diff options
Diffstat (limited to 'data/mapObjects/rockethideout1.asm')
-rwxr-xr-x | data/mapObjects/rockethideout1.asm | 40 |
1 files changed, 20 insertions, 20 deletions
diff --git a/data/mapObjects/rockethideout1.asm b/data/mapObjects/rockethideout1.asm index 0b2bf374..3a51808d 100755 --- a/data/mapObjects/rockethideout1.asm +++ b/data/mapObjects/rockethideout1.asm @@ -1,27 +1,27 @@ RocketHideout1Object: db $2e ; border block - db $5 ; warps - db $2, $17, $0, ROCKET_HIDEOUT_2 - db $2, $15, $2, GAME_CORNER - db $13, $18, $0, ROCKET_HIDEOUT_ELEVATOR - db $18, $15, $3, ROCKET_HIDEOUT_2 - db $13, $19, $1, ROCKET_HIDEOUT_ELEVATOR + db 5 ; warps + warp 23, 2, 0, ROCKET_HIDEOUT_2 + warp 21, 2, 2, GAME_CORNER + warp 24, 19, 0, ROCKET_HIDEOUT_ELEVATOR + warp 21, 24, 3, ROCKET_HIDEOUT_2 + warp 25, 19, 1, ROCKET_HIDEOUT_ELEVATOR - db $0 ; signs + db 0 ; signs - db $7 ; objects - object SPRITE_ROCKET, $1a, $8, STAY, LEFT, $1, OPP_ROCKET, $8 - object SPRITE_ROCKET, $c, $6, STAY, RIGHT, $2, OPP_ROCKET, $9 - object SPRITE_ROCKET, $12, $11, STAY, DOWN, $3, OPP_ROCKET, $a - object SPRITE_ROCKET, $f, $19, STAY, RIGHT, $4, OPP_ROCKET, $b - object SPRITE_ROCKET, $1c, $12, STAY, LEFT, $5, OPP_ROCKET, $c - object SPRITE_BALL, $b, $e, STAY, NONE, $6, ESCAPE_ROPE - object SPRITE_BALL, $9, $11, STAY, NONE, $7, HYPER_POTION + db 7 ; objects + object SPRITE_ROCKET, 26, 8, STAY, LEFT, 1, OPP_ROCKET, 8 + object SPRITE_ROCKET, 12, 6, STAY, RIGHT, 2, OPP_ROCKET, 9 + object SPRITE_ROCKET, 18, 17, STAY, DOWN, 3, OPP_ROCKET, 10 + object SPRITE_ROCKET, 15, 25, STAY, RIGHT, 4, OPP_ROCKET, 11 + object SPRITE_ROCKET, 28, 18, STAY, LEFT, 5, OPP_ROCKET, 12 + object SPRITE_BALL, 11, 14, STAY, NONE, 6, ESCAPE_ROPE + object SPRITE_BALL, 9, 17, STAY, NONE, 7, HYPER_POTION ; warp-to - EVENT_DISP ROCKET_HIDEOUT_1_WIDTH, $2, $17 ; ROCKET_HIDEOUT_2 - EVENT_DISP ROCKET_HIDEOUT_1_WIDTH, $2, $15 ; GAME_CORNER - EVENT_DISP ROCKET_HIDEOUT_1_WIDTH, $13, $18 ; ROCKET_HIDEOUT_ELEVATOR - EVENT_DISP ROCKET_HIDEOUT_1_WIDTH, $18, $15 ; ROCKET_HIDEOUT_2 - EVENT_DISP ROCKET_HIDEOUT_1_WIDTH, $13, $19 ; ROCKET_HIDEOUT_ELEVATOR + warp_to 23, 2, ROCKET_HIDEOUT_1_WIDTH ; ROCKET_HIDEOUT_2 + warp_to 21, 2, ROCKET_HIDEOUT_1_WIDTH ; GAME_CORNER + warp_to 24, 19, ROCKET_HIDEOUT_1_WIDTH ; ROCKET_HIDEOUT_ELEVATOR + warp_to 21, 24, ROCKET_HIDEOUT_1_WIDTH ; ROCKET_HIDEOUT_2 + warp_to 25, 19, ROCKET_HIDEOUT_1_WIDTH ; ROCKET_HIDEOUT_ELEVATOR |