summaryrefslogtreecommitdiff
path: root/en/engine/cable_club.asm
diff options
context:
space:
mode:
Diffstat (limited to 'en/engine/cable_club.asm')
-rwxr-xr-xen/engine/cable_club.asm977
1 files changed, 977 insertions, 0 deletions
diff --git a/en/engine/cable_club.asm b/en/engine/cable_club.asm
new file mode 100755
index 00000000..3e72daa9
--- /dev/null
+++ b/en/engine/cable_club.asm
@@ -0,0 +1,977 @@
+; performs the appropriate action when the player uses the gameboy on the table in the Colosseum or Trade Center
+; In the Colosseum, it starts a battle. In the Trade Center, it displays the trade selection screen.
+; Before doing either action, it swaps random numbers, trainer names and party data with the other gameboy.
+CableClub_DoBattleOrTrade:
+ ld c, 80
+ call DelayFrames
+ call ClearScreen
+ call UpdateSprites
+ call LoadFontTilePatterns
+ call LoadHpBarAndStatusTilePatterns
+ call LoadTrainerInfoTextBoxTiles
+ coord hl, 3, 8
+ ld b, 2
+ ld c, 12
+ call CableClub_TextBoxBorder
+ coord hl, 4, 10
+ ld de, PleaseWaitString
+ call PlaceString
+ ld hl, wPlayerNumHits
+ xor a
+ ld [hli], a
+ ld [hl], $50
+ ; fall through
+
+; This is called after completing a trade.
+CableClub_DoBattleOrTradeAgain:
+ ld hl, wSerialPlayerDataBlock
+ ld a, SERIAL_PREAMBLE_BYTE
+ ld b, 6
+.writePlayerDataBlockPreambleLoop
+ ld [hli], a
+ dec b
+ jr nz, .writePlayerDataBlockPreambleLoop
+ ld hl, wSerialRandomNumberListBlock
+ ld a, SERIAL_PREAMBLE_BYTE
+ ld b, 7
+.writeRandomNumberListPreambleLoop
+ ld [hli], a
+ dec b
+ jr nz, .writeRandomNumberListPreambleLoop
+ ld b, 10
+.generateRandomNumberListLoop
+ call Random
+ cp SERIAL_PREAMBLE_BYTE ; all the random numbers have to be less than the preamble byte
+ jr nc, .generateRandomNumberListLoop
+ ld [hli], a
+ dec b
+ jr nz, .generateRandomNumberListLoop
+ ld hl, wSerialPartyMonsPatchList
+ ld a, SERIAL_PREAMBLE_BYTE
+ ld [hli], a
+ ld [hli], a
+ ld [hli], a
+ ld b, $c8
+ xor a
+.zeroPlayerDataPatchListLoop
+ ld [hli], a
+ dec b
+ jr nz, .zeroPlayerDataPatchListLoop
+ ld hl, wGrassRate
+ ld bc, wTrainerHeaderPtr - wGrassRate
+.zeroEnemyPartyLoop
+ xor a
+ ld [hli], a
+ dec bc
+ ld a, b
+ or c
+ jr nz, .zeroEnemyPartyLoop
+ ld hl, wPartyMons - 1
+ ld de, wSerialPartyMonsPatchList + 10
+ ld bc, 0
+.patchPartyMonsLoop
+ inc c
+ ld a, c
+ cp SERIAL_PREAMBLE_BYTE
+ jr z, .startPatchListPart2
+ ld a, b
+ dec a ; are we in part 2 of the patch list?
+ jr nz, .checkPlayerDataByte ; jump if in part 1
+; if we're in part 2
+ ld a, c
+ cp (wPartyMonOT - (wPartyMons - 1)) - (SERIAL_PREAMBLE_BYTE - 1)
+ jr z, .finishedPatchingPlayerData
+.checkPlayerDataByte
+ inc hl
+ ld a, [hl]
+ cp SERIAL_NO_DATA_BYTE
+ jr nz, .patchPartyMonsLoop
+; if the player data byte matches SERIAL_NO_DATA_BYTE, patch it with $FF and record the offset in the patch list
+ ld a, c
+ ld [de], a
+ inc de
+ ld [hl], $ff
+ jr .patchPartyMonsLoop
+.startPatchListPart2
+ ld a, SERIAL_PATCH_LIST_PART_TERMINATOR
+ ld [de], a ; end of part 1
+ inc de
+ lb bc, 1, 0
+ jr .patchPartyMonsLoop
+.finishedPatchingPlayerData
+ ld a, SERIAL_PATCH_LIST_PART_TERMINATOR
+ ld [de], a ; end of part 2
+ call Serial_SyncAndExchangeNybble
+ ld a, [hSerialConnectionStatus]
+ cp USING_INTERNAL_CLOCK
+ jr nz, .skipSendingTwoZeroBytes
+; if using internal clock
+; send two zero bytes for syncing purposes?
+ call Delay3
+ xor a
+ ld [hSerialSendData], a
+ ld a, START_TRANSFER_INTERNAL_CLOCK
+ ld [rSC], a
+ call DelayFrame
+ xor a
+ ld [hSerialSendData], a
+ ld a, START_TRANSFER_INTERNAL_CLOCK
+ ld [rSC], a
+.skipSendingTwoZeroBytes
+ call Delay3
+ ld a, (1 << SERIAL)
+ ld [rIE], a
+ ld hl, wSerialRandomNumberListBlock
+ ld de, wSerialOtherGameboyRandomNumberListBlock
+ ld bc, $11
+ call Serial_ExchangeBytes
+ ld a, SERIAL_NO_DATA_BYTE
+ ld [de], a
+ ld hl, wSerialPlayerDataBlock
+ ld de, wSerialEnemyDataBlock
+ ld bc, $1a8
+ call Serial_ExchangeBytes
+ ld a, SERIAL_NO_DATA_BYTE
+ ld [de], a
+ ld hl, wSerialPartyMonsPatchList
+ ld de, wSerialEnemyMonsPatchList
+ ld bc, $c8
+ call Serial_ExchangeBytes
+ ld a, (1 << SERIAL) | (1 << TIMER) | (1 << VBLANK)
+ ld [rIE], a
+ ld a, $ff
+ call PlaySound
+ ld a, [hSerialConnectionStatus]
+ cp USING_INTERNAL_CLOCK
+ jr z, .skipCopyingRandomNumberList ; the list generated by the gameboy clocking the connection is used by both gameboys
+ ld hl, wSerialOtherGameboyRandomNumberListBlock
+.findStartOfRandomNumberListLoop
+ ld a, [hli]
+ and a
+ jr z, .findStartOfRandomNumberListLoop
+ cp SERIAL_PREAMBLE_BYTE
+ jr z, .findStartOfRandomNumberListLoop
+ cp SERIAL_NO_DATA_BYTE
+ jr z, .findStartOfRandomNumberListLoop
+ dec hl
+ ld de, wLinkBattleRandomNumberList
+ ld c, 10
+.copyRandomNumberListLoop
+ ld a, [hli]
+ cp SERIAL_NO_DATA_BYTE
+ jr z, .copyRandomNumberListLoop
+ ld [de], a
+ inc de
+ dec c
+ jr nz, .copyRandomNumberListLoop
+.skipCopyingRandomNumberList
+ ld hl, wSerialEnemyDataBlock + 3
+.findStartOfEnemyNameLoop
+ ld a, [hli]
+ and a
+ jr z, .findStartOfEnemyNameLoop
+ cp SERIAL_PREAMBLE_BYTE
+ jr z, .findStartOfEnemyNameLoop
+ cp SERIAL_NO_DATA_BYTE
+ jr z, .findStartOfEnemyNameLoop
+ dec hl
+ ld de, wLinkEnemyTrainerName
+ ld c, NAME_LENGTH
+.copyEnemyNameLoop
+ ld a, [hli]
+ cp SERIAL_NO_DATA_BYTE
+ jr z, .copyEnemyNameLoop
+ ld [de], a
+ inc de
+ dec c
+ jr nz, .copyEnemyNameLoop
+ ld de, wEnemyPartyCount
+ ld bc, wTrainerHeaderPtr - wEnemyPartyCount
+.copyEnemyPartyLoop
+ ld a, [hli]
+ cp SERIAL_NO_DATA_BYTE
+ jr z, .copyEnemyPartyLoop
+ ld [de], a
+ inc de
+ dec bc
+ ld a, b
+ or c
+ jr nz, .copyEnemyPartyLoop
+ ld de, wSerialPartyMonsPatchList
+ ld hl, wPartyMons
+ ld c, 2 ; patch list has 2 parts
+.unpatchPartyMonsLoop
+ ld a, [de]
+ inc de
+ and a
+ jr z, .unpatchPartyMonsLoop
+ cp SERIAL_PREAMBLE_BYTE
+ jr z, .unpatchPartyMonsLoop
+ cp SERIAL_NO_DATA_BYTE
+ jr z, .unpatchPartyMonsLoop
+ cp SERIAL_PATCH_LIST_PART_TERMINATOR
+ jr z, .finishedPartyMonsPatchListPart
+ push hl
+ push bc
+ ld b, 0
+ dec a
+ ld c, a
+ add hl, bc
+ ld a, SERIAL_NO_DATA_BYTE
+ ld [hl], a
+ pop bc
+ pop hl
+ jr .unpatchPartyMonsLoop
+.finishedPartyMonsPatchListPart
+ ld hl, wPartyMons + (SERIAL_PREAMBLE_BYTE - 1)
+ dec c ; is there another part?
+ jr nz, .unpatchPartyMonsLoop
+ ld de, wSerialEnemyMonsPatchList
+ ld hl, wEnemyMons
+ ld c, 2 ; patch list has 2 parts
+.unpatchEnemyMonsLoop
+ ld a, [de]
+ inc de
+ and a
+ jr z, .unpatchEnemyMonsLoop
+ cp SERIAL_PREAMBLE_BYTE
+ jr z, .unpatchEnemyMonsLoop
+ cp SERIAL_NO_DATA_BYTE
+ jr z, .unpatchEnemyMonsLoop
+ cp SERIAL_PATCH_LIST_PART_TERMINATOR
+ jr z, .finishedEnemyMonsPatchListPart
+ push hl
+ push bc
+ ld b, 0
+ dec a
+ ld c, a
+ add hl, bc
+ ld a, SERIAL_NO_DATA_BYTE
+ ld [hl], a
+ pop bc
+ pop hl
+ jr .unpatchEnemyMonsLoop
+.finishedEnemyMonsPatchListPart
+ ld hl, wEnemyMons + (SERIAL_PREAMBLE_BYTE - 1)
+ dec c
+ jr nz, .unpatchEnemyMonsLoop
+ ld a, wEnemyMonOT % $100
+ ld [wUnusedCF8D], a
+ ld a, wEnemyMonOT / $100
+ ld [wUnusedCF8D + 1], a
+ xor a
+ ld [wTradeCenterPointerTableIndex], a
+ ld a, $ff
+ call PlaySound
+ ld a, [hSerialConnectionStatus]
+ cp USING_INTERNAL_CLOCK
+ ld c, 66
+ call z, DelayFrames ; delay if using internal clock
+ ld a, [wLinkState]
+ cp LINK_STATE_START_BATTLE
+ ld a, LINK_STATE_TRADING
+ ld [wLinkState], a
+ jr nz, .trading
+ ld a, LINK_STATE_BATTLING
+ ld [wLinkState], a
+ ld a, OPP_SONY1
+ ld [wCurOpponent], a
+ call ClearScreen
+ call Delay3
+ ld hl, wOptions
+ res 7, [hl]
+ predef InitOpponent
+ predef HealParty
+ jp ReturnToCableClubRoom
+.trading
+ ld c, BANK(Music_GameCorner)
+ ld a, MUSIC_GAME_CORNER
+ call PlayMusic
+ jr CallCurrentTradeCenterFunction
+
+PleaseWaitString:
+ db "PLEASE WAIT!@"
+
+CallCurrentTradeCenterFunction:
+ ld hl, TradeCenterPointerTable
+ ld b, 0
+ ld a, [wTradeCenterPointerTableIndex]
+ cp $ff
+ jp z, DisplayTitleScreen
+ add a
+ ld c, a
+ add hl, bc
+ ld a, [hli]
+ ld h, [hl]
+ ld l, a
+ jp hl
+
+TradeCenter_SelectMon:
+ call ClearScreen
+ call LoadTrainerInfoTextBoxTiles
+ call TradeCenter_DrawPartyLists
+ call TradeCenter_DrawCancelBox
+ xor a
+ ld hl, wSerialSyncAndExchangeNybbleReceiveData
+ ld [hli], a
+ ld [hli], a
+ ld [hli], a
+ ld [hl], a
+ ld [wMenuWatchMovingOutOfBounds], a
+ ld [wCurrentMenuItem], a
+ ld [wLastMenuItem], a
+ ld [wMenuJoypadPollCount], a
+ inc a
+ ld [wSerialExchangeNybbleSendData], a
+ jp .playerMonMenu
+.enemyMonMenu
+ xor a
+ ld [wMenuWatchMovingOutOfBounds], a
+ inc a
+ ld [wWhichTradeMonSelectionMenu], a
+ ld a, D_DOWN | D_LEFT | A_BUTTON
+ ld [wMenuWatchedKeys], a
+ ld a, [wEnemyPartyCount]
+ ld [wMaxMenuItem], a
+ ld a, 9
+ ld [wTopMenuItemY], a
+ ld a, 1
+ ld [wTopMenuItemX], a
+.enemyMonMenu_HandleInput
+ ld hl, hFlags_0xFFF6
+ set 1, [hl]
+ call HandleMenuInput
+ ld hl, hFlags_0xFFF6
+ res 1, [hl]
+ and a
+ jp z, .getNewInput
+ bit 0, a ; A button pressed?
+ jr z, .enemyMonMenu_ANotPressed
+; if A button pressed
+ ld a, [wMaxMenuItem]
+ ld c, a
+ ld a, [wCurrentMenuItem]
+ cp c
+ jr c, .displayEnemyMonStats
+ ld a, [wMaxMenuItem]
+ dec a
+ ld [wCurrentMenuItem], a
+.displayEnemyMonStats
+ ld a, INIT_ENEMYOT_LIST
+ ld [wInitListType], a
+ callab InitList ; the list isn't used
+ ld hl, wEnemyMons
+ call TradeCenter_DisplayStats
+ jp .getNewInput
+.enemyMonMenu_ANotPressed
+ bit 5, a ; Left pressed?
+ jr z, .enemyMonMenu_LeftNotPressed
+; if Left pressed, switch back to the player mon menu
+ xor a ; player mon menu
+ ld [wWhichTradeMonSelectionMenu], a
+ ld a, [wMenuCursorLocation]
+ ld l, a
+ ld a, [wMenuCursorLocation + 1]
+ ld h, a
+ ld a, [wTileBehindCursor]
+ ld [hl], a
+ ld a, [wCurrentMenuItem]
+ ld b, a
+ ld a, [wPartyCount]
+ dec a
+ cp b
+ jr nc, .playerMonMenu
+ ld [wCurrentMenuItem], a
+ jr .playerMonMenu
+.enemyMonMenu_LeftNotPressed
+ bit 7, a ; Down pressed?
+ jp z, .getNewInput
+ jp .selectedCancelMenuItem ; jump if Down pressed
+.playerMonMenu
+ xor a ; player mon menu
+ ld [wWhichTradeMonSelectionMenu], a
+ ld [wMenuWatchMovingOutOfBounds], a
+ ld a, D_DOWN | D_RIGHT | A_BUTTON
+ ld [wMenuWatchedKeys], a
+ ld a, [wPartyCount]
+ ld [wMaxMenuItem], a
+ ld a, 1
+ ld [wTopMenuItemY], a
+ ld a, 1
+ ld [wTopMenuItemX], a
+ coord hl, 1, 1
+ lb bc, 6, 1
+ call ClearScreenArea
+.playerMonMenu_HandleInput
+ ld hl, hFlags_0xFFF6
+ set 1, [hl]
+ call HandleMenuInput
+ ld hl, hFlags_0xFFF6
+ res 1, [hl]
+ and a ; was anything pressed?
+ jr nz, .playerMonMenu_SomethingPressed
+ jp .getNewInput
+.playerMonMenu_SomethingPressed
+ bit 0, a ; A button pressed?
+ jr z, .playerMonMenu_ANotPressed
+ jp .chosePlayerMon ; jump if A button pressed
+; unreachable code
+ ld a, INIT_PLAYEROT_LIST
+ ld [wInitListType], a
+ callab InitList ; the list isn't used
+ call TradeCenter_DisplayStats
+ jp .getNewInput
+.playerMonMenu_ANotPressed
+ bit 4, a ; Right pressed?
+ jr z, .playerMonMenu_RightNotPressed
+; if Right pressed, switch to the enemy mon menu
+ ld a, $1 ; enemy mon menu
+ ld [wWhichTradeMonSelectionMenu], a
+ ld a, [wMenuCursorLocation]
+ ld l, a
+ ld a, [wMenuCursorLocation + 1]
+ ld h, a
+ ld a, [wTileBehindCursor]
+ ld [hl], a
+ ld a, [wCurrentMenuItem]
+ ld b, a
+ ld a, [wEnemyPartyCount]
+ dec a
+ cp b
+ jr nc, .notPastLastEnemyMon
+; when switching to the enemy mon menu, if the menu selection would be past the last enemy mon, select the last enemy mon
+ ld [wCurrentMenuItem], a
+.notPastLastEnemyMon
+ jp .enemyMonMenu
+.playerMonMenu_RightNotPressed
+ bit 7, a ; Down pressed?
+ jr z, .getNewInput
+ jp .selectedCancelMenuItem ; jump if Down pressed
+.getNewInput
+ ld a, [wWhichTradeMonSelectionMenu]
+ and a
+ jp z, .playerMonMenu_HandleInput
+ jp .enemyMonMenu_HandleInput
+.chosePlayerMon
+ call SaveScreenTilesToBuffer1
+ call PlaceUnfilledArrowMenuCursor
+ ld a, [wMaxMenuItem]
+ ld c, a
+ ld a, [wCurrentMenuItem]
+ cp c
+ jr c, .displayStatsTradeMenu
+ ld a, [wMaxMenuItem]
+ dec a
+.displayStatsTradeMenu
+ push af
+ coord hl, 0, 14
+ ld b, 2
+ ld c, 18
+ call CableClub_TextBoxBorder
+ coord hl, 2, 16
+ ld de, .statsTrade
+ call PlaceString
+ xor a
+ ld [wCurrentMenuItem], a
+ ld [wLastMenuItem], a
+ ld [wMenuJoypadPollCount], a
+ ld [wMaxMenuItem], a
+ ld a, 16
+ ld [wTopMenuItemY], a
+.selectStatsMenuItem
+ ld a, " "
+ Coorda 11, 16
+ ld a, D_RIGHT | B_BUTTON | A_BUTTON
+ ld [wMenuWatchedKeys], a
+ ld a, 1
+ ld [wTopMenuItemX], a
+ call HandleMenuInput
+ bit 4, a ; Right pressed?
+ jr nz, .selectTradeMenuItem
+ bit 1, a ; B button pressed?
+ jr z, .displayPlayerMonStats
+.cancelPlayerMonChoice
+ pop af
+ ld [wCurrentMenuItem], a
+ call LoadScreenTilesFromBuffer1
+ jp .playerMonMenu
+.selectTradeMenuItem
+ ld a, " "
+ Coorda 1, 16
+ ld a, D_LEFT | B_BUTTON | A_BUTTON
+ ld [wMenuWatchedKeys], a
+ ld a, 11
+ ld [wTopMenuItemX], a
+ call HandleMenuInput
+ bit 5, a ; Left pressed?
+ jr nz, .selectStatsMenuItem
+ bit 1, a ; B button pressed?
+ jr nz, .cancelPlayerMonChoice
+ jr .choseTrade
+.displayPlayerMonStats
+ pop af
+ ld [wCurrentMenuItem], a
+ ld a, INIT_PLAYEROT_LIST
+ ld [wInitListType], a
+ callab InitList ; the list isn't used
+ call TradeCenter_DisplayStats
+ call LoadScreenTilesFromBuffer1
+ jp .playerMonMenu
+.choseTrade
+ call PlaceUnfilledArrowMenuCursor
+ pop af
+ ld [wCurrentMenuItem], a
+ ld [wTradingWhichPlayerMon], a
+ ld [wSerialExchangeNybbleSendData], a
+ call Serial_PrintWaitingTextAndSyncAndExchangeNybble
+ ld a, [wSerialSyncAndExchangeNybbleReceiveData]
+ cp $f
+ jp z, CallCurrentTradeCenterFunction ; go back to the beginning of the trade selection menu if the other person cancelled
+ ld [wTradingWhichEnemyMon], a
+ call TradeCenter_PlaceSelectedEnemyMonMenuCursor
+ ld a, $1 ; TradeCenter_Trade
+ ld [wTradeCenterPointerTableIndex], a
+ jp CallCurrentTradeCenterFunction
+.statsTrade
+ db "STATS TRADE@"
+.selectedCancelMenuItem
+ ld a, [wCurrentMenuItem]
+ ld b, a
+ ld a, [wMaxMenuItem]
+ cp b
+ jp nz, .getNewInput
+ ld a, [wMenuCursorLocation]
+ ld l, a
+ ld a, [wMenuCursorLocation + 1]
+ ld h, a
+ ld a, " "
+ ld [hl], a
+.cancelMenuItem_Loop
+ ld a, "▶" ; filled arrow cursor
+ Coorda 1, 16
+.cancelMenuItem_JoypadLoop
+ call JoypadLowSensitivity
+ ld a, [hJoy5]
+ and a ; pressed anything?
+ jr z, .cancelMenuItem_JoypadLoop
+ bit 0, a ; A button pressed?
+ jr nz, .cancelMenuItem_APressed
+ bit 6, a ; Up pressed?
+ jr z, .cancelMenuItem_JoypadLoop
+; if Up pressed
+ ld a, " "
+ Coorda 1, 16
+ ld a, [wPartyCount]
+ dec a
+ ld [wCurrentMenuItem], a
+ jp .playerMonMenu
+.cancelMenuItem_APressed
+ ld a, "▷" ; unfilled arrow cursor
+ Coorda 1, 16
+ ld a, $f
+ ld [wSerialExchangeNybbleSendData], a
+ call Serial_PrintWaitingTextAndSyncAndExchangeNybble
+ ld a, [wSerialSyncAndExchangeNybbleReceiveData]
+ cp $f ; did the other person choose Cancel too?
+ jr nz, .cancelMenuItem_Loop
+ ; fall through
+
+ReturnToCableClubRoom:
+ call GBPalWhiteOutWithDelay3
+ ld hl, wFontLoaded
+ ld a, [hl]
+ push af
+ push hl
+ res 0, [hl]
+ xor a
+ ld [wd72d], a
+ dec a
+ ld [wDestinationWarpID], a
+ call LoadMapData
+ callba ClearVariablesOnEnterMap
+ pop hl
+ pop af
+ ld [hl], a
+ call GBFadeInFromWhite
+ ret
+
+TradeCenter_DrawCancelBox:
+ coord hl, 11, 15
+ ld a, $7e
+ ld bc, 2 * SCREEN_WIDTH + 9
+ call FillMemory
+ coord hl, 0, 15
+ ld b, 1
+ ld c, 9
+ call CableClub_TextBoxBorder
+ coord hl, 2, 16
+ ld de, CancelTextString
+ jp PlaceString
+
+CancelTextString:
+ db "CANCEL@"
+
+TradeCenter_PlaceSelectedEnemyMonMenuCursor:
+ ld a, [wSerialSyncAndExchangeNybbleReceiveData]
+ coord hl, 1, 9
+ ld bc, SCREEN_WIDTH
+ call AddNTimes
+ ld [hl], "▷" ; cursor
+ ret
+
+TradeCenter_DisplayStats:
+ ld a, [wCurrentMenuItem]
+ ld [wWhichPokemon], a
+ predef StatusScreen
+ predef StatusScreen2
+ call GBPalNormal
+ call LoadTrainerInfoTextBoxTiles
+ call TradeCenter_DrawPartyLists
+ jp TradeCenter_DrawCancelBox
+
+TradeCenter_DrawPartyLists:
+ coord hl, 0, 0
+ ld b, 6
+ ld c, 18
+ call CableClub_TextBoxBorder
+ coord hl, 0, 8
+ ld b, 6
+ ld c, 18
+ call CableClub_TextBoxBorder
+ coord hl, 5, 0
+ ld de, wPlayerName
+ call PlaceString
+ coord hl, 5, 8
+ ld de, wLinkEnemyTrainerName
+ call PlaceString
+ coord hl, 2, 1
+ ld de, wPartySpecies
+ call TradeCenter_PrintPartyListNames
+ coord hl, 2, 9
+ ld de, wEnemyPartyMons
+ ; fall through
+
+TradeCenter_PrintPartyListNames:
+ ld c, $0
+.loop
+ ld a, [de]
+ cp $ff
+ ret z
+ ld [wd11e], a
+ push bc
+ push hl
+ push de
+ push hl
+ ld a, c
+ ld [$ff95], a
+ call GetMonName
+ pop hl
+ call PlaceString
+ pop de
+ inc de
+ pop hl
+ ld bc, 20
+ add hl, bc
+ pop bc
+ inc c
+ jr .loop
+
+TradeCenter_Trade:
+ ld c, 100
+ call DelayFrames
+ xor a
+ ld [wSerialExchangeNybbleSendData + 1], a ; unnecessary
+ ld [wSerialExchangeNybbleReceiveData], a
+ ld [wMenuWatchMovingOutOfBounds], a
+ ld [wMenuJoypadPollCount], a
+ coord hl, 0, 12
+ ld b, 4
+ ld c, 18
+ call CableClub_TextBoxBorder
+ ld a, [wTradingWhichPlayerMon]
+ ld hl, wPartySpecies
+ ld c, a
+ ld b, 0
+ add hl, bc
+ ld a, [hl]
+ ld [wd11e], a
+ call GetMonName
+ ld hl, wcd6d
+ ld de, wNameOfPlayerMonToBeTraded
+ ld bc, NAME_LENGTH
+ call CopyData
+ ld a, [wTradingWhichEnemyMon]
+ ld hl, wEnemyPartyMons
+ ld c, a
+ ld b, 0
+ add hl, bc
+ ld a, [hl]
+ ld [wd11e], a
+ call GetMonName
+ ld hl, WillBeTradedText
+ coord bc, 1, 14
+ call TextCommandProcessor
+ call SaveScreenTilesToBuffer1
+ coord hl, 10, 7
+ lb bc, 8, 11
+ ld a, TRADE_CANCEL_MENU
+ ld [wTwoOptionMenuID], a
+ ld a, TWO_OPTION_MENU
+ ld [wTextBoxID], a
+ call DisplayTextBoxID
+ call LoadScreenTilesFromBuffer1
+ ld a, [wCurrentMenuItem]
+ and a
+ jr z, .tradeConfirmed
+; if trade cancelled
+ ld a, $1
+ ld [wSerialExchangeNybbleSendData], a
+ coord hl, 0, 12
+ ld b, 4
+ ld c, 18
+ call CableClub_TextBoxBorder
+ coord hl, 1, 14
+ ld de, TradeCanceled
+ call PlaceString
+ call Serial_PrintWaitingTextAndSyncAndExchangeNybble
+ jp .tradeCancelled
+.tradeConfirmed
+ ld a, $2
+ ld [wSerialExchangeNybbleSendData], a
+ call Serial_PrintWaitingTextAndSyncAndExchangeNybble
+ ld a, [wSerialSyncAndExchangeNybbleReceiveData]
+ dec a ; did the other person cancel?
+ jr nz, .doTrade
+; if the other person cancelled
+ coord hl, 0, 12
+ ld b, 4
+ ld c, 18
+ call CableClub_TextBoxBorder
+ coord hl, 1, 14
+ ld de, TradeCanceled
+ call PlaceString
+ jp .tradeCancelled
+.doTrade
+ ld a, [wTradingWhichPlayerMon]
+ ld hl, wPartyMonOT
+ call SkipFixedLengthTextEntries
+ ld de, wTradedPlayerMonOT
+ ld bc, NAME_LENGTH
+ call CopyData
+ ld hl, wPartyMon1Species
+ ld a, [wTradingWhichPlayerMon]
+ ld bc, wPartyMon2 - wPartyMon1
+ call AddNTimes
+ ld bc, wPartyMon1OTID - wPartyMon1
+ add hl, bc
+ ld a, [hli]
+ ld [wTradedPlayerMonOTID], a
+ ld a, [hl]
+ ld [wTradedPlayerMonOTID + 1], a
+ ld a, [wTradingWhichEnemyMon]
+ ld hl, wEnemyMonOT
+ call SkipFixedLengthTextEntries
+ ld de, wTradedEnemyMonOT
+ ld bc, NAME_LENGTH
+ call CopyData
+ ld hl, wEnemyMons
+ ld a, [wTradingWhichEnemyMon]
+ ld bc, wEnemyMon2 - wEnemyMon1
+ call AddNTimes
+ ld bc, wEnemyMon1OTID - wEnemyMon1
+ add hl, bc
+ ld a, [hli]
+ ld [wTradedEnemyMonOTID], a
+ ld a, [hl]
+ ld [wTradedEnemyMonOTID + 1], a
+ ld a, [wTradingWhichPlayerMon]
+ ld [wWhichPokemon], a
+ ld hl, wPartySpecies
+ ld b, 0
+ ld c, a
+ add hl, bc
+ ld a, [hl]
+ ld [wTradedPlayerMonSpecies], a
+ xor a
+ ld [wRemoveMonFromBox], a
+ call RemovePokemon
+ ld a, [wTradingWhichEnemyMon]
+ ld c, a
+ ld [wWhichPokemon], a
+ ld hl, wEnemyPartyMons
+ ld d, 0
+ ld e, a
+ add hl, de
+ ld a, [hl]
+ ld [wcf91], a
+ ld hl, wEnemyMons
+ ld a, c
+ ld bc, wEnemyMon2 - wEnemyMon1
+ call AddNTimes
+ ld de, wLoadedMon
+ ld bc, wEnemyMon2 - wEnemyMon1
+ call CopyData
+ call AddEnemyMonToPlayerParty
+ ld a, [wPartyCount]
+ dec a
+ ld [wWhichPokemon], a
+ ld a, $1
+ ld [wForceEvolution], a
+ ld a, [wTradingWhichEnemyMon]
+ ld hl, wEnemyPartyMons
+ ld b, 0
+ ld c, a
+ add hl, bc
+ ld a, [hl]
+ ld [wTradedEnemyMonSpecies], a
+ ld a, 10
+ ld [wAudioFadeOutControl], a
+ ld a, $2
+ ld [wAudioSavedROMBank], a
+ ld a, MUSIC_SAFARI_ZONE
+ ld [wNewSoundID], a
+ call PlaySound
+ ld c, 100
+ call DelayFrames
+ call ClearScreen
+ call LoadHpBarAndStatusTilePatterns
+ xor a
+ ld [wUnusedCC5B], a
+ ld a, [hSerialConnectionStatus]
+ cp USING_EXTERNAL_CLOCK
+ jr z, .usingExternalClock
+ predef InternalClockTradeAnim
+ jr .tradeCompleted
+.usingExternalClock
+ predef ExternalClockTradeAnim
+.tradeCompleted
+ callab TryEvolvingMon
+ call ClearScreen
+ call LoadTrainerInfoTextBoxTiles
+ call Serial_PrintWaitingTextAndSyncAndExchangeNybble
+ ld c, 40
+ call DelayFrames
+ coord hl, 0, 12
+ ld b, 4
+ ld c, 18
+ call CableClub_TextBoxBorder
+ coord hl, 1, 14
+ ld de, TradeCompleted
+ call PlaceString
+ predef SaveSAVtoSRAM2
+ ld c, 50
+ call DelayFrames
+ xor a
+ ld [wTradeCenterPointerTableIndex], a
+ jp CableClub_DoBattleOrTradeAgain
+.tradeCancelled
+ ld c, 100
+ call DelayFrames
+ xor a ; TradeCenter_SelectMon
+ ld [wTradeCenterPointerTableIndex], a
+ jp CallCurrentTradeCenterFunction
+
+WillBeTradedText:
+ TX_FAR _WillBeTradedText
+ db "@"
+
+TradeCompleted:
+ db "Trade completed!@"
+
+TradeCanceled:
+ db "Too bad! The trade"
+ next "was canceled!@"
+
+TradeCenterPointerTable:
+ dw TradeCenter_SelectMon
+ dw TradeCenter_Trade
+
+CableClub_Run:
+ ld a, [wLinkState]
+ cp LINK_STATE_START_TRADE
+ jr z, .doBattleOrTrade
+ cp LINK_STATE_START_BATTLE
+ jr z, .doBattleOrTrade
+ cp LINK_STATE_RESET ; this is never used
+ ret nz
+ predef EmptyFunc3
+ jp Init
+.doBattleOrTrade
+ call CableClub_DoBattleOrTrade
+ ld hl, Club_GFX
+ ld a, h
+ ld [wTilesetGfxPtr + 1], a
+ ld a, l
+ ld [wTilesetGfxPtr], a
+ ld a, Bank(Club_GFX)
+ ld [wTilesetBank], a
+ ld hl, Club_Coll
+ ld a, h
+ ld [wTilesetCollisionPtr + 1], a
+ ld a, l
+ ld [wTilesetCollisionPtr], a
+ xor a
+ ld [wGrassRate], a
+ inc a ; LINK_STATE_IN_CABLE_CLUB
+ ld [wLinkState], a
+ ld [hJoy5], a
+ ld a, 10
+ ld [wAudioFadeOutControl], a
+ ld a, BANK(Music_Celadon)
+ ld [wAudioSavedROMBank], a
+ ld a, MUSIC_CELADON
+ ld [wNewSoundID], a
+ jp PlaySound
+
+EmptyFunc3:
+ ret
+
+Diploma_TextBoxBorder:
+ call GetPredefRegisters
+
+; b = height
+; c = width
+CableClub_TextBoxBorder:
+ push hl
+ ld a, $78 ; border upper left corner tile
+ ld [hli], a
+ inc a ; border top horizontal line tile
+ call CableClub_DrawHorizontalLine
+ inc a ; border upper right corner tile
+ ld [hl], a
+ pop hl
+ ld de, 20
+ add hl, de
+.loop
+ push hl
+ ld a, $7b ; border left vertical line tile
+ ld [hli], a
+ ld a, " "
+ call CableClub_DrawHorizontalLine
+ ld [hl], $77 ; border right vertical line tile
+ pop hl
+ ld de, 20
+ add hl, de
+ dec b
+ jr nz, .loop
+ ld a, $7c ; border lower left corner tile
+ ld [hli], a
+ ld a, $76 ; border bottom horizontal line tile
+ call CableClub_DrawHorizontalLine
+ ld [hl], $7d ; border lower right corner tile
+ ret
+
+; c = width
+CableClub_DrawHorizontalLine:
+ ld d, c
+.loop
+ ld [hli], a
+ dec d
+ jr nz, .loop
+ ret
+
+LoadTrainerInfoTextBoxTiles:
+ ld de, TrainerInfoTextBoxTileGraphics
+ ld hl, vChars2 + $760
+ lb bc, BANK(TrainerInfoTextBoxTileGraphics), (TrainerInfoTextBoxTileGraphicsEnd - TrainerInfoTextBoxTileGraphics) / $10
+ jp CopyVideoData