diff options
Diffstat (limited to 'engine/battle/core.asm')
-rwxr-xr-x | engine/battle/core.asm | 32 |
1 files changed, 16 insertions, 16 deletions
diff --git a/engine/battle/core.asm b/engine/battle/core.asm index 67eeb2ff..a0e8f3ee 100755 --- a/engine/battle/core.asm +++ b/engine/battle/core.asm @@ -320,12 +320,12 @@ Func_3c1ad: ; 3c1ad (f:41ad) ld b, $1 push bc ld hl, W_PLAYERMONSALIVEFLAGS - ld a, $10 - call Predef ; indirect jump to HandleBitArray (f666 (3:7666)) + ld a, $10 ; FlagActionPredef + call Predef ld hl, $ccf5 pop bc - ld a, $10 - call Predef ; indirect jump to HandleBitArray (f666 (3:7666)) + ld a, $10 ; FlagActionPredef + call Predef call Func_3cba6 call LoadScreenTilesFromBuffer1 call Func_3cc91 @@ -1053,8 +1053,8 @@ Func_3c741: ; 3c741 (f:4741) ld c, a ld hl, W_PLAYERMONSALIVEFLAGS ; clear fainted mon's alive flag ld b, $0 - ld a, $10 - call Predef ; indirect jump to HandleBitArray (f666 (3:7666)) + ld a, $10 ; FlagActionPredef + call Predef ld hl, W_ENEMYBATTSTATUS1 ; $d067 res 2, [hl] ; reset "attacking multiple times" flag ld a, [$d083] @@ -1153,12 +1153,12 @@ Func_3c7d8: ; 3c7d8 (f:47d8) ld hl, W_PLAYERMONSALIVEFLAGS ld b, $1 push bc - ld a, $10 - call Predef ; indirect jump to HandleBitArray (f666 (3:7666)) + ld a, $10 ; FlagActionPredef + call Predef pop bc ld hl, $ccf5 - ld a, $10 - call Predef ; indirect jump to HandleBitArray (f666 (3:7666)) + ld a, $10 ; FlagActionPredef + call Predef call Func_3cba6 call GBPalWhiteOut call Func_3ee5b @@ -2440,12 +2440,12 @@ Func_3d1ba: ; 3d1ba (f:51ba) ld b, $1 push bc ld hl, W_PLAYERMONSALIVEFLAGS - ld a, $10 - call Predef ; indirect jump to HandleBitArray (f666 (3:7666)) + ld a, $10 ; FlagActionPredef + call Predef pop bc ld hl, $ccf5 - ld a, $10 - call Predef ; indirect jump to HandleBitArray (f666 (3:7666)) + ld a, $10 ; FlagActionPredef + call Predef call Func_3cba6 call Func_3cc91 call SaveScreenTilesToBuffer1 @@ -6185,8 +6185,8 @@ Func_3eb01: ; 3eb01 (f:6b01) ld c, a ld b, $1 ld hl, wPokedexSeen ; $d30a - ld a, $10 - call Predef ; indirect jump to HandleBitArray (f666 (3:7666)) + ld a, $10 ; FlagActionPredef + call Predef ld hl, W_ENEMYMONLEVEL ; $cff3 ld de, $cd23 ld bc, $b |