diff options
Diffstat (limited to 'data/tilesets/tileset_headers.asm')
-rw-r--r-- | data/tilesets/tileset_headers.asm | 60 |
1 files changed, 30 insertions, 30 deletions
diff --git a/data/tilesets/tileset_headers.asm b/data/tilesets/tileset_headers.asm index fc1f34e8..375b0687 100644 --- a/data/tilesets/tileset_headers.asm +++ b/data/tilesets/tileset_headers.asm @@ -1,36 +1,36 @@ tileset: MACRO - db BANK(\2) ; BANK(GFX) - dw \1, \2, \3 ; Block, GFX, Coll - db \4, \5, \6 ; counter tiles - db \7 ; grass tile - db \8 ; animations (TILEANIM_* value) + db BANK(\1_GFX) + dw \1_Block, \1_GFX, \1_Coll + db \2, \3, \4 ; counter tiles + db \5 ; grass tile + db \6 ; animations (TILEANIM_* value) ENDM Tilesets: table_width 12, Tilesets - ; block, gfx, coll, 3 counter tiles, grass tile, animations - tileset Overworld_Block, Overworld_GFX, Overworld_Coll, $FF,$FF,$FF, $52, TILEANIM_WATER_FLOWER - tileset RedsHouse1_Block, RedsHouse1_GFX, RedsHouse1_Coll, $FF,$FF,$FF, $FF, TILEANIM_NONE - tileset Mart_Block, Mart_GFX, Mart_Coll, $18,$19,$1E, $FF, TILEANIM_NONE - tileset Forest_Block, Forest_GFX, Forest_Coll, $FF,$FF,$FF, $20, TILEANIM_WATER - tileset RedsHouse2_Block, RedsHouse2_GFX, RedsHouse2_Coll, $FF,$FF,$FF, $FF, TILEANIM_NONE - tileset Dojo_Block, Dojo_GFX, Dojo_Coll, $3A,$FF,$FF, $FF, TILEANIM_WATER_FLOWER - tileset Pokecenter_Block, Pokecenter_GFX, Pokecenter_Coll, $18,$19,$1E, $FF, TILEANIM_NONE - tileset Gym_Block, Gym_GFX, Gym_Coll, $3A,$FF,$FF, $FF, TILEANIM_WATER_FLOWER - tileset House_Block, House_GFX, House_Coll, $FF,$FF,$FF, $FF, TILEANIM_NONE - tileset ForestGate_Block, ForestGate_GFX, ForestGate_Coll, $17,$32,$FF, $FF, TILEANIM_NONE - tileset Museum_Block, Museum_GFX, Museum_Coll, $17,$32,$FF, $FF, TILEANIM_NONE - tileset Underground_Block, Underground_GFX, Underground_Coll, $FF,$FF,$FF, $FF, TILEANIM_NONE - tileset Gate_Block, Gate_GFX, Gate_Coll, $17,$32,$FF, $FF, TILEANIM_NONE - tileset Ship_Block, Ship_GFX, Ship_Coll, $FF,$FF,$FF, $FF, TILEANIM_WATER - tileset ShipPort_Block, ShipPort_GFX, ShipPort_Coll, $FF,$FF,$FF, $FF, TILEANIM_WATER - tileset Cemetery_Block, Cemetery_GFX, Cemetery_Coll, $12,$FF,$FF, $FF, TILEANIM_NONE - tileset Interior_Block, Interior_GFX, Interior_Coll, $FF,$FF,$FF, $FF, TILEANIM_NONE - tileset Cavern_Block, Cavern_GFX, Cavern_Coll, $FF,$FF,$FF, $FF, TILEANIM_WATER - tileset Lobby_Block, Lobby_GFX, Lobby_Coll, $15,$36,$FF, $FF, TILEANIM_NONE - tileset Mansion_Block, Mansion_GFX, Mansion_Coll, $FF,$FF,$FF, $FF, TILEANIM_NONE - tileset Lab_Block, Lab_GFX, Lab_Coll, $FF,$FF,$FF, $FF, TILEANIM_NONE - tileset Club_Block, Club_GFX, Club_Coll, $07,$17,$FF, $FF, TILEANIM_NONE - tileset Facility_Block, Facility_GFX, Facility_Coll, $12,$FF,$FF, $FF, TILEANIM_WATER - tileset Plateau_Block, Plateau_GFX, Plateau_Coll, $FF,$FF,$FF, $45, TILEANIM_WATER + ; name, 3 counter tiles, grass tile, animations + tileset Overworld, -1, -1, -1, $52, TILEANIM_WATER_FLOWER + tileset RedsHouse1, -1, -1, -1, -1, TILEANIM_NONE + tileset Mart, $18,$19,$1E, -1, TILEANIM_NONE + tileset Forest, -1, -1, -1, $20, TILEANIM_WATER + tileset RedsHouse2, -1, -1, -1, -1, TILEANIM_NONE + tileset Dojo, $3A, -1, -1, -1, TILEANIM_WATER_FLOWER + tileset Pokecenter, $18,$19,$1E, -1, TILEANIM_NONE + tileset Gym, $3A, -1, -1, -1, TILEANIM_WATER_FLOWER + tileset House, -1, -1, -1, -1, TILEANIM_NONE + tileset ForestGate, $17,$32, -1, -1, TILEANIM_NONE + tileset Museum, $17,$32, -1, -1, TILEANIM_NONE + tileset Underground, -1, -1, -1, -1, TILEANIM_NONE + tileset Gate, $17,$32, -1, -1, TILEANIM_NONE + tileset Ship, -1, -1, -1, -1, TILEANIM_WATER + tileset ShipPort, -1, -1, -1, -1, TILEANIM_WATER + tileset Cemetery, $12, -1, -1, -1, TILEANIM_NONE + tileset Interior, -1, -1, -1, -1, TILEANIM_NONE + tileset Cavern, -1, -1, -1, -1, TILEANIM_WATER + tileset Lobby, $15,$36, -1, -1, TILEANIM_NONE + tileset Mansion, -1, -1, -1, -1, TILEANIM_NONE + tileset Lab, -1, -1, -1, -1, TILEANIM_NONE + tileset Club, $07,$17, -1, -1, TILEANIM_NONE + tileset Facility, $12, -1, -1, -1, TILEANIM_WATER + tileset Plateau, -1, -1, -1, $45, TILEANIM_WATER assert_table_length NUM_TILESETS |