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-rwxr-xr-xengine/battle/1.asm6
-rwxr-xr-xengine/battle/15.asm2
-rwxr-xr-xengine/battle/4.asm2
-rwxr-xr-xengine/battle/4_2.asm4
-rwxr-xr-xengine/battle/animations.asm6
-rwxr-xr-xengine/battle/core.asm46
-rwxr-xr-xengine/battle/e_2.asm2
7 files changed, 34 insertions, 34 deletions
diff --git a/engine/battle/1.asm b/engine/battle/1.asm
index 8c0466d4..ace29477 100755
--- a/engine/battle/1.asm
+++ b/engine/battle/1.asm
@@ -77,11 +77,11 @@ Func_7861: ; 7861 (1:7861)
.asm_78aa
ld [wListMenuID], a ; wListMenuID
ld a, $48
- call Predef ; indirect jump to UpdateHPBar (fa1d (3:7a1d))
+ call Predef
ld a, $0
- call Predef ; indirect jump to Func_3cd60 (3cd60 (f:4d60))
+ call Predef
ld a, $49
- call Predef ; indirect jump to Func_3cdec (3cdec (f:4dec))
+ call Predef
callab ReadPlayerMonCurHPAndStatus
ld hl, SuckedHealthText ; $78dc
ld a, [H_WHOSETURN] ; $fff3
diff --git a/engine/battle/15.asm b/engine/battle/15.asm
index d6d59d5f..ba79d77e 100755
--- a/engine/battle/15.asm
+++ b/engine/battle/15.asm
@@ -246,7 +246,7 @@ Func_5525f: ; 5525f (15:525f)
ld a, [wd0b5]
ld [wd11e], a
ld a, $1a
- call Predef ; indirect jump to Func_3af5b (3af5b (e:6f5b))
+ call Predef
ld hl, wccd3
ld a, [wWhichPokemon] ; wWhichPokemon
ld c, a
diff --git a/engine/battle/4.asm b/engine/battle/4.asm
index f41e7018..6e2bad34 100755
--- a/engine/battle/4.asm
+++ b/engine/battle/4.asm
@@ -44,7 +44,7 @@ asm_128fb: ; 128fb (4:68fb)
ld a, [wcfbb]
ld e, a
ld a, $26
- call Predef ; indirect jump to UpdateHPBar_LoadRegisters (f9dc (3:79dc))
+ call Predef
ld a, $6
ld d, a
ld c, a
diff --git a/engine/battle/4_2.asm b/engine/battle/4_2.asm
index d7625a59..d96fb87c 100755
--- a/engine/battle/4_2.asm
+++ b/engine/battle/4_2.asm
@@ -44,7 +44,7 @@ Func_137aa: ; 137aa (4:77aa)
xor a
ld [wccd4], a
ld a, $2a
- call Predef ; indirect jump to Func_3ad1c (3ad1c (e:6d1c))
+ call Predef
.asm_13813
xor a
ld [wd083], a
@@ -264,7 +264,7 @@ RecoilEffect_: ; 1392c (4:792c)
.asm_13990
ld [wListMenuID], a ; wListMenuID
ld a, $48
- call Predef ; indirect jump to UpdateHPBar (fa1d (3:7a1d))
+ call Predef
ld hl, HitWithRecoilText ; $799e
jp PrintText
HitWithRecoilText: ; 1399e (4:799e)
diff --git a/engine/battle/animations.asm b/engine/battle/animations.asm
index 6e5e9903..a5fb0253 100755
--- a/engine/battle/animations.asm
+++ b/engine/battle/animations.asm
@@ -1228,7 +1228,7 @@ Func_791fc: ; 791fc (1e:51fc)
Func_79209: ; 79209 (1e:5209)
ld a, $21
- jp Predef ; indirect jump to Func_480ff (480ff (12:40ff))
+ jp Predef
AnimationShakeScreen: ; 7920e (1e:520e)
; Shakes the screen for a while. Used in Earthquake/Fissure/etc. animations.
@@ -1236,7 +1236,7 @@ AnimationShakeScreen: ; 7920e (1e:520e)
Func_79210: ; 79210 (1e:5210)
ld a, $24
- jp Predef ; indirect jump to Func_48125 (48125 (12:4125))
+ jp Predef
AnimationWaterDropletsEverywhere: ; 79215 (1e:5215)
; Draws water droplets all over the screen and makes them
@@ -2144,7 +2144,7 @@ Func_79793: ; 79793 (1e:5793)
ld [wd0b5], a
call GetMonHeader
ld a, $4
- call Predef ; indirect jump to LoadMonBackSprite (3f103 (f:7103))
+ call Predef
xor a
call Func_79842
call Func_79820
diff --git a/engine/battle/core.asm b/engine/battle/core.asm
index a9f681de..15102340 100755
--- a/engine/battle/core.asm
+++ b/engine/battle/core.asm
@@ -174,7 +174,7 @@ Func_3c04c: ; 3c04c (f:404c)
FuncCoord 1, 5
ld hl, Coord
ld a, $1
- call Predef ; indirect jump to Func_3f0c6 (3f0c6 (f:70c6))
+ call Predef
xor a
ld [$ffb0], a
ld [rWY], a ; $ff4a
@@ -752,7 +752,7 @@ UpdateCurMonHPBar: ; 3c4f6 (f:44f6)
push bc
ld [wListMenuID], a ; wListMenuID
ld a, $48
- call Predef ; indirect jump to UpdateHPBar (fa1d (3:7a1d))
+ call Predef
pop bc
ret
@@ -1760,7 +1760,7 @@ Func_3cc91: ; 3cc91 (f:4c91)
Func_3cca4: ; 3cca4 (f:4ca4)
call Func_3cd60
ld a, $4
- call Predef ; indirect jump to LoadMonBackSprite (3f103 (f:7103))
+ call Predef
xor a
ld [$ffe1], a
ld hl, wcc2d
@@ -1792,7 +1792,7 @@ Func_3cca4: ; 3cca4 (f:4ca4)
FuncCoord 4, 11
ld hl, Coord
ld a, $2
- call Predef ; indirect jump to Func_3f073 (3f073 (f:7073))
+ call Predef
ld a, [wcf91]
call PlayCry
call Func_3ee94
@@ -1810,7 +1810,7 @@ Func_3ccfa: ; 3ccfa (f:4cfa)
ld [wcd6c], a
ld [H_DOWNARROWBLINKCNT1], a ; $ff8b
ld a, $5
- call Predef ; indirect jump to Func_79aba (79aba (1e:5aba))
+ call Predef
ld c, $4
call DelayFrames
call Func_3cd3a
@@ -1822,7 +1822,7 @@ Func_3ccfa: ; 3ccfa (f:4cfa)
xor a
ld [H_DOWNARROWBLINKCNT1], a ; $ff8b
ld a, $5
- call Predef ; indirect jump to Func_79aba (79aba (1e:5aba))
+ call Predef
call Delay3
call Func_3cd3a
ld a, $4c
@@ -1890,7 +1890,7 @@ Func_3cd60: ; 3cd60 (f:4d60)
FuncCoord 10, 9
ld hl, Coord
ld a, $5f
- call Predef ; indirect jump to Func_128ef (128ef (4:68ef))
+ call Predef
ld a, $1
ld [H_AUTOBGTRANSFERENABLED], a ; $ffba
ld hl, wcf1d
@@ -2385,9 +2385,9 @@ Func_3d119: ; 3d119 (f:5119)
ld hl, wPartyMon1Species ; wPartyMon1Species (aliases: wPartyMon1)
call ClearSprites
ld a, $36
- call Predef ; indirect jump to StatusScreen (12953 (4:6953))
+ call Predef
ld a, $37
- call Predef ; indirect jump to StatusScreen2 (12b57 (4:6b57))
+ call Predef
ld a, [W_ENEMYBATTSTATUS2] ; W_ENEMYBATTSTATUS2
bit 4, a
ld hl, AnimationSubstitute
@@ -2923,7 +2923,7 @@ Func_3d4b6: ; 3d4b6 (f:54b6)
FuncCoord 2, 10
ld hl, Coord
ld a, $5d
- call Predef ; indirect jump to Func_27d98 (27d98 (9:7d98))
+ call Predef
.asm_3d54e
ld a, $1
ld [H_AUTOBGTRANSFERENABLED], a ; $ffba
@@ -3873,7 +3873,7 @@ PrintMoveFailureText: ; 3dbe2 (f:5be2)
call PrintText
ld b, $4
ld a, $24
- call Predef ; indirect jump to Func_48125 (48125 (12:4125))
+ call Predef
ld a, [H_WHOSETURN] ; $fff3
and a
jr nz, .asm_3dc3f
@@ -6148,12 +6148,12 @@ Func_3eb01: ; 3eb01 (f:6b01)
xor a
ld [wHPBarMaxHP], a
ld a, $3e
- call Predef ; indirect jump to WriteMonMoves (3afb8 (e:6fb8))
+ call Predef
.asm_3ebca
ld hl, wEnemyMonMoves
ld de, wEnemyMonSpecial + 1
ld a, $5e
- call Predef ; indirect jump to LoadMovePPs (f473 (3:7473))
+ call Predef
ld hl, W_MONHBASESTATS
ld de, wd002
ld b, $5
@@ -6179,7 +6179,7 @@ Func_3eb01: ; 3eb01 (f:6b01)
ld a, [wEnemyMonSpecies2]
ld [wd11e], a
ld a, $3a
- call Predef ; indirect jump to IndexToPokedex (41010 (10:5010))
+ call Predef
ld a, [wd11e]
dec a
ld c, a
@@ -6213,7 +6213,7 @@ Func_3ec32: ; 3ec32 (f:6c32)
.asm_3ec4d
call DelayFrame
ld a, $30
- call Predef ; indirect jump to BattleTransition (7096d (1c:496d))
+ call Predef
callab Func_3ee58
ld a, $1
ld [H_AUTOBGTRANSFERENABLED], a ; $ffba
@@ -6256,7 +6256,7 @@ Func_3ec92: ; 3ec92 (f:6c92)
ld a, BANK(RedPicBack)
call UncompressSpriteFromDE
ld a, $3
- call Predef ; indirect jump to ScaleSpriteByTwo (2fe40 (b:7e40))
+ call Predef
ld hl, wOAMBuffer
xor a
ld [H_DOWNARROWBLINKCNT1], a ; $ff8b
@@ -6307,7 +6307,7 @@ Func_3ec92: ; 3ec92 (f:6c92)
FuncCoord 1, 5
ld hl, Coord
ld a, $1
- jp Predef ; indirect jump to Func_3f0c6 (3f0c6 (f:70c6))
+ jp Predef
Func_3ed02: ; 3ed02 (f:6d02)
callab Func_39680
@@ -6710,7 +6710,7 @@ asm_3ef3d: ; 3ef3d (f:6f3d)
FuncCoord 12, 0
ld hl, Coord
ld a, $1
- call Predef ; indirect jump to Func_3f0c6 (3f0c6 (f:70c6))
+ call Predef
ld a, $ff
ld [wEnemyMonPartyPos], a
ld a, $2
@@ -6766,7 +6766,7 @@ InitWildBattle: ; 3ef8b (f:6f8b)
FuncCoord 12, 0
ld hl, Coord
ld a, $1
- call Predef ; indirect jump to Func_3f0c6 (3f0c6 (f:70c6))
+ call Predef
Func_3efeb: ; 3efeb (f:6feb)
ld b, $0
@@ -6856,7 +6856,7 @@ Func_3f073: ; 3f073 (f:7073)
ld [wcd6c], a
ld bc, $303
ld a, $5
- call Predef ; indirect jump to Func_79aba (79aba (1e:5aba))
+ call Predef
ld c, $4
call DelayFrames
ld bc, $ffd7
@@ -6865,7 +6865,7 @@ Func_3f073: ; 3f073 (f:7073)
ld [wcd6c], a
ld bc, $505
ld a, $5
- call Predef ; indirect jump to Func_79aba (79aba (1e:5aba))
+ call Predef
ld c, $5
call DelayFrames
ld bc, $ffd7
@@ -6943,7 +6943,7 @@ LoadMonBackSprite:
ld hl, W_MONHBACKSPRITE - W_MONHEADER
call UncompressMonSprite
ld a, $3
- call Predef ; indirect jump to ScaleSpriteByTwo (2fe40 (b:7e40))
+ call Predef
ld de, vBackPic
call InterlaceMergeSpriteBuffers ; combine the two buffers to a single 2bpp sprite
ld hl, vSprites
@@ -8547,7 +8547,7 @@ Func_3fbbc: ; 3fbbc (f:7bbc)
push de
push bc
ld a, $8
- call Predef ; indirect jump to MoveAnimation (78d5e (1e:4d5e))
+ call Predef
pop bc
pop de
pop hl
diff --git a/engine/battle/e_2.asm b/engine/battle/e_2.asm
index 37b6a0a3..f35b4e3a 100755
--- a/engine/battle/e_2.asm
+++ b/engine/battle/e_2.asm
@@ -95,7 +95,7 @@ HealEffect_: ; 3b9ec (e:79ec)
.asm_3ba83
ld [wListMenuID], a ; wListMenuID
ld a, $48
- call Predef ; indirect jump to UpdateHPBar (fa1d (3:7a1d))
+ call Predef
ld hl, Func_3cd5a ; $4d5a
call BankswitchEtoF
ld hl, RegainedHealthText ; $7aac