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-rwxr-xr-xengine/menus/pc.asm141
1 files changed, 141 insertions, 0 deletions
diff --git a/engine/menus/pc.asm b/engine/menus/pc.asm
new file mode 100755
index 00000000..6ec45f2e
--- /dev/null
+++ b/engine/menus/pc.asm
@@ -0,0 +1,141 @@
+ActivatePC::
+ call SaveScreenTilesToBuffer2
+ ld a, SFX_TURN_ON_PC
+ call PlaySound
+ ld hl, TurnedOnPC1Text
+ call PrintText
+ call WaitForSoundToFinish
+ ld hl, wFlags_0xcd60
+ set 3, [hl]
+ call LoadScreenTilesFromBuffer2
+ call Delay3
+PCMainMenu:
+ callba DisplayPCMainMenu
+ ld hl, wFlags_0xcd60
+ set 5, [hl]
+ call HandleMenuInput
+ bit 1, a ;if player pressed B
+ jp nz, LogOff
+ ld a, [wMaxMenuItem]
+ cp 2
+ jr nz, .next ;if not 2 menu items (not counting log off) (2 occurs before you get the pokedex)
+ ld a, [wCurrentMenuItem]
+ and a
+ jp z, BillsPC ;if current menu item id is 0, it's bills pc
+ cp 1
+ jr z, .playersPC ;if current menu item id is 1, it's players pc
+ jp LogOff ;otherwise, it's 2, and you're logging off
+.next
+ cp 3
+ jr nz, .next2 ;if not 3 menu items (not counting log off) (3 occurs after you get the pokedex, before you beat the pokemon league)
+ ld a, [wCurrentMenuItem]
+ and a
+ jp z, BillsPC ;if current menu item id is 0, it's bills pc
+ cp 1
+ jr z, .playersPC ;if current menu item id is 1, it's players pc
+ cp 2
+ jp z, OaksPC ;if current menu item id is 2, it's oaks pc
+ jp LogOff ;otherwise, it's 3, and you're logging off
+.next2
+ ld a, [wCurrentMenuItem]
+ and a
+ jp z, BillsPC ;if current menu item id is 0, it's bills pc
+ cp 1
+ jr z, .playersPC ;if current menu item id is 1, it's players pc
+ cp 2
+ jp z, OaksPC ;if current menu item id is 2, it's oaks pc
+ cp 3
+ jp z, PKMNLeague ;if current menu item id is 3, it's pkmnleague
+ jp LogOff ;otherwise, it's 4, and you're logging off
+.playersPC
+ ld hl, wFlags_0xcd60
+ res 5, [hl]
+ set 3, [hl]
+ ld a, SFX_ENTER_PC
+ call PlaySound
+ call WaitForSoundToFinish
+ ld hl, AccessedMyPCText
+ call PrintText
+ callba PlayerPC
+ jr ReloadMainMenu
+OaksPC:
+ ld a, SFX_ENTER_PC
+ call PlaySound
+ call WaitForSoundToFinish
+ callba OpenOaksPC
+ jr ReloadMainMenu
+PKMNLeague:
+ ld a, SFX_ENTER_PC
+ call PlaySound
+ call WaitForSoundToFinish
+ callba PKMNLeaguePC
+ jr ReloadMainMenu
+BillsPC:
+ ld a, SFX_ENTER_PC
+ call PlaySound
+ call WaitForSoundToFinish
+ CheckEvent EVENT_MET_BILL
+ jr nz, .billsPC ;if you've met bill, use that bill's instead of someone's
+ ld hl, AccessedSomeonesPCText
+ jr .printText
+.billsPC
+ ld hl, AccessedBillsPCText
+.printText
+ call PrintText
+ callba BillsPC_
+ReloadMainMenu:
+ xor a
+ ld [wDoNotWaitForButtonPressAfterDisplayingText], a
+ call ReloadMapData
+ call UpdateSprites
+ jp PCMainMenu
+LogOff:
+ ld a, SFX_TURN_OFF_PC
+ call PlaySound
+ call WaitForSoundToFinish
+ ld hl, wFlags_0xcd60
+ res 3, [hl]
+ res 5, [hl]
+ ret
+
+TurnedOnPC1Text:
+ TX_FAR _TurnedOnPC1Text
+ db "@"
+
+AccessedBillsPCText:
+ TX_FAR _AccessedBillsPCText
+ db "@"
+
+AccessedSomeonesPCText:
+ TX_FAR _AccessedSomeonesPCText
+ db "@"
+
+AccessedMyPCText:
+ TX_FAR _AccessedMyPCText
+ db "@"
+
+; removes one of the specified item ID [hItemToRemoveID] from bag (if existent)
+RemoveItemByID::
+ ld hl, wBagItems
+ ld a, [hItemToRemoveID]
+ ld b, a
+ xor a
+ ld [hItemToRemoveIndex], a
+.loop
+ ld a, [hli]
+ cp -1 ; reached terminator?
+ ret z
+ cp b
+ jr z, .foundItem
+ inc hl
+ ld a, [hItemToRemoveIndex]
+ inc a
+ ld [hItemToRemoveIndex], a
+ jr .loop
+.foundItem
+ ld a, $1
+ ld [wItemQuantity], a
+ ld a, [hItemToRemoveIndex]
+ ld [wWhichPokemon], a
+ ld hl, wNumBagItems
+ jp RemoveItemFromInventory