diff options
Diffstat (limited to 'engine/overworld/npc_movement.asm')
-rwxr-xr-x | engine/overworld/npc_movement.asm | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/engine/overworld/npc_movement.asm b/engine/overworld/npc_movement.asm index e49c6af1..07a73be6 100755 --- a/engine/overworld/npc_movement.asm +++ b/engine/overworld/npc_movement.asm @@ -1,7 +1,7 @@ PlayerStepOutFromDoor: ; 1a3e0 (6:63e0) ld hl, wd730 res 1, [hl] - call IsPlayerStandingOnDoor + call IsPlayerStandingOnDoorTile jr nc, .notStandingOnDoor ld a, $fc ld [wJoyIgnore], a @@ -62,7 +62,7 @@ Func_1a44c: ; 1a44c (6:644c) ld a, $80 call FillMemory ld [hl], $ff - ld a, [wcf13] + ld a, [wSpriteIndex] ld [H_DOWNARROWBLINKCNT2], a ; $ff8c ld de, wNPCMovementDirections2 call MoveSprite @@ -100,18 +100,18 @@ Func_1a4a1: ; 1a4a1 (6:64a1) Func_1a4a6: ; 1a4a6 (6:64a6) xor a ld [wOverrideSimulatedJoypadStatesMask], a - ld a, [wcf13] + ld a, [wSpriteIndex] swap a ld [wNPCMovementScriptSpriteOffset], a xor a ld [wSpriteStateData2 + $06], a ld hl, wSimulatedJoypadStatesEnd - ld de, RLEList_1a4e9 + ld de, RLEList_PlayerWalkToLab call DecodeRLEList dec a ld [wSimulatedJoypadStatesIndex], a ld hl, wNPCMovementDirections2 - ld de, RLEList_1a4dc + ld de, RLEList_ProfOakWalkToLab call DecodeRLEList ld hl, wd72e res 7, [hl] @@ -121,7 +121,7 @@ Func_1a4a6: ; 1a4a6 (6:64a6) ld [wNPCMovementScriptFunctionNum], a ret -RLEList_1a4dc: ; 1a4dc (6:64dc) +RLEList_ProfOakWalkToLab: ; 1a4dc (6:64dc) db $00, $05 db $80, $01 db $00, $05 @@ -130,7 +130,7 @@ RLEList_1a4dc: ; 1a4dc (6:64dc) db $E0, $01 db $FF -RLEList_1a4e9: ; 1a4e9 (6:64e9) +RLEList_PlayerWalkToLab: ; 1a4e9 (6:64e9) db D_UP, $02 db D_RIGHT, $03 db D_DOWN, $05 @@ -162,7 +162,7 @@ Func_1a514: ; 1a514 (6:6514) ld a, MUSIC_MUSEUM_GUY ld [wc0ee], a call PlaySound - ld a, [wcf13] + ld a, [wSpriteIndex] swap a ld [wNPCMovementScriptSpriteOffset], a call StartSimulatingJoypadStates @@ -218,7 +218,7 @@ Func_1a581: ; 1a581 (6:6581) ld a, MUSIC_MUSEUM_GUY ld [wc0ee], a call PlaySound - ld a, [wcf13] + ld a, [wSpriteIndex] swap a ld [wNPCMovementScriptSpriteOffset], a xor a @@ -276,7 +276,7 @@ Func_1a5e7: ; 1a5e7 (6:65e7) ret z jr .loop .notRival - ld a, [wcf13] + ld a, [wSpriteIndex] ld [H_DOWNARROWBLINKCNT2], a ; $ff8c jp SetSpriteMovementBytesToFF |