diff options
Diffstat (limited to 'data/moves.asm')
-rwxr-xr-x | data/moves.asm | 168 |
1 files changed, 168 insertions, 0 deletions
diff --git a/data/moves.asm b/data/moves.asm new file mode 100755 index 00000000..53b6915a --- /dev/null +++ b/data/moves.asm @@ -0,0 +1,168 @@ +Moves: ; 38000 (e:4000) +; characteristics of each move +; animation, effect, power, type, accuracy, PP + db POUND ,NO_ADDITIONAL_EFFECT ,$28,NORMAL, $FF,35 + db KARATE_CHOP ,NO_ADDITIONAL_EFFECT ,$32,NORMAL, $FF,25 + db DOUBLESLAP ,TWO_TO_FIVE_ATTACKS_EFFECT,$0F,NORMAL, $D8,10 + db COMET_PUNCH ,TWO_TO_FIVE_ATTACKS_EFFECT,$12,NORMAL, $D8,15 + db MEGA_PUNCH ,NO_ADDITIONAL_EFFECT ,$50,NORMAL, $D8,20 + db PAY_DAY ,PAY_DAY_EFFECT ,$28,NORMAL, $FF,20 + db FIRE_PUNCH ,BURN_SIDE_EFFECT1 ,$4B,FIRE, $FF,15 + db ICE_PUNCH ,FREEZE_SIDE_EFFECT ,$4B,ICE, $FF,15 + db THUNDERPUNCH,PARALYZE_SIDE_EFFECT1 ,$4B,ELECTRIC,$FF,15 + db SCRATCH ,NO_ADDITIONAL_EFFECT ,$28,NORMAL, $FF,35 + db VICEGRIP ,NO_ADDITIONAL_EFFECT ,$37,NORMAL, $FF,30 + db GUILLOTINE ,OHKO_EFFECT ,$01,NORMAL, $4C,5 + db RAZOR_WIND ,CHARGE_EFFECT ,$50,NORMAL, $BF,10 + db SWORDS_DANCE,ATTACK_UP2_EFFECT ,$00,NORMAL, $FF,30 + db CUT ,NO_ADDITIONAL_EFFECT ,$32,NORMAL, $F2,30 + db GUST ,NO_ADDITIONAL_EFFECT ,$28,NORMAL, $FF,35 + db WING_ATTACK ,NO_ADDITIONAL_EFFECT ,$23,FLYING, $FF,35 + db WHIRLWIND ,SWITCH_AND_TELEPORT_EFFECT,$00,NORMAL, $D8,20 + db FLY ,FLY_EFFECT ,$46,FLYING, $F2,15 + db BIND ,TRAPPING_EFFECT ,$0F,NORMAL, $BF,20 + db SLAM ,NO_ADDITIONAL_EFFECT ,$50,NORMAL, $BF,20 + db VINE_WHIP ,NO_ADDITIONAL_EFFECT ,$23,GRASS, $FF,10 + db STOMP ,FLINCH_SIDE_EFFECT2 ,$41,NORMAL, $FF,20 + db DOUBLE_KICK ,ATTACK_TWICE_EFFECT ,$1E,FIGHTING,$FF,30 + db MEGA_KICK ,NO_ADDITIONAL_EFFECT ,$78,NORMAL, $BF,5 + db JUMP_KICK ,JUMP_KICK_EFFECT ,$46,FIGHTING,$F2,25 + db ROLLING_KICK,FLINCH_SIDE_EFFECT2 ,$3C,FIGHTING,$D8,15 + db SAND_ATTACK ,ACCURACY_DOWN1_EFFECT ,$00,NORMAL, $FF,15 + db HEADBUTT ,FLINCH_SIDE_EFFECT2 ,$46,NORMAL, $FF,15 + db HORN_ATTACK ,NO_ADDITIONAL_EFFECT ,$41,NORMAL, $FF,25 + db FURY_ATTACK ,TWO_TO_FIVE_ATTACKS_EFFECT,$0F,NORMAL, $D8,20 + db HORN_DRILL ,OHKO_EFFECT ,$01,NORMAL, $4C,5 + db TACKLE ,NO_ADDITIONAL_EFFECT ,$23,NORMAL, $F2,35 + db BODY_SLAM ,PARALYZE_SIDE_EFFECT2 ,$55,NORMAL, $FF,15 + db WRAP ,TRAPPING_EFFECT ,$0F,NORMAL, $D8,20 + db TAKE_DOWN ,RECOIL_EFFECT ,$5A,NORMAL, $D8,20 + db THRASH ,THRASH_PETAL_DANCE_EFFECT ,$5A,NORMAL, $FF,20 + db DOUBLE_EDGE ,RECOIL_EFFECT ,$64,NORMAL, $FF,15 + db TAIL_WHIP ,DEFENSE_DOWN1_EFFECT ,$00,NORMAL, $FF,30 + db POISON_STING,POISON_SIDE_EFFECT1 ,$0F,POISON, $FF,35 + db TWINEEDLE ,TWINEEDLE_EFFECT ,$19,BUG, $FF,20 + db PIN_MISSILE ,TWO_TO_FIVE_ATTACKS_EFFECT,$0E,BUG, $D8,20 + db LEER ,DEFENSE_DOWN1_EFFECT ,$00,NORMAL, $FF,30 + db BITE ,FLINCH_SIDE_EFFECT1 ,$3C,NORMAL, $FF,25 + db GROWL ,ATTACK_DOWN1_EFFECT ,$00,NORMAL, $FF,40 + db ROAR ,SWITCH_AND_TELEPORT_EFFECT,$00,NORMAL, $FF,20 + db SING ,SLEEP_EFFECT ,$00,NORMAL, $8C,15 + db SUPERSONIC ,CONFUSION_EFFECT ,$00,NORMAL, $8C,20 + db SONICBOOM ,SPECIAL_DAMAGE_EFFECT ,$01,NORMAL, $E5,20 + db DISABLE ,DISABLE_EFFECT ,$00,NORMAL, $8C,20 + db ACID ,DEFENSE_DOWN_SIDE_EFFECT ,$28,POISON, $FF,30 + db EMBER ,BURN_SIDE_EFFECT1 ,$28,FIRE, $FF,25 + db FLAMETHROWER,BURN_SIDE_EFFECT1 ,$5F,FIRE, $FF,15 + db MIST ,MIST_EFFECT ,$00,ICE, $FF,30 + db WATER_GUN ,NO_ADDITIONAL_EFFECT ,$28,WATER, $FF,25 + db HYDRO_PUMP ,NO_ADDITIONAL_EFFECT ,$78,WATER, $CC,5 + db SURF ,NO_ADDITIONAL_EFFECT ,$5F,WATER, $FF,15 + db ICE_BEAM ,FREEZE_SIDE_EFFECT ,$5F,ICE, $FF,10 + db BLIZZARD ,FREEZE_SIDE_EFFECT ,$78,ICE, $E5,5 + db PSYBEAM ,CONFUSION_SIDE_EFFECT ,$41,PSYCHIC, $FF,20 + db BUBBLEBEAM ,SPEED_DOWN_SIDE_EFFECT ,$41,WATER, $FF,20 + db AURORA_BEAM ,ATTACK_DOWN_SIDE_EFFECT ,$41,ICE, $FF,20 + db HYPER_BEAM ,HYPER_BEAM_EFFECT ,$96,NORMAL, $E5,5 + db PECK ,NO_ADDITIONAL_EFFECT ,$23,FLYING, $FF,35 + db DRILL_PECK ,NO_ADDITIONAL_EFFECT ,$50,FLYING, $FF,20 + db SUBMISSION ,RECOIL_EFFECT ,$50,FIGHTING,$CC,25 + db LOW_KICK ,FLINCH_SIDE_EFFECT2 ,$32,FIGHTING,$E5,20 + db COUNTER ,NO_ADDITIONAL_EFFECT ,$01,FIGHTING,$FF,20 + db SEISMIC_TOSS,SPECIAL_DAMAGE_EFFECT ,$01,FIGHTING,$FF,20 + db STRENGTH ,NO_ADDITIONAL_EFFECT ,$50,NORMAL, $FF,15 + db ABSORB ,DRAIN_HP_EFFECT ,$14,GRASS, $FF,20 + db MEGA_DRAIN ,DRAIN_HP_EFFECT ,$28,GRASS, $FF,10 + db LEECH_SEED ,LEECH_SEED_EFFECT ,$00,GRASS, $E5,10 + db GROWTH ,SPECIAL_UP1_EFFECT ,$00,NORMAL, $FF,40 + db RAZOR_LEAF ,NO_ADDITIONAL_EFFECT ,$37,GRASS, $F2,25 + db SOLARBEAM ,CHARGE_EFFECT ,$78,GRASS, $FF,10 + db POISONPOWDER,POISON_EFFECT ,$00,POISON, $BF,35 + db STUN_SPORE ,PARALYZE_EFFECT ,$00,GRASS, $BF,30 + db SLEEP_POWDER,SLEEP_EFFECT ,$00,GRASS, $BF,15 + db PETAL_DANCE ,THRASH_PETAL_DANCE_EFFECT ,$46,GRASS, $FF,20 + db STRING_SHOT ,SPEED_DOWN1_EFFECT ,$00,BUG, $F2,40 + db DRAGON_RAGE ,SPECIAL_DAMAGE_EFFECT ,$01,DRAGON, $FF,10 + db FIRE_SPIN ,TRAPPING_EFFECT ,$0F,FIRE, $B2,15 + db THUNDERSHOCK,PARALYZE_SIDE_EFFECT1 ,$28,ELECTRIC,$FF,30 + db THUNDERBOLT ,PARALYZE_SIDE_EFFECT1 ,$5F,ELECTRIC,$FF,15 + db THUNDER_WAVE,PARALYZE_EFFECT ,$00,ELECTRIC,$FF,20 + db THUNDER ,PARALYZE_SIDE_EFFECT1 ,$78,ELECTRIC,$B2,10 + db ROCK_THROW ,NO_ADDITIONAL_EFFECT ,$32,ROCK, $A5,15 + db EARTHQUAKE ,NO_ADDITIONAL_EFFECT ,$64,GROUND, $FF,10 + db FISSURE ,OHKO_EFFECT ,$01,GROUND, $4C,5 + db DIG ,CHARGE_EFFECT ,$64,GROUND, $FF,10 + db TOXIC ,POISON_EFFECT ,$00,POISON, $D8,10 + db CONFUSION ,CONFUSION_SIDE_EFFECT ,$32,PSYCHIC, $FF,25 + db PSYCHIC_M ,SPECIAL_DOWN_SIDE_EFFECT ,$5A,PSYCHIC, $FF,10 + db HYPNOSIS ,SLEEP_EFFECT ,$00,PSYCHIC, $99,20 + db MEDITATE ,ATTACK_UP1_EFFECT ,$00,PSYCHIC, $FF,40 + db AGILITY ,SPEED_UP2_EFFECT ,$00,PSYCHIC, $FF,30 + db QUICK_ATTACK,NO_ADDITIONAL_EFFECT ,$28,NORMAL, $FF,30 + db RAGE ,RAGE_EFFECT ,$14,NORMAL, $FF,20 + db TELEPORT ,SWITCH_AND_TELEPORT_EFFECT,$00,PSYCHIC, $FF,20 + db NIGHT_SHADE ,SPECIAL_DAMAGE_EFFECT ,$00,GHOST, $FF,15 + db MIMIC ,MIMIC_EFFECT ,$00,NORMAL, $FF,10 + db SCREECH ,DEFENSE_DOWN2_EFFECT ,$00,NORMAL, $D8,40 + db DOUBLE_TEAM ,EVASION_UP1_EFFECT ,$00,NORMAL, $FF,15 + db RECOVER ,HEAL_EFFECT ,$00,NORMAL, $FF,20 + db HARDEN ,DEFENSE_UP1_EFFECT ,$00,NORMAL, $FF,30 + db MINIMIZE ,EVASION_UP1_EFFECT ,$00,NORMAL, $FF,20 + db SMOKESCREEN ,ACCURACY_DOWN1_EFFECT ,$00,NORMAL, $FF,20 + db CONFUSE_RAY ,CONFUSION_EFFECT ,$00,GHOST, $FF,10 + db WITHDRAW ,DEFENSE_UP1_EFFECT ,$00,WATER, $FF,40 + db DEFENSE_CURL,DEFENSE_UP1_EFFECT ,$00,NORMAL, $FF,40 + db BARRIER ,DEFENSE_UP2_EFFECT ,$00,PSYCHIC, $FF,30 + db LIGHT_SCREEN,LIGHT_SCREEN_EFFECT ,$00,PSYCHIC, $FF,30 + db HAZE ,HAZE_EFFECT ,$00,ICE, $FF,30 + db REFLECT ,REFLECT_EFFECT ,$00,PSYCHIC, $FF,20 + db FOCUS_ENERGY,FOCUS_ENERGY_EFFECT ,$00,NORMAL, $FF,30 + db BIDE ,BIDE_EFFECT ,$00,NORMAL, $FF,10 + db METRONOME ,METRONOME_EFFECT ,$00,NORMAL, $FF,10 + db MIRROR_MOVE ,MIRROR_MOVE_EFFECT ,$00,FLYING, $FF,20 + db SELFDESTRUCT,EXPLODE_EFFECT ,$82,NORMAL, $FF,5 + db EGG_BOMB ,NO_ADDITIONAL_EFFECT ,$64,NORMAL, $BF,10 + db LICK ,PARALYZE_SIDE_EFFECT2 ,$14,GHOST, $FF,30 + db SMOG ,POISON_SIDE_EFFECT2 ,$14,POISON, $B2,20 + db SLUDGE ,POISON_SIDE_EFFECT2 ,$41,POISON, $FF,20 + db BONE_CLUB ,FLINCH_SIDE_EFFECT1 ,$41,GROUND, $D8,20 + db FIRE_BLAST ,BURN_SIDE_EFFECT2 ,$78,FIRE, $D8,5 + db WATERFALL ,NO_ADDITIONAL_EFFECT ,$50,WATER, $FF,15 + db CLAMP ,TRAPPING_EFFECT ,$23,WATER, $BF,10 + db SWIFT ,SWIFT_EFFECT ,$3C,NORMAL, $FF,20 + db SKULL_BASH ,CHARGE_EFFECT ,$64,NORMAL, $FF,15 + db SPIKE_CANNON,TWO_TO_FIVE_ATTACKS_EFFECT,$14,NORMAL, $FF,15 + db CONSTRICT ,SPEED_DOWN_SIDE_EFFECT ,$0A,NORMAL, $FF,35 + db AMNESIA ,SPECIAL_UP2_EFFECT ,$00,PSYCHIC, $FF,20 + db KINESIS ,ACCURACY_DOWN1_EFFECT ,$00,PSYCHIC, $CC,15 + db SOFTBOILED ,HEAL_EFFECT ,$00,NORMAL, $FF,10 + db HI_JUMP_KICK,JUMP_KICK_EFFECT ,$55,FIGHTING,$E5,20 + db GLARE ,PARALYZE_EFFECT ,$00,NORMAL, $BF,30 + db DREAM_EATER ,DREAM_EATER_EFFECT ,$64,PSYCHIC, $FF,15 + db POISON_GAS ,POISON_EFFECT ,$00,POISON, $8C,40 + db BARRAGE ,TWO_TO_FIVE_ATTACKS_EFFECT,$0F,NORMAL, $D8,20 + db LEECH_LIFE ,DRAIN_HP_EFFECT ,$14,BUG, $FF,15 + db LOVELY_KISS ,SLEEP_EFFECT ,$00,NORMAL, $BF,10 + db SKY_ATTACK ,CHARGE_EFFECT ,$8C,FLYING, $E5,5 + db TRANSFORM ,TRANSFORM_EFFECT ,$00,NORMAL, $FF,10 + db BUBBLE ,SPEED_DOWN_SIDE_EFFECT ,$14,WATER, $FF,30 + db DIZZY_PUNCH ,NO_ADDITIONAL_EFFECT ,$46,NORMAL, $FF,10 + db SPORE ,SLEEP_EFFECT ,$00,GRASS, $FF,15 + db FLASH ,ACCURACY_DOWN1_EFFECT ,$00,NORMAL, $B2,20 + db PSYWAVE ,SPECIAL_DAMAGE_EFFECT ,$01,PSYCHIC, $CC,15 + db SPLASH ,SPLASH_EFFECT ,$00,NORMAL, $FF,40 + db ACID_ARMOR ,DEFENSE_UP2_EFFECT ,$00,POISON, $FF,40 + db CRABHAMMER ,NO_ADDITIONAL_EFFECT ,$5A,WATER, $D8,10 + db EXPLOSION ,EXPLODE_EFFECT ,$AA,NORMAL, $FF,5 + db FURY_SWIPES ,TWO_TO_FIVE_ATTACKS_EFFECT,$12,NORMAL, $CC,15 + db BONEMERANG ,ATTACK_TWICE_EFFECT ,$32,GROUND, $E5,10 + db REST ,HEAL_EFFECT ,$00,PSYCHIC, $FF,10 + db ROCK_SLIDE ,NO_ADDITIONAL_EFFECT ,$4B,ROCK, $E5,10 + db HYPER_FANG ,FLINCH_SIDE_EFFECT1 ,$50,NORMAL, $E5,15 + db SHARPEN ,ATTACK_UP1_EFFECT ,$00,NORMAL, $FF,30 + db CONVERSION ,CONVERSION_EFFECT ,$00,NORMAL, $FF,30 + db TRI_ATTACK ,NO_ADDITIONAL_EFFECT ,$50,NORMAL, $FF,10 + db SUPER_FANG ,SUPER_FANG_EFFECT ,$01,NORMAL, $E5,10 + db SLASH ,NO_ADDITIONAL_EFFECT ,$46,NORMAL, $FF,20 + db SUBSTITUTE ,SUBSTITUTE_EFFECT ,$00,NORMAL, $FF,10 + db STRUGGLE ,RECOIL_EFFECT ,$32,NORMAL, $FF,10
\ No newline at end of file |