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-rwxr-xr-xengine/battle/animations.asm8
1 files changed, 4 insertions, 4 deletions
diff --git a/engine/battle/animations.asm b/engine/battle/animations.asm
index 4964b2cf..1e400aa5 100755
--- a/engine/battle/animations.asm
+++ b/engine/battle/animations.asm
@@ -213,7 +213,7 @@ PlayAnimation:
ld h,a
ld de,.nextAnimationCommand
push de
- jp [hl] ; jump to special effect function
+ jp hl ; jump to special effect function
.playSubanimation
ld c,a
and a,%00111111
@@ -457,7 +457,7 @@ PlayApplyingAttackAnimation:
ld a,[hli]
ld h,[hl]
ld l,a
- jp [hl]
+ jp hl
AnimationTypePointerTable:
dw ShakeScreenVertically ; enemy mon has used a damaging move without a side effect
@@ -642,7 +642,7 @@ DoSpecialEffectByAnimationId:
ld l,a
ld de,.done
push de
- jp [hl]
+ jp hl
.done
pop bc
pop de
@@ -1080,7 +1080,7 @@ CallWithTurnFlipped:
ld [H_WHOSETURN],a
ld de,.returnAddress
push de
- jp [hl]
+ jp hl
.returnAddress
pop af
ld [H_WHOSETURN],a