diff options
Diffstat (limited to 'engine/evos_moves.asm')
-rwxr-xr-x | engine/evos_moves.asm | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/engine/evos_moves.asm b/engine/evos_moves.asm index 056c125e..2113e50a 100755 --- a/engine/evos_moves.asm +++ b/engine/evos_moves.asm @@ -105,7 +105,7 @@ Evolution_PartyMonLoop: ; loop over party mons cp b ; is the mon's level greater than the evolution requirement? jp c, .nextEvoEntry2 ; if so, go the next evolution entry .doEvolution - ld [W_CURENEMYLVL], a + ld [wCurEnemyLVL], a ld a, 1 ld [wEvolutionOccurred], a push hl @@ -163,10 +163,10 @@ Evolution_PartyMonLoop: ; loop over party mons ld hl, BaseStats ld bc, MonBaseStatsEnd - MonBaseStats call AddNTimes - ld de, W_MONHEADER + ld de, wMonHeader call CopyData ld a, [wd0b5] - ld [W_MONHINDEX], a + ld [wMonHIndex], a pop af ld [wd11e], a ld hl, wLoadedMonHPExp - 1 @@ -210,7 +210,7 @@ Evolution_PartyMonLoop: ; loop over party mons call LearnMoveFromLevelUp pop hl predef SetPartyMonTypes - ld a, [W_ISINBATTLE] + ld a, [wIsInBattle] and a call z, Evolution_ReloadTilesetTilePatterns predef IndexToPokedex @@ -249,7 +249,7 @@ Evolution_PartyMonLoop: ; loop over party mons ld a, [wLinkState] cp LINK_STATE_TRADING ret z - ld a, [W_ISINBATTLE] + ld a, [wIsInBattle] and a ret nz ld a, [wEvolutionOccurred] @@ -262,7 +262,7 @@ RenameEvolvedMon: ; 3aef7 (e:6ef7) ; nickname, in which case the nickname is kept. ld a, [wd0b5] push af - ld a, [W_MONHINDEX] + ld a, [wMonHIndex] ld [wd0b5], a call GetName pop af @@ -340,7 +340,7 @@ LearnMoveFromLevelUp: ; 3af5b (e:6f5b) and a ; have we reached the end of the learn set? jr z, .done ; if we've reached the end of the learn set, jump ld b, a ; level the move is learnt at - ld a, [W_CURENEMYLVL] + ld a, [wCurEnemyLVL] cp b ; is the move learnt at the mon's current level? ld a, [hli] ; move ID jr nz, .learnSetLoop @@ -375,7 +375,7 @@ LearnMoveFromLevelUp: ; 3af5b (e:6f5b) ld [wd11e], a ret -; writes the moves a mon has at level [W_CURENEMYLVL] to [de] +; writes the moves a mon has at level [wCurEnemyLVL] to [de] ; move slots are being filled up sequentially and shifted if all slots are full WriteMonMoves: ; 3afb8 (e:6fb8) call GetPredefRegisters @@ -407,7 +407,7 @@ WriteMonMoves: ; 3afb8 (e:6fb8) and a jp z, .done ; end of list ld b, a - ld a, [W_CURENEMYLVL] + ld a, [wCurEnemyLVL] cp b jp c, .done ; mon level < move level (assumption: learnset is sorted by level) ld a, [wLearningMovesFromDayCare] |