_1, CH4_
+ audio SFX_Teleport_Enter1_1, Ch4
SFX_Teleport_Exit2_1::
- sfx SFX_Teleport_Exit2_1, CH4_
+ audio SFX_Teleport_Exit2_1, Ch4
SFX_Ledge_1::
- sfx SFX_Ledge_1, CH4_
+ audio SFX_Ledge_1, Ch4
SFX_Teleport_Enter2_1::
- sfx SFX_Teleport_Enter2_1, CH7_
+ audio SFX_Teleport_Enter2_1, Ch7
SFX_Fly_1::
- sfx SFX_Fly_1, CH7_
+ audio SFX_Fly_1, Ch7
SFX_Denied_1::
- sfx SFX_Denied_1, CH4_ | CH5_
+ audio SFX_Denied_1, Ch4, Ch5
SFX_Arrow_Tiles_1::
- sfx SFX_Arrow_Tiles_1, CH4_
+ audio SFX_Arrow_Tiles_1, Ch4
SFX_Push_Boulder_1::
- sfx SFX_Push_Boulder_1, CH7_
+ audio SFX_Push_Boulder_1, Ch7
SFX_SS_Anne_Horn_1::
- sfx SFX_SS_Anne_Horn_1, CH4_ | CH5_
+ audio SFX_SS_Anne_Horn_1, Ch4, Ch5
SFX_Withdraw_Deposit_1::
- sfx SFX_Withdraw_Deposit_1, CH4_
+ audio SFX_Withdraw_Deposit_1, Ch4
SFX_Cut_1::
- sfx SFX_Cut_1, CH7_
+ audio SFX_Cut_1, Ch7
SFX_Go_Inside_1::
- sfx SFX_Go_Inside_1, CH7_
+ audio SFX_Go_Inside_1, Ch7
SFX_Swap_1::
- sfx SFX_Swap_1, CH4_ | CH5_
+ audio SFX_Swap_1, Ch4, Ch5
SFX_59_1::
- sfx SFX_59_1, CH4_ | CH5_
+ audio SFX_59_1, Ch4, Ch5
SFX_Purchase_1::
- sfx SFX_Purchase_1, CH4_ | CH5_
+ audio SFX_Purchase_1, Ch4, Ch5
SFX_Collision_1::
- sfx SFX_Collision_1, CH4_
+ audio SFX_Collision_1, Ch4
SFX_Go_Outside_1::
- sfx SFX_Go_Outside_1, CH7_
+ audio SFX_Go_Outside_1, Ch7
SFX_Save_1::
- sfx SFX_Save_1, CH4_ | CH5_
+ audio SFX_Save_1, Ch4, Ch5
; the Pokeflute sound effect directly hijacks channel 2
SFX_Pokeflute::
- db CH2
- dw SFX_Pokeflute_Ch2
+ audio SFX_Pokeflute, Ch2
SFX_Safari_Zone_PA::
- sfx SFX_Safari_Zone_PA, CH4_
+ audio SFX_Safari_Zone_PA, Ch4