diff options
Diffstat (limited to 'constants.asm')
-rw-r--r-- | constants.asm | 13 |
1 files changed, 13 insertions, 0 deletions
diff --git a/constants.asm b/constants.asm index e743c934..4a76c2ae 100644 --- a/constants.asm +++ b/constants.asm @@ -89,6 +89,9 @@ TX_RAM: MACRO ; wram locations +W_PLAYERMOVELISTINDEX EQU $CC2E +W_PLAYERMONNUMBER EQU $CC2F + ; current HP of player and enemy substitutes W_PLAYERSUBSITUTEHP EQU $CCD7 W_ENEMYSUBSITUTEHP EQU $CCD8 @@ -96,6 +99,8 @@ W_ENEMYSUBSITUTEHP EQU $CCD8 W_PLAYERSELECTEDMOVE EQU $CCDC W_ENEMYSELECTEDMOVE EQU $CCDD +W_ENEMYMOVELISTINDEX EQU $CCE2 + W_AICOUNT EQU $CCDF ; number of times remaining that AI action can occur ; stat modifiers for the player's current pokemon @@ -150,8 +155,12 @@ W_ENEMYMONSTATUS EQU $CFE9 ; active opponent's status condition ; bit 5 frz ; bit 6 par ; unused? (XXX confirm) +W_ENEMYMONTYPES EQU $CFEA +W_ENEMYMONTYPE1 EQU $CFEA +W_ENEMYMONTYPE2 EQU $CFEB W_ENEMYMONLEVEL EQU $CFF3 W_ENEMYMONMAXHP EQU $CFF4 ; (16 bits) +W_ENEMYMONPP EQU $CFFE W_PLAYERMONCURHP EQU $D015 ; active opponent's hp (16 bits) W_PLAYERMONSTATUS EQU $D018 ; the status of the player’s current monster @@ -163,8 +172,12 @@ W_PLAYERMONSTATUS EQU $D018 ; the status of the player’s current monster ; bit 5 frz ; bit 6 par ; unused? (XXX confirm) +W_PLAYERMONTYPES EQU $D019 +W_PLAYERMONTYPE1 EQU $D019 +W_PLAYERMONTYPE2 EQU $D01A W_PLAYERMONLEVEL EQU $D022 W_PLAYERMONMAXHP EQU $D023 ; (16 bits) +W_PLAYERMONPP EQU $D02D W_TRAINERCLASS EQU $D031 |