diff options
Diffstat (limited to 'engine/overworld')
-rwxr-xr-x | engine/overworld/card_key.asm | 66 | ||||
-rwxr-xr-x | engine/overworld/cut.asm | 4 | ||||
-rwxr-xr-x | engine/overworld/elevator.asm | 2 | ||||
-rwxr-xr-x | engine/overworld/hidden_objects.asm | 110 | ||||
-rwxr-xr-x | engine/overworld/npc_movement.asm | 13 |
5 files changed, 102 insertions, 93 deletions
diff --git a/engine/overworld/card_key.asm b/engine/overworld/card_key.asm index 885932d5..c4df0d51 100755 --- a/engine/overworld/card_key.asm +++ b/engine/overworld/card_key.asm @@ -2,18 +2,18 @@ PrintCardKeyText: ; 52673 (14:6673) ld hl, SilphCoMapList ld a, [W_CURMAP] ld b, a -.asm_5267a +.silphCoMapListLoop ld a, [hli] cp $ff ret z cp b - jr nz, .asm_5267a + jr nz, .silphCoMapListLoop predef GetTileAndCoordsInFrontOfPlayer ld a, [wTileInFrontOfPlayer] cp $18 - jr z, .asm_5269c + jr z, .cardKeyDoorInFrontOfPlayer cp $24 - jr z, .asm_5269c + jr z, .cardKeyDoorInFrontOfPlayer ld b, a ld a, [W_CURMAP] cp SILPH_CO_11F @@ -21,41 +21,41 @@ PrintCardKeyText: ; 52673 (14:6673) ld a, b cp $5e ret nz -.asm_5269c +.cardKeyDoorInFrontOfPlayer ld b, CARD_KEY call IsItemInBag - jr z, .asm_526dc - call Func_526fd + jr z, .noCardKey + call GetCoordsInFrontOfPlayer push de ld a, $1 - ld [H_DOWNARROWBLINKCNT2], a ; $ff8c + ld [H_DOWNARROWBLINKCNT2], a call PrintPredefTextID pop de srl d ld a, d ld b, a - ld [wd73f], a + ld [wCardKeyDoorY], a srl e ld a, e ld c, a - ld [wd740], a - ld a, [W_CURMAP] ; W_CURMAP + ld [wCardKeyDoorX], a + ld a, [W_CURMAP] cp SILPH_CO_11F - jr nz, .asm_526c8 + jr nz, .notSilphCo11F ld a, $3 - jr .asm_526ca -.asm_526c8 + jr .replaceCardKeyDoorTileBlock +.notSilphCo11F ld a, $e -.asm_526ca +.replaceCardKeyDoorTileBlock ld [wd09f], a - predef Func_ee9e + predef ReplaceTileBlock ld hl, wd126 set 5, [hl] ld a, (SFX_1f_57 - SFX_Headers_1f) / 3 jp PlaySound -.asm_526dc +.noCardKey ld a, $2 - ld [H_DOWNARROWBLINKCNT2], a ; $ff8c + ld [H_DOWNARROWBLINKCNT2], a jp PrintPredefTextID SilphCoMapList: ; 526e3 (14:66e3) @@ -81,26 +81,32 @@ CardKeyFailText: ; 526f8 (14:66f8) TX_FAR _CardKeyFailText db "@" -Func_526fd: ; 526fd (14:66fd) - ld a, [W_YCOORD] ; wd361 +; d = Y +; e = X +GetCoordsInFrontOfPlayer: ; 526fd (14:66fd) + ld a, [W_YCOORD] ld d, a - ld a, [W_XCOORD] ; wd362 + ld a, [W_XCOORD] ld e, a - ld a, [wSpriteStateData1 + 9] + ld a, [wSpriteStateData1 + 9] ; player's sprite facing direction and a - jr nz, .asm_5270d + jr nz, .notFacingDown +; facing down inc d ret -.asm_5270d - cp $4 - jr nz, .asm_52713 +.notFacingDown + cp SPRITE_FACING_UP + jr nz, .notFacingUp +; facing up dec d ret -.asm_52713 - cp $8 - jr nz, .asm_52719 +.notFacingUp + cp SPRITE_FACING_LEFT + jr nz, .notFacingLeft +; facing left dec e ret -.asm_52719 +.notFacingLeft +; facing right inc e ret diff --git a/engine/overworld/cut.asm b/engine/overworld/cut.asm index 0cbc0214..f57b6465 100755 --- a/engine/overworld/cut.asm +++ b/engine/overworld/cut.asm @@ -56,7 +56,7 @@ asm_ef82: ; ef82 (3:6f82) call AnimateCutTree ld de, CutTreeBlockSwaps ; $7100 call Func_f09f - call Func_eedc + call RedrawMapView callba Func_79e96 ld a, $1 ld [wUpdateSpritesEnabled], a @@ -65,7 +65,7 @@ asm_ef82: ; ef82 (3:6f82) ld a, $90 ld [hVBlankWY], a call UpdateSprites - jp Func_eedc + jp RedrawMapView UsedCutText: ; eff2 (3:6ff2) TX_FAR _UsedCutText diff --git a/engine/overworld/elevator.asm b/engine/overworld/elevator.asm index d1d7d82a..c2191b91 100755 --- a/engine/overworld/elevator.asm +++ b/engine/overworld/elevator.asm @@ -41,7 +41,7 @@ ShakeElevator: ; 7bf15 (1e:7f15) jp PlayDefaultMusic Func_7bf64: ; 7bf64 (1e:7f64) - ld hl, wd527 + ld hl, wMapViewVRAMPointer + 1 ld a, [hld] push af ld a, [hl] diff --git a/engine/overworld/hidden_objects.asm b/engine/overworld/hidden_objects.asm index 1be5170c..ae67aeed 100755 --- a/engine/overworld/hidden_objects.asm +++ b/engine/overworld/hidden_objects.asm @@ -6,7 +6,7 @@ Func_46981: ; 46981 (11:6981) ret nz call ArePlayerCoordsInArray ret nc - ld a, [wWhichTrade] ; wWhichTrade + ld a, [wWhichTrade] ld [wWhichDungeonWarp], a ld hl, wd72d set 4, [hl] @@ -14,7 +14,8 @@ Func_46981: ; 46981 (11:6981) set 4, [hl] ret -Func_469a0: ; 469a0 (11:69a0) +; if a hidden object was found, stores $00 in [$ffee], else stores $ff +CheckForHiddenObject: ; 469a0 (11:69a0) ld hl, $ffeb xor a ld [hli], a @@ -22,107 +23,110 @@ Func_469a0: ; 469a0 (11:69a0) ld [hli], a ld [hl], a ld de, $0 - ld hl, HiddenObjectMaps ; $6a40 -.asm_469ae + ld hl, HiddenObjectMaps +.hiddenMapLoop ld a, [hli] ld b, a cp $ff - jr z, .asm_469fc - ld a, [W_CURMAP] ; W_CURMAP + jr z, .noMatch + ld a, [W_CURMAP] cp b - jr z, .asm_469be + jr z, .foundMatchingMap inc de inc de - jr .asm_469ae -.asm_469be - ld hl, HiddenObjectPointers ; $6a96 + jr .hiddenMapLoop +.foundMatchingMap + ld hl, HiddenObjectPointers add hl, de ld a, [hli] ld h, [hl] ld l, a push hl - ld hl, wWhichTrade ; wWhichTrade + ld hl, wHiddenObjectFunctionArgument xor a ld [hli], a ld [hli], a ld [hl], a pop hl -.asm_469ce +.hiddenObjectLoop ld a, [hli] cp $ff - jr z, .asm_469fc - ld [wTrainerScreenY], a + jr z, .noMatch + ld [wHiddenObjectY], a ld b, a ld a, [hli] - ld [wTrainerScreenX], a + ld [wHiddenObjectX], a ld c, a - call Func_46a01 + call CheckIfCoordsInFrontOfPlayerMatch ld a, [$ffea] and a - jr z, .asm_469f0 + jr z, .foundMatchingObject inc hl inc hl inc hl inc hl push hl - ld hl, wTrainerFacingDirection + ld hl, wHiddenObjectIndex inc [hl] pop hl - jr .asm_469ce -.asm_469f0 + jr .hiddenObjectLoop +.foundMatchingObject ld a, [hli] - ld [wWhichTrade], a ; wWhichTrade + ld [wHiddenObjectFunctionArgument], a ld a, [hli] - ld [wTrainerEngageDistance], a + ld [wHiddenObjectFunctionRomBank], a ld a, [hli] ld h, [hl] ld l, a ret -.asm_469fc +.noMatch ld a, $ff ld [$ffee], a ret -Func_46a01: ; 46a01 (11:6a01) - ld a, [wSpriteStateData1 + 9] - cp $4 - jr z, .asm_46a16 - cp $8 - jr z, .asm_46a25 - cp $c - jr z, .asm_46a2b - ld a, [W_YCOORD] ; wd361 +; checks if the coordinates in front of the player's sprite match Y in b and X in c +; [$ffea] = $00 if they match, $ff if they don't match +CheckIfCoordsInFrontOfPlayerMatch: ; 46a01 (11:6a01) + ld a, [wSpriteStateData1 + 9] ; player's sprite facing direction + cp SPRITE_FACING_UP + jr z, .facingUp + cp SPRITE_FACING_LEFT + jr z, .facingLeft + cp SPRITE_FACING_RIGHT + jr z, .facingRight +; facing down + ld a, [W_YCOORD] inc a - jr .asm_46a1a -.asm_46a16 - ld a, [W_YCOORD] ; wd361 + jr .upDownCommon +.facingUp + ld a, [W_YCOORD] dec a -.asm_46a1a +.upDownCommon cp b - jr nz, .asm_46a3b - ld a, [W_XCOORD] ; wd362 + jr nz, .didNotMatch + ld a, [W_XCOORD] cp c - jr nz, .asm_46a3b - jr .asm_46a38 -.asm_46a25 - ld a, [W_XCOORD] ; wd362 + jr nz, .didNotMatch + jr .matched +.facingLeft + ld a, [W_XCOORD] dec a - jr .asm_46a2f -.asm_46a2b - ld a, [W_XCOORD] ; wd362 + jr .leftRightCommon +.facingRight + ld a, [W_XCOORD] inc a -.asm_46a2f +.leftRightCommon cp c - jr nz, .asm_46a3b - ld a, [W_YCOORD] ; wd361 + jr nz, .didNotMatch + ld a, [W_YCOORD] cp b - jr nz, .asm_46a3b -.asm_46a38 + jr nz, .didNotMatch +.matched xor a - jr .asm_46a3d -.asm_46a3b + jr .done +.didNotMatch ld a, $ff -.asm_46a3d +.done ld [$ffea], a ret diff --git a/engine/overworld/npc_movement.asm b/engine/overworld/npc_movement.asm index 07a73be6..84e39853 100755 --- a/engine/overworld/npc_movement.asm +++ b/engine/overworld/npc_movement.asm @@ -260,12 +260,11 @@ RLEList_PewterGymGuy: ; 1a5da (6:65da) db $C0, $03 db $FF -; XXX why would this function want to return on POKEMONTOWER_7? -Func_1a5e7: ; 1a5e7 (6:65e7) - ld a, [W_CURMAP] ; W_CURMAP +FreezeEnemyTrainerSprite: ; 1a5e7 (6:65e7) + ld a, [W_CURMAP] cp POKEMONTOWER_7 - ret z - ld hl, RivalIDs ; $6605 + ret z ; the Rockets on Pokemon Tower 7F leave after battling, so don't freeze them + ld hl, RivalIDs ld a, [wEngagedTrainerClass] ld b, a .loop @@ -273,11 +272,11 @@ Func_1a5e7: ; 1a5e7 (6:65e7) cp $ff jr z, .notRival cp b - ret z + ret z ; the rival leaves after battling, so don't freeze him jr .loop .notRival ld a, [wSpriteIndex] - ld [H_DOWNARROWBLINKCNT2], a ; $ff8c + ld [H_SPRITEINDEX], a jp SetSpriteMovementBytesToFF RivalIDs: ; 1a605 (6:6605) |