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-rwxr-xr-xengine/battle/animations.asm4
1 files changed, 2 insertions, 2 deletions
diff --git a/engine/battle/animations.asm b/engine/battle/animations.asm
index ea5738bc..d6392522 100755
--- a/engine/battle/animations.asm
+++ b/engine/battle/animations.asm
@@ -1944,7 +1944,7 @@ _AnimationSlideMonOff:
; functions below catch it by checking if the tile number is within the valid
; range and if not, replacing it with a blank tile.
-.PlayerNextTile ; 79633 (1e:5633)
+.PlayerNextTile
ld a, [hl]
add 7
; This is a bug. The lower right corner tile of the mon back pic is blanked
@@ -1955,7 +1955,7 @@ _AnimationSlideMonOff:
ld a, " "
ret
-.EnemyNextTile ; 7963c (1e:563c)
+.EnemyNextTile
ld a, [hl]
sub 7
; This has the same problem as above, but it has no visible effect because