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-rwxr-xr-xengine/battle/animations.asm4
-rwxr-xr-xengine/battle/core.asm90
-rw-r--r--engine/battle/experience.asm8
-rw-r--r--engine/battle/init_battle_variables.asm10
-rw-r--r--engine/battle/moveEffects/transform_effect.asm6
-rw-r--r--engine/battle/scroll_draw_trainer_pic.asm4
-rwxr-xr-xengine/cable_club.asm2
-rwxr-xr-xengine/clear_save.asm2
-rwxr-xr-xengine/evolution.asm16
-rwxr-xr-xengine/game_corner_slots2.asm2
-rwxr-xr-xengine/hall_of_fame.asm10
-rwxr-xr-xengine/intro.asm20
-rwxr-xr-xengine/items/items.asm22
-rwxr-xr-xengine/learn_move.asm22
-rw-r--r--engine/menu/bills_pc.asm2
-rwxr-xr-xengine/menu/diploma.asm4
-rwxr-xr-xengine/menu/league_pc.asm8
-rwxr-xr-xengine/menu/main_menu.asm4
-rwxr-xr-xengine/menu/naming_screen.asm6
-rwxr-xr-xengine/menu/party_menu.asm24
-rwxr-xr-xengine/menu/pokedex.asm12
-rwxr-xr-xengine/menu/start_sub_menus.asm8
-rwxr-xr-xengine/menu/status_screen.asm6
-rwxr-xr-xengine/mon_party_sprites.asm14
-rwxr-xr-xengine/overworld/cinnabar_lab.asm16
-rwxr-xr-xengine/overworld/hidden_items.asm2
-rwxr-xr-xengine/overworld/oaks_aide.asm2
-rwxr-xr-xengine/palettes.asm373
-rwxr-xr-xengine/pokedex_rating.asm2
-rwxr-xr-xengine/predefs.asm4
-rwxr-xr-xengine/predefs7.asm2
-rwxr-xr-xengine/save.asm6
-rwxr-xr-xengine/slot_machine.asm6
-rwxr-xr-xengine/titlescreen.asm6
-rwxr-xr-xengine/town_map.asm6
-rwxr-xr-xengine/trade.asm24
36 files changed, 395 insertions, 360 deletions
diff --git a/engine/battle/animations.asm b/engine/battle/animations.asm
index 1bd48988..6d0f0e5f 100755
--- a/engine/battle/animations.asm
+++ b/engine/battle/animations.asm
@@ -2170,8 +2170,8 @@ ChangeMonPic: ; 79793 (1e:5793)
pop af
ld [wBattleMonSpecies2], a
.done
- ld b, $1
- jp GoPAL_SET
+ ld b, SET_PAL_BATTLE
+ jp RunPaletteCommand
AnimationHideEnemyMonPic: ; 797d8 (1e:57d8)
; Hides the enemy mon's sprite
diff --git a/engine/battle/core.asm b/engine/battle/core.asm
index 9dbcf179..0b534dda 100755
--- a/engine/battle/core.asm
+++ b/engine/battle/core.asm
@@ -184,8 +184,8 @@ SlidePlayerAndEnemySilhouettesOnScreen: ; 3c04c (f:404c)
inc a
ld [H_AUTOBGTRANSFERENABLED], a
call Delay3
- ld b, $1
- call GoPAL_SET
+ ld b, SET_PAL_BATTLE
+ call RunPaletteCommand
call HideSprites
jpab PrintBeginningBattleText
@@ -788,7 +788,7 @@ CheckNumAttacksLeft: ; 3c50f (f:450f)
HandleEnemyMonFainted: ; 3c525 (f:4525)
xor a
- ld [wccf0], a
+ ld [wInHandlePlayerMonFainted], a
call FaintEnemyPokemon
call AnyPartyAlive
ld a, d
@@ -888,9 +888,9 @@ FaintEnemyPokemon: ; 0x3c567
ld a, [hli]
or [hl]
jr nz, .playermonnotfaint
- ld a, [wccf0]
- and a
- jr nz, .playermonnotfaint
+ ld a, [wInHandlePlayerMonFainted]
+ and a ; was this called by HandlePlayerMonFainted?
+ jr nz, .playermonnotfaint ; if so, don't call RemoveFaintedPlayerMon twice
call RemoveFaintedPlayerMon
.playermonnotfaint
call AnyPartyAlive
@@ -950,11 +950,13 @@ EnemyMonFaintedText: ; 0x3c63e
db "@"
EndLowHealthAlarm: ; 3c643 (f:4643)
+; This function is called when the player has the won the battle. It turns off
+; the low health alarm and prevents it from reactivating until the next battle.
xor a
- ld [wLowHealthAlarm], a ;disable low health alarm
+ ld [wLowHealthAlarm], a ; turn off low health alarm
ld [wChannelSoundIDs + CH4], a
inc a
- ld [wccf6], a
+ ld [wLowHealthAlarmDisabled], a ; prevent it from reactivating
ret
AnyEnemyPokemonAliveCheck: ; 3c64f (f:464f)
@@ -976,7 +978,7 @@ AnyEnemyPokemonAliveCheck: ; 3c64f (f:464f)
; stores whether enemy ran in Z flag
ReplaceFaintedEnemyMon: ; 3c664 (f:4664)
- ld hl, wcf1e
+ ld hl, wEnemyHPBarColor
ld e, $30
call GetBattleHealthBarColor
callab DrawEnemyPokeballs
@@ -1053,8 +1055,8 @@ PlayBattleVictoryMusic: ; 3c6ee (f:46ee)
jp Delay3
HandlePlayerMonFainted: ; 3c700 (f:4700)
- ld a, $1
- ld [wccf0], a
+ ld a, 1
+ ld [wInHandlePlayerMonFainted], a
call RemoveFaintedPlayerMon
call AnyPartyAlive ; test if any more mons are alive
ld a, d
@@ -1115,9 +1117,15 @@ RemoveFaintedPlayerMon: ; 3c741 (f:4741)
call SlideDownFaintedMonPic
ld a, $1
ld [wBattleResult], a
- ld a, [wccf0]
- and a
- ret z
+
+; When the player mon and enemy mon faint at the same time and the fact that the
+; enemy mon has fainted is detected first (e.g. when the player mon knocks out
+; the enemy mon using a move with recoil and faints due to the recoil), don't
+; play the player mon's cry or show the "[player mon] fainted!" message.
+ ld a, [wInHandlePlayerMonFainted]
+ and a ; was this called by HandleEnemyMonFainted?
+ ret z ; if so, return
+
ld a, [wBattleMonSpecies]
call PlayCry
ld hl, PlayerMonFaintedText
@@ -1199,7 +1207,7 @@ ChooseNextMon: ; 3c7d8 (f:47d8)
call GBPalWhiteOut
call LoadHudTilePatterns
call LoadScreenTilesFromBuffer1
- call GoPAL_SET_CF1C
+ call RunDefaultPaletteCommand
call GBPalNormal
call SendOutMon
ld hl, wEnemyMonHP
@@ -1228,8 +1236,8 @@ HandlePlayerBlackOut: ; 3c837 (f:4837)
cp OAKS_LAB
ret z ; starter battle in oak's lab: don't black out
.notSony1Battle
- ld b, $0
- call GoPAL_SET
+ ld b, SET_PAL_BATTLE_BLACK
+ call RunPaletteCommand
ld hl, PlayerBlackedOutText2
ld a, [wLinkState]
cp LINK_STATE_BATTLING
@@ -1494,8 +1502,8 @@ EnemySendOutFirstMon: ; 3c92a (f:492a)
coord hl, 0, 0
lb bc, 4, 11
call ClearScreenArea
- ld b,1
- call GoPAL_SET
+ ld b, SET_PAL_BATTLE
+ call RunPaletteCommand
call GBPalNormal
ld hl,TrainerSentOutText
call PrintText
@@ -1829,8 +1837,8 @@ SendOutMon: ; 3cc91 (f:4c91)
ld [W_PLAYERDISABLEDMOVE], a
ld [wPlayerDisabledMoveNumber], a
ld [wPlayerMonMinimized], a
- ld b, $1
- call GoPAL_SET
+ ld b, SET_PAL_BATTLE
+ call RunPaletteCommand
ld hl, W_ENEMYBATTSTATUS1
res UsingTrappingMove, [hl]
ld a, $1
@@ -1926,17 +1934,17 @@ DrawPlayerHUDAndHPBar: ; 3cd60 (f:4d60)
predef DrawHP
ld a, $1
ld [H_AUTOBGTRANSFERENABLED], a
- ld hl, wcf1d
+ ld hl, wPlayerHPBarColor
call GetBattleHealthBarColor
ld hl, wBattleMonHP
ld a, [hli]
or [hl]
jr z, .asm_3cdd9
- ld a, [wccf6]
- and a
- ret nz
- ld a, [wcf1d]
- cp $2
+ ld a, [wLowHealthAlarmDisabled]
+ and a ; has the alarm been disabled because the player has already won?
+ ret nz ; if so, return
+ ld a, [wPlayerHPBarColor]
+ cp HP_BAR_RED
jr z, .asm_3cde6
.asm_3cdd9
ld hl, wLowHealthAlarm
@@ -2039,7 +2047,7 @@ DrawEnemyHUDAndHPBar: ; 3cdec (f:4dec)
call DrawHPBar
ld a, $1
ld [H_AUTOBGTRANSFERENABLED], a
- ld hl, wcf1e
+ ld hl, wEnemyHPBarColor
GetBattleHealthBarColor: ; 3ce90 (f:4e90)
ld b, [hl]
@@ -2047,8 +2055,8 @@ GetBattleHealthBarColor: ; 3ce90 (f:4e90)
ld a, [hl]
cp b
ret z
- ld b, $1
- jp GoPAL_SET
+ ld b, SET_PAL_BATTLE
+ jp RunPaletteCommand
; center's mon's name on the battle screen
; if the name is 1 or 2 letters long, it is printed 2 spaces more to the right than usual
@@ -2397,7 +2405,7 @@ PartyMenuOrRockOrRun:
call GBPalWhiteOut
call LoadHudTilePatterns
call LoadScreenTilesFromBuffer2
- call GoPAL_SET_CF1C
+ call RunDefaultPaletteCommand
call GBPalNormal
jp DisplayBattleMenu
.partyMonDeselected
@@ -2486,7 +2494,7 @@ PartyMenuOrRockOrRun:
call ClearSprites
call LoadHudTilePatterns
call LoadScreenTilesFromBuffer1
- call GoPAL_SET_CF1C
+ call RunDefaultPaletteCommand
call GBPalNormal
; fall through to SwitchPlayerMon
@@ -2634,7 +2642,7 @@ MoveSelectionMenu: ; 3d219 (f:5219)
cp LINK_STATE_BATTLING
jr z, .matchedkeyspicked
ld a, [W_FLAGS_D733]
- bit 0, a
+ bit BIT_TEST_BATTLE, a
ld b, D_UP | D_DOWN | A_BUTTON | B_BUTTON | SELECT
jr z, .matchedkeyspicked
ld b, $ff
@@ -2662,7 +2670,7 @@ SelectMenuItem: ; 3d2fe (f:52fe)
jr .select
.battleselect
ld a, [W_FLAGS_D733]
- bit 0, a
+ bit BIT_TEST_BATTLE, a
jr nz, .select
call PrintMenuItem
ld a, [wMenuItemToSwap]
@@ -6170,8 +6178,8 @@ GetCurrentMove: ; 3eabe (f:6abe)
.player
ld de, W_PLAYERMOVENUM
ld a, [W_FLAGS_D733]
- bit 0, a
- ld a, [wccd9]
+ bit BIT_TEST_BATTLE, a
+ ld a, [wTestBattlePlayerSelectedMove]
jr nz, .selected
ld a, [wPlayerSelectedMove]
.selected
@@ -6201,7 +6209,7 @@ LoadEnemyMonData: ; 3eb01 (f:6b01)
call GetMonHeader
ld a, [W_ENEMYBATTSTATUS3]
bit Transformed, a ; is enemy mon transformed?
- ld hl, wcceb ; copied DVs from when it used Transform
+ ld hl, wTransformedEnemyMonOriginalDVs ; original DVs before transforming
ld a, [hli]
ld b, [hl]
jr nz, .storeDVs
@@ -6879,7 +6887,7 @@ InitBattleCommon: ; 3ef3d (f:6f3d)
ld [wEnemyMonPartyPos], a
ld a, $2
ld [W_ISINBATTLE], a
- jp InitBattle_Common
+ jp _InitBattleCommon
InitWildBattle: ; 3ef8b (f:6f8b)
ld a, $1
@@ -6931,9 +6939,9 @@ InitWildBattle: ; 3ef8b (f:6f8b)
predef CopyUncompressedPicToTilemap
; common code that executes after init battle code specific to trainer or wild battles
-InitBattle_Common: ; 3efeb (f:6feb)
- ld b, $0
- call GoPAL_SET
+_InitBattleCommon: ; 3efeb (f:6feb)
+ ld b, SET_PAL_BATTLE_BLACK
+ call RunPaletteCommand
call SlidePlayerAndEnemySilhouettesOnScreen
xor a
ld [H_AUTOBGTRANSFERENABLED], a
diff --git a/engine/battle/experience.asm b/engine/battle/experience.asm
index 433588e3..ab3e3c19 100644
--- a/engine/battle/experience.asm
+++ b/engine/battle/experience.asm
@@ -76,11 +76,11 @@ GainExperience: ; 5524f (15:524f)
ld b, [hl]
ld a, [wPlayerID + 1]
cp b
- ld a, $0
+ ld a, 0
jr z, .next
.tradedMon
call BoostExp ; traded mon exp boost
- ld a, $1
+ ld a, 1
.next
ld [wGainBoostedExp], a
ld a, [W_ISINBATTLE]
@@ -92,12 +92,12 @@ GainExperience: ; 5524f (15:524f)
; add the gained exp to the party mon's exp
ld b, [hl]
ld a, [H_QUOTIENT + 3]
- ld [wcf4c], a
+ ld [wExpAmountGained + 1], a
add b
ld [hld], a
ld b, [hl]
ld a, [H_QUOTIENT + 2]
- ld [wcf4b], a
+ ld [wExpAmountGained], a
adc b
ld [hl], a
jr nc, .noCarry
diff --git a/engine/battle/init_battle_variables.asm b/engine/battle/init_battle_variables.asm
index 3c926858..6a4cd771 100644
--- a/engine/battle/init_battle_variables.asm
+++ b/engine/battle/init_battle_variables.asm
@@ -16,17 +16,17 @@ InitBattleVariables: ; 525af (14:65af)
ld [wPlayerMonNumber], a
ld [wEscapedFromBattle], a
ld [wMapPalOffset], a
- ld hl, wcf1d
- ld [hli], a
- ld [hl], a
+ ld hl, wPlayerHPBarColor
+ ld [hli], a ; wPlayerHPBarColor
+ ld [hl], a ; wEnemyHPBarColor
ld hl, wCanEvolveFlags
ld b, $3c
.loop
ld [hli], a
dec b
jr nz, .loop
- inc a
- ld [wccd9], a
+ inc a ; POUND
+ ld [wTestBattlePlayerSelectedMove], a
ld a, [W_CURMAP]
cp SAFARI_ZONE_EAST
jr c, .notSafariBattle
diff --git a/engine/battle/moveEffects/transform_effect.asm b/engine/battle/moveEffects/transform_effect.asm
index 185d47af..6a40eda2 100644
--- a/engine/battle/moveEffects/transform_effect.asm
+++ b/engine/battle/moveEffects/transform_effect.asm
@@ -67,12 +67,12 @@ TransformEffect_: ; 3bab1 (e:7ab1)
ld a, [H_WHOSETURN]
and a
jr z, .next
-; save enemy mon DVs in wcceb/wccec (enemy turn only)
+; save enemy mon DVs at wTransformedEnemyMonOriginalDVs
ld a, [de]
- ld [wcceb], a
+ ld [wTransformedEnemyMonOriginalDVs], a
inc de
ld a, [de]
- ld [wccec], a
+ ld [wTransformedEnemyMonOriginalDVs + 1], a
dec de
.next
; DVs
diff --git a/engine/battle/scroll_draw_trainer_pic.asm b/engine/battle/scroll_draw_trainer_pic.asm
index b32650e3..5949208c 100644
--- a/engine/battle/scroll_draw_trainer_pic.asm
+++ b/engine/battle/scroll_draw_trainer_pic.asm
@@ -3,8 +3,8 @@ _ScrollTrainerPicAfterBattle: ; 396d3 (e:56d3)
; the screen from the right.
xor a
ld [wEnemyMonSpecies2], a
- ld b, $1
- call GoPAL_SET
+ ld b, SET_PAL_BATTLE
+ call RunPaletteCommand
callab _LoadTrainerPic
coord hl, 19, 0
ld c, $0
diff --git a/engine/cable_club.asm b/engine/cable_club.asm
index 0759bd11..465561ca 100755
--- a/engine/cable_club.asm
+++ b/engine/cable_club.asm
@@ -836,7 +836,7 @@ TradeCenter_Trade:
call ClearScreen
call LoadHpBarAndStatusTilePatterns
xor a
- ld [wcc5b], a
+ ld [wUnusedCC5B], a
ld a, [hSerialConnectionStatus]
cp USING_EXTERNAL_CLOCK
jr z, .usingExternalClock
diff --git a/engine/clear_save.asm b/engine/clear_save.asm
index d4f05071..adbef1a4 100755
--- a/engine/clear_save.asm
+++ b/engine/clear_save.asm
@@ -1,6 +1,6 @@
DoClearSaveDialogue: ; 1c98a (7:498a)
call ClearScreen
- call GoPAL_SET_CF1C
+ call RunDefaultPaletteCommand
call LoadFontTilePatterns
call LoadTextBoxTilePatterns
ld hl, ClearSaveDataText
diff --git a/engine/evolution.asm b/engine/evolution.asm
index 8fbf568a..c65cc293 100755
--- a/engine/evolution.asm
+++ b/engine/evolution.asm
@@ -21,8 +21,8 @@ EvolveMon: ; 7bde9 (1e:7de9)
ld [H_AUTOBGTRANSFERENABLED], a
ld [hTilesetType], a
ld a, [wEvoOldSpecies]
- ld [wcf1d], a
- ld c, $0
+ ld [wWholeScreenPaletteMonSpecies], a
+ ld c, 0
call EvolutionSetWholeScreenPalette
ld a, [wEvoNewSpecies]
ld [wcf91], a
@@ -46,7 +46,7 @@ EvolveMon: ; 7bde9 (1e:7de9)
call PlayMusic
ld c, 80
call DelayFrames
- ld c, $1
+ ld c, 1 ; set PAL_BLACK instead of mon palette
call EvolutionSetWholeScreenPalette
lb bc, $1, $10
.animLoop
@@ -66,13 +66,13 @@ EvolveMon: ; 7bde9 (1e:7de9)
call Evolution_ChangeMonPic ; show the new species pic
ld a, [wEvoNewSpecies]
.done
- ld [wcf1d], a
+ ld [wWholeScreenPaletteMonSpecies], a
ld a, $ff
ld [wNewSoundID], a
call PlaySound
- ld a, [wcf1d]
+ ld a, [wWholeScreenPaletteMonSpecies]
call PlayCry
- ld c, $0
+ ld c, 0
call EvolutionSetWholeScreenPalette
pop af
ld [wd0b5], a
@@ -94,8 +94,8 @@ EvolveMon: ; 7bde9 (1e:7de9)
jr .done
EvolutionSetWholeScreenPalette: ; 7beb4 (1e:7eb4)
- ld b, $b
- jp GoPAL_SET
+ ld b, SET_PAL_POKEMON_WHOLE_SCREEN
+ jp RunPaletteCommand
Evolution_LoadPic: ; 7beb9 (1e:7eb9)
call GetMonHeader
diff --git a/engine/game_corner_slots2.asm b/engine/game_corner_slots2.asm
index 643536ea..58386ba1 100755
--- a/engine/game_corner_slots2.asm
+++ b/engine/game_corner_slots2.asm
@@ -3,7 +3,7 @@ AbleToPlaySlotsCheck: ; 2ff09 (b:7f09)
and $8
jr z, .done ; not able
ld b, COIN_CASE
- predef IsItemInBag_ ; IsItemInBag_
+ predef GetQuantityOfItemInBag
ld a, b
and a
ld b, (GameCornerCoinCaseText_id - TextPredefs) / 2 + 1
diff --git a/engine/hall_of_fame.asm b/engine/hall_of_fame.asm
index 062950cf..d95c01c5 100755
--- a/engine/hall_of_fame.asm
+++ b/engine/hall_of_fame.asm
@@ -104,7 +104,7 @@ HoFShowMonOrPlayer: ; 70278 (1c:4278)
ld [wcf91], a
ld [wd0b5], a
ld [wBattleMonSpecies2], a
- ld [wcf1d], a
+ ld [wWholeScreenPaletteMonSpecies], a
ld a, [wHoFMonOrPlayer]
and a
jr z, .showMon
@@ -117,9 +117,9 @@ HoFShowMonOrPlayer: ; 70278 (1c:4278)
call LoadFrontSpriteByMonIndex
predef LoadMonBackPic
.next1
- ld b, $b
- ld c, $0
- call GoPAL_SET
+ ld b, SET_PAL_POKEMON_WHOLE_SCREEN
+ ld c, 0
+ call RunPaletteCommand
ld a, %11100100
ld [rBGP], a
ld c, $31 ; back pic
@@ -243,7 +243,7 @@ HoFDisplayPlayerStats: ; 70377 (1c:4377)
call HoFPrintTextAndDelay
ld hl, DexRatingText
call HoFPrintTextAndDelay
- ld hl, wcc5d
+ ld hl, wDexRatingText
HoFPrintTextAndDelay: ; 703e2 (1c:43e2)
call PrintText
diff --git a/engine/intro.asm b/engine/intro.asm
index 46f0c37a..29aa4ef4 100755
--- a/engine/intro.asm
+++ b/engine/intro.asm
@@ -1,3 +1,7 @@
+MOVE_GENGAR_RIGHT EQU $00
+MOVE_GENGAR_LEFT EQU $01
+MOVE_NIDORINO_RIGHT EQU $ff
+
PlayIntro: ; 41682 (10:5682)
xor a
ld [hJoyHeld], a
@@ -14,8 +18,8 @@ PlayIntro: ; 41682 (10:5682)
ret
PlayIntroScene: ; 4169d (10:569d)
- ld b, $7
- call GoPAL_SET
+ ld b, SET_PAL_NIDORINO_INTRO
+ call RunPaletteCommand
ld a, %11100100
ld [rBGP], a
ld [rOBP0], a
@@ -30,7 +34,7 @@ PlayIntroScene: ; 4169d (10:569d)
ld [W_BASECOORDY], a
lb bc, 6, 6
call InitIntroNidorinoOAM
- ld de, $28ff ; move Nidorino right by 80 pixels
+ lb de, 80 / 2, MOVE_NIDORINO_RIGHT
call IntroMoveMon
ret c
@@ -69,7 +73,7 @@ PlayIntroScene: ; 4169d (10:569d)
call IntroCopyTiles
ld a, SFX_INTRO_RAISE
call PlaySound
- ld de, $401 ; move Gengar left by 8 pixels
+ lb de, 8 / 2, MOVE_GENGAR_LEFT
call IntroMoveMon
ld c, $1e
call CheckForUserInterruption
@@ -80,7 +84,7 @@ PlayIntroScene: ; 4169d (10:569d)
call IntroCopyTiles
ld a, SFX_INTRO_CRASH
call PlaySound
- ld de, $800 ; move Gengar right by 16 pixels
+ lb de, 16 / 2, MOVE_GENGAR_RIGHT
call IntroMoveMon
; hip
ld a, SFX_INTRO_HIP
@@ -93,7 +97,7 @@ PlayIntroScene: ; 4169d (10:569d)
call CheckForUserInterruption
ret c
- ld de, $401 ; move Gengar left by 8 pixels
+ lb de, 8 / 2, MOVE_GENGAR_LEFT
call IntroMoveMon
ld b, $3
call IntroCopyTiles
@@ -298,8 +302,8 @@ LoadIntroGraphics: ; 41852 (10:5852)
jp FarCopyData2
PlayShootingStar: ; 4188a (10:588a)
- ld b, $c
- call GoPAL_SET
+ ld b, SET_PAL_GAME_FREAK_INTRO
+ call RunPaletteCommand
callba LoadCopyrightAndTextBoxTiles
ld a, $e4
ld [rBGP], a
diff --git a/engine/items/items.asm b/engine/items/items.asm
index 4ba3c706..f0666587 100755
--- a/engine/items/items.asm
+++ b/engine/items/items.asm
@@ -127,7 +127,7 @@ ItemUseBall: ; d687 (3:5687)
ld hl,W_NUMSAFARIBALLS
dec [hl]
.skipSafariZoneCode
- call GoPAL_SET_CF1C
+ call RunDefaultPaletteCommand
ld a,$43
ld [wd11e],a
call LoadScreenTilesFromBuffer1 ;restore screenBuffer from Backup
@@ -364,7 +364,7 @@ ItemUseBall: ; d687 (3:5687)
jr .next16
.next15
set Transformed,[hl]
- ld hl,wcceb
+ ld hl,wTransformedEnemyMonOriginalDVs
ld a,[wEnemyMonDVs]
ld [hli],a
ld a,[wEnemyMonDVs + 1]
@@ -1111,7 +1111,7 @@ ItemUseMedicine: ; dabb (3:5abb)
and a ; using Softboiled?
ret nz ; if so, return
call GBPalWhiteOut
- call z,GoPAL_SET_CF1C
+ call z,RunDefaultPaletteCommand
ld a,[W_ISINBATTLE]
and a
ret nz
@@ -1324,7 +1324,7 @@ ItemUseRock: ; df67 (3:5f67)
BaitRockCommon: ; df7f (3:5f7f)
ld [W_ANIMATIONID],a
xor a
- ld [wcc5b],a
+ ld [wAnimationType],a
ld [H_WHOSETURN],a
ld [de],a ; zero escape factor (for bait), zero bait factor (for rock)
.randomLoop ; loop until a random number less than 5 is generated
@@ -1928,7 +1928,7 @@ ItemUsePPRestore: ; e31e (3:631e)
pop af
ld [wWhichPokemon],a
call GBPalWhiteOut
- call GoPAL_SET_CF1C
+ call RunDefaultPaletteCommand
jp RemoveUsedItem
.afterRestoringPP ; after using a (Max) Ether/Elixir
ld a,[wWhichPokemon]
@@ -2032,7 +2032,7 @@ ItemUsePPRestore: ; e31e (3:631e)
call ItemUseNoEffect
.itemNotUsed
call GBPalWhiteOut
- call GoPAL_SET_CF1C
+ call RunDefaultPaletteCommand
pop af
xor a
ld [wActionResultOrTookBattleTurn],a ; item use failed
@@ -2105,16 +2105,16 @@ ItemUseTMHM: ; e479 (3:6479)
push af
.chooseMon
ld hl,wcf4b
- ld de,wd036
+ ld de,wTempMoveNameBuffer
ld bc,14
- call CopyData
+ call CopyData ; save the move name because DisplayPartyMenu will overwrite it
ld a,$ff
ld [wUpdateSpritesEnabled],a
ld a,TMHM_PARTY_MENU
ld [wPartyMenuTypeOrMessageID],a
call DisplayPartyMenu
push af
- ld hl,wd036
+ ld hl,wTempMoveNameBuffer
ld de,wcf4b
ld bc,14
call CopyData
@@ -2125,7 +2125,7 @@ ItemUseTMHM: ; e479 (3:6479)
pop af
call GBPalWhiteOutWithDelay3
call ClearSprites
- call GoPAL_SET_CF1C
+ call RunDefaultPaletteCommand
jp LoadScreenTilesFromBuffer1 ; restore saved screen
.checkIfAbleToLearnMove
predef CanLearnTM ; check if the pokemon can learn the move
@@ -2201,7 +2201,7 @@ ItemUseNotYoursToUse: ; e586 (3:6586)
jr ItemUseFailed
ThrowBallAtTrainerMon: ; e58b (3:658b)
- call GoPAL_SET_CF1C
+ call RunDefaultPaletteCommand
call LoadScreenTilesFromBuffer1 ; restore saved screen
call Delay3
ld a,TOSS_ANIM
diff --git a/engine/learn_move.asm b/engine/learn_move.asm
index 46d30bd9..c0ced4a0 100755
--- a/engine/learn_move.asm
+++ b/engine/learn_move.asm
@@ -4,7 +4,7 @@ LearnMove: ; 6e43 (1:6e43)
ld hl, wPartyMonNicks
call GetPartyMonName
ld hl, wcd6d
- ld de, wd036
+ ld de, wLearnMoveMonName
ld bc, NAME_LENGTH
call CopyData
@@ -16,13 +16,13 @@ DontAbandonLearning: ; 6e5b (1:6e5b)
ld d, h
ld e, l
ld b, NUM_MOVES
-.asm_6e6b
+.findEmptyMoveSlotLoop
ld a, [hl]
and a
- jr z, .asm_6e8b
+ jr z, .next
inc hl
dec b
- jr nz, .asm_6e6b
+ jr nz, .findEmptyMoveSlotLoop
push de
call TryingToLearn
pop de
@@ -35,7 +35,7 @@ DontAbandonLearning: ; 6e5b (1:6e5b)
call PrintText
pop de
pop hl
-.asm_6e8b
+.next
ld a, [wMoveNum]
ld [hl], a
ld bc, wPartyMon1PP - wPartyMon1Moves
@@ -86,13 +86,13 @@ AbandonLearning: ; 6eda (1:6eda)
jp nz, DontAbandonLearning
ld hl, DidNotLearnText
call PrintText
- ld b, $0
+ ld b, 0
ret
PrintLearnedMove: ; 6efe (1:6efe)
ld hl, LearnedMove1Text
call PrintText
- ld b, $1
+ ld b, 1
ret
TryingToLearn: ; 6f07 (1:6f07)
@@ -108,7 +108,7 @@ TryingToLearn: ; 6f07 (1:6f07)
ld a, [wCurrentMenuItem]
rra
ret c
- ld bc, - NUM_MOVES
+ ld bc, -NUM_MOVES
add hl, bc
push hl
ld de, wMoves
@@ -121,8 +121,8 @@ TryingToLearn: ; 6f07 (1:6f07)
ld hl, WhichMoveToForgetText
call PrintText
coord hl, 4, 7
- ld b, $4
- ld c, $e
+ ld b, 4
+ ld c, 14
call TextBoxBorder
coord hl, 6, 8
ld de, wMovesString
@@ -160,7 +160,7 @@ TryingToLearn: ; 6f07 (1:6f07)
push hl
ld a, [wCurrentMenuItem]
ld c, a
- ld b, $0
+ ld b, 0
add hl, bc
ld a, [hl]
push af
diff --git a/engine/menu/bills_pc.asm b/engine/menu/bills_pc.asm
index 072a19d3..e8e48b79 100644
--- a/engine/menu/bills_pc.asm
+++ b/engine/menu/bills_pc.asm
@@ -450,7 +450,7 @@ DisplayDepositWithdrawMenu: ; 2174b (8:574b)
predef StatusScreen2
call LoadScreenTilesFromBuffer1
call ReloadTilesetTilePatterns
- call GoPAL_SET_CF1C
+ call RunDefaultPaletteCommand
call LoadGBPal
jr .loop
diff --git a/engine/menu/diploma.asm b/engine/menu/diploma.asm
index 3e28bc93..630c6c23 100755
--- a/engine/menu/diploma.asm
+++ b/engine/menu/diploma.asm
@@ -55,8 +55,8 @@ DisplayDiploma: ; 566e2 (15:66e2)
call EnableLCD
callba LoadTrainerInfoTextBoxTiles
- ld b, $8
- call GoPAL_SET
+ ld b, SET_PAL_GENERIC
+ call RunPaletteCommand
call Delay3
call GBPalNormal
ld a, $90
diff --git a/engine/menu/league_pc.asm b/engine/menu/league_pc.asm
index e2dce785..5b8ae7f0 100755
--- a/engine/menu/league_pc.asm
+++ b/engine/menu/league_pc.asm
@@ -47,7 +47,7 @@ PKMNLeaguePC: ; 0x7657e
res 6, [hl]
call GBPalWhiteOutWithDelay3
call ClearScreen
- call GoPAL_SET_CF1C
+ call RunDefaultPaletteCommand
jp GBPalNormal
LeaguePCShowTeam: ; 765e5 (1d:65e5)
@@ -86,15 +86,15 @@ LeaguePCShowMon: ; 76610 (1d:6610)
ld [wcf91], a
ld [wd0b5], a
ld [wBattleMonSpecies2], a
- ld [wcf1d], a
+ ld [wWholeScreenPaletteMonSpecies], a
ld a, [hli]
ld [wHoFMonLevel], a
ld de, wcd6d
ld bc, NAME_LENGTH
call CopyData
- ld b, $0B
+ ld b, SET_PAL_POKEMON_WHOLE_SCREEN
ld c, 0
- call GoPAL_SET
+ call RunPaletteCommand
coord hl, 12, 5
call GetMonHeader
call LoadFrontSpriteByMonIndex
diff --git a/engine/menu/main_menu.asm b/engine/menu/main_menu.asm
index 24302c46..6c109cec 100755
--- a/engine/menu/main_menu.asm
+++ b/engine/menu/main_menu.asm
@@ -24,7 +24,7 @@ MainMenu: ; 5af2 (1:5af2)
ld hl,wd72e
res 6,[hl]
call ClearScreen
- call GoPAL_SET_CF1C
+ call RunDefaultPaletteCommand
call LoadTextBoxTilePatterns
call LoadFontTilePatterns
ld hl,wd730
@@ -150,7 +150,7 @@ LinkMenu: ; 5c0a (1:5c0a)
ld de, CableClubOptionsText
call PlaceString
xor a
- ld [wcd37], a
+ ld [wUnusedCD37], a
ld [wd72d], a
ld hl, wTopMenuItemY
ld a, $7
diff --git a/engine/menu/naming_screen.asm b/engine/menu/naming_screen.asm
index 85111cd6..978216c8 100755
--- a/engine/menu/naming_screen.asm
+++ b/engine/menu/naming_screen.asm
@@ -88,8 +88,8 @@ DisplayNamingScreen: ; 6596 (1:6596)
call GBPalWhiteOutWithDelay3
call ClearScreen
call UpdateSprites
- ld b, $8
- call GoPAL_SET
+ ld b, SET_PAL_GENERIC
+ call RunPaletteCommand
call LoadHpBarAndStatusTilePatterns
call LoadEDTile
callba LoadMonPartySpriteGfx
@@ -163,7 +163,7 @@ DisplayNamingScreen: ; 6596 (1:6596)
call GBPalWhiteOutWithDelay3
call ClearScreen
call ClearSprites
- call GoPAL_SET_CF1C
+ call RunDefaultPaletteCommand
call GBPalNormal
xor a
ld [W_SUBANIMTRANSFORM], a
diff --git a/engine/menu/party_menu.asm b/engine/menu/party_menu.asm
index d83c4fbe..f3e1a138 100755
--- a/engine/menu/party_menu.asm
+++ b/engine/menu/party_menu.asm
@@ -29,13 +29,13 @@ RedrawPartyMenu_: ; 12ce3 (4:6ce3)
cp a,SWAP_MONS_PARTY_MENU
jp z,.printMessage
call ErasePartyMenuCursors
- callba SendBlkPacket_PartyMenu
+ callba InitPartyMenuBlkPacket
coord hl, 3, 0
ld de,wPartySpecies
xor a
ld c,a
ld [hPartyMonIndex],a
- ld [wcf2d],a
+ ld [wWhichPartyMenuHPBar],a
.loop
ld a,[de]
cp a,$FF ; reached the terminator?
@@ -96,7 +96,7 @@ RedrawPartyMenu_: ; 12ce3 (4:6ce3)
ld a,[hFlags_0xFFF6]
res 0,a
ld [hFlags_0xFFF6],a
- call SetPartyMenuHealthBarColor ; color the HP bar (on SGB)
+ call SetPartyMenuHPBarColor ; color the HP bar (on SGB)
pop hl
jr .printLevel
.teachMoveMenu
@@ -188,8 +188,8 @@ RedrawPartyMenu_: ; 12ce3 (4:6ce3)
.notAbleToEvolveText
db "NOT ABLE@"
.afterDrawingMonEntries
- ld b,$0A
- call GoPAL_SET
+ ld b, SET_PAL_PARTY_MENU
+ call RunPaletteCommand
.printMessage
ld hl,wd730
ld a,[hl]
@@ -311,15 +311,15 @@ RareCandyText: ; 12ec0 (4:6ec0)
db $06
db "@"
-SetPartyMenuHealthBarColor: ; 12ec7 (4:6ec7)
- ld hl, wcf1f
- ld a, [wcf2d]
+SetPartyMenuHPBarColor: ; 12ec7 (4:6ec7)
+ ld hl, wPartyMenuHPBarColors
+ ld a, [wWhichPartyMenuHPBar]
ld c, a
- ld b, $0
+ ld b, 0
add hl, bc
call GetHealthBarColor
- ld b, $fc
- call GoPAL_SET
- ld hl, wcf2d
+ ld b, UPDATE_PARTY_MENU_BLK_PACKET
+ call RunPaletteCommand
+ ld hl, wWhichPartyMenuHPBar
inc [hl]
ret
diff --git a/engine/menu/pokedex.asm b/engine/menu/pokedex.asm
index 8e69329a..a58523e8 100755
--- a/engine/menu/pokedex.asm
+++ b/engine/menu/pokedex.asm
@@ -12,8 +12,8 @@ ShowPokedexMenu: ; 40000 (10:4000)
ld [wd11e],a
ld [hJoy7],a
.setUpGraphics
- ld b,$08
- call GoPAL_SET
+ ld b, SET_PAL_GENERIC
+ call RunPaletteCommand
callab LoadPokedexTilePatterns
.doPokemonListMenu
ld hl,wTopMenuItemY
@@ -41,7 +41,7 @@ ShowPokedexMenu: ; 40000 (10:4000)
pop af
ld [wListScrollOffset],a
call GBPalWhiteOutWithDelay3
- call GoPAL_SET_CF1C
+ call RunDefaultPaletteCommand
jp ReloadMapData
.goToSideMenu
call HandlePokedexSideMenu
@@ -404,8 +404,8 @@ ShowPokedexDataInternal: ; 402e2 (10:42e2)
ld a,[wd11e] ; pokemon ID
ld [wcf91],a
push af
- ld b,04
- call GoPAL_SET
+ ld b, SET_PAL_POKEDEX
+ call RunPaletteCommand
pop af
ld [wd11e],a
ld a,[hTilesetType]
@@ -561,7 +561,7 @@ ShowPokedexDataInternal: ; 402e2 (10:42e2)
ld [hTilesetType],a
call GBPalWhiteOut
call ClearScreen
- call GoPAL_SET_CF1C
+ call RunDefaultPaletteCommand
call LoadTextBoxTilePatterns
call GBPalNormal
ld hl,wd72c
diff --git a/engine/menu/start_sub_menus.asm b/engine/menu/start_sub_menus.asm
index f726f128..ab8c8756 100755
--- a/engine/menu/start_sub_menus.asm
+++ b/engine/menu/start_sub_menus.asm
@@ -297,7 +297,7 @@ ErasePartyMenuCursors: ; 132ed (4:72ed)
ItemMenuLoop: ; 132fc (4:72fc)
call LoadScreenTilesFromBuffer2DisableBGTransfer ; restore saved screen
- call GoPAL_SET_CF1C
+ call RunDefaultPaletteCommand
StartMenu_Item: ; 13302 (4:7302)
ld a,[wLinkState]
@@ -506,14 +506,14 @@ StartMenu_TrainerInfo: ; 13460 (4:7460)
ld [hTilesetType],a
call DrawTrainerInfo
predef DrawBadges ; draw badges
- ld b,$0d
- call GoPAL_SET
+ ld b, SET_PAL_TRAINER_CARD
+ call RunPaletteCommand
call GBPalNormal
call WaitForTextScrollButtonPress ; wait for button press
call GBPalWhiteOut
call LoadFontTilePatterns
call LoadScreenTilesFromBuffer2 ; restore saved screen
- call GoPAL_SET_CF1C
+ call RunDefaultPaletteCommand
call ReloadMapData
call LoadGBPal
pop af
diff --git a/engine/menu/status_screen.asm b/engine/menu/status_screen.asm
index fb4a0dfc..c91d5eda 100755
--- a/engine/menu/status_screen.asm
+++ b/engine/menu/status_screen.asm
@@ -121,10 +121,10 @@ StatusScreen: ; 12953 (4:6953)
call PlaceString ; "TYPE1/"
coord hl, 11, 3
predef DrawHP
- ld hl, wcf25
+ ld hl, wStatusScreenHPBarColor
call GetHealthBarColor
- ld b, $3
- call GoPAL_SET ; SGB palette
+ ld b, SET_PAL_STATUS_SCREEN
+ call RunPaletteCommand
coord hl, 16, 6
ld de, wLoadedMonStatus
call PrintStatusCondition
diff --git a/engine/mon_party_sprites.asm b/engine/mon_party_sprites.asm
index e7f9d2df..185151cb 100755
--- a/engine/mon_party_sprites.asm
+++ b/engine/mon_party_sprites.asm
@@ -5,15 +5,15 @@ AnimatePartyMon_ForceSpeed1: ; 716f7 (1c:56f7)
inc a
jr GetAnimationSpeed
-; wcf1f contains the party mon's health bar colors
+; wPartyMenuHPBarColors contains the party mon's health bar colors
; 0: green
; 1: yellow
; 2: red
AnimatePartyMon: ; 716ff (1c:56ff)
- ld hl, wcf1f
+ ld hl, wPartyMenuHPBarColors
ld a, [wCurrentMenuItem]
ld c, a
- ld b, $0
+ ld b, 0
add hl, bc
ld a, [hl]
@@ -42,7 +42,7 @@ GetAnimationSpeed: ; 7170a (1c:570a)
jp DelayFrame
.resetSprites
push bc
- ld hl, wcc5b
+ ld hl, wMonPartySpritesSavedOAM
ld de, wOAMBuffer
ld bc, $60
call CopyData
@@ -86,7 +86,7 @@ GetAnimationSpeed: ; 7170a (1c:570a)
; that each frame lasts for green HP, yellow HP, and red HP in order.
; On the naming screen, the yellow HP speed is always used.
PartyMonSpeeds: ; 71769 (1c:5769)
- db $05,$10,$20
+ db 5, 16, 32
LoadMonPartySpriteGfx: ; 7176c (1c:576c)
; Load mon party sprite tile patterns into VRAM during V-blank.
@@ -372,7 +372,7 @@ UnusedPartyMonSpriteFunction: ; 71890 (1c:5890)
WriteMonPartySpriteOAM: ; 718c3 (1c:58c3)
; Write the OAM blocks for the first animation frame into the OAM buffer and
-; make a copy at wcc5b.
+; make a copy at wMonPartySpritesSavedOAM.
push af
ld c, $10
ld h, wOAMBuffer / $100
@@ -392,7 +392,7 @@ WriteMonPartySpriteOAM: ; 718c3 (1c:58c3)
; we can flip back to it from the second frame by copying it back.
.makeCopy
ld hl, wOAMBuffer
- ld de, wcc5b
+ ld de, wMonPartySpritesSavedOAM
ld bc, $60
jp CopyData
diff --git a/engine/overworld/cinnabar_lab.asm b/engine/overworld/cinnabar_lab.asm
index 5337255c..f81324e0 100755
--- a/engine/overworld/cinnabar_lab.asm
+++ b/engine/overworld/cinnabar_lab.asm
@@ -5,14 +5,14 @@ GiveFossilToCinnabarLab: ; 61006 (18:5006)
ld [wCurrentMenuItem], a
ld a, A_BUTTON | B_BUTTON
ld [wMenuWatchedKeys], a
- ld a, [wcd37]
+ ld a, [wFilteredBagItemsCount]
dec a
ld [wMaxMenuItem], a
ld a, 2
ld [wTopMenuItemY], a
ld a, 1
ld [wTopMenuItemX], a
- ld a, [wcd37]
+ ld a, [wFilteredBagItemsCount]
dec a
ld bc, 2
ld hl, 3
@@ -29,9 +29,9 @@ GiveFossilToCinnabarLab: ; 61006 (18:5006)
call HandleMenuInput
bit 1, a ; pressed B?
jr nz, .cancelledGivingFossil
- ld hl, wcc5b
+ ld hl, wFilteredBagItems
ld a, [wCurrentMenuItem]
- ld d, $0
+ ld d, 0
ld e, a
add hl, de
ld a, [hl]
@@ -90,9 +90,9 @@ LabFossil_610bd: ; 610bd (18:50bd)
PrintFossilsInBag: ; 610c2 (18:50c2)
; Prints each fossil in the player's bag on a separate line in the menu.
- ld hl, wcc5b
+ ld hl, wFilteredBagItems
xor a
- ld [hFossilCounter], a
+ ld [hItemCounter], a
.loop
ld a, [hli]
cp $ff
@@ -101,12 +101,12 @@ PrintFossilsInBag: ; 610c2 (18:50c2)
ld [wd11e], a
call GetItemName
coord hl, 2, 2
- ld a, [hFossilCounter]
+ ld a, [hItemCounter]
ld bc, SCREEN_WIDTH * 2
call AddNTimes
ld de, wcd6d
call PlaceString
- ld hl, hFossilCounter
+ ld hl, hItemCounter
inc [hl]
pop hl
jr .loop
diff --git a/engine/overworld/hidden_items.asm b/engine/overworld/hidden_items.asm
index 1203dd2a..28528116 100755
--- a/engine/overworld/hidden_items.asm
+++ b/engine/overworld/hidden_items.asm
@@ -51,7 +51,7 @@ HiddenItemBagFullText: ; 76794 (1d:6794)
HiddenCoins: ; 76799 (1d:6799)
ld b, COIN_CASE
- predef IsItemInBag_
+ predef GetQuantityOfItemInBag
ld a, b
and a
ret z
diff --git a/engine/overworld/oaks_aide.asm b/engine/overworld/oaks_aide.asm
index 31832315..8ac456d2 100755
--- a/engine/overworld/oaks_aide.asm
+++ b/engine/overworld/oaks_aide.asm
@@ -18,7 +18,7 @@ OaksAideScript: ; 0x59035
.giveItem
ld hl, OaksAideHereYouGoText
call PrintText
- ld a, [hOaksAideItemReward]
+ ld a, [hOaksAideRewardItem]
ld b, a
ld c, 1
call GiveItem
diff --git a/engine/palettes.asm b/engine/palettes.asm
index a325e0a3..55d488aa 100755
--- a/engine/palettes.asm
+++ b/engine/palettes.asm
@@ -1,33 +1,33 @@
-Func_71ddf: ; 71ddf (1c:5ddf)
+_RunPaletteCommand: ; 71ddf (1c:5ddf)
call GetPredefRegisters
ld a, b
cp $ff
- jr nz, .asm_71dea
- ld a, [wcf1c]
-.asm_71dea
- cp $fc
- jp z, Func_71fc2
+ jr nz, .next
+ ld a, [wDefaultPaletteCommand] ; use default command if command ID is $ff
+.next
+ cp UPDATE_PARTY_MENU_BLK_PACKET
+ jp z, UpdatePartyMenuBlkPacket
ld l, a
- ld h, $0
+ ld h, 0
add hl, hl
- ld de, PointerTable_71f73
+ ld de, SetPalFunctions
add hl, de
ld a, [hli]
ld h, [hl]
ld l, a
- ld de, Func_72156
+ ld de, SendSGBPackets
push de
jp [hl]
-SendPalPacket_Black: ; 71dff (1c:5dff)
+SetPal_BattleBlack: ; 71dff (1c:5dff)
ld hl, PalPacket_Black
ld de, BlkPacket_Battle
ret
; uses PalPacket_Empty to build a packet based on mon IDs and health color
-BuildBattlePalPacket: ; 71e06 (1c:5e06)
+SetPal_Battle: ; 71e06 (1c:5e06)
ld hl, PalPacket_Empty
- ld de, wcf2d
+ ld de, wPalPacket
ld bc, $10
call CopyData
ld a, [W_PLAYERBATTSTATUS3]
@@ -38,12 +38,12 @@ BuildBattlePalPacket: ; 71e06 (1c:5e06)
ld hl, wEnemyMonSpecies2
call DeterminePaletteID
ld c, a
- ld hl, wcf2e
- ld a, [wcf1d]
+ ld hl, wPalPacket + 1
+ ld a, [wPlayerHPBarColor]
add PAL_GREENBAR
ld [hli], a
inc hl
- ld a, [wcf1e]
+ ld a, [wEnemyHPBarColor]
add PAL_GREENBAR
ld [hli], a
inc hl
@@ -52,21 +52,21 @@ BuildBattlePalPacket: ; 71e06 (1c:5e06)
inc hl
ld a, c
ld [hl], a
- ld hl, wcf2d
+ ld hl, wPalPacket
ld de, BlkPacket_Battle
- ld a, $1
- ld [wcf1c], a
+ ld a, SET_PAL_BATTLE
+ ld [wDefaultPaletteCommand], a
ret
-SendPalPacket_TownMap: ; 71e48 (1c:5e48)
+SetPal_TownMap: ; 71e48 (1c:5e48)
ld hl, PalPacket_TownMap
ld de, BlkPacket_WholeScreen
ret
; uses PalPacket_Empty to build a packet based the mon ID
-BuildStatusScreenPalPacket: ; 71e4f (1c:5e4f)
+SetPal_StatusScreen: ; 71e4f (1c:5e4f)
ld hl, PalPacket_Empty
- ld de, wcf2d
+ ld de, wPalPacket
ld bc, $10
call CopyData
ld a, [wcf91]
@@ -76,67 +76,67 @@ BuildStatusScreenPalPacket: ; 71e4f (1c:5e4f)
.pokemon
call DeterminePaletteIDOutOfBattle
push af
- ld hl, wcf2e
- ld a, [wcf25]
+ ld hl, wPalPacket + 1
+ ld a, [wStatusScreenHPBarColor]
add PAL_GREENBAR
ld [hli], a
inc hl
pop af
ld [hl], a
- ld hl, wcf2d
+ ld hl, wPalPacket
ld de, BlkPacket_StatusScreen
ret
-SendPalPacket_PartyMenu: ; 71e7b (1c:5e7b)
+SetPal_PartyMenu: ; 71e7b (1c:5e7b)
ld hl, PalPacket_PartyMenu
- ld de, wcf2e
+ ld de, wPartyMenuBlkPacket
ret
-SendPalPacket_Pokedex: ; 71e82 (1c:5e82)
+SetPal_Pokedex: ; 71e82 (1c:5e82)
ld hl, PalPacket_Pokedex
- ld de, wcf2d
+ ld de, wPalPacket
ld bc, $10
call CopyData
ld a, [wcf91]
call DeterminePaletteIDOutOfBattle
- ld hl, wcf30
+ ld hl, wPalPacket + 3
ld [hl], a
- ld hl, wcf2d
+ ld hl, wPalPacket
ld de, BlkPacket_Pokedex
ret
-SendPalPacket_Slots: ; 71e9f (1c:5e9f)
+SetPal_Slots: ; 71e9f (1c:5e9f)
ld hl, PalPacket_Slots
ld de, BlkPacket_Slots
ret
-SendPalPacket_Titlescreen: ; 71ea6 (1c:5ea6)
+SetPal_TitleScreen: ; 71ea6 (1c:5ea6)
ld hl, PalPacket_Titlescreen
ld de, BlkPacket_Titlescreen
ret
; used mostly for menus and the Oak intro
-SendPalPacket_Generic: ; 71ead (1c:5ead)
+SetPal_Generic: ; 71ead (1c:5ead)
ld hl, PalPacket_Generic
ld de, BlkPacket_WholeScreen
ret
-SendPalPacket_NidorinoIntro: ; 71eb4 (1c:5eb4)
+SetPal_NidorinoIntro: ; 71eb4 (1c:5eb4)
ld hl, PalPacket_NidorinoIntro
ld de, BlkPacket_NidorinoIntro
ret
-SendPalPacket_GameFreakIntro: ; 71ebb (1c:5ebb)
+SetPal_GameFreakIntro: ; 71ebb (1c:5ebb)
ld hl, PalPacket_GameFreakIntro
ld de, BlkPacket_GameFreakIntro
- ld a, $8
- ld [wcf1c], a
+ ld a, SET_PAL_GENERIC
+ ld [wDefaultPaletteCommand], a
ret
; uses PalPacket_Empty to build a packet based on the current map
-BuildOverworldPalPacket: ; 71ec7 (1c:5ec7)
+SetPal_Overworld: ; 71ec7 (1c:5ec7)
ld hl, PalPacket_Empty
- ld de, wcf2d
+ ld de, wPalPacket
ld bc, $10
call CopyData
ld a, [W_CURMAPTILESET]
@@ -162,12 +162,12 @@ BuildOverworldPalPacket: ; 71ec7 (1c:5ec7)
jr c, .town
ld a, PAL_ROUTE - 1
.town
- inc a ; a town's pallete ID is its map ID + 1
- ld hl, wcf2e
+ inc a ; a town's palette ID is its map ID + 1
+ ld hl, wPalPacket + 1
ld [hld], a
ld de, BlkPacket_WholeScreen
- ld a, $9
- ld [wcf1c], a
+ ld a, SET_PAL_OVERWORLD
+ ld [wDefaultPaletteCommand], a
ret
.PokemonTowerOrAgatha
ld a, PAL_GREYMON - 1
@@ -181,131 +181,143 @@ BuildOverworldPalPacket: ; 71ec7 (1c:5ec7)
; used when a Pokemon is the only thing on the screen
; such as evolution, trading and the Hall of Fame
-SendPokemonPalette_WholeScreen: ; 71f17 (1c:5f17)
+SetPal_PokemonWholeScreen: ; 71f17 (1c:5f17)
push bc
ld hl, PalPacket_Empty
- ld de, wcf2d
+ ld de, wPalPacket
ld bc, $10
call CopyData
pop bc
ld a, c
and a
- ld a, $1e
- jr nz, .asm_71f31
- ld a, [wcf1d]
+ ld a, PAL_BLACK
+ jr nz, .next
+ ld a, [wWholeScreenPaletteMonSpecies]
call DeterminePaletteIDOutOfBattle
-.asm_71f31
- ld [wcf2e], a
- ld hl, wcf2d
+.next
+ ld [wPalPacket + 1], a
+ ld hl, wPalPacket
ld de, BlkPacket_WholeScreen
ret
-BuildTrainerCardPalPacket: ; 71f3b (1c:5f3b)
+SetPal_TrainerCard: ; 71f3b (1c:5f3b)
ld hl, BlkPacket_TrainerCard
- ld de, wcc5b
+ ld de, wTrainerCardBlkPacket
ld bc, $40
call CopyData
- ld de, LoopCounts_71f8f
- ld hl, wcc5d
+ ld de, BadgeBlkDataLengths
+ ld hl, wTrainerCardBlkPacket + 2
ld a, [W_OBTAINEDBADGES]
- ld c, $8
-.asm_71f52
+ ld c, 8
+.badgeLoop
srl a
push af
- jr c, .asm_71f62
+ jr c, .haveBadge
+; The player doens't have the badge, so zero the badge's blk data.
push bc
ld a, [de]
ld c, a
xor a
-.asm_71f5b
+.zeroBadgeDataLoop
ld [hli], a
dec c
- jr nz, .asm_71f5b
+ jr nz, .zeroBadgeDataLoop
pop bc
- jr .asm_71f67
-.asm_71f62
+ jr .nextBadge
+.haveBadge
+; The player does have the badge, so skip past the badge's blk data.
ld a, [de]
-.asm_71f63
+.skipBadgeDataLoop
inc hl
dec a
- jr nz, .asm_71f63
-.asm_71f67
+ jr nz, .skipBadgeDataLoop
+.nextBadge
pop af
inc de
dec c
- jr nz, .asm_71f52
+ jr nz, .badgeLoop
ld hl, PalPacket_TrainerCard
- ld de, wcc5b
+ ld de, wTrainerCardBlkPacket
ret
-PointerTable_71f73: ; 71f73 (1c:5f73)
- dw SendPalPacket_Black
- dw BuildBattlePalPacket
- dw SendPalPacket_TownMap
- dw BuildStatusScreenPalPacket
- dw SendPalPacket_Pokedex
- dw SendPalPacket_Slots
- dw SendPalPacket_Titlescreen
- dw SendPalPacket_NidorinoIntro
- dw SendPalPacket_Generic
- dw BuildOverworldPalPacket
- dw SendPalPacket_PartyMenu
- dw SendPokemonPalette_WholeScreen
- dw SendPalPacket_GameFreakIntro
- dw BuildTrainerCardPalPacket
-
-; each byte is the number of loops to make in .asm_71f5b for each badge
-LoopCounts_71f8f: ; 71f8f (1c:5f8f)
- db $06,$06,$06,$12,$06,$06,$06,$06
+SetPalFunctions: ; 71f73 (1c:5f73)
+ dw SetPal_BattleBlack
+ dw SetPal_Battle
+ dw SetPal_TownMap
+ dw SetPal_StatusScreen
+ dw SetPal_Pokedex
+ dw SetPal_Slots
+ dw SetPal_TitleScreen
+ dw SetPal_NidorinoIntro
+ dw SetPal_Generic
+ dw SetPal_Overworld
+ dw SetPal_PartyMenu
+ dw SetPal_PokemonWholeScreen
+ dw SetPal_GameFreakIntro
+ dw SetPal_TrainerCard
+
+; The length of the blk data of each badge on the Trainer Card.
+; The Rainbow Badge has 3 entries because of its many colors.
+BadgeBlkDataLengths: ; 71f8f (1c:5f8f)
+ db 6 ; Boulder Badge
+ db 6 ; Cascade Badge
+ db 6 ; Thunder Badge
+ db 6 * 3 ; Rainbow Badge
+ db 6 ; Soul Badge
+ db 6 ; Marsh Badge
+ db 6 ; Volcano Badge
+ db 6 ; Earth Badge
DeterminePaletteID: ; 71f97 (1c:5f97)
- bit 3, a ; bit 3 of battle status 3, set if current Pokemon is transformed
- ld a, PAL_GREYMON ; if yes, use Ditto's palette
+ bit Transformed, a ; a is battle status 3
+ ld a, PAL_GREYMON ; if the mon has used Transform, use Ditto's palette
ret nz
ld a, [hl]
DeterminePaletteIDOutOfBattle: ; 71f9d (1c:5f9d)
ld [wd11e], a
- and a
- jr z, .idZero
+ and a ; is the mon index 0?
+ jr z, .skipDexNumConversion
push bc
- predef IndexToPokedex ; turn Pokemon ID number into Pokedex number
+ predef IndexToPokedex
pop bc
ld a, [wd11e]
-.idZero
+.skipDexNumConversion
ld e, a
- ld d, $00
- ld hl, MonsterPalettes ; not just for Pokemon, Trainers use it too
+ ld d, 0
+ ld hl, MonsterPalettes ; not just for Pokemon, Trainers use it too
add hl, de
ld a, [hl]
ret
-SendBlkPacket_PartyMenu: ; 71fb6 (1c:5fb6)
+InitPartyMenuBlkPacket: ; 71fb6 (1c:5fb6)
ld hl, BlkPacket_PartyMenu
- ld de, wcf2e
+ ld de, wPartyMenuBlkPacket
ld bc, $30
jp CopyData
-Func_71fc2: ; 71fc2 (1c:5fc2)
- ld hl, wcf1f
- ld a, [wcf2d]
+UpdatePartyMenuBlkPacket: ; 71fc2 (1c:5fc2)
+; Update the blk packet with the palette of the HP bar that is
+; specified in [wWhichPartyMenuHPBar].
+ ld hl, wPartyMenuHPBarColors
+ ld a, [wWhichPartyMenuHPBar]
ld e, a
- ld d, $0
+ ld d, 0
add hl, de
ld e, l
ld d, h
ld a, [de]
and a
- ld e, $5
- jr z, .asm_71fdb
+ ld e, (1 << 2) | 1 ; green
+ jr z, .next
dec a
- ld e, $a
- jr z, .asm_71fdb
- ld e, $f
-.asm_71fdb
+ ld e, (2 << 2) | 2 ; yellow
+ jr z, .next
+ ld e, (3 << 2) | 3 ; red
+.next
push de
- ld hl, wcf37
- ld bc, $6
- ld a, [wcf2d]
+ ld hl, wPartyMenuBlkPacket + 8 + 1
+ ld bc, 6
+ ld a, [wWhichPartyMenuHPBar]
call AddNTimes
pop de
ld [hl], e
@@ -321,11 +333,9 @@ SendSGBPacket: ; 71feb (1c:5feb)
.loop2
; save B for later use
push bc
-; load a non-zero value in $fff9 to disable the routine that checks actual
-; joypad input (said routine, located at $15f, does nothing if $fff9 is not
-; zero)
- ld a,$01
- ld [$fff9],a
+; disable ReadJoypad to prevent it from interfering with sending the packet
+ ld a, 1
+ ld [hDisableJoypadPolling], a
; send RESET signal (P14=LOW, P15=LOW)
xor a
ld [rJOYP],a
@@ -367,7 +377,7 @@ SendSGBPacket: ; 71feb (1c:5feb)
ld a,$30
ld [rJOYP],a
xor a
- ld [$fff9],a
+ ld [hDisableJoypadPolling],a
; wait for about 70000 cycles
call Wait7000
; restore (previously pushed) number of packets
@@ -383,39 +393,39 @@ LoadSGB: ; 7202b (1c:602b)
ld [wOnSGB], a
call CheckSGB
ret nc
- ld a, $1
+ ld a, 1
ld [wOnSGB], a
ld a, [wGBC]
and a
- jr z, .asm_7203f
+ jr z, .notGBC
ret
-.asm_7203f
+.notGBC
di
- call Func_72075
+ call PrepareSuperNintendoVRAMTransfer
ei
- ld a, $1
- ld [wcf2d], a
+ ld a, 1
+ ld [wCopyingSGBTileData], a
ld de, ChrTrnPacket
ld hl, SGBBorderGraphics
- call Func_7210b
+ call CopyGfxToSuperNintendoVRAM
xor a
- ld [wcf2d], a
+ ld [wCopyingSGBTileData], a
ld de, PctTrnPacket
ld hl, BorderPalettes
- call Func_7210b
+ call CopyGfxToSuperNintendoVRAM
xor a
- ld [wcf2d], a
+ ld [wCopyingSGBTileData], a
ld de, PalTrnPacket
ld hl, SuperPalettes
- call Func_7210b
+ call CopyGfxToSuperNintendoVRAM
call ClearVram
ld hl, MaskEnCancelPacket
jp SendSGBPacket
-Func_72075: ; 72075 (1c:6075)
- ld hl, PointerTable_72089
- ld c, $9
-.asm_7207a
+PrepareSuperNintendoVRAMTransfer: ; 72075 (1c:6075)
+ ld hl, .packetPointers
+ ld c, 9
+.loop
push bc
ld a, [hli]
push hl
@@ -426,10 +436,11 @@ Func_72075: ; 72075 (1c:6075)
inc hl
pop bc
dec c
- jr nz, .asm_7207a
+ jr nz, .loop
ret
-PointerTable_72089: ; 72089 (1c:6089)
+.packetPointers
+; Only the first packet is needed.
dw MaskEnFreezePacket
dw DataSnd_72548
dw DataSnd_72558
@@ -441,17 +452,18 @@ PointerTable_72089: ; 72089 (1c:6089)
dw DataSnd_725b8
CheckSGB: ; 7209b (1c:609b)
+; Returns whether the game is running on an SGB in carry.
ld hl, MltReq2Packet
di
call SendSGBPacket
- ld a, $1
- ld [$fff9], a
+ ld a, 1
+ ld [hDisableJoypadPolling], a
ei
call Wait7000
ld a, [rJOYP]
and $3
cp $3
- jr nz, .asm_720fd
+ jr nz, .isSGB
ld a, $20
ld [rJOYP], a
ld a, [rJOYP]
@@ -482,50 +494,50 @@ CheckSGB: ; 7209b (1c:609b)
ld a, [rJOYP]
and $3
cp $3
- jr nz, .asm_720fd
- call Func_72102
+ jr nz, .isSGB
+ call SendMltReq1Packet
and a
ret
-.asm_720fd
- call Func_72102
+.isSGB
+ call SendMltReq1Packet
scf
ret
-Func_72102: ; 72102 (1c:6102)
+SendMltReq1Packet: ; 72102 (1c:6102)
ld hl, MltReq1Packet
call SendSGBPacket
jp Wait7000
-Func_7210b: ; 7210b (1c:610b)
+CopyGfxToSuperNintendoVRAM: ; 7210b (1c:610b)
di
push de
call DisableLCD
ld a, $e4
ld [rBGP], a
ld de, vChars1
- ld a, [wcf2d]
+ ld a, [wCopyingSGBTileData]
and a
- jr z, .asm_72122
- call Func_72188
- jr .asm_72128
-.asm_72122
+ jr z, .notCopyingTileData
+ call CopySGBBorderTiles
+ jr .next
+.notCopyingTileData
ld bc, $1000
call CopyData
-.asm_72128
+.next
ld hl, vBGMap0
ld de, $c
ld a, $80
ld c, $d
-.asm_72132
+.loop
ld b, $14
-.asm_72134
+.innerLoop
ld [hli], a
inc a
dec b
- jr nz, .asm_72134
+ jr nz, .innerLoop
add hl, de
dec c
- jr nz, .asm_72132
+ jr nz, .loop
ld a, $e3
ld [rLCDC], a
pop hl
@@ -548,27 +560,27 @@ Wait7000: ; 7214a (1c:614a)
jr nz, .loop
ret
-Func_72156: ; 72156 (1c:6156)
+SendSGBPackets: ; 72156 (1c:6156)
ld a, [wGBC]
and a
- jr z, .asm_72165
+ jr z, .notGBC
push de
- call Func_7216d
+ call InitGBCPalettes
pop hl
- call Func_72187
+ call EmptyFunc5
ret
-.asm_72165
+.notGBC
push de
call SendSGBPacket
pop hl
jp SendSGBPacket
-Func_7216d: ; 7216d (1c:616d)
- ld a, $80
- ld [$ff68], a
+InitGBCPalettes: ; 7216d (1c:616d)
+ ld a, $80 ; index 0 with auto-increment
+ ld [rBGPI], a
inc hl
ld c, $20
-.asm_72174
+.loop
ld a, [hli]
inc hl
add a
@@ -576,37 +588,48 @@ Func_7216d: ; 7216d (1c:616d)
add a
ld de, SuperPalettes
add e
- jr nc, .asm_72180
+ jr nc, .noCarry
inc d
-.asm_72180
+.noCarry
ld a, [de]
- ld [$ff69], a
+ ld [rBGPD], a
dec c
- jr nz, .asm_72174
+ jr nz, .loop
ret
-Func_72187: ; 72187 (1c:6187)
+EmptyFunc5: ; 72187 (1c:6187)
ret
-Func_72188: ; 72188 (1c:6188)
- ld b, $80
-.asm_7218a
- ld c, $10
-.asm_7218c
+CopySGBBorderTiles: ; 72188 (1c:6188)
+; SGB tile data is stored in a 4BPP planar format.
+; Each tile is 32 bytes. The first 16 bytes contain bit planes 1 and 2, while
+; the second 16 bytes contain bit planes 3 and 4.
+; This function converts 2BPP planar data into this format by mapping
+; 2BPP colors 0-3 to 4BPP colors 0-3. 4BPP colors 4-15 are not used.
+ ld b, 128
+
+.tileLoop
+
+; Copy bit planes 1 and 2 of the tile data.
+ ld c, 16
+.copyLoop
ld a, [hli]
ld [de], a
inc de
dec c
- jr nz, .asm_7218c
- ld c, $10
+ jr nz, .copyLoop
+
+; Zero bit planes 3 and 4.
+ ld c, 16
xor a
-.asm_72195
+.zeroLoop
ld [de], a
inc de
dec c
- jr nz, .asm_72195
+ jr nz, .zeroLoop
+
dec b
- jr nz, .asm_7218a
+ jr nz, .tileLoop
ret
INCLUDE "data/sgb_packets.asm"
diff --git a/engine/pokedex_rating.asm b/engine/pokedex_rating.asm
index 265eff40..73025f0a 100755
--- a/engine/pokedex_rating.asm
+++ b/engine/pokedex_rating.asm
@@ -33,7 +33,7 @@ DisplayDexRating: ; 44169 (11:4169)
callba PlayPokedexRatingSfx
jp WaitForTextScrollButtonPress
.hallOfFame
- ld de, wcc5b
+ ld de, wDexRatingNumMonsSeen
ld a, [hDexRatingNumMonsSeen]
ld [de], a
inc de
diff --git a/engine/predefs.asm b/engine/predefs.asm
index d8cf030c..16533751 100755
--- a/engine/predefs.asm
+++ b/engine/predefs.asm
@@ -80,7 +80,7 @@ PredefPointers:: ; 4fe79 (13:7e79)
add_predef LoadTilesetHeader
add_predef LearnMoveFromLevelUp
add_predef LearnMove
- add_predef IsItemInBag_
+ add_predef GetQuantityOfItemInBag
dbw $03,CheckForHiddenObjectOrBookshelfOrCardKeyDoor ; for these two, the bank number is actually 0
dbw $03,GiveItem
add_predef ChangeBGPalColor0_4Frames
@@ -121,7 +121,7 @@ PredefPointers:: ; 4fe79 (13:7e79)
add_predef SetPartyMonTypes
add_predef CanLearnTM
add_predef TMToMove
- add_predef Func_71ddf
+ add_predef _RunPaletteCommand
add_predef StarterDex ; 46
add_predef _AddPartyMon
add_predef UpdateHPBar2
diff --git a/engine/predefs7.asm b/engine/predefs7.asm
index bf31772c..a2c08171 100755
--- a/engine/predefs7.asm
+++ b/engine/predefs7.asm
@@ -21,7 +21,7 @@ DisplayElevatorFloorMenu: ; 1c9c6 (7:49c6)
ret c
ld hl, wd126
set 7, [hl]
- ld hl, wcc5b
+ ld hl, wElevatorWarpMaps
ld a, [wWhichPokemon]
add a
ld d, 0
diff --git a/engine/save.asm b/engine/save.asm
index ae895d96..a7b2a7c0 100755
--- a/engine/save.asm
+++ b/engine/save.asm
@@ -644,7 +644,7 @@ SaveHallOfFameTeams: ; 73b0d (1c:7b0d)
call AddNTimes
ld e, l
ld d, h
- ld hl, wcc5b
+ ld hl, wHallOfFame
ld bc, HOF_TEAM
jr HallOfFame_Copy
@@ -653,7 +653,7 @@ SaveHallOfFameTeams: ; 73b0d (1c:7b0d)
ld de, sHallOfFame
ld bc, HOF_TEAM * (HOF_TEAM_CAPACITY - 1)
call HallOfFame_Copy
- ld hl, wcc5b
+ ld hl, wHallOfFame
ld de, sHallOfFame + HOF_TEAM * (HOF_TEAM_CAPACITY - 1)
ld bc, HOF_TEAM
jr HallOfFame_Copy
@@ -663,7 +663,7 @@ LoadHallOfFameTeams: ; 73b3f (1c:7b3f)
ld bc, HOF_TEAM
ld a, [wHoFTeamIndex]
call AddNTimes
- ld de, wcc5b
+ ld de, wHallOfFame
ld bc, HOF_TEAM
; fallthrough
diff --git a/engine/slot_machine.asm b/engine/slot_machine.asm
index b68b9294..78ce35a2 100755
--- a/engine/slot_machine.asm
+++ b/engine/slot_machine.asm
@@ -21,8 +21,8 @@ PromptUserToPlaySlots: ; 3730e (d:730e)
call GBPalWhiteOutWithDelay3
call LoadSlotMachineTiles
call LoadFontTilePatterns
- ld b, $5
- call GoPAL_SET
+ ld b, SET_PAL_SLOTS
+ call RunPaletteCommand
call GBPalNormal
ld a, $e4
ld [rOBP0], a
@@ -41,7 +41,7 @@ PromptUserToPlaySlots: ; 3730e (d:730e)
call GBPalWhiteOutWithDelay3
ld a, $1
ld [wUpdateSpritesEnabled], a
- call GoPAL_SET_CF1C
+ call RunDefaultPaletteCommand
call ReloadMapSpriteTilePatterns
call ReloadTilesetTilePatterns
.done
diff --git a/engine/titlescreen.asm b/engine/titlescreen.asm
index 0dbe4a4c..b0bf0fb6 100755
--- a/engine/titlescreen.asm
+++ b/engine/titlescreen.asm
@@ -134,8 +134,8 @@ ENDC
call LoadScreenTilesFromBuffer2
ld a, vBGMap0 / $100
call TitleScreenCopyTileMapToVRAM
- ld b, $6
- call GoPAL_SET
+ ld b, SET_PAL_TITLE_SCREEN
+ call RunPaletteCommand
call GBPalNormal
ld a, %11100100
ld [rOBP0], a
@@ -215,7 +215,7 @@ ENDC
ld [wNewSoundID], a
call PlaySound
xor a
- ld [wcc5b], a
+ ld [wUnusedCC5B], a
; Keep scrolling in new mons indefinitely until the user performs input.
.awaitUserInterruptionLoop
diff --git a/engine/town_map.asm b/engine/town_map.asm
index 414b6509..225de2b8 100755
--- a/engine/town_map.asm
+++ b/engine/town_map.asm
@@ -314,8 +314,8 @@ LoadTownMap: ; 7109b (1c:509b)
jr .nextTile
.done
call EnableLCD
- ld b, $2
- call GoPAL_SET
+ ld b, SET_PAL_TOWN_MAP
+ call RunPaletteCommand
call Delay3
call GBPalNormal
xor a
@@ -338,7 +338,7 @@ ExitTownMap: ; 711ab (1c:51ab)
call LoadPlayerSpriteGraphics
call LoadFontTilePatterns
call UpdateSprites
- jp GoPAL_SET_CF1C
+ jp RunDefaultPaletteCommand
DrawPlayerOrBirdSprite: ; 711c4 (1c:51c4)
; a = map number
diff --git a/engine/trade.asm b/engine/trade.asm
index b7c72520..66afa47e 100755
--- a/engine/trade.asm
+++ b/engine/trade.asm
@@ -268,8 +268,8 @@ Trade_DrawOpenEndOfLinkCable: ; 41298 (10:5298)
call Trade_ClearTileMap
ld b, vBGMap0 / $100
call CopyScreenTileBufferToVRAM
- ld b, $8
- call GoPAL_SET
+ ld b, SET_PAL_GENERIC
+ call RunPaletteCommand
; This function call is pointless. It just copies blank tiles to VRAM that was
; already filled with blank tiles.
@@ -552,14 +552,14 @@ Trade_CopyCableTilesOffScreen: ; 414ae (10:54ae)
; continues when the screen is scrolled.
push hl
coord hl, 0, 4
- call CopyToScreenEdgeTiles
+ call CopyToRedrawRowOrColumnSrcTiles
pop hl
ld a, h
- ld [H_SCREENEDGEREDRAWADDR + 1], a
+ ld [hRedrawRowOrColumnDest + 1], a
ld a, l
- ld [H_SCREENEDGEREDRAWADDR], a
- ld a, REDRAWROW
- ld [H_SCREENEDGEREDRAW], a
+ ld [hRedrawRowOrColumnDest], a
+ ld a, REDRAW_ROW
+ ld [hRedrawRowOrColumnMode], a
ld c, 10
jp DelayFrames
@@ -727,10 +727,10 @@ Trade_CircleOAM3: ; 4159c (10:559c)
Trade_LoadMonSprite: ; 415a4 (10:55a4)
ld [wcf91], a
ld [wd0b5], a
- ld [wcf1d], a
- ld b, $b
- ld c, $0
- call GoPAL_SET
+ ld [wWholeScreenPaletteMonSpecies], a
+ ld b, SET_PAL_POKEMON_WHOLE_SCREEN
+ ld c, 0
+ call RunPaletteCommand
ld a, [H_AUTOBGTRANSFERENABLED]
xor $1
ld [H_AUTOBGTRANSFERENABLED], a
@@ -849,5 +849,5 @@ TradeforText: ; 41671 (10:5671)
Trade_ShowAnimation: ; 41676 (10:5676)
ld [W_ANIMATIONID], a
xor a
- ld [wcc5b], a
+ ld [wAnimationType], a
predef_jump MoveAnimation