summaryrefslogtreecommitdiff
path: root/constants/move_animation_constants.asm
diff options
context:
space:
mode:
Diffstat (limited to 'constants/move_animation_constants.asm')
-rw-r--r--constants/move_animation_constants.asm6
1 files changed, 3 insertions, 3 deletions
diff --git a/constants/move_animation_constants.asm b/constants/move_animation_constants.asm
index 61e25212..6d8f33ca 100644
--- a/constants/move_animation_constants.asm
+++ b/constants/move_animation_constants.asm
@@ -6,7 +6,7 @@ const_value = $D8
const SE_WAVY_SCREEN ; $D8 used in Psywave/Night Shade/Psychic etc.
const SE_SUBSTITUTE_MON ; $D9 used in Substitute (turns the pokemon into a mini sprite)
const SE_SHAKE_BACK_AND_FORTH ; $DA used in Double Team
- const SE_SLIDE_ENEMY_MON_OUT ; $DB used in Whirlwind
+ const SE_SLIDE_ENEMY_MON_OFF ; $DB used in Whirlwind
const SE_SHOW_ENEMY_MON_PIC ; $DC used in Seismic Toss
const SE_SHOW_MON_PIC ; $DD used in Low Kick/Quick Attack/Seismic Toss etc.
const SE_BLINK_ENEMY_MON ; $DE used in Seismic Toss
@@ -16,7 +16,7 @@ const_value = $D8
const SE_SPIRAL_BALLS_INWARD ; $E2 used in Growth/Focus Energy/Hyper Beam etc.
const SE_SHAKE_ENEMY_HUD_2 ; $E3 unused
const SE_SHAKE_ENEMY_HUD ; $E4
- const SE_SLIDE_MON_HALF_LEFT ; $E5 used in Softboiled
+ const SE_SLIDE_MON_HALF_OFF ; $E5 used in Softboiled
const SE_PETALS_FALLING ; $E6 used in Petal Dance
const SE_LEAVES_FALLING ; $E7 used in Razor Leaf
const SE_TRANSFORM_MON ; $E8 used in Transform
@@ -31,7 +31,7 @@ const_value = $D8
const SE_RESET_MON_POSITION ; $F1 used in Tackle/Body Slam/etc.
const SE_MOVE_MON_HORIZONTALLY ; $F2 used in Tackle/Body Slam/etc.
const SE_BLINK_MON ; $F3 used in Recover
- const SE_SLIDE_MON_OUT ; $F4 used in Seismic Toss/Low Kick/etc.
+ const SE_SLIDE_MON_OFF ; $F4 used in Seismic Toss/Low Kick/etc.
const SE_FLASH_MON_PIC ; $F5
const SE_SLIDE_MON_DOWN ; $F6 used in Withdraw/Waterfall/fainting
const SE_SLIDE_MON_UP ; $F7 used in Dig/Waterfall/etc.