diff options
Diffstat (limited to 'engine/battle')
-rwxr-xr-x | engine/battle/core.asm | 6 | ||||
-rwxr-xr-x | engine/battle/end_of_battle.asm | 2 |
2 files changed, 4 insertions, 4 deletions
diff --git a/engine/battle/core.asm b/engine/battle/core.asm index 9241ce6b..01c12347 100755 --- a/engine/battle/core.asm +++ b/engine/battle/core.asm @@ -872,7 +872,7 @@ FaintEnemyPokemon: ld a, SFX_FAINT_FALL call PlaySoundWaitForCurrent .sfxwait - ld a, [wChannelSoundIDs + CH4] + ld a, [wChannelSoundIDs + Ch4] cp SFX_FAINT_FALL jr z, .sfxwait ld a, SFX_FAINT_THUD @@ -956,7 +956,7 @@ EndLowHealthAlarm: ; the low health alarm and prevents it from reactivating until the next battle. xor a ld [wLowHealthAlarm], a ; turn off low health alarm - ld [wChannelSoundIDs + CH4], a + ld [wChannelSoundIDs + Ch4], a inc a ld [wLowHealthAlarmDisabled], a ; prevent it from reactivating ret @@ -1954,7 +1954,7 @@ DrawPlayerHUDAndHPBar: ld [hl], $0 ret z xor a - ld [wChannelSoundIDs + CH4], a + ld [wChannelSoundIDs + Ch4], a ret .setLowHealthAlarm ld hl, wLowHealthAlarm diff --git a/engine/battle/end_of_battle.asm b/engine/battle/end_of_battle.asm index 2d6ab2e9..c77e3b39 100755 --- a/engine/battle/end_of_battle.asm +++ b/engine/battle/end_of_battle.asm @@ -46,7 +46,7 @@ EndOfBattle: .resetVariables xor a ld [wLowHealthAlarm], a ;disable low health alarm - ld [wChannelSoundIDs + CH4], a + ld [wChannelSoundIDs + Ch4], a ld [wIsInBattle], a ld [wBattleType], a ld [wMoveMissed], a |