diff options
Diffstat (limited to 'engine/menu')
-rw-r--r-- | engine/menu/bills_pc.asm | 2 | ||||
-rwxr-xr-x | engine/menu/diploma.asm | 4 | ||||
-rwxr-xr-x | engine/menu/league_pc.asm | 12 | ||||
-rwxr-xr-x | engine/menu/main_menu.asm | 27 | ||||
-rwxr-xr-x | engine/menu/naming_screen.asm | 16 | ||||
-rwxr-xr-x | engine/menu/party_menu.asm | 2 | ||||
-rwxr-xr-x | engine/menu/pc.asm | 2 | ||||
-rwxr-xr-x | engine/menu/players_pc.asm | 2 | ||||
-rwxr-xr-x | engine/menu/pokedex.asm | 10 | ||||
-rwxr-xr-x | engine/menu/pokedex.asm.orig | 647 | ||||
-rwxr-xr-x | engine/menu/start_menu.asm | 4 | ||||
-rwxr-xr-x | engine/menu/start_sub_menus.asm | 62 | ||||
-rwxr-xr-x | engine/menu/status_screen.asm | 12 |
13 files changed, 725 insertions, 77 deletions
diff --git a/engine/menu/bills_pc.asm b/engine/menu/bills_pc.asm index b06927d8..f1a0e798 100644 --- a/engine/menu/bills_pc.asm +++ b/engine/menu/bills_pc.asm @@ -320,7 +320,7 @@ Func_21673: ; 21673 (8:5673) jp Func_214e8 Func_216b3: ; 216b3 (8:56b3) - callba Func_738a1 + callba ChangeBox jp Func_214e8 Func_216be: ; 216be (8:56be) diff --git a/engine/menu/diploma.asm b/engine/menu/diploma.asm index 023c6177..95b2a87d 100755 --- a/engine/menu/diploma.asm +++ b/engine/menu/diploma.asm @@ -3,7 +3,7 @@ DisplayDiploma: ; 566e2 (15:66e2) call GBPalWhiteOutWithDelay3 call ClearScreen xor a - ld [wcfcb], a + ld [wUpdateSpritesEnabled], a ld hl, wd730 set 6, [hl] call DisableLCD @@ -61,7 +61,7 @@ DisplayDiploma: ; 566e2 (15:66e2) ld hl, wd730 res 6, [hl] call GBPalWhiteOutWithDelay3 - call Func_3dbe + call RestoreScreenTilesAndReloadTilePatterns call Delay3 jp GBPalNormal diff --git a/engine/menu/league_pc.asm b/engine/menu/league_pc.asm index 4833e57d..a6dd7021 100755 --- a/engine/menu/league_pc.asm +++ b/engine/menu/league_pc.asm @@ -4,14 +4,14 @@ PKMNLeaguePC: ; 0x7657e ld hl, wd730 set 6, [hl] push hl - ld a, [wcfcb] + ld a, [wUpdateSpritesEnabled] push af - ld a, [$ffD7] + ld a, [hTilesetType] push af xor a - ld [$ffD7], a + ld [hTilesetType], a ld [W_SPRITEFLIPPED], a - ld [wcfcb], a + ld [wUpdateSpritesEnabled], a ld [wTrainerScreenX], a ld [wcd42], a ld a, [wd5a2] @@ -38,9 +38,9 @@ PKMNLeaguePC: ; 0x7657e jr nz, .first .second pop af - ld [$ffD7], a + ld [hTilesetType], a pop af - ld [wcfcb], a + ld [wUpdateSpritesEnabled], a pop hl res 6, [hl] call GBPalWhiteOutWithDelay3 diff --git a/engine/menu/main_menu.asm b/engine/menu/main_menu.asm index 5f8f0c1d..c6052f03 100755 --- a/engine/menu/main_menu.asm +++ b/engine/menu/main_menu.asm @@ -111,16 +111,16 @@ MainMenu: ; 5af2 (1:5af2) call DelayFrames ld a,[wd5a2] and a - jp z,Func_5d5f + jp z,SpecialEnterMap ld a,[W_CURMAP] ; map ID cp a,HALL_OF_FAME - jp nz,Func_5d5f + jp nz,SpecialEnterMap xor a - ld [wd71a],a + ld [wDestinationMap],a ld hl,wd732 - set 2,[hl] - call Func_62ce - jp Func_5d5f + set 2,[hl] ; fly warp or dungeon warp + call SpecialWarpIn + jp SpecialEnterMap Func_5bff: ; 5bff (1:5bff) ld a,1 ld [wd358],a @@ -247,7 +247,7 @@ LinkMenu: ; 5c0a (1:5c0a) cp $2 jr z, .asm_5d2d xor a - ld [wd700], a + ld [wWalkBikeSurfState], a ld a, [wCurrentMenuItem] ; wCurrentMenuItem and a ld a, TRADE_CENTER @@ -262,8 +262,8 @@ LinkMenu: ; 5c0a (1:5c0a) ld hl, wd732 res 1, [hl] ld a, [W_ANIMATIONID] ; W_ANIMATIONID - ld [wd71a], a - call Func_62ce + ld [wDestinationMap], a + call SpecialWarpIn ld c, $14 call DelayFrames xor a @@ -272,7 +272,7 @@ LinkMenu: ; 5c0a (1:5c0a) inc a ld [W_ISLINKBATTLE], a ; W_ISLINKBATTLE ld [wcc47], a - jr Func_5d5f + jr SpecialEnterMap .asm_5d2d xor a ld [wMenuJoypadPollCount], a ; wMenuJoypadPollCount @@ -303,16 +303,17 @@ Func_5d52: ; 5d52 (1:5d52) ld c, $14 call DelayFrames -Func_5d5f: ; 5d5f (1:5d5f) +; enter map after using a special warp or loading the game from the main menu +SpecialEnterMap: ; 5d5f (1:5d5f) xor a ld [hJoyPressed], a ld [hJoyHeld], a ld [hJoy5], a ld [wd72d], a ld hl, wd732 - set 0, [hl] + set 0, [hl] ; count play time call ResetPlayerSpriteData - ld c, $14 + ld c, 20 call DelayFrames ld a, [wcc47] and a diff --git a/engine/menu/naming_screen.asm b/engine/menu/naming_screen.asm index 17aa96e6..b7db452a 100755 --- a/engine/menu/naming_screen.asm +++ b/engine/menu/naming_screen.asm @@ -22,10 +22,10 @@ AskName: ; 64eb (1:64eb) ld a, [wCurrentMenuItem] ; wCurrentMenuItem and a jr nz, .asm_654c - ld a, [wcfcb] + ld a, [wUpdateSpritesEnabled] push af xor a - ld [wcfcb], a + ld [wUpdateSpritesEnabled], a push hl ld a, $2 ld [wd07d], a @@ -33,12 +33,12 @@ AskName: ; 64eb (1:64eb) ld a, [W_ISINBATTLE] ; W_ISINBATTLE and a jr nz, .asm_653e - call Func_3e08 + call ReloadMapSpriteTilePatterns .asm_653e call LoadScreenTilesFromBuffer1 pop hl pop af - ld [wcfcb], a + ld [wUpdateSpritesEnabled], a ld a, [wcf4b] cp $50 ret nz @@ -56,12 +56,12 @@ DoYouWantToNicknameText: ; 0x6557 Func_655c: ; 655c (1:655c) ld hl, wHPBarMaxHP xor a - ld [wcfcb], a + ld [wUpdateSpritesEnabled], a ld a, $2 ld [wd07d], a call DisplayNamingScreen call GBPalWhiteOutWithDelay3 - call Func_3dbe + call RestoreScreenTilesAndReloadTilePatterns call LoadGBPal ld a, [wcf4b] cp $50 @@ -171,8 +171,8 @@ DisplayNamingScreen: ; 6596 (1:6596) ld a, [W_ISINBATTLE] ; W_ISINBATTLE and a jp z, LoadTextBoxTilePatterns - ld hl, Func_3ee5b - ld b, BANK(Func_3ee5b) + ld hl, LoadHudTilePatterns + ld b, BANK(LoadHudTilePatterns) jp Bankswitch .unknownPointerTable_665e: ; 665e (1:665e) diff --git a/engine/menu/party_menu.asm b/engine/menu/party_menu.asm index 4e47361b..10fc4182 100755 --- a/engine/menu/party_menu.asm +++ b/engine/menu/party_menu.asm @@ -57,7 +57,7 @@ RedrawPartyMenu_: ; 12ce3 (4:6ce3) call LoadMonData pop hl push hl - ld a,[wcc35] + ld a,[wMenuItemToSwap] and a ; is the player swapping pokemon positions? jr z,.skipUnfilledRightArrow ; if the player is swapping pokemon positions diff --git a/engine/menu/pc.asm b/engine/menu/pc.asm index 4df6c826..97895ca6 100755 --- a/engine/menu/pc.asm +++ b/engine/menu/pc.asm @@ -86,7 +86,7 @@ BillsPC: ; 17ee4 (5:7ee4) callba BillsPC_ ReloadMainMenu: ; 17f06 (5:7f06) xor a - ld [wcc3c], a + ld [wDoNotWaitForButtonPressAfterDisplayingText], a call ReloadMapData call UpdateSprites ;XXX: moves sprites jp PCMainMenu diff --git a/engine/menu/players_pc.asm b/engine/menu/players_pc.asm index 4ff1b16f..5f1175eb 100755 --- a/engine/menu/players_pc.asm +++ b/engine/menu/players_pc.asm @@ -78,7 +78,7 @@ Func_796d: ; 796d (1:796d) ld hl, wd730 res 6, [hl] xor a - ld [wcc3c], a + ld [wDoNotWaitForButtonPressAfterDisplayingText], a ret Func_7995: ; 7995 (1:7995) diff --git a/engine/menu/pokedex.asm b/engine/menu/pokedex.asm index f35b93e0..227728a0 100755 --- a/engine/menu/pokedex.asm +++ b/engine/menu/pokedex.asm @@ -36,8 +36,8 @@ ShowPokedexMenu: ; 40000 (10:4000) ld [wCurrentMenuItem],a ld [wLastMenuItem],a ld [hJoy7],a - ld [wcd3a],a - ld [wcd3b],a + ld [wWastedByteCD3A],a + ld [wOverrideSimulatedJoypadStatesMask],a pop af ld [wListScrollOffset],a call GBPalWhiteOutWithDelay3 @@ -404,10 +404,10 @@ ShowPokedexDataInternal: ; 402e2 (10:42e2) call GoPAL_SET pop af ld [wd11e],a - ld a,[$ffd7] + ld a,[hTilesetType] push af xor a - ld [$ffd7],a + ld [hTilesetType],a hlCoord 0, 0 ld de,1 ld bc,$6414 @@ -554,7 +554,7 @@ ShowPokedexDataInternal: ; 402e2 (10:42e2) and a,%00000011 ; A button and B button jr z,.waitForButtonPress pop af - ld [$ffd7],a + ld [hTilesetType],a call GBPalWhiteOut call ClearScreen call GoPAL_SET_CF1C diff --git a/engine/menu/pokedex.asm.orig b/engine/menu/pokedex.asm.orig new file mode 100755 index 00000000..7d7d2b38 --- /dev/null +++ b/engine/menu/pokedex.asm.orig @@ -0,0 +1,647 @@ +ShowPokedexMenu: ; 40000 (10:4000) + call GBPalWhiteOut + call ClearScreen + call UpdateSprites ; move sprites + ld a,[wListScrollOffset] + push af + xor a + ld [wCurrentMenuItem],a + ld [wListScrollOffset],a + ld [wLastMenuItem],a + inc a + ld [wd11e],a + ld [hJoy7],a +.setUpGraphics + ld b,$08 + call GoPAL_SET + callab LoadPokedexTilePatterns +.doPokemonListMenu + ld hl,wTopMenuItemY + ld a,3 + ld [hli],a ; top menu item Y + xor a + ld [hli],a ; top menu item X + inc a + ld [wcc37],a + inc hl + inc hl + ld a,6 + ld [hli],a ; max menu item ID + ld [hl],%00110011 ; menu watched keys (Left, Right, B button, A button) + call HandlePokedexListMenu + jr c,.goToSideMenu ; if the player chose a pokemon from the list +.exitPokedex + xor a + ld [wcc37],a + ld [wCurrentMenuItem],a + ld [wLastMenuItem],a +<<<<<<< HEAD + ld [hJoy7],a + ld [wcd3a],a + ld [wcd3b],a +======= + ld [$ffb7],a + ld [wWastedByteCD3A],a + ld [wOverrideSimulatedJoypadStatesMask],a +>>>>>>> yama/master + pop af + ld [wListScrollOffset],a + call GBPalWhiteOutWithDelay3 + call GoPAL_SET_CF1C + jp ReloadMapData +.goToSideMenu + call HandlePokedexSideMenu + dec b + jr z,.exitPokedex ; if the player chose Quit + dec b + jr z,.doPokemonListMenu ; if pokemon not seen or player pressed B button + jp .setUpGraphics ; if pokemon data or area was shown + +; handles the menu on the lower right in the pokedex screen +; OUTPUT: +; b = reason for exiting menu +; 00: showed pokemon data or area +; 01: the player chose Quit +; 02: the pokemon has not been seen yet or the player pressed the B button +HandlePokedexSideMenu: ; 4006d (10:406d) + call PlaceUnfilledArrowMenuCursor + ld a,[wCurrentMenuItem] + push af + ld b,a + ld a,[wLastMenuItem] + push af + ld a,[wListScrollOffset] + push af + add b + inc a + ld [wd11e],a + ld a,[wd11e] + push af + ld a,[wWhichTrade] + push af + ld hl,wPokedexSeen + call IsPokemonBitSet + ld b,2 + jr z,.exitSideMenu + call PokedexToIndex + ld hl,wTopMenuItemY + ld a,10 + ld [hli],a ; top menu item Y + ld a,15 + ld [hli],a ; top menu item X + xor a + ld [hli],a ; current menu item ID + inc hl + ld a,3 + ld [hli],a ; max menu item ID + ld [hli],a ; menu watched keys (A button and B button) + xor a + ld [hli],a ; old menu item ID + ld [wcc37],a +.handleMenuInput + call HandleMenuInput + bit 1,a ; was the B button pressed? + ld b,2 + jr nz,.buttonBPressed + ld a,[wCurrentMenuItem] + and a + jr z,.choseData + dec a + jr z,.choseCry + dec a + jr z,.choseArea +.choseQuit + ld b,1 +.exitSideMenu + pop af + ld [wWhichTrade],a + pop af + ld [wd11e],a + pop af + ld [wListScrollOffset],a + pop af + ld [wLastMenuItem],a + pop af + ld [wCurrentMenuItem],a + push bc + hlCoord 0, 3 + ld de,20 + ld bc,$7f0d ; 13 blank tiles + call DrawTileLine ; cover up the menu cursor in the pokemon list + pop bc + ret +.buttonBPressed + push bc + hlCoord 15, 10 + ld de,20 + ld bc,$7f07 ; 7 blank tiles + call DrawTileLine ; cover up the menu cursor in the side menu + pop bc + jr .exitSideMenu +.choseData + call ShowPokedexDataInternal + ld b,0 + jr .exitSideMenu +; play pokemon cry +.choseCry + ld a,[wd11e] + call GetCryData ; get cry data + call PlaySound ; play sound + jr .handleMenuInput +.choseArea + predef LoadTownMap_Nest ; display pokemon areas + ld b,0 + jr .exitSideMenu + +; handles the list of pokemon on the left of the pokedex screen +; sets carry flag if player presses A, unsets carry flag if player presses B +HandlePokedexListMenu: ; 40111 (10:4111) + xor a + ld [H_AUTOBGTRANSFERENABLED],a +; draw the horizontal line separating the seen and owned amounts from the menu + hlCoord 15, 8 + ld a,$7a ; horizontal line tile + ld [hli],a + ld [hli],a + ld [hli],a + ld [hli],a + ld [hli],a + hlCoord 14, 0 + ld [hl],$71 ; vertical line tile + hlCoord 14, 1 + call DrawPokedexVerticalLine + hlCoord 14, 9 + call DrawPokedexVerticalLine + ld hl,wPokedexSeen + ld b,wPokedexSeenEnd - wPokedexSeen + call CountSetBits + ld de,wd11e + hlCoord 16, 3 + ld bc,$0103 + call PrintNumber ; print number of seen pokemon + ld hl,wPokedexOwned + ld b,wPokedexOwnedEnd - wPokedexOwned + call CountSetBits + ld de,wd11e + hlCoord 16, 6 + ld bc,$0103 + call PrintNumber ; print number of owned pokemon + hlCoord 16, 2 + ld de,PokedexSeenText + call PlaceString + hlCoord 16, 5 + ld de,PokedexOwnText + call PlaceString + hlCoord 1, 1 + ld de,PokedexContentsText + call PlaceString + hlCoord 16, 10 + ld de,PokedexMenuItemsText + call PlaceString +; find the highest pokedex number among the pokemon the player has seen + ld hl,wPokedexSeenEnd - 1 + ld b,153 +.maxSeenPokemonLoop + ld a,[hld] + ld c,8 +.maxSeenPokemonInnerLoop + dec b + sla a + jr c,.storeMaxSeenPokemon + dec c + jr nz,.maxSeenPokemonInnerLoop + jr .maxSeenPokemonLoop +.storeMaxSeenPokemon + ld a,b + ld [wWhichTrade],a ; max seen pokemon +.loop + xor a + ld [H_AUTOBGTRANSFERENABLED],a + hlCoord 4, 2 + ld bc,$0e0a + call ClearScreenArea + hlCoord 1, 3 + ld a,[wListScrollOffset] + ld [wd11e],a + ld d,7 + ld a,[wWhichTrade] + cp a,7 + jr nc,.printPokemonLoop + ld d,a + dec a + ld [wMaxMenuItem],a +; loop to print pokemon pokedex numbers and names +; if the player has owned the pokemon, it puts a pokeball beside the name +.printPokemonLoop + ld a,[wd11e] + inc a + ld [wd11e],a + push af + push de + push hl + ld de,-20 + add hl,de + ld de,wd11e + ld bc,$8103 + call PrintNumber ; print the pokedex number + ld de,20 + add hl,de + dec hl + push hl + ld hl,wPokedexOwned + call IsPokemonBitSet + pop hl + ld a," " + jr z,.writeTile + ld a,$72 ; pokeball tile +.writeTile + ld [hl],a ; put a pokeball next to pokemon that the player has owned + push hl + ld hl,wPokedexSeen + call IsPokemonBitSet + jr nz,.getPokemonName ; if the player has seen the pokemon + ld de,.dashedLine ; print a dashed line in place of the name if the player hasn't seen the pokemon + jr .skipGettingName +.dashedLine ; for unseen pokemon in the list + db "----------@" +.getPokemonName + call PokedexToIndex + call GetMonName +.skipGettingName + pop hl + inc hl + call PlaceString + pop hl + ld bc,2 * 20 + add hl,bc + pop de + pop af + ld [wd11e],a + dec d + jr nz,.printPokemonLoop + ld a,01 + ld [H_AUTOBGTRANSFERENABLED],a + call Delay3 + call GBPalNormal + call HandleMenuInput + bit 1,a ; was the B button pressed? + jp nz,.buttonBPressed +.checkIfUpPressed + bit 6,a ; was Up pressed? + jr z,.checkIfDownPressed +.upPressed ; scroll up one row + ld a,[wListScrollOffset] + and a + jp z,.loop + dec a + ld [wListScrollOffset],a + jp .loop +.checkIfDownPressed + bit 7,a ; was Down pressed? + jr z,.checkIfRightPressed +.downPressed ; scroll down one row + ld a,[wWhichTrade] + cp a,7 + jp c,.loop + sub a,7 + ld b,a + ld a,[wListScrollOffset] + cp b + jp z,.loop + inc a + ld [wListScrollOffset],a + jp .loop +.checkIfRightPressed + bit 4,a ; was Right pressed? + jr z,.checkIfLeftPressed +.rightPressed ; scroll down 7 rows + ld a,[wWhichTrade] + cp a,7 + jp c,.loop + sub a,6 + ld b,a + ld a,[wListScrollOffset] + add a,7 + ld [wListScrollOffset],a + cp b + jp c,.loop + dec b + ld a,b + ld [wListScrollOffset],a + jp .loop +.checkIfLeftPressed ; scroll up 7 rows + bit 5,a ; was Left pressed? + jr z,.buttonAPressed +.leftPressed + ld a,[wListScrollOffset] + sub a,7 + ld [wListScrollOffset],a + jp nc,.loop + xor a + ld [wListScrollOffset],a + jp .loop +.buttonAPressed + scf + ret +.buttonBPressed + and a + ret + +DrawPokedexVerticalLine: ; 4028e (10:428e) + ld c,9 ; height of line + ld de,20 ; width of screen + ld a,$71 ; vertical line tile +.loop + ld [hl],a + add hl,de + xor a,1 ; toggle between vertical line tile and box tile + dec c + jr nz,.loop + ret + +PokedexSeenText: ; 4029d (10:429d) + db "SEEN@" + +PokedexOwnText: ; 402a2 (10:42a2) + db "OWN@" + +PokedexContentsText: ; 402a6 (10:42a6) + db "CONTENTS@" + +PokedexMenuItemsText: ; 402af (10:42af) + db "DATA" + next "CRY" + next "AREA" + next "QUIT@" + +; tests if a pokemon's bit is set in the seen or owned pokemon bit fields +; INPUT: +; [wd11e] = pokedex number +; hl = address of bit field +IsPokemonBitSet: ; 402c2 (10:42c2) + ld a,[wd11e] + dec a + ld c,a + ld b,2 + predef FlagActionPredef + ld a,c + and a + ret + +; function to display pokedex data from outside the pokedex +ShowPokedexData: ; 402d1 (10:42d1) + call GBPalWhiteOutWithDelay3 + call ClearScreen + call UpdateSprites + callab LoadPokedexTilePatterns ; load pokedex tiles + +; function to display pokedex data from inside the pokedex +ShowPokedexDataInternal: ; 402e2 (10:42e2) + ld hl,wd72c + set 1,[hl] + ld a,$33 ; 3/7 volume + ld [$ff24],a + call GBPalWhiteOut ; zero all palettes + call ClearScreen + ld a,[wd11e] ; pokemon ID + ld [wcf91],a + push af + ld b,04 + call GoPAL_SET + pop af + ld [wd11e],a + ld a,[hTilesetType] + push af + xor a + ld [hTilesetType],a + hlCoord 0, 0 + ld de,1 + ld bc,$6414 + call DrawTileLine ; draw top border + hlCoord 0, 17 + ld b,$6f + call DrawTileLine ; draw bottom border + hlCoord 0, 1 + ld de,20 + ld bc,$6610 + call DrawTileLine ; draw left border + hlCoord 19, 1 + ld b,$67 + call DrawTileLine ; draw right border + ld a,$63 ; upper left corner tile + Coorda 0, 0 + ld a,$65 ; upper right corner tile + Coorda 19, 0 + ld a,$6c ; lower left corner tile + Coorda 0, 17 + ld a,$6e ; lower right corner tile + Coorda 19, 17 + hlCoord 0, 9 + ld de,PokedexDataDividerLine + call PlaceString ; draw horizontal divider line + hlCoord 9, 6 + ld de,HeightWeightText + call PlaceString + call GetMonName + hlCoord 9, 2 + call PlaceString + ld hl,PokedexEntryPointers + ld a,[wd11e] + dec a + ld e,a + ld d,0 + add hl,de + add hl,de + ld a,[hli] + ld e,a + ld d,[hl] ; de = address of pokedex entry + hlCoord 9, 4 + call PlaceString ; print species name + ld h,b + ld l,c + push de + ld a,[wd11e] + push af + call IndexToPokedex + hlCoord 2, 8 + ld a, "№" + ld [hli],a + ld a,$f2 + ld [hli],a + ld de,wd11e + ld bc,$8103 + call PrintNumber ; print pokedex number + ld hl,wPokedexOwned + call IsPokemonBitSet + pop af + ld [wd11e],a + ld a,[wcf91] + ld [wd0b5],a + pop de + push af + push bc + push de + push hl + call Delay3 + call GBPalNormal + call GetMonHeader ; load pokemon picture location + hlCoord 1, 1 + call LoadFlippedFrontSpriteByMonIndex ; draw pokemon picture + ld a,[wcf91] + call PlayCry ; play pokemon cry + pop hl + pop de + pop bc + pop af + ld a,c + and a + jp z,.waitForButtonPress ; if the pokemon has not been owned, don't print the height, weight, or description + inc de ; de = address of feet (height) + ld a,[de] ; reads feet, but a is overwritten without being used + hlCoord 12, 6 + ld bc,$0102 + call PrintNumber ; print feet (height) + ld a,$60 ; feet symbol tile (one tick) + ld [hl],a + inc de + inc de ; de = address of inches (height) + hlCoord 15, 6 + ld bc,$8102 + call PrintNumber ; print inches (height) + ld a,$61 ; inches symbol tile (two ticks) + ld [hl],a +; now print the weight (note that weight is stored in tenths of pounds internally) + inc de + inc de + inc de ; de = address of upper byte of weight + push de +; put weight in big-endian order at $ff8b + ld hl,$ff8b + ld a,[hl] ; save existing value of [$ff8b] + push af + ld a,[de] ; a = upper byte of weight + ld [hli],a ; store upper byte of weight in [$ff8b] + ld a,[hl] ; save existing value of [$ff8c] + push af + dec de + ld a,[de] ; a = lower byte of weight + ld [hl],a ; store lower byte of weight in [$ff8c] + ld de,$ff8b + hlCoord 11, 8 + ld bc,$0205 ; no leading zeroes, right-aligned, 2 bytes, 5 digits + call PrintNumber ; print weight + hlCoord 14, 8 + ld a,[$ff8c] + sub a,10 + ld a,[$ff8b] + sbc a,0 + jr nc,.next + ld [hl],"0" ; if the weight is less than 10, put a 0 before the decimal point +.next + inc hl + ld a,[hli] + ld [hld],a ; make space for the decimal point by moving the last digit forward one tile + ld [hl],$f2 ; decimal point tile + pop af + ld [$ff8c],a ; restore original value of [$ff8c] + pop af + ld [$ff8b],a ; restore original value of [$ff8b] + pop hl + inc hl ; hl = address of pokedex description text + bcCoord 1, 11 + ld a,2 + ld [$fff4],a + call TextCommandProcessor ; print pokedex description text + xor a + ld [$fff4],a +.waitForButtonPress + call JoypadLowSensitivity + ld a,[hJoy5] + and a,%00000011 ; A button and B button + jr z,.waitForButtonPress + pop af + ld [hTilesetType],a + call GBPalWhiteOut + call ClearScreen + call GoPAL_SET_CF1C + call LoadTextBoxTilePatterns + call GBPalNormal + ld hl,wd72c + res 1,[hl] + ld a,$77 ; max volume + ld [$ff24],a + ret + +HeightWeightText: ; 40448 (10:4448) + db "HT ?",$60,"??",$61,$4E,"WT ???lb@" + +; XXX does anything point to this? +Unknown_4045D: ; 4045d (10:445d) + db $54,$50 + +; horizontal line that divides the pokedex text description from the rest of the data +PokedexDataDividerLine: ; 4045f (10:445f) + db $68,$69,$6B,$69,$6B + db $69,$6B,$69,$6B,$6B + db $6B,$6B,$69,$6B,$69 + db $6B,$69,$6B,$69,$6A + db $50 + +; draws a line of tiles +; INPUT: +; b = tile ID +; c = number of tile ID's to write +; de = amount to destination address after each tile (1 for horizontal, 20 for vertical) +; hl = destination address +DrawTileLine: ; 40474 (10:4474) + push bc + push de +.loop + ld [hl],b + add hl,de + dec c + jr nz,.loop + pop de + pop bc + ret + +INCLUDE "data/pokedex_entries.asm" + +PokedexToIndex: ; 40ff9 (10:4ff9) + ; converts the Pokédex number at wd11e to an index + push bc + push hl + ld a,[wd11e] + ld b,a + ld c,0 + ld hl,PokedexOrder + +.loop ; go through the list until we find an entry with a matching dex number + inc c + ld a,[hli] + cp b + jr nz,.loop + + ld a,c + ld [wd11e],a + pop hl + pop bc + ret + +IndexToPokedex: ; 41010 (10:5010) + ; converts the indexédex number at wd11e to a Pokédex number + push bc + push hl + ld a,[wd11e] + dec a + ld hl,PokedexOrder + ld b,0 + ld c,a + add hl,bc + ld a,[hl] + ld [wd11e],a + pop hl + pop bc + ret + +INCLUDE "data/pokedex_order.asm" diff --git a/engine/menu/start_menu.asm b/engine/menu/start_menu.asm index be172a67..da17822b 100755 --- a/engine/menu/start_menu.asm +++ b/engine/menu/start_menu.asm @@ -2,8 +2,8 @@ DisplayStartMenu:: ; 2acd (0:2acd) ld a,$04 ; hardcoded Bank, not sure what's it refers to ld [H_LOADEDROMBANK],a ld [$2000],a ; ROM bank 4 - ld a,[wd700] ; walking/biking/surfing - ld [wd11a],a + ld a,[wWalkBikeSurfState] ; walking/biking/surfing + ld [wWalkBikeSurfStateCopy],a ld a, (SFX_02_3f - SFX_Headers_02) / 3 ; Start menu sound call PlaySound diff --git a/engine/menu/start_sub_menus.asm b/engine/menu/start_sub_menus.asm index 7c6fe4d6..c6373e76 100755 --- a/engine/menu/start_sub_menus.asm +++ b/engine/menu/start_sub_menus.asm @@ -11,21 +11,21 @@ StartMenu_Pokemon: ; 130a9 (4:70a9) and a jp z,RedisplayStartMenu xor a - ld [wcc35],a + ld [wMenuItemToSwap],a ld [wd07d],a - ld [wcfcb],a + ld [wUpdateSpritesEnabled],a call DisplayPartyMenu jr .checkIfPokemonChosen .loop xor a - ld [wcc35],a + ld [wMenuItemToSwap],a ld [wd07d],a call GoBackToPartyMenu .checkIfPokemonChosen jr nc,.chosePokemon .exitMenu call GBPalWhiteOutWithDelay3 - call Func_3dbe + call RestoreScreenTilesAndReloadTilePatterns call LoadGBPal jp RedisplayStartMenu .chosePokemon @@ -184,7 +184,7 @@ StartMenu_Pokemon: ; 130a9 (4:70a9) bit 0,a ; does the player have the Boulder Badge? jp z,.newBadgeRequired xor a - ld [wd35d],a + ld [wMapPalOffset],a ld hl,.flashLightsAreaText call PrintText call GBPalWhiteOutWithDelay3 @@ -273,7 +273,7 @@ StartMenu_Pokemon: ; 130a9 (4:70a9) TX_FAR _NotHealthyEnoughText db "@" .goBackToMap - call Func_3dbe + call RestoreScreenTilesAndReloadTilePatterns jp CloseTextDisplay .newBadgeRequired ld hl,.newBadgeRequiredText @@ -336,7 +336,7 @@ StartMenu_Item: ; 13302 (4:7302) Coorda 5, 10 call PlaceUnfilledArrowMenuCursor xor a - ld [wcc35],a + ld [wMenuItemToSwap],a ld a,[wcf91] cp a,BICYCLE jp z,.useOrTossItem @@ -406,20 +406,20 @@ StartMenu_Item: ; 13302 (4:7302) jp z,ItemMenuLoop jp CloseStartMenu .useItem_partyMenu - ld a,[wcfcb] + ld a,[wUpdateSpritesEnabled] push af call UseItem ld a,[wcd6a] cp a,$02 jp z,.partyMenuNotDisplayed call GBPalWhiteOutWithDelay3 - call Func_3dbe + call RestoreScreenTilesAndReloadTilePatterns pop af - ld [wcfcb],a + ld [wUpdateSpritesEnabled],a jp StartMenu_Item .partyMenuNotDisplayed pop af - ld [wcfcb],a + ld [wUpdateSpritesEnabled],a jp ItemMenuLoop .tossItem call IsKeyItem @@ -500,10 +500,10 @@ StartMenu_TrainerInfo: ; 13460 (4:7460) call GBPalWhiteOut call ClearScreen call UpdateSprites ; move sprites - ld a,[$ffd7] + ld a,[hTilesetType] push af xor a - ld [$ffd7],a + ld [hTilesetType],a call DrawTrainerInfo predef DrawBadges ; draw badges ld b,$0d @@ -517,7 +517,7 @@ StartMenu_TrainerInfo: ; 13460 (4:7460) call ReloadMapData call LoadGBPal pop af - ld [$ffd7],a + ld [hTilesetType],a jp RedisplayStartMenu ; loads tile patterns and draws everything except for gym leader faces / badges @@ -738,17 +738,17 @@ SwitchPartyMon_OAM: ; 13625 (4:7625) jp PlaySound SwitchPartyMon_Stats: ; 13653 (4:7653) - ld a, [wcc35] + ld a, [wMenuItemToSwap] and a jr nz, .asm_13661 ld a, [wWhichPokemon] ; wWhichPokemon inc a - ld [wcc35], a + ld [wMenuItemToSwap], a ret .asm_13661 xor a ld [wd07d], a - ld a, [wcc35] + ld a, [wMenuItemToSwap] dec a ld b, a ld a, [wCurrentMenuItem] ; wCurrentMenuItem @@ -756,12 +756,12 @@ SwitchPartyMon_Stats: ; 13653 (4:7653) cp b jr nz, .asm_1367b xor a - ld [wcc35], a + ld [wMenuItemToSwap], a ld [wd07d], a ret .asm_1367b ld a, b - ld [wcc35], a + ld [wMenuItemToSwap], a push hl push de ld hl, wPartySpecies @@ -773,7 +773,7 @@ SwitchPartyMon_Stats: ; 13653 (4:7653) jr nc, .asm_1368e inc h .asm_1368e - ld a, [wcc35] + ld a, [wMenuItemToSwap] add e ld e, a jr nc, .asm_13696 @@ -790,61 +790,61 @@ SwitchPartyMon_Stats: ; 13653 (4:7653) ld a, [wCurrentMenuItem] ; wCurrentMenuItem call AddNTimes push hl - ld de, wcc97 + ld de, wSwitchPartyMonTempBuffer ld bc, $2c call CopyData ld hl, wPartyMons ld bc, $2c - ld a, [wcc35] + ld a, [wMenuItemToSwap] call AddNTimes pop de push hl ld bc, $2c call CopyData pop de - ld hl, wcc97 + ld hl, wSwitchPartyMonTempBuffer ld bc, $2c call CopyData ld hl, wPartyMonOT ; wd273 ld a, [wCurrentMenuItem] ; wCurrentMenuItem call SkipFixedLengthTextEntries push hl - ld de, wcc97 + ld de, wSwitchPartyMonTempBuffer ld bc, $b call CopyData ld hl, wPartyMonOT ; wd273 - ld a, [wcc35] + ld a, [wMenuItemToSwap] call SkipFixedLengthTextEntries pop de push hl ld bc, $b call CopyData pop de - ld hl, wcc97 + ld hl, wSwitchPartyMonTempBuffer ld bc, $b call CopyData ld hl, wPartyMonNicks ; wPartyMonNicks ld a, [wCurrentMenuItem] ; wCurrentMenuItem call SkipFixedLengthTextEntries push hl - ld de, wcc97 + ld de, wSwitchPartyMonTempBuffer ld bc, $b call CopyData ld hl, wPartyMonNicks ; wPartyMonNicks - ld a, [wcc35] + ld a, [wMenuItemToSwap] call SkipFixedLengthTextEntries pop de push hl ld bc, $b call CopyData pop de - ld hl, wcc97 + ld hl, wSwitchPartyMonTempBuffer ld bc, $b call CopyData - ld a, [wcc35] + ld a, [wMenuItemToSwap] ld [wWhichTrade], a ; wWhichTrade xor a - ld [wcc35], a + ld [wMenuItemToSwap], a ld [wd07d], a pop de pop hl diff --git a/engine/menu/status_screen.asm b/engine/menu/status_screen.asm index 65b06e9d..f215fd0e 100755 --- a/engine/menu/status_screen.asm +++ b/engine/menu/status_screen.asm @@ -36,10 +36,10 @@ StatusScreen: ; 12953 (4:6953) ld hl, vChars2 + $720 ld bc,(BANK(PTile) << 8 | $01) call CopyVideoDataDouble ; P (for PP), inline - ld a, [$ffd7] + ld a, [hTilesetType] push af xor a - ld [$ffd7], a + ld [hTilesetType], a hlCoord 19, 1 ld bc, $060a call DrawLineBox ; Draws the box around name, HP and status @@ -109,7 +109,7 @@ StatusScreen: ; 12953 (4:6953) call PlayCry ; play Pokémon cry call WaitForTextScrollButtonPress ; wait for button pop af - ld [$ffd7], a + ld [hTilesetType], a ret .unk_12a7e ; 0x12a7e ; I don't know what this does, iterates over pointers? ld a, [wcc49] @@ -227,10 +227,10 @@ StatsText: ; 12b3a (4:6b3a) next "SPECIAL@" StatusScreen2: ; 12b57 (4:6b57) - ld a, [$ffd7] + ld a, [hTilesetType] push af xor a - ld [$ffd7], a + ld [hTilesetType], a ld [$ffba], a ld bc, $0005 ld hl, wd0dc @@ -360,7 +360,7 @@ StatusScreen2: ; 12b57 (4:6b57) call Delay3 call WaitForTextScrollButtonPress ; wait for button pop af - ld [$ffd7], a + ld [hTilesetType], a ld hl, wd72c res 1, [hl] ld a, $77 |