diff options
Diffstat (limited to 'engine/overworld/pokemart.asm')
-rwxr-xr-x | engine/overworld/pokemart.asm | 272 |
1 files changed, 0 insertions, 272 deletions
diff --git a/engine/overworld/pokemart.asm b/engine/overworld/pokemart.asm deleted file mode 100755 index 177e8a09..00000000 --- a/engine/overworld/pokemart.asm +++ /dev/null @@ -1,272 +0,0 @@ -DisplayPokemartDialogue_:: - ld a, [wListScrollOffset] - ld [wSavedListScrollOffset], a - call UpdateSprites - xor a - ld [wBoughtOrSoldItemInMart], a -.loop - xor a - ld [wListScrollOffset], a - ld [wCurrentMenuItem], a - ld [wPlayerMonNumber], a - inc a - ld [wPrintItemPrices], a - ld a, MONEY_BOX - ld [wTextBoxID], a - call DisplayTextBoxID - ld a, BUY_SELL_QUIT_MENU - ld [wTextBoxID], a - call DisplayTextBoxID - -; This code is useless. It copies the address of the pokemart's inventory to hl, -; but the address is never used. - ld hl, wItemListPointer - ld a, [hli] - ld l, [hl] - ld h, a - - ld a, [wMenuExitMethod] - cp CANCELLED_MENU - jp z, .done - ld a, [wChosenMenuItem] - and a ; buying? - jp z, .buyMenu - dec a ; selling? - jp z, .sellMenu - dec a ; quitting? - jp z, .done -.sellMenu - -; the same variables are set again below, so this code has no effect - xor a - ld [wPrintItemPrices], a - ld a, INIT_BAG_ITEM_LIST - ld [wInitListType], a - callab InitList - - ld a, [wNumBagItems] - and a - jp z, .bagEmpty - ld hl, PokemonSellingGreetingText - call PrintText - call SaveScreenTilesToBuffer1 ; save screen -.sellMenuLoop - call LoadScreenTilesFromBuffer1 ; restore saved screen - ld a, MONEY_BOX - ld [wTextBoxID], a - call DisplayTextBoxID ; draw money text box - ld hl, wNumBagItems - ld a, l - ld [wListPointer], a - ld a, h - ld [wListPointer + 1], a - xor a - ld [wPrintItemPrices], a - ld [wCurrentMenuItem], a - ld a, ITEMLISTMENU - ld [wListMenuID], a - call DisplayListMenuID - jp c, .returnToMainPokemartMenu ; if the player closed the menu -.confirmItemSale ; if the player is trying to sell a specific item - call IsKeyItem - ld a, [wIsKeyItem] - and a - jr nz, .unsellableItem - ld a, [wcf91] - call IsItemHM - jr c, .unsellableItem - ld a, PRICEDITEMLISTMENU - ld [wListMenuID], a - ld [hHalveItemPrices], a ; halve prices when selling - call DisplayChooseQuantityMenu - inc a - jr z, .sellMenuLoop ; if the player closed the choose quantity menu with the B button - ld hl, PokemartTellSellPriceText - lb bc, 14, 1 ; location that PrintText always prints to, this is useless - call PrintText - coord hl, 14, 7 - lb bc, 8, 15 - ld a, TWO_OPTION_MENU - ld [wTextBoxID], a - call DisplayTextBoxID ; yes/no menu - ld a, [wMenuExitMethod] - cp CHOSE_SECOND_ITEM - jr z, .sellMenuLoop ; if the player chose No or pressed the B button - -; The following code is supposed to check if the player chose No, but the above -; check already catches it. - ld a, [wChosenMenuItem] - dec a - jr z, .sellMenuLoop - -.sellItem - ld a, [wBoughtOrSoldItemInMart] - and a - jr nz, .skipSettingFlag1 - inc a - ld [wBoughtOrSoldItemInMart], a -.skipSettingFlag1 - call AddAmountSoldToMoney - ld hl, wNumBagItems - call RemoveItemFromInventory - jp .sellMenuLoop -.unsellableItem - ld hl, PokemartUnsellableItemText - call PrintText - jp .returnToMainPokemartMenu -.bagEmpty - ld hl, PokemartItemBagEmptyText - call PrintText - call SaveScreenTilesToBuffer1 - jp .returnToMainPokemartMenu -.buyMenu - -; the same variables are set again below, so this code has no effect - ld a, 1 - ld [wPrintItemPrices], a - ld a, INIT_OTHER_ITEM_LIST - ld [wInitListType], a - callab InitList - - ld hl, PokemartBuyingGreetingText - call PrintText - call SaveScreenTilesToBuffer1 -.buyMenuLoop - call LoadScreenTilesFromBuffer1 - ld a, MONEY_BOX - ld [wTextBoxID], a - call DisplayTextBoxID - ld hl, wItemList - ld a, l - ld [wListPointer], a - ld a, h - ld [wListPointer + 1], a - xor a - ld [wCurrentMenuItem], a - inc a - ld [wPrintItemPrices], a - inc a ; a = 2 (PRICEDITEMLISTMENU) - ld [wListMenuID], a - call DisplayListMenuID - jr c, .returnToMainPokemartMenu ; if the player closed the menu - ld a, 99 - ld [wMaxItemQuantity], a - xor a - ld [hHalveItemPrices], a ; don't halve item prices when buying - call DisplayChooseQuantityMenu - inc a - jr z, .buyMenuLoop ; if the player closed the choose quantity menu with the B button - ld a, [wcf91] ; item ID - ld [wd11e], a ; store item ID for GetItemName - call GetItemName - call CopyStringToCF4B ; copy name to wcf4b - ld hl, PokemartTellBuyPriceText - call PrintText - coord hl, 14, 7 - lb bc, 8, 15 - ld a, TWO_OPTION_MENU - ld [wTextBoxID], a - call DisplayTextBoxID ; yes/no menu - ld a, [wMenuExitMethod] - cp CHOSE_SECOND_ITEM - jp z, .buyMenuLoop ; if the player chose No or pressed the B button - -; The following code is supposed to check if the player chose No, but the above -; check already catches it. - ld a, [wChosenMenuItem] - dec a - jr z, .buyMenuLoop - -.buyItem - call .isThereEnoughMoney - jr c, .notEnoughMoney - ld hl, wNumBagItems - call AddItemToInventory - jr nc, .bagFull - call SubtractAmountPaidFromMoney - ld a, [wBoughtOrSoldItemInMart] - and a - jr nz, .skipSettingFlag2 - ld a, 1 - ld [wBoughtOrSoldItemInMart], a -.skipSettingFlag2 - ld a, SFX_PURCHASE - call PlaySoundWaitForCurrent - call WaitForSoundToFinish - ld hl, PokemartBoughtItemText - call PrintText - jp .buyMenuLoop -.returnToMainPokemartMenu - call LoadScreenTilesFromBuffer1 - ld a, MONEY_BOX - ld [wTextBoxID], a - call DisplayTextBoxID - ld hl, PokemartAnythingElseText - call PrintText - jp .loop -.isThereEnoughMoney - ld de, wPlayerMoney - ld hl, hMoney - ld c, 3 ; length of money in bytes - jp StringCmp -.notEnoughMoney - ld hl, PokemartNotEnoughMoneyText - call PrintText - jr .returnToMainPokemartMenu -.bagFull - ld hl, PokemartItemBagFullText - call PrintText - jr .returnToMainPokemartMenu -.done - ld hl, PokemartThankYouText - call PrintText - ld a, 1 - ld [wUpdateSpritesEnabled], a - call UpdateSprites - ld a, [wSavedListScrollOffset] - ld [wListScrollOffset], a - ret - -PokemartBuyingGreetingText: - TX_FAR _PokemartBuyingGreetingText - db "@" - -PokemartTellBuyPriceText: - TX_FAR _PokemartTellBuyPriceText - db "@" - -PokemartBoughtItemText: - TX_FAR _PokemartBoughtItemText - db "@" - -PokemartNotEnoughMoneyText: - TX_FAR _PokemartNotEnoughMoneyText - db "@" - -PokemartItemBagFullText: - TX_FAR _PokemartItemBagFullText - db "@" - -PokemonSellingGreetingText: - TX_FAR _PokemonSellingGreetingText - db "@" - -PokemartTellSellPriceText: - TX_FAR _PokemartTellSellPriceText - db "@" - -PokemartItemBagEmptyText: - TX_FAR _PokemartItemBagEmptyText - db "@" - -PokemartUnsellableItemText: - TX_FAR _PokemartUnsellableItemText - db "@" - -PokemartThankYouText: - TX_FAR _PokemartThankYouText - db "@" - -PokemartAnythingElseText: - TX_FAR _PokemartAnythingElseText - db "@" |