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-rw-r--r--constants.asm13
1 files changed, 8 insertions, 5 deletions
diff --git a/constants.asm b/constants.asm
index 4531c82f..6442f918 100644
--- a/constants.asm
+++ b/constants.asm
@@ -21,7 +21,7 @@ FLYWARP_DATA: MACRO
db ((\2) & $01) ;sub-block Y
db ((\3) & $01) ;sub-block X
ENDM
-
+
; external map entry macro
EMAP: MACRO ; emap x-coordinate,y-coordinate,textpointer
; the appearance of towns and routes in the town map, indexed by map id
@@ -83,9 +83,9 @@ TX_FAR: MACRO
TX_RAM: MACRO
; prints text to screen
; \1: RAM address to read from
- db $1
- dw \1
- ENDM
+ db $1
+ dw \1
+ ENDM
; wram locations
W_AICOUNT EQU $CCDF ; number of times remaining that AI action can occur
@@ -124,7 +124,7 @@ W_ISINBATTLE EQU $D057 ; no battle, this is 0
; trainer battle, this is 2
W_CUROPPONENT EQU $D059 ; in a wild battle, this is the species of pokemon
- ; in a trainer battle, this is the trainer class + $C8
+ ; in a trainer battle, this is the trainer class + $C8
W_BATTLETYPE EQU $D05A ; in normal battle, this is 0
; in old man battle, this is 1
@@ -366,6 +366,7 @@ W_PARTYMON5NAME EQU $D2E1
W_PARTYMON6NAME EQU $D2EC
W_NUMBAGITEMS EQU $D31D
+W_BAGITEM01 EQU $D31E
W_RIVALNAME EQU $D34A ; 11 characters, including null
@@ -383,6 +384,8 @@ W_PEOPLEMOVEPERMISSIONS EQU $D4E4
W_PLAYERCOINS1 EQU $D5A4
W_PLAYERCOINS2 EQU $D5A5
+W_OAKSLABCURSCRIPT EQU $D5F0
+
W_RIVALSTARTER EQU $D715
W_PLAYERSTARTER EQU $D717