diff options
Diffstat (limited to 'de/engine/hidden_object_functions17.asm')
-rwxr-xr-x | de/engine/hidden_object_functions17.asm | 475 |
1 files changed, 475 insertions, 0 deletions
diff --git a/de/engine/hidden_object_functions17.asm b/de/engine/hidden_object_functions17.asm new file mode 100755 index 00000000..bc490e3c --- /dev/null +++ b/de/engine/hidden_object_functions17.asm @@ -0,0 +1,475 @@ +PrintRedSNESText: + call EnableAutoTextBoxDrawing + tx_pre_jump RedBedroomSNESText + +RedBedroomSNESText: + TX_FAR _RedBedroomSNESText + db "@" + +OpenRedsPC: + call EnableAutoTextBoxDrawing + tx_pre_jump RedBedroomPCText + +RedBedroomPCText: + TX_PLAYERS_PC + +Route15GateLeftBinoculars: + ld a, [wSpriteStateData1 + 9] + cp SPRITE_FACING_UP + ret nz + call EnableAutoTextBoxDrawing + tx_pre Route15UpstairsBinocularsText + ld a, ARTICUNO + ld [wcf91], a + call PlayCry + jp DisplayMonFrontSpriteInBox + +Route15UpstairsBinocularsText: + TX_FAR _Route15UpstairsBinocularsText + db "@" + +AerodactylFossil: + ld a, FOSSIL_AERODACTYL + ld [wcf91], a + call DisplayMonFrontSpriteInBox + call EnableAutoTextBoxDrawing + tx_pre AerodactylFossilText + ret + +AerodactylFossilText: + TX_FAR _AerodactylFossilText + db "@" + +KabutopsFossil: + ld a, FOSSIL_KABUTOPS + ld [wcf91], a + call DisplayMonFrontSpriteInBox + call EnableAutoTextBoxDrawing + tx_pre KabutopsFossilText + ret + +KabutopsFossilText: + TX_FAR _KabutopsFossilText + db "@" + +DisplayMonFrontSpriteInBox: +; Displays a pokemon's front sprite in a pop-up window. +; [wcf91] = pokemon internal id number + ld a, 1 + ld [H_AUTOBGTRANSFERENABLED], a + call Delay3 + xor a + ld [hWY], a + call SaveScreenTilesToBuffer1 + ld a, MON_SPRITE_POPUP + ld [wTextBoxID], a + call DisplayTextBoxID + call UpdateSprites + ld a, [wcf91] + ld [wd0b5], a + call GetMonHeader + ld de, vChars1 + $310 + call LoadMonFrontSprite + ld a, $80 + ld [hStartTileID], a + coord hl, 10, 11 + predef AnimateSendingOutMon + call WaitForTextScrollButtonPress + call LoadScreenTilesFromBuffer1 + call Delay3 + ld a, $90 + ld [hWY], a + ret + +PrintBlackboardLinkCableText: + call EnableAutoTextBoxDrawing + ld a, $1 + ld [wDoNotWaitForButtonPressAfterDisplayingText], a + ld a, [wHiddenObjectFunctionArgument] + call PrintPredefTextID + ret + +LinkCableHelp: + TX_ASM + call SaveScreenTilesToBuffer1 + ld hl, LinkCableHelpText1 + call PrintText + xor a + ld [wMenuItemOffset], a ; not used + ld [wCurrentMenuItem], a + ld [wLastMenuItem], a + ld a, A_BUTTON | B_BUTTON + ld [wMenuWatchedKeys], a + ld a, 3 + ld [wMaxMenuItem], a + ld a, 2 + ld [wTopMenuItemY], a + ld a, 1 + ld [wTopMenuItemX], a +.linkHelpLoop + ld hl, wd730 + set 6, [hl] + coord hl, 0, 0 + ld b, 8 + ld c, 14 + call TextBoxBorder + coord hl, 2, 2 + ld de, HowToLinkText + call PlaceString + ld hl, LinkCableHelpText2 + call PrintText + call HandleMenuInput + bit 1, a ; pressed b + jr nz, .exit + ld a, [wCurrentMenuItem] + cp 3 ; pressed a on "STOP READING" + jr z, .exit + ld hl, wd730 + res 6, [hl] + ld hl, LinkCableInfoTexts + add a + ld d, 0 + ld e, a + add hl, de + ld a, [hli] + ld h, [hl] + ld l, a + call PrintText + jp .linkHelpLoop +.exit + ld hl, wd730 + res 6, [hl] + call LoadScreenTilesFromBuffer1 + jp TextScriptEnd + +LinkCableHelpText1: + TX_FAR _LinkCableHelpText1 + db "@" + +LinkCableHelpText2: + TX_FAR _LinkCableHelpText2 + db "@" + +HowToLinkText: + db "LINK-INFO" + next "KOLOSSEUM" + next "HANDELSCENTER" + next "VERLASSEN@" + +LinkCableInfoTexts: + dw LinkCableInfoText1 + dw LinkCableInfoText2 + dw LinkCableInfoText3 + +LinkCableInfoText1: + TX_FAR _LinkCableInfoText1 + db "@" + +LinkCableInfoText2: + TX_FAR _LinkCableInfoText2 + db "@" + +LinkCableInfoText3: + TX_FAR _LinkCableInfoText3 + db "@" + +ViridianSchoolBlackboard: + TX_ASM + call SaveScreenTilesToBuffer1 + ld hl, ViridianSchoolBlackboardText1 + call PrintText + xor a + ld [wMenuItemOffset], a + ld [wCurrentMenuItem], a + ld [wLastMenuItem], a + ld a, D_LEFT | D_RIGHT | A_BUTTON | B_BUTTON + ld [wMenuWatchedKeys], a + ld a, 2 + ld [wMaxMenuItem], a + ld a, 2 + ld [wTopMenuItemY], a + ld a, 1 + ld [wTopMenuItemX], a +.blackboardLoop + ld hl, wd730 + set 6, [hl] + coord hl, 0, 0 + lb bc, 6, 10 + call TextBoxBorder + coord hl, 1, 2 + ld de, StatusAilmentText1 + call PlaceString + coord hl, 6, 2 + ld de, StatusAilmentText2 + call PlaceString + ld hl, ViridianSchoolBlackboardText2 + call PrintText + call HandleMenuInput ; pressing up and down is handled in here + bit 1, a ; pressed b + jr nz, .exitBlackboard + bit 4, a ; pressed right + jr z, .didNotPressRight + ; move cursor to right column + ld a, 2 + ld [wMaxMenuItem], a + ld a, 2 + ld [wTopMenuItemY], a + ld a, 6 + ld [wTopMenuItemX], a + ld a, 3 ; in the the right column, use an offset to prevent overlap + ld [wMenuItemOffset], a + jr .blackboardLoop +.didNotPressRight + bit 5, a ; pressed left + jr z, .didNotPressLeftOrRight + ; move cursor to left column + ld a, 2 + ld [wMaxMenuItem], a + ld a, 2 + ld [wTopMenuItemY], a + ld a, 1 + ld [wTopMenuItemX], a + xor a + ld [wMenuItemOffset], a + jr .blackboardLoop +.didNotPressLeftOrRight + ld a, [wCurrentMenuItem] + ld b, a + ld a, [wMenuItemOffset] + add b + cp 5 ; cursor is pointing to "QUIT" + jr z, .exitBlackboard + ; we must have pressed a on a status condition + ; so print the text + ld hl, wd730 + res 6, [hl] + ld hl, ViridianBlackboardStatusPointers + add a + ld d, 0 + ld e, a + add hl, de + ld a, [hli] + ld h, [hl] + ld l, a + call PrintText + jp .blackboardLoop +.exitBlackboard + ld hl, wd730 + res 6, [hl] + call LoadScreenTilesFromBuffer1 + jp TextScriptEnd + +ViridianSchoolBlackboardText1: + TX_FAR _ViridianSchoolBlackboardText1 + db "@" + +ViridianSchoolBlackboardText2: + TX_FAR _ViridianSchoolBlackboardText2 + db "@" + +StatusAilmentText1: + db " SLF" + next " GIF" + next " PAR@" + +StatusAilmentText2: + db " BRT" + next " GFR" + next " ZUR.@" + +ViridianBlackboardStatusPointers: + dw ViridianBlackboardSleepText + dw ViridianBlackboardPoisonText + dw ViridianBlackboardPrlzText + dw ViridianBlackboardBurnText + dw ViridianBlackboardFrozenText + +ViridianBlackboardSleepText: + TX_FAR _ViridianBlackboardSleepText + db "@" + +ViridianBlackboardPoisonText: + TX_FAR _ViridianBlackboardPoisonText + db "@" + +ViridianBlackboardPrlzText: + TX_FAR _ViridianBlackboardPrlzText + db "@" + +ViridianBlackboardBurnText: + TX_FAR _ViridianBlackboardBurnText + db "@" + +ViridianBlackboardFrozenText: + TX_FAR _ViridianBlackboardFrozenText + db "@" + +PrintTrashText: + call EnableAutoTextBoxDrawing + tx_pre_jump VermilionGymTrashText + +VermilionGymTrashText: + TX_FAR _VermilionGymTrashText + db "@" + +GymTrashScript: + call EnableAutoTextBoxDrawing + ld a, [wHiddenObjectFunctionArgument] + ld [wGymTrashCanIndex], a + +; Don't do the trash can puzzle if it's already been done. + CheckEvent EVENT_2ND_LOCK_OPENED + jr z, .ok + + tx_pre_jump VermilionGymTrashText + +.ok + CheckEventReuseA EVENT_1ST_LOCK_OPENED + jr nz, .trySecondLock + + ld a, [wFirstLockTrashCanIndex] + ld b, a + ld a, [wGymTrashCanIndex] + cp b + jr z, .openFirstLock + + tx_pre_id VermilionGymTrashText + jr .done + +.openFirstLock +; Next can is trying for the second switch. + SetEvent EVENT_1ST_LOCK_OPENED + + ld hl, GymTrashCans + ld a, [wGymTrashCanIndex] + ; * 5 + ld b, a + add a + add a + add b + + ld d, 0 + ld e, a + add hl, de + ld a, [hli] + +; There is a bug in this code. It should calculate a value in the range [0, 3] +; but if the mask and random number don't have any 1 bits in common, then +; the result of the AND will be 0. When 1 is subtracted from that, the value +; will become $ff. This will result in 255 being added to hl, which will cause +; hl to point to one of the zero bytes that pad the end of the ROM bank. +; Trash can 0 was intended to be able to have the second lock only when the +; first lock was in trash can 1 or 3. However, due to this bug, trash can 0 can +; have the second lock regardless of which trash can had the first lock. + + ld [hGymTrashCanRandNumMask], a + push hl + call Random + swap a + ld b, a + ld a, [hGymTrashCanRandNumMask] + and b + dec a + pop hl + + ld d, 0 + ld e, a + add hl, de + ld a, [hl] + and $f + ld [wSecondLockTrashCanIndex], a + + tx_pre_id VermilionGymTrashSuccessText1 + jr .done + +.trySecondLock + ld a, [wSecondLockTrashCanIndex] + ld b, a + ld a, [wGymTrashCanIndex] + cp b + jr z, .openSecondLock + +; Reset the cans. + ResetEvent EVENT_1ST_LOCK_OPENED + call Random + + and $e + ld [wFirstLockTrashCanIndex], a + + tx_pre_id VermilionGymTrashFailText + jr .done + +.openSecondLock +; Completed the trash can puzzle. + SetEvent EVENT_2ND_LOCK_OPENED + ld hl, wCurrentMapScriptFlags + set 6, [hl] + + tx_pre_id VermilionGymTrashSuccessText3 + +.done + jp PrintPredefTextID + +GymTrashCans: +; byte 0: mask for random number +; bytes 1-4: indices of the trash cans that can have the second lock +; (but see the comment above explaining a bug regarding this) +; Note that the mask is simply the number of valid trash can indices that +; follow. The remaining bytes are filled with 0 to pad the length of each entry +; to 5 bytes. + db 2, 1, 3, 0, 0 ; 0 + db 3, 0, 2, 4, 0 ; 1 + db 2, 1, 5, 0, 0 ; 2 + db 3, 0, 4, 6, 0 ; 3 + db 4, 1, 3, 5, 7 ; 4 + db 3, 2, 4, 8, 0 ; 5 + db 3, 3, 7, 9, 0 ; 6 + db 4, 4, 6, 8, 10 ; 7 + db 3, 5, 7, 11, 0 ; 8 + db 3, 6, 10, 12, 0 ; 9 + db 4, 7, 9, 11, 13 ; 10 + db 3, 8, 10, 14, 0 ; 11 + db 2, 9, 13, 0, 0 ; 12 + db 3, 10, 12, 14, 0 ; 13 + db 2, 11, 13, 0, 0 ; 14 + +VermilionGymTrashSuccessText1: + TX_FAR _VermilionGymTrashSuccessText1 + TX_ASM + call WaitForSoundToFinish + ld a, SFX_SWITCH + call PlaySound + call WaitForSoundToFinish + jp TextScriptEnd + +; unused +VermilionGymTrashSuccessText2: + TX_FAR _VermilionGymTrashSuccessText2 + db "@" + +; unused +VermilionGymTrashSuccesPlaySfx: + TX_ASM + call WaitForSoundToFinish + ld a, SFX_SWITCH + call PlaySound + call WaitForSoundToFinish + jp TextScriptEnd + +VermilionGymTrashSuccessText3: + TX_FAR _VermilionGymTrashSuccessText3 + TX_ASM + call WaitForSoundToFinish + ld a, SFX_GO_INSIDE + call PlaySound + call WaitForSoundToFinish + jp TextScriptEnd + +VermilionGymTrashFailText: + TX_FAR _VermilionGymTrashFailText + TX_ASM + call WaitForSoundToFinish + ld a, SFX_DENIED + call PlaySound + call WaitForSoundToFinish + jp TextScriptEnd |