diff options
Diffstat (limited to 'engine/battle/move_effects')
-rw-r--r-- | engine/battle/move_effects/drain_hp.asm | 2 | ||||
-rw-r--r-- | engine/battle/move_effects/focus_energy.asm | 4 | ||||
-rw-r--r-- | engine/battle/move_effects/leech_seed.asm | 4 | ||||
-rw-r--r-- | engine/battle/move_effects/mist.asm | 4 | ||||
-rw-r--r-- | engine/battle/move_effects/paralyze.asm | 12 | ||||
-rw-r--r-- | engine/battle/move_effects/substitute.asm | 2 |
6 files changed, 14 insertions, 14 deletions
diff --git a/engine/battle/move_effects/drain_hp.asm b/engine/battle/move_effects/drain_hp.asm index 74e5d376..e7b241f6 100644 --- a/engine/battle/move_effects/drain_hp.asm +++ b/engine/battle/move_effects/drain_hp.asm @@ -81,7 +81,7 @@ DrainHPEffect_: predef UpdateHPBar2 predef DrawPlayerHUDAndHPBar predef DrawEnemyHUDAndHPBar - callab ReadPlayerMonCurHPAndStatus + callfar ReadPlayerMonCurHPAndStatus ld hl, SuckedHealthText ldh a, [hWhoseTurn] and a diff --git a/engine/battle/move_effects/focus_energy.asm b/engine/battle/move_effects/focus_energy.asm index fd04e024..1fafe920 100644 --- a/engine/battle/move_effects/focus_energy.asm +++ b/engine/battle/move_effects/focus_energy.asm @@ -8,13 +8,13 @@ FocusEnergyEffect_: bit GETTING_PUMPED, [hl] ; is mon already using focus energy? jr nz, .alreadyUsing set GETTING_PUMPED, [hl] ; mon is now using focus energy - callab PlayCurrentMoveAnimation + callfar PlayCurrentMoveAnimation ld hl, GettingPumpedText jp PrintText .alreadyUsing ld c, 50 call DelayFrames - jpab PrintButItFailedText_ + jpfar PrintButItFailedText_ GettingPumpedText: text_pause diff --git a/engine/battle/move_effects/leech_seed.asm b/engine/battle/move_effects/leech_seed.asm index 061c0073..61bd982a 100644 --- a/engine/battle/move_effects/leech_seed.asm +++ b/engine/battle/move_effects/leech_seed.asm @@ -1,5 +1,5 @@ LeechSeedEffect_: - callab MoveHitTest + callfar MoveHitTest ld a, [wMoveMissed] and a jr nz, .moveMissed @@ -22,7 +22,7 @@ LeechSeedEffect_: bit SEEDED, [hl] jr nz, .moveMissed set SEEDED, [hl] - callab PlayCurrentMoveAnimation + callfar PlayCurrentMoveAnimation ld hl, WasSeededText jp PrintText .moveMissed diff --git a/engine/battle/move_effects/mist.asm b/engine/battle/move_effects/mist.asm index a9cb21b8..163d386f 100644 --- a/engine/battle/move_effects/mist.asm +++ b/engine/battle/move_effects/mist.asm @@ -8,11 +8,11 @@ MistEffect_: bit PROTECTED_BY_MIST, [hl] ; is mon protected by mist? jr nz, .mistAlreadyInUse set PROTECTED_BY_MIST, [hl] ; mon is now protected by mist - callab PlayCurrentMoveAnimation + callfar PlayCurrentMoveAnimation ld hl, ShroudedInMistText jp PrintText .mistAlreadyInUse - jpab PrintButItFailedText_ + jpfar PrintButItFailedText_ ShroudedInMistText: text_far _ShroudedInMistText diff --git a/engine/battle/move_effects/paralyze.asm b/engine/battle/move_effects/paralyze.asm index d828e333..dbaa0fb8 100644 --- a/engine/battle/move_effects/paralyze.asm +++ b/engine/battle/move_effects/paralyze.asm @@ -26,22 +26,22 @@ ParalyzeEffect_: jr z, .doesntAffect .hitTest push hl - callab MoveHitTest + callfar MoveHitTest pop hl ld a, [wMoveMissed] and a jr nz, .didntAffect set PAR, [hl] - callab QuarterSpeedDueToParalysis + callfar QuarterSpeedDueToParalysis ld c, 30 call DelayFrames - callab PlayCurrentMoveAnimation - jpab PrintMayNotAttackText + callfar PlayCurrentMoveAnimation + jpfar PrintMayNotAttackText .didntAffect ld c, 50 call DelayFrames - jpab PrintDidntAffectText + jpfar PrintDidntAffectText .doesntAffect ld c, 50 call DelayFrames - jpab PrintDoesntAffectText + jpfar PrintDoesntAffectText diff --git a/engine/battle/move_effects/substitute.asm b/engine/battle/move_effects/substitute.asm index eb6d0e89..860b76b6 100644 --- a/engine/battle/move_effects/substitute.asm +++ b/engine/battle/move_effects/substitute.asm @@ -55,7 +55,7 @@ SubstituteEffect_: call Bankswitch ; jump to routine depending on animation setting ld hl, SubstituteText call PrintText - jpab DrawHUDsAndHPBars + jpfar DrawHUDsAndHPBars .alreadyHasSubstitute ld hl, HasSubstituteText jr .printText |