diff options
Diffstat (limited to 'audio/headers/sfxheaders2.asm')
-rw-r--r-- | audio/headers/sfxheaders2.asm | 585 |
1 files changed, 119 insertions, 466 deletions
diff --git a/audio/headers/sfxheaders2.asm b/audio/headers/sfxheaders2.asm index f54f37f8..825f9405 100644 --- a/audio/headers/sfxheaders2.asm +++ b/audio/headers/sfxheaders2.asm @@ -2,705 +2,358 @@ SFX_Headers_2:: db $ff, $ff, $ff ; padding SFX_Snare1_2:: - db CH7 - dw SFX_Snare1_2_Ch7 + sfx SFX_Snare1_2, CH7_ SFX_Snare2_2:: - db CH7 - dw SFX_Snare2_2_Ch7 + sfx SFX_Snare2_2, CH7_ SFX_Snare3_2:: - db CH7 - dw SFX_Snare3_2_Ch7 + sfx SFX_Snare3_2, CH7_ SFX_Snare4_2:: - db CH7 - dw SFX_Snare4_2_Ch7 + sfx SFX_Snare4_2, CH7_ SFX_Snare5_2:: - db CH7 - dw SFX_Snare5_2_Ch7 + sfx SFX_Snare5_2, CH7_ SFX_Triangle1_2:: - db CH7 - dw SFX_Triangle1_2_Ch7 + sfx SFX_Triangle1_2, CH7_ SFX_Triangle2_2:: - db CH7 - dw SFX_Triangle2_2_Ch7 + sfx SFX_Triangle2_2, CH7_ SFX_Snare6_2:: - db CH7 - dw SFX_Snare6_2_Ch7 + sfx SFX_Snare6_2, CH7_ SFX_Snare7_2:: - db CH7 - dw SFX_Snare7_2_Ch7 + sfx SFX_Snare7_2, CH7_ SFX_Snare8_2:: - db CH7 - dw SFX_Snare8_2_Ch7 + sfx SFX_Snare8_2, CH7_ SFX_Snare9_2:: - db CH7 - dw SFX_Snare9_2_Ch7 + sfx SFX_Snare9_2, CH7_ SFX_Cymbal1_2:: - db CH7 - dw SFX_Cymbal1_2_Ch7 + sfx SFX_Cymbal1_2, CH7_ SFX_Cymbal2_2:: - db CH7 - dw SFX_Cymbal2_2_Ch7 + sfx SFX_Cymbal2_2, CH7_ SFX_Cymbal3_2:: - db CH7 - dw SFX_Cymbal3_2_Ch7 + sfx SFX_Cymbal3_2, CH7_ SFX_Muted_Snare1_2:: - db CH7 - dw SFX_Muted_Snare1_2_Ch7 + sfx SFX_Muted_Snare1_2, CH7_ SFX_Triangle3_2:: - db CH7 - dw SFX_Triangle3_2_Ch7 + sfx SFX_Triangle3_2, CH7_ SFX_Muted_Snare2_2:: - db CH7 - dw SFX_Muted_Snare2_2_Ch7 + sfx SFX_Muted_Snare2_2, CH7_ SFX_Muted_Snare3_2:: - db CH7 - dw SFX_Muted_Snare3_2_Ch7 + sfx SFX_Muted_Snare3_2, CH7_ SFX_Muted_Snare4_2:: - db CH7 - dw SFX_Muted_Snare4_2_Ch7 + sfx SFX_Muted_Snare4_2, CH7_ SFX_Cry00_2:: - db ( $80 | CH4 ) - dw SFX_Cry00_2_Ch4 - db CH5 - dw SFX_Cry00_2_Ch5 - db CH7 - dw SFX_Cry00_2_Ch7 + sfx SFX_Cry00_2, CH4_ | CH5_ | CH7_ SFX_Cry01_2:: - db ( $80 | CH4 ) - dw SFX_Cry01_2_Ch4 - db CH5 - dw SFX_Cry01_2_Ch5 - db CH7 - dw SFX_Cry01_2_Ch7 + sfx SFX_Cry01_2, CH4_ | CH5_ | CH7_ SFX_Cry02_2:: - db ( $80 | CH4 ) - dw SFX_Cry02_2_Ch4 - db CH5 - dw SFX_Cry02_2_Ch5 - db CH7 - dw SFX_Cry02_2_Ch7 + sfx SFX_Cry02_2, CH4_ | CH5_ | CH7_ SFX_Cry03_2:: - db ( $80 | CH4 ) - dw SFX_Cry03_2_Ch4 - db CH5 - dw SFX_Cry03_2_Ch5 - db CH7 - dw SFX_Cry03_2_Ch7 + sfx SFX_Cry03_2, CH4_ | CH5_ | CH7_ SFX_Cry04_2:: - db ( $80 | CH4 ) - dw SFX_Cry04_2_Ch4 - db CH5 - dw SFX_Cry04_2_Ch5 - db CH7 - dw SFX_Cry04_2_Ch7 + sfx SFX_Cry04_2, CH4_ | CH5_ | CH7_ SFX_Cry05_2:: - db ( $80 | CH4 ) - dw SFX_Cry05_2_Ch4 - db CH5 - dw SFX_Cry05_2_Ch5 - db CH7 - dw SFX_Cry05_2_Ch7 + sfx SFX_Cry05_2, CH4_ | CH5_ | CH7_ SFX_Cry06_2:: - db ( $80 | CH4 ) - dw SFX_Cry06_2_Ch4 - db CH5 - dw SFX_Cry06_2_Ch5 - db CH7 - dw SFX_Cry06_2_Ch7 + sfx SFX_Cry06_2, CH4_ | CH5_ | CH7_ SFX_Cry07_2:: - db ( $80 | CH4 ) - dw SFX_Cry07_2_Ch4 - db CH5 - dw SFX_Cry07_2_Ch5 - db CH7 - dw SFX_Cry07_2_Ch7 + sfx SFX_Cry07_2, CH4_ | CH5_ | CH7_ SFX_Cry08_2:: - db ( $80 | CH4 ) - dw SFX_Cry08_2_Ch4 - db CH5 - dw SFX_Cry08_2_Ch5 - db CH7 - dw SFX_Cry08_2_Ch7 + sfx SFX_Cry08_2, CH4_ | CH5_ | CH7_ SFX_Cry09_2:: - db ( $80 | CH4 ) - dw SFX_Cry09_2_Ch4 - db CH5 - dw SFX_Cry09_2_Ch5 - db CH7 - dw SFX_Cry09_2_Ch7 + sfx SFX_Cry09_2, CH4_ | CH5_ | CH7_ SFX_Cry0A_2:: - db ( $80 | CH4 ) - dw SFX_Cry0A_2_Ch4 - db CH5 - dw SFX_Cry0A_2_Ch5 - db CH7 - dw SFX_Cry0A_2_Ch7 + sfx SFX_Cry0A_2, CH4_ | CH5_ | CH7_ SFX_Cry0B_2:: - db ( $80 | CH4 ) - dw SFX_Cry0B_2_Ch4 - db CH5 - dw SFX_Cry0B_2_Ch5 - db CH7 - dw SFX_Cry0B_2_Ch7 + sfx SFX_Cry0B_2, CH4_ | CH5_ | CH7_ SFX_Cry0C_2:: - db ( $80 | CH4 ) - dw SFX_Cry0C_2_Ch4 - db CH5 - dw SFX_Cry0C_2_Ch5 - db CH7 - dw SFX_Cry0C_2_Ch7 + sfx SFX_Cry0C_2, CH4_ | CH5_ | CH7_ SFX_Cry0D_2:: - db ( $80 | CH4 ) - dw SFX_Cry0D_2_Ch4 - db CH5 - dw SFX_Cry0D_2_Ch5 - db CH7 - dw SFX_Cry0D_2_Ch7 + sfx SFX_Cry0D_2, CH4_ | CH5_ | CH7_ SFX_Cry0E_2:: - db ( $80 | CH4 ) - dw SFX_Cry0E_2_Ch4 - db CH5 - dw SFX_Cry0E_2_Ch5 - db CH7 - dw SFX_Cry0E_2_Ch7 + sfx SFX_Cry0E_2, CH4_ | CH5_ | CH7_ SFX_Cry0F_2:: - db ( $80 | CH4 ) - dw SFX_Cry0F_2_Ch4 - db CH5 - dw SFX_Cry0F_2_Ch5 - db CH7 - dw SFX_Cry0F_2_Ch7 + sfx SFX_Cry0F_2, CH4_ | CH5_ | CH7_ SFX_Cry10_2:: - db ( $80 | CH4 ) - dw SFX_Cry10_2_Ch4 - db CH5 - dw SFX_Cry10_2_Ch5 - db CH7 - dw SFX_Cry10_2_Ch7 + sfx SFX_Cry10_2, CH4_ | CH5_ | CH7_ SFX_Cry11_2:: - db ( $80 | CH4 ) - dw SFX_Cry11_2_Ch4 - db CH5 - dw SFX_Cry11_2_Ch5 - db CH7 - dw SFX_Cry11_2_Ch7 + sfx SFX_Cry11_2, CH4_ | CH5_ | CH7_ SFX_Cry12_2:: - db ( $80 | CH4 ) - dw SFX_Cry12_2_Ch4 - db CH5 - dw SFX_Cry12_2_Ch5 - db CH7 - dw SFX_Cry12_2_Ch7 + sfx SFX_Cry12_2, CH4_ | CH5_ | CH7_ SFX_Cry13_2:: - db ( $80 | CH4 ) - dw SFX_Cry13_2_Ch4 - db CH5 - dw SFX_Cry13_2_Ch5 - db CH7 - dw SFX_Cry13_2_Ch7 + sfx SFX_Cry13_2, CH4_ | CH5_ | CH7_ SFX_Cry14_2:: - db ( $80 | CH4 ) - dw SFX_Cry14_2_Ch4 - db CH5 - dw SFX_Cry14_2_Ch5 - db CH7 - dw SFX_Cry14_2_Ch7 + sfx SFX_Cry14_2, CH4_ | CH5_ | CH7_ SFX_Cry15_2:: - db ( $80 | CH4 ) - dw SFX_Cry15_2_Ch4 - db CH5 - dw SFX_Cry15_2_Ch5 - db CH7 - dw SFX_Cry15_2_Ch7 + sfx SFX_Cry15_2, CH4_ | CH5_ | CH7_ SFX_Cry16_2:: - db ( $80 | CH4 ) - dw SFX_Cry16_2_Ch4 - db CH5 - dw SFX_Cry16_2_Ch5 - db CH7 - dw SFX_Cry16_2_Ch7 + sfx SFX_Cry16_2, CH4_ | CH5_ | CH7_ SFX_Cry17_2:: - db ( $80 | CH4 ) - dw SFX_Cry17_2_Ch4 - db CH5 - dw SFX_Cry17_2_Ch5 - db CH7 - dw SFX_Cry17_2_Ch7 + sfx SFX_Cry17_2, CH4_ | CH5_ | CH7_ SFX_Cry18_2:: - db ( $80 | CH4 ) - dw SFX_Cry18_2_Ch4 - db CH5 - dw SFX_Cry18_2_Ch5 - db CH7 - dw SFX_Cry18_2_Ch7 + sfx SFX_Cry18_2, CH4_ | CH5_ | CH7_ SFX_Cry19_2:: - db ( $80 | CH4 ) - dw SFX_Cry19_2_Ch4 - db CH5 - dw SFX_Cry19_2_Ch5 - db CH7 - dw SFX_Cry19_2_Ch7 + sfx SFX_Cry19_2, CH4_ | CH5_ | CH7_ SFX_Cry1A_2:: - db ( $80 | CH4 ) - dw SFX_Cry1A_2_Ch4 - db CH5 - dw SFX_Cry1A_2_Ch5 - db CH7 - dw SFX_Cry1A_2_Ch7 + sfx SFX_Cry1A_2, CH4_ | CH5_ | CH7_ SFX_Cry1B_2:: - db ( $80 | CH4 ) - dw SFX_Cry1B_2_Ch4 - db CH5 - dw SFX_Cry1B_2_Ch5 - db CH7 - dw SFX_Cry1B_2_Ch7 + sfx SFX_Cry1B_2, CH4_ | CH5_ | CH7_ SFX_Cry1C_2:: - db ( $80 | CH4 ) - dw SFX_Cry1C_2_Ch4 - db CH5 - dw SFX_Cry1C_2_Ch5 - db CH7 - dw SFX_Cry1C_2_Ch7 + sfx SFX_Cry1C_2, CH4_ | CH5_ | CH7_ SFX_Cry1D_2:: - db ( $80 | CH4 ) - dw SFX_Cry1D_2_Ch4 - db CH5 - dw SFX_Cry1D_2_Ch5 - db CH7 - dw SFX_Cry1D_2_Ch7 + sfx SFX_Cry1D_2, CH4_ | CH5_ | CH7_ SFX_Cry1E_2:: - db ( $80 | CH4 ) - dw SFX_Cry1E_2_Ch4 - db CH5 - dw SFX_Cry1E_2_Ch5 - db CH7 - dw SFX_Cry1E_2_Ch7 + sfx SFX_Cry1E_2, CH4_ | CH5_ | CH7_ SFX_Cry1F_2:: - db ( $80 | CH4 ) - dw SFX_Cry1F_2_Ch4 - db CH5 - dw SFX_Cry1F_2_Ch5 - db CH7 - dw SFX_Cry1F_2_Ch7 + sfx SFX_Cry1F_2, CH4_ | CH5_ | CH7_ SFX_Cry20_2:: - db ( $80 | CH4 ) - dw SFX_Cry20_2_Ch4 - db CH5 - dw SFX_Cry20_2_Ch5 - db CH7 - dw SFX_Cry20_2_Ch7 + sfx SFX_Cry20_2, CH4_ | CH5_ | CH7_ SFX_Cry21_2:: - db ( $80 | CH4 ) - dw SFX_Cry21_2_Ch4 - db CH5 - dw SFX_Cry21_2_Ch5 - db CH7 - dw SFX_Cry21_2_Ch7 + sfx SFX_Cry21_2, CH4_ | CH5_ | CH7_ SFX_Cry22_2:: - db ( $80 | CH4 ) - dw SFX_Cry22_2_Ch4 - db CH5 - dw SFX_Cry22_2_Ch5 - db CH7 - dw SFX_Cry22_2_Ch7 + sfx SFX_Cry22_2, CH4_ | CH5_ | CH7_ SFX_Cry23_2:: - db ( $80 | CH4 ) - dw SFX_Cry23_2_Ch4 - db CH5 - dw SFX_Cry23_2_Ch5 - db CH7 - dw SFX_Cry23_2_Ch7 + sfx SFX_Cry23_2, CH4_ | CH5_ | CH7_ SFX_Cry24_2:: - db ( $80 | CH4 ) - dw SFX_Cry24_2_Ch4 - db CH5 - dw SFX_Cry24_2_Ch5 - db CH7 - dw SFX_Cry24_2_Ch7 + sfx SFX_Cry24_2, CH4_ | CH5_ | CH7_ SFX_Cry25_2:: - db ( $80 | CH4 ) - dw SFX_Cry25_2_Ch4 - db CH5 - dw SFX_Cry25_2_Ch5 - db CH7 - dw SFX_Cry25_2_Ch7 + sfx SFX_Cry25_2, CH4_ | CH5_ | CH7_ SFX_Level_Up:: - db ( $80 | CH4 ) - dw SFX_Level_Up_Ch4 - db CH5 - dw SFX_Level_Up_Ch5 - db CH6 - dw SFX_Level_Up_Ch6 + sfx SFX_Level_Up, CH4_ | CH5_ | CH6_ SFX_Get_Item2_2:: - db ( $80 | CH4 ) - dw SFX_Get_Item2_2_Ch4 - db CH5 - dw SFX_Get_Item2_2_Ch5 - db CH6 - dw SFX_Get_Item2_2_Ch6 + sfx SFX_Get_Item2_2, CH4_ | CH5_ | CH6_ SFX_Tink_2:: - db CH4 - dw SFX_Tink_2_Ch4 + sfx SFX_Tink_2, CH4_ SFX_Heal_HP_2:: - db CH4 - dw SFX_Heal_HP_2_Ch4 + sfx SFX_Heal_HP_2, CH4_ SFX_Heal_Ailment_2:: - db CH4 - dw SFX_Heal_Ailment_2_Ch4 + sfx SFX_Heal_Ailment_2, CH4_ SFX_Start_Menu_2:: - db CH7 - dw SFX_Start_Menu_2_Ch7 + sfx SFX_Start_Menu_2, CH7_ SFX_Press_AB_2:: - db CH4 - dw SFX_Press_AB_2_Ch4 + sfx SFX_Press_AB_2, CH4_ SFX_Ball_Toss:: - db ( $40 | CH4 ) - dw SFX_Ball_Toss_Ch4 - db CH5 - dw SFX_Ball_Toss_Ch5 + sfx SFX_Ball_Toss, CH4_ | CH5_ SFX_Ball_Poof:: - db ( $40 | CH4 ) - dw SFX_Ball_Poof_Ch4 - db CH7 - dw SFX_Ball_Poof_Ch7 + sfx SFX_Ball_Poof, CH4_ | CH7_ SFX_Faint_Thud:: - db ( $40 | CH4 ) - dw SFX_Faint_Thud_Ch4 - db CH7 - dw SFX_Faint_Thud_Ch7 + sfx SFX_Faint_Thud, CH4_ | CH7_ SFX_Run:: - db CH7 - dw SFX_Run_Ch7 + sfx SFX_Run, CH7_ SFX_Dex_Page_Added:: - db ( $40 | CH4 ) - dw SFX_Dex_Page_Added_Ch4 - db CH5 - dw SFX_Dex_Page_Added_Ch5 + sfx SFX_Dex_Page_Added, CH4_ | CH5_ SFX_Caught_Mon:: - db ( $80 | CH4 ) - dw SFX_Caught_Mon_Ch4 - db CH5 - dw SFX_Caught_Mon_Ch5 - db CH6 - dw SFX_Caught_Mon_Ch6 + sfx SFX_Caught_Mon, CH4_ | CH5_ | CH6_ SFX_Peck:: - db CH7 - dw SFX_Peck_Ch7 + sfx SFX_Peck, CH7_ SFX_Faint_Fall:: - db CH4 - dw SFX_Faint_Fall_Ch4 + sfx SFX_Faint_Fall, CH4_ SFX_Battle_09:: - db CH4 - dw SFX_Battle_09_Ch4 + sfx SFX_Battle_09, CH4_ SFX_Pound:: - db CH7 - dw SFX_Pound_Ch7 + sfx SFX_Pound, CH7_ SFX_Battle_0B:: - db CH7 - dw SFX_Battle_0B_Ch7 + sfx SFX_Battle_0B, CH7_ SFX_Battle_0C:: - db CH7 - dw SFX_Battle_0C_Ch7 + sfx SFX_Battle_0C, CH7_ SFX_Battle_0D:: - db CH7 - dw SFX_Battle_0D_Ch7 + sfx SFX_Battle_0D, CH7_ SFX_Battle_0E:: - db CH7 - dw SFX_Battle_0E_Ch7 + sfx SFX_Battle_0E, CH7_ SFX_Battle_0F:: - db CH7 - dw SFX_Battle_0F_Ch7 + sfx SFX_Battle_0F, CH7_ SFX_Damage:: - db CH7 - dw SFX_Damage_Ch7 + sfx SFX_Damage, CH7_ SFX_Not_Very_Effective:: - db CH7 - dw SFX_Not_Very_Effective_Ch7 + sfx SFX_Not_Very_Effective, CH7_ SFX_Battle_12:: - db CH7 - dw SFX_Battle_12_Ch7 + sfx SFX_Battle_12, CH7_ SFX_Battle_13:: - db CH7 - dw SFX_Battle_13_Ch7 + sfx SFX_Battle_13, CH7_ SFX_Battle_14:: - db CH7 - dw SFX_Battle_14_Ch7 + sfx SFX_Battle_14, CH7_ SFX_Vine_Whip:: - db CH7 - dw SFX_Vine_Whip_Ch7 + sfx SFX_Vine_Whip, CH7_ SFX_Battle_16:: - db CH7 - dw SFX_Battle_16_Ch7 + sfx SFX_Battle_16, CH7_ SFX_Battle_17:: - db CH7 - dw SFX_Battle_17_Ch7 + sfx SFX_Battle_17, CH7_ SFX_Battle_18:: - db CH7 - dw SFX_Battle_18_Ch7 + sfx SFX_Battle_18, CH7_ SFX_Battle_19:: - db CH7 - dw SFX_Battle_19_Ch7 + sfx SFX_Battle_19, CH7_ SFX_Super_Effective:: - db CH7 - dw SFX_Super_Effective_Ch7 + sfx SFX_Super_Effective, CH7_ SFX_Battle_1B:: - db CH7 - dw SFX_Battle_1B_Ch7 + sfx SFX_Battle_1B, CH7_ SFX_Battle_1C:: - db CH7 - dw SFX_Battle_1C_Ch7 + sfx SFX_Battle_1C, CH7_ SFX_Doubleslap:: - db CH7 - dw SFX_Doubleslap_Ch7 + sfx SFX_Doubleslap, CH7_ SFX_Battle_1E:: - db ( $40 | CH4 ) - dw SFX_Battle_1E_Ch4 - db CH7 - dw SFX_Battle_1E_Ch7 + sfx SFX_Battle_1E, CH4_ | CH7_ SFX_Horn_Drill:: - db CH7 - dw SFX_Horn_Drill_Ch7 + sfx SFX_Horn_Drill, CH7_ SFX_Battle_20:: - db CH7 - dw SFX_Battle_20_Ch7 + sfx SFX_Battle_20, CH7_ SFX_Battle_21:: - db CH7 - dw SFX_Battle_21_Ch7 + sfx SFX_Battle_21, CH7_ SFX_Battle_22:: - db CH7 - dw SFX_Battle_22_Ch7 + sfx SFX_Battle_22, CH7_ SFX_Battle_23:: - db CH7 - dw SFX_Battle_23_Ch7 + sfx SFX_Battle_23, CH7_ SFX_Battle_24:: - db ( $40 | CH4 ) - dw SFX_Battle_24_Ch4 - db CH7 - dw SFX_Battle_24_Ch7 + sfx SFX_Battle_24, CH4_ | CH7_ SFX_Battle_25:: - db CH7 - dw SFX_Battle_25_Ch7 + sfx SFX_Battle_25, CH7_ SFX_Battle_26:: - db CH7 - dw SFX_Battle_26_Ch7 + sfx SFX_Battle_26, CH7_ SFX_Battle_27:: - db ( $80 | CH4 ) - dw SFX_Battle_27_Ch4 - db CH5 - dw SFX_Battle_27_Ch5 - db CH7 - dw SFX_Battle_27_Ch7 + sfx SFX_Battle_27, CH4_ | CH5_ | CH7_ SFX_Battle_28:: - db ( $80 | CH4 ) - dw SFX_Battle_28_Ch4 - db CH5 - dw SFX_Battle_28_Ch5 - db CH7 - dw SFX_Battle_28_Ch7 + sfx SFX_Battle_28, CH4_ | CH5_ | CH7_ SFX_Battle_29:: - db ( $40 | CH4 ) - dw SFX_Battle_29_Ch4 - db CH7 - dw SFX_Battle_29_Ch7 + sfx SFX_Battle_29, CH4_ | CH7_ SFX_Battle_2A:: - db ( $80 | CH4 ) - dw SFX_Battle_2A_Ch4 - db CH5 - dw SFX_Battle_2A_Ch5 - db CH7 - dw SFX_Battle_2A_Ch7 + sfx SFX_Battle_2A, CH4_ | CH5_ | CH7_ SFX_Battle_2B:: - db ( $40 | CH4 ) - dw SFX_Battle_2B_Ch4 - db CH7 - dw SFX_Battle_2B_Ch7 + sfx SFX_Battle_2B, CH4_ | CH7_ SFX_Battle_2C:: - db ( $80 | CH4 ) - dw SFX_Battle_2C_Ch4 - db CH5 - dw SFX_Battle_2C_Ch5 - db CH7 - dw SFX_Battle_2C_Ch7 + sfx SFX_Battle_2C, CH4_ | CH5_ | CH7_ SFX_Psybeam:: - db ( $80 | CH4 ) - dw SFX_Psybeam_Ch4 - db CH5 - dw SFX_Psybeam_Ch5 - db CH7 - dw SFX_Psybeam_Ch7 + sfx SFX_Psybeam, CH4_ | CH5_ | CH7_ SFX_Battle_2E:: - db ( $80 | CH4 ) - dw SFX_Battle_2E_Ch4 - db CH5 - dw SFX_Battle_2E_Ch5 - db CH7 - dw SFX_Battle_2E_Ch7 + sfx SFX_Battle_2E, CH4_ | CH5_ | CH7_ SFX_Battle_2F:: - db ( $80 | CH4 ) - dw SFX_Battle_2F_Ch4 - db CH5 - dw SFX_Battle_2F_Ch5 - db CH7 - dw SFX_Battle_2F_Ch7 + sfx SFX_Battle_2F, CH4_ | CH5_ | CH7_ SFX_Psychic_M:: - db ( $80 | CH4 ) - dw SFX_Psychic_M_Ch4 - db CH5 - dw SFX_Psychic_M_Ch5 - db CH7 - dw SFX_Psychic_M_Ch7 + sfx SFX_Psychic_M, CH4_ | CH5_ | CH7_ SFX_Battle_31:: - db ( $40 | CH4 ) - dw SFX_Battle_31_Ch4 - db CH5 - dw SFX_Battle_31_Ch5 + sfx SFX_Battle_31, CH4_ | CH5_ SFX_Battle_32:: - db ( $40 | CH4 ) - dw SFX_Battle_32_Ch4 - db CH5 - dw SFX_Battle_32_Ch5 + sfx SFX_Battle_32, CH4_ | CH5_ SFX_Battle_33:: - db ( $40 | CH4 ) - dw SFX_Battle_33_Ch4 - db CH5 - dw SFX_Battle_33_Ch5 + sfx SFX_Battle_33, CH4_ | CH5_ SFX_Battle_34:: - db ( $80 | CH4 ) - dw SFX_Battle_34_Ch4 - db CH5 - dw SFX_Battle_34_Ch5 - db CH7 - dw SFX_Battle_34_Ch7 + sfx SFX_Battle_34, CH4_ | CH5_ | CH7_ SFX_Battle_35:: - db ( $40 | CH4 ) - dw SFX_Battle_35_Ch4 - db CH5 - dw SFX_Battle_35_Ch5 + sfx SFX_Battle_35, CH4_ | CH5_ SFX_Battle_36:: - db ( $80 | CH4 ) - dw SFX_Battle_36_Ch4 - db CH5 - dw SFX_Battle_36_Ch5 - db CH7 - dw SFX_Battle_36_Ch7 + sfx SFX_Battle_36, CH4_ | CH5_ | CH7_ SFX_Silph_Scope:: - db CH4 - dw SFX_Silph_Scope_Ch4 + sfx SFX_Silph_Scope, CH4_ |