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-rw-r--r--audio/music/gamecorner.asm628
1 files changed, 628 insertions, 0 deletions
diff --git a/audio/music/gamecorner.asm b/audio/music/gamecorner.asm
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+++ b/audio/music/gamecorner.asm
@@ -0,0 +1,628 @@
+Music_GameCorner_Ch1:: ; 7e20b (1f:620b)
+ tempo 0, 120
+ stereopanning 119
+ duty 3
+ vibrato 12, 3, 4
+ togglecall
+ notetype 12, 11, 5
+ octave 3
+ note A_, 6
+ notetype 12, 11, 1
+ note G#, 2
+ note F#, 2
+ note E_, 2
+ note D#, 2
+ note C#, 2
+ note D#, 16
+
+Music_GameCorner_branch_7e222::
+ notetype 12, 11, 5
+ octave 3
+ note C#, 4
+ octave 2
+ note G#, 4
+ octave 3
+ note E_, 4
+ octave 2
+ note B_, 4
+ octave 3
+ note A_, 2
+ note G#, 8
+ notetype 12, 10, 7
+ note G#, 2
+ note A_, 2
+ note B_, 2
+ notetype 12, 11, 5
+ note G#, 6
+ note E_, 2
+ note F#, 2
+ note E_, 2
+ note D#, 2
+ note E_, 2
+ notetype 12, 10, 7
+ note F#, 8
+ note D#, 8
+ notetype 12, 11, 5
+ note D#, 4
+ octave 2
+ note B_, 4
+ octave 3
+ note F#, 4
+ note D#, 4
+ note B_, 2
+ note A_, 8
+ notetype 12, 11, 7
+ octave 4
+ note E_, 2
+ note D#, 2
+ note E_, 2
+ note D#, 6
+ note C#, 2
+ octave 3
+ note D#, 2
+ note E_, 2
+ note F#, 2
+ note G_, 2
+ note G#, 2
+ notetype 12, 9, 7
+ note G#, 1
+ note G_, 1
+ note G#, 1
+ note G_, 1
+ note G#, 2
+ notetype 12, 11, 7
+ note F#, 8
+ notetype 12, 11, 5
+ note C#, 4
+ octave 2
+ note G#, 4
+ octave 3
+ note E_, 4
+ octave 2
+ note B_, 4
+ octave 3
+ note A_, 2
+ note G#, 8
+ notetype 12, 11, 7
+ note G#, 2
+ note A_, 2
+ note B_, 2
+ note G#, 6
+ note E_, 2
+ note F#, 2
+ note E_, 2
+ note D#, 2
+ note E_, 2
+ note F#, 8
+ notetype 12, 9, 7
+ note D#, 4
+ note C#, 4
+ notetype 12, 11, 5
+ note D#, 4
+ octave 2
+ note B_, 4
+ octave 3
+ note F#, 4
+ note D#, 4
+ note B_, 2
+ note A_, 8
+ notetype 12, 11, 7
+ note F#, 2
+ note G#, 2
+ note A_, 2
+ note B_, 4
+ note A_, 4
+ note B_, 2
+ note A_, 2
+ note G#, 2
+ note F#, 2
+ notetype 12, 12, 2
+ note E_, 4
+ octave 2
+ note B_, 4
+ octave 3
+ note E_, 2
+ note E_, 4
+ note E_, 4
+ notetype 12, 11, 7
+ octave 2
+ note B_, 2
+ octave 3
+ note C#, 2
+ note D_, 2
+ note D#, 10
+ octave 2
+ note B_, 2
+ octave 3
+ note C#, 2
+ note D#, 2
+ note E_, 8
+ notetype 12, 11, 5
+ octave 4
+ note D#, 4
+ octave 3
+ note B_, 4
+ note F#, 4
+ note D#, 4
+ notetype 12, 11, 7
+ note E_, 3
+ note D#, 1
+ notetype 12, 11, 2
+ note C#, 2
+ note D#, 2
+ note E_, 10
+ notetype 12, 11, 7
+ octave 2
+ note B_, 2
+ octave 3
+ note C#, 2
+ note D_, 2
+ note D#, 10
+ octave 2
+ note B_, 2
+ octave 3
+ note C#, 2
+ note D#, 2
+ note E_, 8
+ notetype 12, 11, 5
+ octave 4
+ note D#, 4
+ octave 3
+ note B_, 4
+ note F#, 4
+ note A_, 4
+ notetype 12, 11, 7
+ note G#, 2
+ note G#, 1
+ note G_, 1
+ note G#, 1
+ note G_, 1
+ note G#, 1
+ note G_, 1
+ note G#, 8
+ loopchannel 0, Music_GameCorner_branch_7e222
+
+
+Music_GameCorner_Ch2:: ; 7e2df (1f:62df)
+ duty 2
+ vibrato 10, 2, 3
+ notetype 12, 12, 6
+ octave 4
+ note C#, 6
+ notetype 12, 12, 1
+ octave 3
+ note B_, 2
+ note A_, 2
+ note G#, 2
+ note F#, 2
+ note E_, 2
+ note F#, 2
+ duty 3
+ note B_, 1
+ note A#, 1
+ note B_, 1
+ note A#, 1
+ note B_, 1
+ note A#, 1
+ note B_, 8
+
+Music_GameCorner_branch_7e2fa::
+ duty 2
+ notetype 12, 12, 7
+ octave 3
+ note E_, 4
+ octave 2
+ note B_, 4
+ octave 3
+ note G#, 4
+ note E_, 4
+ octave 4
+ note C#, 2
+ octave 3
+ note B_, 14
+ octave 4
+ note E_, 6
+ note D#, 2
+ note C#, 2
+ octave 3
+ note B_, 2
+ note A_, 2
+ note G#, 2
+ note A_, 16
+ note F#, 4
+ note D#, 4
+ note A_, 4
+ note F#, 4
+ octave 4
+ note D#, 2
+ note C#, 14
+ note F#, 6
+ note E_, 2
+ note D#, 2
+ note C#, 2
+ octave 3
+ note B_, 2
+ note A#, 2
+ note B_, 16
+ note E_, 4
+ octave 2
+ note B_, 4
+ octave 3
+ note G#, 4
+ note E_, 4
+ octave 4
+ note C#, 2
+ octave 3
+ note B_, 14
+ octave 4
+ note E_, 6
+ note D#, 2
+ note C#, 2
+ octave 3
+ note B_, 2
+ note A_, 2
+ note G#, 2
+ note A_, 16
+ note F#, 4
+ note D#, 4
+ note A_, 4
+ note F#, 4
+ octave 4
+ note D#, 2
+ note C#, 14
+ note F#, 6
+ note E_, 2
+ note D#, 2
+ note E_, 2
+ note F#, 2
+ note G#, 2
+ notetype 12, 12, 1
+ note E_, 2
+ notetype 12, 10, 1
+ note E_, 1
+ note D#, 1
+ note E_, 1
+ note D#, 1
+ note E_, 1
+ note D#, 1
+ note E_, 2
+ notetype 12, 12, 7
+ octave 3
+ note B_, 2
+ octave 4
+ note C#, 2
+ note D_, 2
+ note D#, 10
+ octave 3
+ note B_, 2
+ octave 4
+ note C#, 2
+ note D#, 2
+ note E_, 10
+ octave 3
+ note B_, 2
+ octave 4
+ note C#, 2
+ note D#, 2
+ notetype 12, 12, 5
+ note F#, 4
+ note D#, 4
+ octave 3
+ note B_, 4
+ octave 4
+ note A_, 4
+ note G#, 3
+ note A_, 1
+ notetype 12, 12, 2
+ note G#, 2
+ note F#, 2
+ note E_, 2
+ notetype 12, 12, 7
+ octave 3
+ note B_, 2
+ octave 4
+ note C#, 2
+ note D_, 2
+ note D#, 10
+ octave 3
+ note B_, 2
+ octave 4
+ note C#, 2
+ note D#, 2
+ note E_, 10
+ octave 3
+ note B_, 2
+ octave 4
+ note C#, 2
+ note D#, 2
+ note F#, 4
+ note D#, 4
+ note A_, 4
+ note F#, 4
+ note B_, 16
+ loopchannel 0, Music_GameCorner_branch_7e2fa
+
+
+Music_GameCorner_Ch3:: ; 7e38b (1f:638b)
+ notetype 12, 1, 3
+ octave 5
+ note C#, 1
+ rest 5
+ octave 4
+ note F#, 1
+ rest 1
+ note G#, 1
+ rest 1
+ note A_, 1
+ rest 1
+ note A#, 1
+ rest 1
+ note A#, 1
+ rest 1
+ note B_, 1
+ rest 9
+ octave 3
+ note B_, 1
+ rest 1
+ octave 4
+ note C#, 1
+ rest 1
+ note D#, 1
+ rest 1
+
+Music_GameCorner_branch_7e3a5::
+ callchannel Music_GameCorner_branch_7e418
+ callchannel Music_GameCorner_branch_7e42d
+ callchannel Music_GameCorner_branch_7e442
+ callchannel Music_GameCorner_branch_7e457
+ callchannel Music_GameCorner_branch_7e46c
+ callchannel Music_GameCorner_branch_7e481
+ callchannel Music_GameCorner_branch_7e496
+ note D#, 1
+ rest 1
+ note A_, 1
+ rest 1
+ octave 3
+ note B_, 1
+ rest 1
+ octave 4
+ note A_, 1
+ rest 1
+ note D#, 1
+ rest 1
+ note A_, 1
+ rest 1
+ note G#, 1
+ rest 1
+ note F#, 1
+ rest 1
+ callchannel Music_GameCorner_branch_7e418
+ callchannel Music_GameCorner_branch_7e42d
+ callchannel Music_GameCorner_branch_7e442
+ callchannel Music_GameCorner_branch_7e457
+ callchannel Music_GameCorner_branch_7e46c
+ callchannel Music_GameCorner_branch_7e481
+ callchannel Music_GameCorner_branch_7e496
+ note E_, 1
+ rest 3
+ octave 3
+ note B_, 1
+ rest 3
+ octave 4
+ note E_, 1
+ rest 1
+ note E_, 1
+ rest 3
+ note B_, 1
+ rest 1
+ callchannel Music_GameCorner_branch_7e46c
+ callchannel Music_GameCorner_branch_7e418
+ callchannel Music_GameCorner_branch_7e4ab
+ note E_, 1
+ rest 1
+ note G#, 1
+ rest 1
+ octave 3
+ note B_, 1
+ rest 1
+ octave 4
+ note G#, 1
+ rest 1
+ note E_, 1
+ rest 1
+ note G#, 1
+ rest 1
+ note F#, 1
+ rest 1
+ note E_, 1
+ rest 1
+ callchannel Music_GameCorner_branch_7e46c
+ callchannel Music_GameCorner_branch_7e418
+ callchannel Music_GameCorner_branch_7e4ab
+ callchannel Music_GameCorner_branch_7e42d
+ loopchannel 0, Music_GameCorner_branch_7e3a5
+
+Music_GameCorner_branch_7e418::
+ note E_, 1
+ rest 1
+ note G#, 1
+ rest 1
+ octave 3
+ note B_, 1
+ rest 1
+ octave 4
+ note G#, 1
+ rest 1
+ note E_, 1
+ rest 1
+ note G#, 1
+ rest 1
+ octave 3
+ note B_, 1
+ rest 1
+ octave 4
+ note G#, 1
+ rest 1
+ endchannel
+
+Music_GameCorner_branch_7e42d::
+ note E_, 1
+ rest 1
+ note G#, 1
+ rest 1
+ octave 3
+ note B_, 1
+ rest 1
+ octave 4
+ note G#, 1
+ rest 1
+ note E_, 1
+ rest 1
+ octave 3
+ note B_, 1
+ rest 1
+ octave 4
+ note C#, 1
+ rest 1
+ note D#, 1
+ rest 1
+ endchannel
+
+Music_GameCorner_branch_7e442::
+ note E_, 1
+ rest 1
+ note B_, 1
+ rest 1
+ octave 3
+ note B_, 1
+ rest 1
+ octave 4
+ note B_, 1
+ rest 1
+ note E_, 1
+ rest 1
+ note B_, 1
+ rest 1
+ octave 3
+ note B_, 1
+ rest 1
+ octave 4
+ note B_, 1
+ rest 1
+ endchannel
+
+Music_GameCorner_branch_7e457::
+ note D#, 1
+ rest 1
+ note A_, 1
+ rest 1
+ octave 3
+ note B_, 1
+ rest 1
+ octave 4
+ note A_, 1
+ rest 1
+ note D#, 1
+ rest 1
+ note A_, 1
+ rest 1
+ octave 3
+ note B_, 1
+ rest 1
+ octave 4
+ note A_, 1
+ rest 1
+ endchannel
+
+Music_GameCorner_branch_7e46c::
+ note D#, 1
+ rest 1
+ note F#, 1
+ rest 1
+ octave 3
+ note B_, 1
+ rest 1
+ octave 4
+ note F#, 1
+ rest 1
+ note D#, 1
+ rest 1
+ note F#, 1
+ rest 1
+ octave 3
+ note B_, 1
+ rest 1
+ octave 4
+ note F#, 1
+ rest 1
+ endchannel
+
+Music_GameCorner_branch_7e481::
+ note D#, 1
+ rest 1
+ note F#, 1
+ rest 1
+ octave 3
+ note B_, 1
+ rest 1
+ octave 4
+ note F#, 1
+ rest 1
+ note D#, 1
+ rest 1
+ octave 3
+ note B_, 1
+ rest 1
+ octave 4
+ note C#, 1
+ rest 1
+ note D#, 1
+ rest 1
+ endchannel
+
+Music_GameCorner_branch_7e496::
+ note F#, 1
+ rest 1
+ note B_, 1
+ rest 1
+ octave 3
+ note B_, 1
+ rest 1
+ octave 4
+ note B_, 1
+ rest 1
+ note F#, 1
+ rest 1
+ note B_, 1
+ rest 1
+ octave 3
+ note B_, 1
+ rest 1
+ octave 4
+ note B_, 1
+ rest 1
+ endchannel
+
+Music_GameCorner_branch_7e4ab::
+ note F#, 1
+ rest 1
+ note A_, 1
+ rest 1
+ octave 3
+ note B_, 1
+ rest 1
+ octave 4
+ note A_, 1
+ rest 1
+ note F#, 1
+ rest 1
+ note A_, 1
+ rest 1
+ octave 3
+ note B_, 1
+ rest 1
+ octave 4
+ note A_, 1
+ rest 1
+ endchannel
+; 0x7e4c0 \ No newline at end of file