diff options
Diffstat (limited to 'engine/battle/core.asm')
-rwxr-xr-x | engine/battle/core.asm | 46 |
1 files changed, 23 insertions, 23 deletions
diff --git a/engine/battle/core.asm b/engine/battle/core.asm index a9f681de..15102340 100755 --- a/engine/battle/core.asm +++ b/engine/battle/core.asm @@ -174,7 +174,7 @@ Func_3c04c: ; 3c04c (f:404c) FuncCoord 1, 5 ld hl, Coord ld a, $1 - call Predef ; indirect jump to Func_3f0c6 (3f0c6 (f:70c6)) + call Predef xor a ld [$ffb0], a ld [rWY], a ; $ff4a @@ -752,7 +752,7 @@ UpdateCurMonHPBar: ; 3c4f6 (f:44f6) push bc ld [wListMenuID], a ; wListMenuID ld a, $48 - call Predef ; indirect jump to UpdateHPBar (fa1d (3:7a1d)) + call Predef pop bc ret @@ -1760,7 +1760,7 @@ Func_3cc91: ; 3cc91 (f:4c91) Func_3cca4: ; 3cca4 (f:4ca4) call Func_3cd60 ld a, $4 - call Predef ; indirect jump to LoadMonBackSprite (3f103 (f:7103)) + call Predef xor a ld [$ffe1], a ld hl, wcc2d @@ -1792,7 +1792,7 @@ Func_3cca4: ; 3cca4 (f:4ca4) FuncCoord 4, 11 ld hl, Coord ld a, $2 - call Predef ; indirect jump to Func_3f073 (3f073 (f:7073)) + call Predef ld a, [wcf91] call PlayCry call Func_3ee94 @@ -1810,7 +1810,7 @@ Func_3ccfa: ; 3ccfa (f:4cfa) ld [wcd6c], a ld [H_DOWNARROWBLINKCNT1], a ; $ff8b ld a, $5 - call Predef ; indirect jump to Func_79aba (79aba (1e:5aba)) + call Predef ld c, $4 call DelayFrames call Func_3cd3a @@ -1822,7 +1822,7 @@ Func_3ccfa: ; 3ccfa (f:4cfa) xor a ld [H_DOWNARROWBLINKCNT1], a ; $ff8b ld a, $5 - call Predef ; indirect jump to Func_79aba (79aba (1e:5aba)) + call Predef call Delay3 call Func_3cd3a ld a, $4c @@ -1890,7 +1890,7 @@ Func_3cd60: ; 3cd60 (f:4d60) FuncCoord 10, 9 ld hl, Coord ld a, $5f - call Predef ; indirect jump to Func_128ef (128ef (4:68ef)) + call Predef ld a, $1 ld [H_AUTOBGTRANSFERENABLED], a ; $ffba ld hl, wcf1d @@ -2385,9 +2385,9 @@ Func_3d119: ; 3d119 (f:5119) ld hl, wPartyMon1Species ; wPartyMon1Species (aliases: wPartyMon1) call ClearSprites ld a, $36 - call Predef ; indirect jump to StatusScreen (12953 (4:6953)) + call Predef ld a, $37 - call Predef ; indirect jump to StatusScreen2 (12b57 (4:6b57)) + call Predef ld a, [W_ENEMYBATTSTATUS2] ; W_ENEMYBATTSTATUS2 bit 4, a ld hl, AnimationSubstitute @@ -2923,7 +2923,7 @@ Func_3d4b6: ; 3d4b6 (f:54b6) FuncCoord 2, 10 ld hl, Coord ld a, $5d - call Predef ; indirect jump to Func_27d98 (27d98 (9:7d98)) + call Predef .asm_3d54e ld a, $1 ld [H_AUTOBGTRANSFERENABLED], a ; $ffba @@ -3873,7 +3873,7 @@ PrintMoveFailureText: ; 3dbe2 (f:5be2) call PrintText ld b, $4 ld a, $24 - call Predef ; indirect jump to Func_48125 (48125 (12:4125)) + call Predef ld a, [H_WHOSETURN] ; $fff3 and a jr nz, .asm_3dc3f @@ -6148,12 +6148,12 @@ Func_3eb01: ; 3eb01 (f:6b01) xor a ld [wHPBarMaxHP], a ld a, $3e - call Predef ; indirect jump to WriteMonMoves (3afb8 (e:6fb8)) + call Predef .asm_3ebca ld hl, wEnemyMonMoves ld de, wEnemyMonSpecial + 1 ld a, $5e - call Predef ; indirect jump to LoadMovePPs (f473 (3:7473)) + call Predef ld hl, W_MONHBASESTATS ld de, wd002 ld b, $5 @@ -6179,7 +6179,7 @@ Func_3eb01: ; 3eb01 (f:6b01) ld a, [wEnemyMonSpecies2] ld [wd11e], a ld a, $3a - call Predef ; indirect jump to IndexToPokedex (41010 (10:5010)) + call Predef ld a, [wd11e] dec a ld c, a @@ -6213,7 +6213,7 @@ Func_3ec32: ; 3ec32 (f:6c32) .asm_3ec4d call DelayFrame ld a, $30 - call Predef ; indirect jump to BattleTransition (7096d (1c:496d)) + call Predef callab Func_3ee58 ld a, $1 ld [H_AUTOBGTRANSFERENABLED], a ; $ffba @@ -6256,7 +6256,7 @@ Func_3ec92: ; 3ec92 (f:6c92) ld a, BANK(RedPicBack) call UncompressSpriteFromDE ld a, $3 - call Predef ; indirect jump to ScaleSpriteByTwo (2fe40 (b:7e40)) + call Predef ld hl, wOAMBuffer xor a ld [H_DOWNARROWBLINKCNT1], a ; $ff8b @@ -6307,7 +6307,7 @@ Func_3ec92: ; 3ec92 (f:6c92) FuncCoord 1, 5 ld hl, Coord ld a, $1 - jp Predef ; indirect jump to Func_3f0c6 (3f0c6 (f:70c6)) + jp Predef Func_3ed02: ; 3ed02 (f:6d02) callab Func_39680 @@ -6710,7 +6710,7 @@ asm_3ef3d: ; 3ef3d (f:6f3d) FuncCoord 12, 0 ld hl, Coord ld a, $1 - call Predef ; indirect jump to Func_3f0c6 (3f0c6 (f:70c6)) + call Predef ld a, $ff ld [wEnemyMonPartyPos], a ld a, $2 @@ -6766,7 +6766,7 @@ InitWildBattle: ; 3ef8b (f:6f8b) FuncCoord 12, 0 ld hl, Coord ld a, $1 - call Predef ; indirect jump to Func_3f0c6 (3f0c6 (f:70c6)) + call Predef Func_3efeb: ; 3efeb (f:6feb) ld b, $0 @@ -6856,7 +6856,7 @@ Func_3f073: ; 3f073 (f:7073) ld [wcd6c], a ld bc, $303 ld a, $5 - call Predef ; indirect jump to Func_79aba (79aba (1e:5aba)) + call Predef ld c, $4 call DelayFrames ld bc, $ffd7 @@ -6865,7 +6865,7 @@ Func_3f073: ; 3f073 (f:7073) ld [wcd6c], a ld bc, $505 ld a, $5 - call Predef ; indirect jump to Func_79aba (79aba (1e:5aba)) + call Predef ld c, $5 call DelayFrames ld bc, $ffd7 @@ -6943,7 +6943,7 @@ LoadMonBackSprite: ld hl, W_MONHBACKSPRITE - W_MONHEADER call UncompressMonSprite ld a, $3 - call Predef ; indirect jump to ScaleSpriteByTwo (2fe40 (b:7e40)) + call Predef ld de, vBackPic call InterlaceMergeSpriteBuffers ; combine the two buffers to a single 2bpp sprite ld hl, vSprites @@ -8547,7 +8547,7 @@ Func_3fbbc: ; 3fbbc (f:7bbc) push de push bc ld a, $8 - call Predef ; indirect jump to MoveAnimation (78d5e (1e:4d5e)) + call Predef pop bc pop de pop hl |