diff options
Diffstat (limited to 'data/mapObjects/victoryroad2.asm')
-rwxr-xr-x | data/mapObjects/victoryroad2.asm | 62 |
1 files changed, 31 insertions, 31 deletions
diff --git a/data/mapObjects/victoryroad2.asm b/data/mapObjects/victoryroad2.asm index 7d8c6e3c..361bef2d 100755 --- a/data/mapObjects/victoryroad2.asm +++ b/data/mapObjects/victoryroad2.asm @@ -1,37 +1,37 @@ VictoryRoad2Object: - db $7d ; border block + db 125 ; border block - db $7 ; warps - warp $0, $8, $2, VICTORY_ROAD_1 - warp $1d, $7, $3, $ff - warp $1d, $8, $3, $ff - warp $17, $7, $0, VICTORY_ROAD_3 - warp $19, $e, $2, VICTORY_ROAD_3 - warp $1b, $7, $1, VICTORY_ROAD_3 - warp $1, $1, $3, VICTORY_ROAD_3 + db 7 ; warps + warp 0, 8, 2, VICTORY_ROAD_1 + warp 29, 7, 3, -1 + warp 29, 8, 3, -1 + warp 23, 7, 0, VICTORY_ROAD_3 + warp 25, 14, 2, VICTORY_ROAD_3 + warp 27, 7, 1, VICTORY_ROAD_3 + warp 1, 1, 3, VICTORY_ROAD_3 - db $0 ; signs + db 0 ; signs - db $d ; objects - object SPRITE_HIKER, $c, $9, STAY, LEFT, $1, OPP_BLACKBELT, $9 - object SPRITE_BLACK_HAIR_BOY_2, $15, $d, STAY, LEFT, $2, OPP_JUGGLER, $2 - object SPRITE_BLACK_HAIR_BOY_1, $13, $8, STAY, DOWN, $3, OPP_TAMER, $5 - object SPRITE_BLACK_HAIR_BOY_2, $4, $2, STAY, DOWN, $4, OPP_POKEMANIAC, $6 - object SPRITE_BLACK_HAIR_BOY_2, $1a, $3, STAY, LEFT, $5, OPP_JUGGLER, $5 - object SPRITE_BIRD, $b, $5, STAY, UP, $6, MOLTRES, 50 - object SPRITE_BALL, $1b, $5, STAY, NONE, $7, TM_17 - object SPRITE_BALL, $12, $9, STAY, NONE, $8, FULL_HEAL - object SPRITE_BALL, $9, $b, STAY, NONE, $9, TM_05 - object SPRITE_BALL, $b, $0, STAY, NONE, $a, GUARD_SPEC - object SPRITE_BOULDER, $4, $e, STAY, BOULDER_MOVEMENT_BYTE_2, $b ; person - object SPRITE_BOULDER, $5, $5, STAY, BOULDER_MOVEMENT_BYTE_2, $c ; person - object SPRITE_BOULDER, $17, $10, STAY, BOULDER_MOVEMENT_BYTE_2, $d ; person + db 13 ; objects + object SPRITE_HIKER, 12, 9, STAY, LEFT, 1, OPP_BLACKBELT, 9 + object SPRITE_BLACK_HAIR_BOY_2, 21, 13, STAY, LEFT, 2, OPP_JUGGLER, 2 + object SPRITE_BLACK_HAIR_BOY_1, 19, 8, STAY, DOWN, 3, OPP_TAMER, 5 + object SPRITE_BLACK_HAIR_BOY_2, 4, 2, STAY, DOWN, 4, OPP_POKEMANIAC, 6 + object SPRITE_BLACK_HAIR_BOY_2, 26, 3, STAY, LEFT, 5, OPP_JUGGLER, 5 + object SPRITE_BIRD, 11, 5, STAY, UP, 6, MOLTRES, 50 + object SPRITE_BALL, 27, 5, STAY, NONE, 7, TM_17 + object SPRITE_BALL, 18, 9, STAY, NONE, 8, FULL_HEAL + object SPRITE_BALL, 9, 11, STAY, NONE, 9, TM_05 + object SPRITE_BALL, 11, 0, STAY, NONE, 10, GUARD_SPEC + object SPRITE_BOULDER, 4, 14, STAY, BOULDER_MOVEMENT_BYTE_2, 11 ; person + object SPRITE_BOULDER, 5, 5, STAY, BOULDER_MOVEMENT_BYTE_2, 12 ; person + object SPRITE_BOULDER, 23, 16, STAY, BOULDER_MOVEMENT_BYTE_2, 13 ; person ; warp-to - warp_to $0, $8, VICTORY_ROAD_2_WIDTH ; VICTORY_ROAD_1 - warp_to $1d, $7, VICTORY_ROAD_2_WIDTH - warp_to $1d, $8, VICTORY_ROAD_2_WIDTH - warp_to $17, $7, VICTORY_ROAD_2_WIDTH ; VICTORY_ROAD_3 - warp_to $19, $e, VICTORY_ROAD_2_WIDTH ; VICTORY_ROAD_3 - warp_to $1b, $7, VICTORY_ROAD_2_WIDTH ; VICTORY_ROAD_3 - warp_to $1, $1, VICTORY_ROAD_2_WIDTH ; VICTORY_ROAD_3 + warp_to 0, 8, VICTORY_ROAD_2_WIDTH ; VICTORY_ROAD_1 + warp_to 29, 7, VICTORY_ROAD_2_WIDTH + warp_to 29, 8, VICTORY_ROAD_2_WIDTH + warp_to 23, 7, VICTORY_ROAD_2_WIDTH ; VICTORY_ROAD_3 + warp_to 25, 14, VICTORY_ROAD_2_WIDTH ; VICTORY_ROAD_3 + warp_to 27, 7, VICTORY_ROAD_2_WIDTH ; VICTORY_ROAD_3 + warp_to 1, 1, VICTORY_ROAD_2_WIDTH ; VICTORY_ROAD_3 |