diff options
Diffstat (limited to 'data/mapObjects/victoryroad2.asm')
-rwxr-xr-x | data/mapObjects/victoryroad2.asm | 28 |
1 files changed, 14 insertions, 14 deletions
diff --git a/data/mapObjects/victoryroad2.asm b/data/mapObjects/victoryroad2.asm index 39ec23c5..0a17e2e8 100755 --- a/data/mapObjects/victoryroad2.asm +++ b/data/mapObjects/victoryroad2.asm @@ -12,20 +12,20 @@ VictoryRoad2Object: ; 0x51915 (size=154) db $0 ; signs - db $d ; people - db SPRITE_HIKER, $9 + 4, $c + 4, $ff, $d2, TRAINER | $1, BLACKBELT + $C8, $9 - db SPRITE_BLACK_HAIR_BOY_2, $d + 4, $15 + 4, $ff, $d2, TRAINER | $2, JUGGLER + $C8, $2 - db SPRITE_BLACK_HAIR_BOY_1, $8 + 4, $13 + 4, $ff, $d0, TRAINER | $3, TAMER + $C8, $5 - db SPRITE_BLACK_HAIR_BOY_2, $2 + 4, $4 + 4, $ff, $d0, TRAINER | $4, POKEMANIAC + $C8, $6 - db SPRITE_BLACK_HAIR_BOY_2, $3 + 4, $1a + 4, $ff, $d2, TRAINER | $5, JUGGLER + $C8, $5 - db SPRITE_BIRD, $5 + 4, $b + 4, $ff, $d1, TRAINER | $6, MOLTRES, 50 - db SPRITE_BALL, $5 + 4, $1b + 4, $ff, $ff, ITEM | $7, TM_17 - db SPRITE_BALL, $9 + 4, $12 + 4, $ff, $ff, ITEM | $8, FULL_HEAL - db SPRITE_BALL, $b + 4, $9 + 4, $ff, $ff, ITEM | $9, TM_05 - db SPRITE_BALL, $0 + 4, $b + 4, $ff, $ff, ITEM | $a, GUARD_SPEC_ - db SPRITE_BOULDER, $e + 4, $4 + 4, $ff, BOULDER_MOVEMENT_BYTE_2, $b ; person - db SPRITE_BOULDER, $5 + 4, $5 + 4, $ff, BOULDER_MOVEMENT_BYTE_2, $c ; person - db SPRITE_BOULDER, $10 + 4, $17 + 4, $ff, BOULDER_MOVEMENT_BYTE_2, $d ; person + db $d ; objects + object SPRITE_HIKER, $c, $9, FACE, RIGHT, $1, BLACKBELT + $C8, $9 + object SPRITE_BLACK_HAIR_BOY_2, $15, $d, FACE, RIGHT, $2, JUGGLER + $C8, $2 + object SPRITE_BLACK_HAIR_BOY_1, $13, $8, FACE, DOWN, $3, TAMER + $C8, $5 + object SPRITE_BLACK_HAIR_BOY_2, $4, $2, FACE, DOWN, $4, POKEMANIAC + $C8, $6 + object SPRITE_BLACK_HAIR_BOY_2, $1a, $3, FACE, RIGHT, $5, JUGGLER + $C8, $5 + object SPRITE_BIRD, $b, $5, FACE, UP, $6, MOLTRES, 50 + object SPRITE_BALL, $1b, $5, FACE, STAY, $7, TM_17 + object SPRITE_BALL, $12, $9, FACE, STAY, $8, FULL_HEAL + object SPRITE_BALL, $9, $b, FACE, STAY, $9, TM_05 + object SPRITE_BALL, $b, $0, FACE, STAY, $a, GUARD_SPEC_ + object SPRITE_BOULDER, $4, $e, FACE, BOULDER_MOVEMENT_BYTE_2, $b ; person + object SPRITE_BOULDER, $5, $5, FACE, BOULDER_MOVEMENT_BYTE_2, $c ; person + object SPRITE_BOULDER, $17, $10, FACE, BOULDER_MOVEMENT_BYTE_2, $d ; person ; warp-to EVENT_DISP VICTORY_ROAD_2_WIDTH, $8, $0 ; VICTORY_ROAD_1 |