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-rwxr-xr-xde/engine/oak_speech2.asm272
1 files changed, 272 insertions, 0 deletions
diff --git a/de/engine/oak_speech2.asm b/de/engine/oak_speech2.asm
new file mode 100755
index 00000000..ffb06477
--- /dev/null
+++ b/de/engine/oak_speech2.asm
@@ -0,0 +1,272 @@
+ChoosePlayerName:
+ call OakSpeechSlidePicRight
+ ld de, DefaultNamesPlayer
+ call DisplayIntroNameTextBox
+ ld a, [wCurrentMenuItem]
+ and a
+ jr z, .customName
+ ld hl, DefaultNamesPlayerList
+ call GetDefaultName
+ ld de, wPlayerName
+ call OakSpeechSlidePicLeft
+ jr .done
+.customName
+ ld hl, wPlayerName
+ xor a ; NAME_PLAYER_SCREEN
+ ld [wNamingScreenType], a
+ call DisplayNamingScreen
+ ld a, [wcf50]
+ cp "@"
+ jr z, .customName
+ call ClearScreen
+ call Delay3
+ ld de, RedPicFront
+ ld b, BANK(RedPicFront)
+ call IntroDisplayPicCenteredOrUpperRight
+.done
+ ld hl, YourNameIsText
+ jp PrintText
+
+YourNameIsText:
+ TX_FAR _YourNameIsText
+ db "@"
+
+ChooseRivalName:
+ call OakSpeechSlidePicRight
+ ld de, DefaultNamesRival
+ call DisplayIntroNameTextBox
+ ld a, [wCurrentMenuItem]
+ and a
+ jr z, .customName
+ ld hl, DefaultNamesRivalList
+ call GetDefaultName
+ ld de, wRivalName
+ call OakSpeechSlidePicLeft
+ jr .done
+.customName
+ ld hl, wRivalName
+ ld a, NAME_RIVAL_SCREEN
+ ld [wNamingScreenType], a
+ call DisplayNamingScreen
+ ld a, [wcf50]
+ cp "@"
+ jr z, .customName
+ call ClearScreen
+ call Delay3
+ ld de, Rival1Pic
+ ld b, $13
+ call IntroDisplayPicCenteredOrUpperRight
+.done
+ ld hl, HisNameIsText
+ jp PrintText
+
+HisNameIsText:
+ TX_FAR _HisNameIsText
+ db "@"
+
+OakSpeechSlidePicLeft:
+ push de
+ coord hl, 0, 0
+ lb bc, 12, 11
+ call ClearScreenArea ; clear the name list text box
+ ld c, 10
+ call DelayFrames
+ pop de
+ ld hl, wcd6d
+ ld bc, NAME_LENGTH
+ call CopyData
+ call Delay3
+ coord hl, 12, 4
+ lb de, 6, 6 * SCREEN_WIDTH + 5
+ ld a, $ff
+ jr OakSpeechSlidePicCommon
+
+OakSpeechSlidePicRight:
+ coord hl, 5, 4
+ lb de, 6, 6 * SCREEN_WIDTH + 5
+ xor a
+
+OakSpeechSlidePicCommon:
+ push hl
+ push de
+ push bc
+ ld [hSlideDirection], a
+ ld a, d
+ ld [hSlideAmount], a
+ ld a, e
+ ld [hSlidingRegionSize], a
+ ld c, a
+ ld a, [hSlideDirection]
+ and a
+ jr nz, .next
+; If sliding right, point hl to the end of the pic's tiles.
+ ld d, 0
+ add hl, de
+.next
+ ld d, h
+ ld e, l
+.loop
+ xor a
+ ld [H_AUTOBGTRANSFERENABLED], a
+ ld a, [hSlideDirection]
+ and a
+ jr nz, .slideLeft
+; sliding right
+ ld a, [hli]
+ ld [hld], a
+ dec hl
+ jr .next2
+.slideLeft
+ ld a, [hld]
+ ld [hli], a
+ inc hl
+.next2
+ dec c
+ jr nz, .loop
+ ld a, [hSlideDirection]
+ and a
+ jr z, .next3
+; If sliding left, we need to zero the last tile in the pic (there is no need
+; to take a corresponding action when sliding right because hl initially points
+; to a 0 tile in that case).
+ xor a
+ dec hl
+ ld [hl], a
+.next3
+ ld a, 1
+ ld [H_AUTOBGTRANSFERENABLED], a
+ call Delay3
+ ld a, [hSlidingRegionSize]
+ ld c, a
+ ld h, d
+ ld l, e
+ ld a, [hSlideDirection]
+ and a
+ jr nz, .slideLeft2
+ inc hl
+ jr .next4
+.slideLeft2
+ dec hl
+.next4
+ ld d, h
+ ld e, l
+ ld a, [hSlideAmount]
+ dec a
+ ld [hSlideAmount], a
+ jr nz, .loop
+ pop bc
+ pop de
+ pop hl
+ ret
+
+DisplayIntroNameTextBox:
+ push de
+ coord hl, 0, 0
+ ld b, $a
+ ld c, $9
+ call TextBoxBorder
+ coord hl, 3, 0
+ ld de, .namestring
+ call PlaceString
+ pop de
+ coord hl, 2, 2
+ call PlaceString
+ call UpdateSprites
+ xor a
+ ld [wCurrentMenuItem], a
+ ld [wLastMenuItem], a
+ inc a
+ ld [wTopMenuItemX], a
+ ld [wMenuWatchedKeys], a ; A_BUTTON
+ inc a
+ ld [wTopMenuItemY], a
+ inc a
+ ld [wMaxMenuItem], a
+ jp HandleMenuInput
+
+.namestring
+ db "NAME@"
+
+IF DEF(_RED)
+DefaultNamesPlayer:
+ db "NAME"
+ next "ROT"
+ next "ASH"
+ next "JACK"
+ db "@"
+
+DefaultNamesRival:
+ db "NAME"
+ next "BLAU"
+ next "GARY"
+ next "JOHN"
+ db "@"
+ENDC
+
+IF DEF(_BLUE)
+DefaultNamesPlayer:
+ db "NAME"
+ next "BLAU"
+ next "GARY"
+ next "JOHN"
+ db "@"
+
+DefaultNamesRival:
+ db "NAME"
+ next "ROT"
+ next "ASH"
+ next "JACK"
+ db "@"
+ENDC
+
+GetDefaultName:
+; a = name index
+; hl = name list
+ ld b, a
+ ld c, 0
+.loop
+ ld d, h
+ ld e, l
+.innerLoop
+ ld a, [hli]
+ cp "@"
+ jr nz, .innerLoop
+ ld a, b
+ cp c
+ jr z, .foundName
+ inc c
+ jr .loop
+.foundName
+ ld h, d
+ ld l, e
+ ld de, wcd6d
+ ld bc, $14
+ jp CopyData
+
+IF DEF(_RED)
+DefaultNamesPlayerList:
+ db "NAME@"
+ db "ROT@"
+ db "ASH@"
+ db "JACK@"
+DefaultNamesRivalList:
+ db "NAME@"
+ db "BLAU@"
+ db "GARY@"
+ db "JOHN@"
+ENDC
+IF DEF(_BLUE)
+DefaultNamesPlayerList:
+ db "NAME@"
+ db "BLAU@"
+ db "GARY@"
+ db "JOHN@"
+DefaultNamesRivalList:
+ db "NAME@"
+ db "ROT@"
+ db "ASH@"
+ db "JACK@"
+ENDC
+
+TextTerminator_6b20:
+ db "@"