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-rwxr-xr-xengine/gfx/palettes.asm8
-rwxr-xr-xengine/gfx/screen_effects.asm2
2 files changed, 4 insertions, 6 deletions
diff --git a/engine/gfx/palettes.asm b/engine/gfx/palettes.asm
index f25ff215..a43c66ba 100755
--- a/engine/gfx/palettes.asm
+++ b/engine/gfx/palettes.asm
@@ -353,10 +353,10 @@ SendSGBPacket:
ld d, a
.nextBit0
bit 0, d
-; if 0th bit is not zero set P14=HIGH,P15=LOW (send bit 1)
+; if 0th bit is not zero set P14=HIGH, P15=LOW (send bit 1)
ld a, $10
jr nz, .next0
-; else (if 0th bit is zero) set P14=LOW,P15=HIGH (send bit 0)
+; else (if 0th bit is zero) set P14=LOW, P15=HIGH (send bit 0)
ld a, $20
.next0
ldh [rJOYP], a
@@ -364,7 +364,7 @@ SendSGBPacket:
ld a, $30
ldh [rJOYP], a
; rotation will put next bit in 0th position (so we can always use command
-; "bit 0,d" to fetch the bit that has to be sent)
+; "bit 0, d" to fetch the bit that has to be sent)
rr d
; decrease bit counter so we know when we have sent all 8 bits of current byte
dec e
@@ -608,9 +608,7 @@ CopySGBBorderTiles:
; This function converts 2BPP planar data into this format by mapping
; 2BPP colors 0-3 to 4BPP colors 0-3. 4BPP colors 4-15 are not used.
ld b, 128
-
.tileLoop
-
; Copy bit planes 1 and 2 of the tile data.
ld c, 16
.copyLoop
diff --git a/engine/gfx/screen_effects.asm b/engine/gfx/screen_effects.asm
index e8648901..c7a68734 100755
--- a/engine/gfx/screen_effects.asm
+++ b/engine/gfx/screen_effects.asm
@@ -1,4 +1,4 @@
-; b = new colour for BG colour 0 (usually white) for 4 frames
+; b = new color for BG color 0 (usually white) for 4 frames
ChangeBGPalColor0_4Frames:
call GetPredefRegisters
ldh a, [rBGP]