diff options
Diffstat (limited to 'engine/items/items.asm')
-rwxr-xr-x | engine/items/items.asm | 24 |
1 files changed, 12 insertions, 12 deletions
diff --git a/engine/items/items.asm b/engine/items/items.asm index fe2d71c8..69e8b4bf 100755 --- a/engine/items/items.asm +++ b/engine/items/items.asm @@ -644,7 +644,7 @@ ItemUseEvoStone: ; da5b (3:5a5b) ld [wcf91],a ld a,$01 ld [wForceEvolution],a - ld a,(SFX_02_3e - SFX_Headers_02) / 3 + ld a,SFX_HEAL_AILMENT call PlaySoundWaitForCurrent call WaitForSoundToFinish callab TryEvolvingMon ; try to evolve pokemon @@ -917,7 +917,7 @@ ItemUseMedicine: ; dabb (3:5abb) ld a,[wWhichPokemon] ld bc,2 * 20 call AddNTimes ; calculate coordinates of HP bar of pokemon that used Softboiled - ld a,(SFX_02_3d - SFX_Headers_02) / 3 + ld a,SFX_HEAL_HP call PlaySoundWaitForCurrent ld a,[hFlags_0xFFF6] set 0,a @@ -1067,7 +1067,7 @@ ItemUseMedicine: ; dabb (3:5abb) jr c,.playStatusAilmentCuringSound cp a,FULL_HEAL jr z,.playStatusAilmentCuringSound - ld a,(SFX_02_3d - SFX_Headers_02) / 3 ; HP healing sound + ld a,SFX_HEAL_HP call PlaySoundWaitForCurrent ld a,[hFlags_0xFFF6] set 0,a @@ -1089,7 +1089,7 @@ ItemUseMedicine: ; dabb (3:5abb) ld [wPartyMenuTypeOrMessageID],a jr .showHealingItemMessage .playStatusAilmentCuringSound - ld a,(SFX_02_3e - SFX_Headers_02) / 3 ; status ailment curing sound + ld a,SFX_HEAL_AILMENT call PlaySoundWaitForCurrent .showHealingItemMessage xor a @@ -1178,7 +1178,7 @@ ItemUseMedicine: ; dabb (3:5abb) ld de,wcf4b ld bc,10 call CopyData ; copy the stat's name to wcf4b - ld a,(SFX_02_3e - SFX_Headers_02) / 3 + ld a,SFX_HEAL_AILMENT call PlaySound ld hl,VitaminStatRoseText call PrintText @@ -1720,7 +1720,7 @@ PlayedFluteHadEffectText: ; e215 (3:6215) ; play out-of-battle pokeflute music ld a,$ff call PlaySound ; turn off music - ld a, (SFX_02_5e - SFX_Headers_02) / 3 + ld a, SFX_POKEFLUE ld c, BANK(SFX_02_5e) call PlayMusic .musicWaitLoop ; wait for music to finish playing @@ -1824,7 +1824,7 @@ FishingInit: ; e2b4 (3:62b4) call ItemUseReloadOverworldData ld hl,ItemUseText00 call PrintText - ld a,(SFX_02_3e - SFX_Headers_02) / 3 + ld a,SFX_HEAL_AILMENT call PlaySound ld c,80 call DelayFrames @@ -1847,9 +1847,9 @@ ItemUseItemfinder: ; e2e1 (3:62e1) jr nc,.printText ; if no hidden items ld c,4 .loop - ld a,(SFX_02_4a - SFX_Headers_02) / 3 + ld a,SFX_HEALING_MACHINE call PlaySoundWaitForCurrent - ld a,(SFX_02_5a - SFX_Headers_02) / 3 + ld a,SFX_PURCHASE call PlaySoundWaitForCurrent dec c jr nz,.loop @@ -1951,7 +1951,7 @@ ItemUsePPRestore: ; e31e (3:631e) ld bc,4 call CopyData ; copy party data to in-battle data .skipUpdatingInBattleData - ld a,(SFX_02_3e - SFX_Headers_02) / 3 + ld a,SFX_HEAL_AILMENT call PlaySound ld hl,PPRestoredText call PrintText @@ -2146,7 +2146,7 @@ ItemUseTMHM: ; e479 (3:6479) and a ; can the pokemon learn the move? jr nz,.checkIfAlreadyLearnedMove ; if the pokemon can't learn the move - ld a,(SFX_02_51 - SFX_Headers_02) / 3 + ld a,SFX_DENIED call PlaySoundWaitForCurrent ld hl,MonCannotLearnMachineMoveText call PrintText @@ -2186,7 +2186,7 @@ MonCannotLearnMachineMoveText: ; e55e (3:655e) PrintItemUseTextAndRemoveItem: ; e563 (3:6563) ld hl,ItemUseText00 call PrintText - ld a,(SFX_02_3e - SFX_Headers_02) / 3 + ld a,SFX_HEAL_AILMENT call PlaySound call WaitForTextScrollButtonPress ; wait for button press |