diff options
Diffstat (limited to 'constants/item_constants.asm')
-rwxr-xr-x | constants/item_constants.asm | 285 |
1 files changed, 145 insertions, 140 deletions
diff --git a/constants/item_constants.asm b/constants/item_constants.asm index bc73a20b..dd321b45 100755 --- a/constants/item_constants.asm +++ b/constants/item_constants.asm @@ -1,140 +1,145 @@ -MASTER_BALL EQU $01 -ULTRA_BALL EQU $02 -GREAT_BALL EQU $03 -POKE_BALL EQU $04 -TOWN_MAP EQU $05 -BICYCLE EQU $06 -SURFBOARD EQU $07 ; buggy? -SAFARI_BALL EQU $08 -POKEDEX EQU $09 -MOON_STONE EQU $0A -ANTIDOTE EQU $0B -BURN_HEAL EQU $0C -ICE_HEAL EQU $0D -AWAKENING EQU $0E -PARLYZ_HEAL EQU $0F -FULL_RESTORE EQU $10 -MAX_POTION EQU $11 -HYPER_POTION EQU $12 -SUPER_POTION EQU $13 -POTION EQU $14 -BOULDERBADGE EQU $15 -CASCADEBADGE EQU $16 -SAFARI_BAIT EQU $15 ; overload -SAFARI_ROCK EQU $16 ; overload -THUNDERBADGE EQU $17 -RAINBOWBADGE EQU $18 -SOULBADGE EQU $19 -MARSHBADGE EQU $1A -VOLCANOBADGE EQU $1B -EARTHBADGE EQU $1C -ESCAPE_ROPE EQU $1D -REPEL EQU $1E -OLD_AMBER EQU $1F -FIRE_STONE EQU $20 -THUNDER_STONE EQU $21 -WATER_STONE EQU $22 -HP_UP EQU $23 -PROTEIN EQU $24 -IRON EQU $25 -CARBOS EQU $26 -CALCIUM EQU $27 -RARE_CANDY EQU $28 -DOME_FOSSIL EQU $29 -HELIX_FOSSIL EQU $2A -SECRET_KEY EQU $2B -; XXX ????? EQU $2C -BIKE_VOUCHER EQU $2D -X_ACCURACY EQU $2E -LEAF_STONE EQU $2F -CARD_KEY EQU $30 -NUGGET EQU $31 -;PP_UP EQU $32 -POKE_DOLL EQU $33 -FULL_HEAL EQU $34 -REVIVE EQU $35 -MAX_REVIVE EQU $36 -GUARD_SPEC_ EQU $37 -SUPER_REPEL EQU $38 -MAX_REPEL EQU $39 -DIRE_HIT EQU $3A -COIN EQU $3B -FRESH_WATER EQU $3C -SODA_POP EQU $3D -LEMONADE EQU $3E -S_S__TICKET EQU $3F -GOLD_TEETH EQU $40 -X_ATTACK EQU $41 -X_DEFEND EQU $42 -X_SPEED EQU $43 -X_SPECIAL EQU $44 -COIN_CASE EQU $45 -OAKS_PARCEL EQU $46 -ITEMFINDER EQU $47 -SILPH_SCOPE EQU $48 -POKE_FLUTE EQU $49 -LIFT_KEY EQU $4A -EXP__ALL EQU $4B -OLD_ROD EQU $4C -GOOD_ROD EQU $4D -SUPER_ROD EQU $4E -PP_UP EQU $4F -ETHER EQU $50 -MAX_ETHER EQU $51 -ELIXER EQU $52 -MAX_ELIXER EQU $53 -HM_01 EQU $C4 -HM_02 EQU $C5 -HM_03 EQU $C6 -HM_04 EQU $C7 -HM_05 EQU $C8 -TM_01 EQU $C9 -TM_02 EQU $CA -TM_03 EQU $CB -TM_04 EQU $CC -TM_05 EQU $CD -TM_06 EQU $CE -TM_07 EQU $CF -TM_08 EQU $D0 -TM_09 EQU $D1 -TM_10 EQU $D2 -TM_11 EQU $D3 -TM_12 EQU $D4 -TM_13 EQU $D5 -TM_14 EQU $D6 -TM_15 EQU $D7 -TM_16 EQU $D8 -TM_17 EQU $D9 -TM_18 EQU $DA -TM_19 EQU $DB -TM_20 EQU $DC -TM_21 EQU $DD -TM_22 EQU $DE -TM_23 EQU $DF -TM_24 EQU $E0 -TM_25 EQU $E1 -TM_26 EQU $E2 -TM_27 EQU $E3 -TM_28 EQU $E4 -TM_29 EQU $E5 -TM_30 EQU $E6 -TM_31 EQU $E7 -TM_32 EQU $E8 -TM_33 EQU $E9 -TM_34 EQU $EA -TM_35 EQU $EB -TM_36 EQU $EC -TM_37 EQU $ED -TM_38 EQU $EE -TM_39 EQU $EF -TM_40 EQU $F0 -TM_41 EQU $F1 -TM_42 EQU $F2 -TM_43 EQU $F3 -TM_44 EQU $F4 -TM_45 EQU $F5 -TM_46 EQU $F6 -TM_47 EQU $F7 -TM_48 EQU $F8 -TM_49 EQU $F9 -TM_50 EQU $FA +const_value = 1 + + const MASTER_BALL ; $01 + const ULTRA_BALL ; $02 + const GREAT_BALL ; $03 + const POKE_BALL ; $04 + const TOWN_MAP ; $05 + const BICYCLE ; $06 + const SURFBOARD ; $07 buggy? + const SAFARI_BALL ; $08 + const POKEDEX ; $09 + const MOON_STONE ; $0A + const ANTIDOTE ; $0B + const BURN_HEAL ; $0C + const ICE_HEAL ; $0D + const AWAKENING ; $0E + const PARLYZ_HEAL ; $0F + const FULL_RESTORE ; $10 + const MAX_POTION ; $11 + const HYPER_POTION ; $12 + const SUPER_POTION ; $13 + const POTION ; $14 + const BOULDERBADGE ; $15 + const CASCADEBADGE ; $16 +SAFARI_BAIT EQU $15 ; overload +SAFARI_ROCK EQU $16 ; overload + const THUNDERBADGE ; $17 + const RAINBOWBADGE ; $18 + const SOULBADGE ; $19 + const MARSHBADGE ; $1A + const VOLCANOBADGE ; $1B + const EARTHBADGE ; $1C + const ESCAPE_ROPE ; $1D + const REPEL ; $1E + const OLD_AMBER ; $1F + const FIRE_STONE ; $20 + const THUNDER_STONE ; $21 + const WATER_STONE ; $22 + const HP_UP ; $23 + const PROTEIN ; $24 + const IRON ; $25 + const CARBOS ; $26 + const CALCIUM ; $27 + const RARE_CANDY ; $28 + const DOME_FOSSIL ; $29 + const HELIX_FOSSIL ; $2A + const SECRET_KEY ; $2B + const UNUSED_ITEM ; $2C "?????" + const BIKE_VOUCHER ; $2D + const X_ACCURACY ; $2E + const LEAF_STONE ; $2F + const CARD_KEY ; $30 + const NUGGET ; $31 + const PP_UP_2 ; $32 + const POKE_DOLL ; $33 + const FULL_HEAL ; $34 + const REVIVE ; $35 + const MAX_REVIVE ; $36 + const GUARD_SPEC_ ; $37 + const SUPER_REPEL ; $38 + const MAX_REPEL ; $39 + const DIRE_HIT ; $3A + const COIN ; $3B + const FRESH_WATER ; $3C + const SODA_POP ; $3D + const LEMONADE ; $3E + const S_S__TICKET ; $3F + const GOLD_TEETH ; $40 + const X_ATTACK ; $41 + const X_DEFEND ; $42 + const X_SPEED ; $43 + const X_SPECIAL ; $44 + const COIN_CASE ; $45 + const OAKS_PARCEL ; $46 + const ITEMFINDER ; $47 + const SILPH_SCOPE ; $48 + const POKE_FLUTE ; $49 + const LIFT_KEY ; $4A + const EXP__ALL ; $4B + const OLD_ROD ; $4C + const GOOD_ROD ; $4D + const SUPER_ROD ; $4E + const PP_UP ; $4F + const ETHER ; $50 + const MAX_ETHER ; $51 + const ELIXER ; $52 + const MAX_ELIXER ; $53 + +const_value = $C4 + + const HM_01 ; $C4 + const HM_02 ; $C5 + const HM_03 ; $C6 + const HM_04 ; $C7 + const HM_05 ; $C8 + const TM_01 ; $C9 + const TM_02 ; $CA + const TM_03 ; $CB + const TM_04 ; $CC + const TM_05 ; $CD + const TM_06 ; $CE + const TM_07 ; $CF + const TM_08 ; $D0 + const TM_09 ; $D1 + const TM_10 ; $D2 + const TM_11 ; $D3 + const TM_12 ; $D4 + const TM_13 ; $D5 + const TM_14 ; $D6 + const TM_15 ; $D7 + const TM_16 ; $D8 + const TM_17 ; $D9 + const TM_18 ; $DA + const TM_19 ; $DB + const TM_20 ; $DC + const TM_21 ; $DD + const TM_22 ; $DE + const TM_23 ; $DF + const TM_24 ; $E0 + const TM_25 ; $E1 + const TM_26 ; $E2 + const TM_27 ; $E3 + const TM_28 ; $E4 + const TM_29 ; $E5 + const TM_30 ; $E6 + const TM_31 ; $E7 + const TM_32 ; $E8 + const TM_33 ; $E9 + const TM_34 ; $EA + const TM_35 ; $EB + const TM_36 ; $EC + const TM_37 ; $ED + const TM_38 ; $EE + const TM_39 ; $EF + const TM_40 ; $F0 + const TM_41 ; $F1 + const TM_42 ; $F2 + const TM_43 ; $F3 + const TM_44 ; $F4 + const TM_45 ; $F5 + const TM_46 ; $F6 + const TM_47 ; $F7 + const TM_48 ; $F8 + const TM_49 ; $F9 + const TM_50 ; $FA |