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-rwxr-xr-xengine/titlescreen.asm12
1 files changed, 6 insertions, 6 deletions
diff --git a/engine/titlescreen.asm b/engine/titlescreen.asm
index 0bf4f4a5..e13b7da6 100755
--- a/engine/titlescreen.asm
+++ b/engine/titlescreen.asm
@@ -56,11 +56,11 @@ LoadTitlescreenGraphics: ; 42dd (1:42dd)
ld a, BANK(PokemonLogoGraphics)
call FarCopyData2 ; second chunk
ld hl, Version_GFX ; $402f
-IF _RED
+IF DEF(_RED)
ld de,vChars2 + $600
ld bc,$50
ENDC
-IF _BLUE
+IF DEF(_BLUE)
ld de,vChars2 + $600 + $10
ld bc,$50 - $10
ENDC
@@ -114,10 +114,10 @@ ENDC
call SaveScreenTilesToBuffer2
call LoadScreenTilesFromBuffer2
call EnableLCD
-IF _RED
+IF DEF(_RED)
ld a,CHARMANDER ; which Pokemon to show first on the title screen
ENDC
-IF _BLUE
+IF DEF(_BLUE)
ld a,SQUIRTLE ; which Pokemon to show first on the title screen
ENDC
@@ -382,9 +382,9 @@ PrintGameVersionOnTitleScreen: ; 4598 (1:4598)
; these point to special tiles specifically loaded for that purpose and are not usual text
VersionOnTitleScreenText: ; 45a1 (1:45a1)
-IF _RED
+IF DEF(_RED)
db $60,$61,$7F,$65,$66,$67,$68,$69,"@" ; "Red Version"
ENDC
-IF _BLUE
+IF DEF(_BLUE)
db $61,$62,$63,$64,$65,$66,$67,$68,"@" ; "Blue Version"
ENDC