diff options
Diffstat (limited to 'data/mapObjects/celadongamecorner.asm')
-rwxr-xr-x | data/mapObjects/celadongamecorner.asm | 42 |
1 files changed, 21 insertions, 21 deletions
diff --git a/data/mapObjects/celadongamecorner.asm b/data/mapObjects/celadongamecorner.asm index 46b1c906..a09691d6 100755 --- a/data/mapObjects/celadongamecorner.asm +++ b/data/mapObjects/celadongamecorner.asm @@ -1,28 +1,28 @@ CeladonGameCornerObject: db $f ; border block - db $3 ; warps - db $11, $f, $7, $ff - db $11, $10, $7, $ff - db $4, $11, $1, ROCKET_HIDEOUT_1 + db 3 ; warps + warp 15, 17, 7, -1 + warp 16, 17, 7, -1 + warp 17, 4, 1, ROCKET_HIDEOUT_1 - db $1 ; signs - db $4, $9, $c ; CeladonGameCornerText12 + db 1 ; signs + sign 9, 4, 12 ; CeladonGameCornerText12 - db $b ; objects - object SPRITE_FOULARD_WOMAN, $2, $6, STAY, DOWN, $1 ; person - object SPRITE_MART_GUY, $5, $6, STAY, DOWN, $2 ; person - object SPRITE_FAT_BALD_GUY, $2, $a, STAY, LEFT, $3 ; person - object SPRITE_FOULARD_WOMAN, $2, $d, STAY, LEFT, $4 ; person - object SPRITE_FISHER, $5, $b, STAY, RIGHT, $5 ; person - object SPRITE_MOM_GEISHA, $8, $b, STAY, LEFT, $6 ; person - object SPRITE_GYM_HELPER, $8, $e, STAY, LEFT, $7 ; person - object SPRITE_GAMBLER, $b, $f, STAY, RIGHT, $8 ; person - object SPRITE_MART_GUY, $e, $b, STAY, LEFT, $9 ; person - object SPRITE_GENTLEMAN, $11, $d, STAY, RIGHT, $a ; person - object SPRITE_ROCKET, $9, $5, STAY, UP, $b, OPP_ROCKET, $7 + db 11 ; objects + object SPRITE_FOULARD_WOMAN, 2, 6, STAY, DOWN, 1 ; person + object SPRITE_MART_GUY, 5, 6, STAY, DOWN, 2 ; person + object SPRITE_FAT_BALD_GUY, 2, 10, STAY, LEFT, 3 ; person + object SPRITE_FOULARD_WOMAN, 2, 13, STAY, LEFT, 4 ; person + object SPRITE_FISHER, 5, 11, STAY, RIGHT, 5 ; person + object SPRITE_MOM_GEISHA, 8, 11, STAY, LEFT, 6 ; person + object SPRITE_GYM_HELPER, 8, 14, STAY, LEFT, 7 ; person + object SPRITE_GAMBLER, 11, 15, STAY, RIGHT, 8 ; person + object SPRITE_MART_GUY, 14, 11, STAY, LEFT, 9 ; person + object SPRITE_GENTLEMAN, 17, 13, STAY, RIGHT, 10 ; person + object SPRITE_ROCKET, 9, 5, STAY, UP, 11, OPP_ROCKET, 7 ; warp-to - EVENT_DISP GAME_CORNER_WIDTH, $11, $f - EVENT_DISP GAME_CORNER_WIDTH, $11, $10 - EVENT_DISP GAME_CORNER_WIDTH, $4, $11 ; ROCKET_HIDEOUT_1 + warp_to 15, 17, GAME_CORNER_WIDTH + warp_to 16, 17, GAME_CORNER_WIDTH + warp_to 17, 4, GAME_CORNER_WIDTH ; ROCKET_HIDEOUT_1 |