diff options
Diffstat (limited to 'engine/save.asm')
-rwxr-xr-x | engine/save.asm | 66 |
1 files changed, 33 insertions, 33 deletions
diff --git a/engine/save.asm b/engine/save.asm index e5f67a62..97935dbb 100755 --- a/engine/save.asm +++ b/engine/save.asm @@ -139,16 +139,16 @@ LoadSAVIgnoreBadCheckSum: SaveSAV: callba PrintSaveScreenText - ld hl,WouldYouLikeToSaveText + ld hl, WouldYouLikeToSaveText call SaveSAVConfirm and a ;|0 = Yes|1 = No| ret nz - ld a,[wSaveFileStatus] + ld a, [wSaveFileStatus] dec a - jr z,.save + jr z, .save call SAVCheckRandomID - jr z,.save - ld hl,OlderFileWillBeErasedText + jr z, .save + ld hl, OlderFileWillBeErasedText call SaveSAVConfirm and a ret nz @@ -158,16 +158,16 @@ SaveSAV: lb bc, 4, 18 call ClearScreenArea coord hl, 1, 14 - ld de,NowSavingString + ld de, NowSavingString call PlaceString - ld c,120 + ld c, 120 call DelayFrames - ld hl,GameSavedText + ld hl, GameSavedText call PrintText ld a, SFX_SAVE call PlaySoundWaitForCurrent call WaitForSoundToFinish - ld c,30 + ld c, 30 jp DelayFrames NowSavingString: @@ -177,10 +177,10 @@ SaveSAVConfirm: call PrintText coord hl, 0, 7 lb bc, 8, 1 - ld a,TWO_OPTION_MENU - ld [wTextBoxID],a + ld a, TWO_OPTION_MENU + ld [wTextBoxID], a call DisplayTextBoxID ; yes/no menu - ld a,[wCurrentMenuItem] + ld a, [wCurrentMenuItem] ret WouldYouLikeToSaveText: @@ -604,34 +604,34 @@ SAVCheckRandomID: ;checks if Sav file is the same by checking player's name 1st letter ($a598) ; and the two random numbers generated at game beginning ;(which are stored at wPlayerID)s - ld a,$0a - ld [MBC1SRamEnable],a - ld a,$01 - ld [MBC1SRamBankingMode],a - ld [MBC1SRamBank],a - ld a,[sPlayerName] + ld a, $0a + ld [MBC1SRamEnable], a + ld a, $01 + ld [MBC1SRamBankingMode], a + ld [MBC1SRamBank], a + ld a, [sPlayerName] and a - jr z,.next - ld hl,sPlayerName + jr z, .next + ld hl, sPlayerName ld bc, sMainDataCheckSum - sPlayerName call SAVCheckSum - ld c,a - ld a,[sMainDataCheckSum] + ld c, a + ld a, [sMainDataCheckSum] cp c - jr nz,.next - ld hl,sMainData + (wPlayerID - wMainDataStart) ; player ID - ld a,[hli] - ld h,[hl] - ld l,a - ld a,[wPlayerID] + jr nz, .next + ld hl, sMainData + (wPlayerID - wMainDataStart) ; player ID + ld a, [hli] + ld h, [hl] + ld l, a + ld a, [wPlayerID] cp l - jr nz,.next - ld a,[wPlayerID + 1] + jr nz, .next + ld a, [wPlayerID + 1] cp h .next - ld a,$00 - ld [MBC1SRamBankingMode],a - ld [MBC1SRamEnable],a + ld a, $00 + ld [MBC1SRamBankingMode], a + ld [MBC1SRamEnable], a ret SaveHallOfFameTeams: |