diff options
Diffstat (limited to 'engine')
-rwxr-xr-x | engine/battle/animations.asm | 2 | ||||
-rwxr-xr-x | engine/battle/core.asm | 28 | ||||
-rw-r--r-- | engine/battle/wild_encounters.asm | 2 | ||||
-rwxr-xr-x | engine/items/items.asm | 4 | ||||
-rwxr-xr-x | engine/items/tm_prices.asm | 9 | ||||
-rwxr-xr-x | engine/menu/pokedex.asm | 22 | ||||
-rwxr-xr-x | engine/menu/prize_menu.asm | 4 | ||||
-rwxr-xr-x | engine/menu/start_sub_menus.asm | 2 | ||||
-rwxr-xr-x | engine/oak_speech.asm | 47 | ||||
-rwxr-xr-x | engine/oak_speech2.asm | 140 | ||||
-rw-r--r-- | engine/overworld/item.asm | 6 | ||||
-rwxr-xr-x | engine/overworld/map_sprites.asm | 16 | ||||
-rwxr-xr-x | engine/predefs.asm | 4 |
13 files changed, 147 insertions, 139 deletions
diff --git a/engine/battle/animations.asm b/engine/battle/animations.asm index 63ea170d..7764603d 100755 --- a/engine/battle/animations.asm +++ b/engine/battle/animations.asm @@ -163,7 +163,7 @@ DrawFrameBlock: ; 78000 (1e:4000) PlayAnimation: ; 780f1 (1e:40f1) xor a - ld [$FF8B],a + ld [$FF8B],a ; it looks like nothing reads this ld [W_SUBANIMTRANSFORM],a ld a,[W_ANIMATIONID] ; get animation number dec a diff --git a/engine/battle/core.asm b/engine/battle/core.asm index bdb20bb0..2f407290 100755 --- a/engine/battle/core.asm +++ b/engine/battle/core.asm @@ -1310,7 +1310,7 @@ SevenSpacesText: ; 3c8d7 (f:48d7) ; if a is 8, the slide is to the right, else it is to the left ; bug: when this is called, [H_AUTOBGTRANSFERENABLED] is non-zero, so there is screen tearing SlideTrainerPicOffScreen: ; 3c8df (f:48df) - ld [$FF8B], a + ld [hSlideAmount], a ld c, a .slideStepLoop ; each iteration, the trainer pic is slid one tile left/right push bc @@ -1318,10 +1318,10 @@ SlideTrainerPicOffScreen: ; 3c8df (f:48df) ld b, 7 ; number of rows .rowLoop push hl - ld a, [$FF8B] + ld a, [hSlideAmount] ld c, a .columnLoop - ld a, [$FF8B] + ld a, [hSlideAmount] cp 8 jr z, .slideRight .slideLeft ; slide player sprite off screen @@ -1590,14 +1590,14 @@ TryRunningFromBattle: ; 3cab9 (f:4ab9) ld a, [hl] ld [H_MULTIPLICAND + 2], a ld a, [de] - ld [$ff8d], a + ld [hEnemySpeed], a inc de ld a, [de] - ld [$ff8e], a + ld [hEnemySpeed + 1], a call LoadScreenTilesFromBuffer1 ld de, H_MULTIPLICAND + 1 - ld hl, $ff8d - ld c, $2 + ld hl, hEnemySpeed + ld c, 2 call StringCmp jr nc, .canEscape ; jump if player speed greater than enemy speed xor a @@ -1609,9 +1609,9 @@ TryRunningFromBattle: ; 3cab9 (f:4ab9) ld [H_DIVIDEND], a ld a, [H_PRODUCT + 3] ld [H_DIVIDEND + 1], a - ld a, [$ff8d] + ld a, [hEnemySpeed] ld b, a - ld a, [$ff8e] + ld a, [hEnemySpeed + 1] ; divide enemy speed by 4 srl b rr a @@ -6411,7 +6411,7 @@ LoadPlayerBackPic: ; 3ec92 (f:6c92) predef ScaleSpriteByTwo ld hl, wOAMBuffer xor a - ld [$FF8B], a ; initial tile number + ld [hOAMTile], a ; initial tile number ld b, $7 ; 7 columns ld e, $a0 ; X for the left-most column .loop ; each loop iteration writes 3 OAM entries in a vertical column @@ -6425,16 +6425,16 @@ LoadPlayerBackPic: ; 3ec92 (f:6c92) add d ; increase Y by height of tile ld d, a inc hl - ld a, [$FF8B] + ld a, [hOAMTile] ld [hli], a ; OAM tile number inc a ; increment tile number - ld [$FF8B], a + ld [hOAMTile], a inc hl dec c jr nz, .innerLoop - ld a, [$FF8B] + ld a, [hOAMTile] add $4 ; increase tile number by 4 - ld [$FF8B], a + ld [hOAMTile], a ld a, $8 ; width of tile add e ; increase X by width of tile ld e, a diff --git a/engine/battle/wild_encounters.asm b/engine/battle/wild_encounters.asm index 87512583..03dc6fb6 100644 --- a/engine/battle/wild_encounters.asm +++ b/engine/battle/wild_encounters.asm @@ -89,7 +89,7 @@ TryDoWildEncounter: ; 13870 (4:7870) jr .willEncounter .lastRepelStep ld [wRepelRemainingSteps], a - ld a, $d2 + ld a, 210 ld [H_DOWNARROWBLINKCNT2], a call EnableAutoTextBoxDrawing call DisplayTextID diff --git a/engine/items/items.asm b/engine/items/items.asm index b65e8f1e..7617ba6c 100755 --- a/engine/items/items.asm +++ b/engine/items/items.asm @@ -556,11 +556,11 @@ ItemUseSurfboard: ; d9b4 (3:59b4) jp PrintText .tryToStopSurfing xor a - ld [$ff8c],a + ld [hSpriteIndexOrTextID],a ld d,16 ; talking range in pixels (normal range) call IsSpriteInFrontOfPlayer2 res 7,[hl] - ld a,[$ff8c] + ld a,[hSpriteIndexOrTextID] and a ; is there a sprite in the way? jr nz,.cannotStopSurfing ld hl,TilePairCollisionsWater diff --git a/engine/items/tm_prices.asm b/engine/items/tm_prices.asm index 4decc82d..6bb7f711 100755 --- a/engine/items/tm_prices.asm +++ b/engine/items/tm_prices.asm @@ -1,7 +1,6 @@ GetMachinePrice: ; 7bf86 (1e:7f86) ; Input: [wcf91] = Item Id of a TM -; Output: Stores the 2-byte TM price in [H_DOWNARROWBLINKCNT1] and [H_DOWNARROWBLINKCNT2] -; as a BCD +; Output: Stores the TM price at hItemPrice ld a, [wcf91] ; a contains TM item id sub TM_01 ret c @@ -17,10 +16,10 @@ GetMachinePrice: ; 7bf86 (1e:7f86) swap a .highNybbleIsPrice and $f0 - ld [H_DOWNARROWBLINKCNT2], a + ld [hItemPrice + 1], a xor a - ld [H_DOWNARROWBLINKCNT1], a - ld [$ff8d], a + ld [hItemPrice], a + ld [hItemPrice + 2], a ret INCLUDE "data/tm_prices.asm" diff --git a/engine/menu/pokedex.asm b/engine/menu/pokedex.asm index 56543c91..80eedecd 100755 --- a/engine/menu/pokedex.asm +++ b/engine/menu/pokedex.asm @@ -512,25 +512,25 @@ ShowPokedexDataInternal: ; 402e2 (10:42e2) inc de inc de ; de = address of upper byte of weight push de -; put weight in big-endian order at $ff8b - ld hl,$ff8b - ld a,[hl] ; save existing value of [$ff8b] +; put weight in big-endian order at hDexWeight + ld hl,hDexWeight + ld a,[hl] ; save existing value of [hDexWeight] push af ld a,[de] ; a = upper byte of weight - ld [hli],a ; store upper byte of weight in [$ff8b] - ld a,[hl] ; save existing value of [$ff8c] + ld [hli],a ; store upper byte of weight in [hDexWeight] + ld a,[hl] ; save existing value of [hDexWeight + 1] push af dec de ld a,[de] ; a = lower byte of weight - ld [hl],a ; store lower byte of weight in [$ff8c] - ld de,$ff8b + ld [hl],a ; store lower byte of weight in [hDexWeight + 1] + ld de,hDexWeight hlCoord 11, 8 ld bc,$0205 ; no leading zeroes, right-aligned, 2 bytes, 5 digits call PrintNumber ; print weight hlCoord 14, 8 - ld a,[$ff8c] + ld a,[hDexWeight + 1] sub a,10 - ld a,[$ff8b] + ld a,[hDexWeight] sbc a,0 jr nc,.next ld [hl],"0" ; if the weight is less than 10, put a 0 before the decimal point @@ -540,9 +540,9 @@ ShowPokedexDataInternal: ; 402e2 (10:42e2) ld [hld],a ; make space for the decimal point by moving the last digit forward one tile ld [hl],$f2 ; decimal point tile pop af - ld [$ff8c],a ; restore original value of [$ff8c] + ld [hDexWeight + 1],a ; restore original value of [hDexWeight + 1] pop af - ld [$ff8b],a ; restore original value of [$ff8b] + ld [hDexWeight],a ; restore original value of [hDexWeight] pop hl inc hl ; hl = address of pokedex description text bcCoord 1, 11 diff --git a/engine/menu/prize_menu.asm b/engine/menu/prize_menu.asm index fff8e4c4..f7206a7f 100755 --- a/engine/menu/prize_menu.asm +++ b/engine/menu/prize_menu.asm @@ -58,13 +58,13 @@ WhichPrizeTextPtr: ; 52789 (14:6789) GetPrizeMenuId: ; 5278e (14:678e) ; determine which one among the three ; prize-texts has been selected -; using the text ID (stored in [$FF8C]) +; using the text ID (stored in [hSpriteIndexOrTextID]) ; load the three prizes at wd13d-wd13f ; load the three prices at wd141-wd146 ; display the three prizes' names ; (distinguishing between Pokemon names ; and Items (specifically TMs) names) - ld a,[$FF8C] + ld a,[hSpriteIndexOrTextID] sub a,$03 ; prize-texts' id are 3, 4 and 5 ld [wd12f],a ; prize-texts' id (relative, i.e. 0, 1 or 2) add a diff --git a/engine/menu/start_sub_menus.asm b/engine/menu/start_sub_menus.asm index 11b7fa90..2804ef7b 100755 --- a/engine/menu/start_sub_menus.asm +++ b/engine/menu/start_sub_menus.asm @@ -524,7 +524,7 @@ StartMenu_TrainerInfo: ; 13460 (4:7460) DrawTrainerInfo: ; 1349a (4:749a) ld de,RedPicFront ld bc,(BANK(RedPicFront) << 8) | $01 - predef Predef3B + predef DisplayPicCenteredOrUpperRight call DisableLCD hlCoord 0, 2 ld a," " diff --git a/engine/oak_speech.asm b/engine/oak_speech.asm index df092d4c..bd7f672e 100755 --- a/engine/oak_speech.asm +++ b/engine/oak_speech.asm @@ -34,9 +34,9 @@ SetDefaultNames: ; 60ca (1:60ca) OakSpeech: ; 6115 (1:6115) ld a,$FF call PlaySound ; stop music - ld a, BANK(Music_Routes2) ; bank of song + ld a, BANK(Music_Routes2) ld c,a - ld a, MUSIC_ROUTES2 ; song # + ld a, MUSIC_ROUTES2 call PlayMusic call ClearScreen call LoadTextBoxTilePatterns @@ -54,50 +54,49 @@ OakSpeech: ; 6115 (1:6115) xor a ld [hTilesetType],a ld a,[wd732] - bit 1,a ; XXX when is bit 1 set? - jp nz,Func_61bc ; easter egg: skip the intro + bit 1,a ; possibly a debug mode bit + jp nz,.skipChoosingNames ld de,ProfOakPic ld bc, (Bank(ProfOakPic) << 8) | $00 - call IntroPredef3B ; displays Oak pic? + call IntroDisplayPicCenteredOrUpperRight call FadeInIntroPic ld hl,OakSpeechText1 - call PrintText ; prints text box + call PrintText call GBFadeOutToWhite call ClearScreen ld a,NIDORINO - ld [wd0b5],a ; pic displayed is stored at this location + ld [wd0b5],a ld [wcf91],a - call GetMonHeader ; this is also related to the pic - hlCoord 6, 4 ; position on tilemap the pic is displayed - call LoadFlippedFrontSpriteByMonIndex ; displays pic? + call GetMonHeader + hlCoord 6, 4 + call LoadFlippedFrontSpriteByMonIndex call MovePicLeft ld hl,OakSpeechText2 - call PrintText ; Prints text box + call PrintText call GBFadeOutToWhite call ClearScreen ld de,RedPicFront ld bc,(Bank(RedPicFront) << 8) | $00 - call IntroPredef3B ; displays player pic? + call IntroDisplayPicCenteredOrUpperRight call MovePicLeft ld hl,IntroducePlayerText call PrintText - call LoadDefaultNamesPlayer ; brings up NewName/Red/etc menu + call ChoosePlayerName call GBFadeOutToWhite call ClearScreen ld de,Rival1Pic ld bc,(Bank(Rival1Pic) << 8) | $00 - call IntroPredef3B ; displays rival pic + call IntroDisplayPicCenteredOrUpperRight call FadeInIntroPic ld hl,IntroduceRivalText call PrintText - call LoadDefaultNamesRival - -Func_61bc: ; 61bc (1:61bc) + call ChooseRivalName +.skipChoosingNames call GBFadeOutToWhite call ClearScreen ld de,RedPicFront ld bc,(Bank(RedPicFront) << 8) | $00 - call IntroPredef3B + call IntroDisplayPicCenteredOrUpperRight call GBFadeInFromWhite ld a,[wd72d] and a @@ -120,12 +119,12 @@ Func_61bc: ; 61bc (1:61bc) call CopyVideoData ld de,ShrinkPic1 ld bc,(BANK(ShrinkPic1) << 8) | $00 - call IntroPredef3B + call IntroDisplayPicCenteredOrUpperRight ld c,4 call DelayFrames ld de,ShrinkPic2 ld bc,(BANK(ShrinkPic2) << 8) | $00 - call IntroPredef3B + call IntroDisplayPicCenteredOrUpperRight call ResetPlayerSpriteData ld a,[H_LOADEDROMBANK] push af @@ -207,10 +206,12 @@ MovePicLeft: ; 6288 (1:6288) ld [rWX],a jr .next -Predef3B: ; 62a1 (1:62a1) +DisplayPicCenteredOrUpperRight: ; 62a1 (1:62a1) call GetPredefRegisters -IntroPredef3B: ; 62a4 (1:62a4) -; bank of sprite given in b +IntroDisplayPicCenteredOrUpperRight: ; 62a4 (1:62a4) +; b = bank +; de = address of compressed pic +; c: 0 = centred, non-zero = upper-right push bc ld a,b call UncompressSpriteFromDE diff --git a/engine/oak_speech2.asm b/engine/oak_speech2.asm index b27a6987..f881b43b 100755 --- a/engine/oak_speech2.asm +++ b/engine/oak_speech2.asm @@ -1,29 +1,29 @@ -LoadDefaultNamesPlayer: ; 695d (1:695d) - call Func_6a12 +ChoosePlayerName: ; 695d (1:695d) + call OakSpeechSlidePicRight ld de, DefaultNamesPlayer call DisplayIntroNameTextBox ld a, [wCurrentMenuItem] and a - jr z, .asm_697a + jr z, .customName ld hl, DefaultNamesPlayerList - call Func_6ad6 + call GetDefaultName ld de, wPlayerName - call Func_69ec - jr .asm_6999 -.asm_697a + call OakSpeechSlidePicLeft + jr .done +.customName ld hl, wPlayerName xor a ; NAME_PLAYER_SCREEN ld [wNamingScreenType], a call DisplayNamingScreen ld a, [wcf4b] - cp $50 - jr z, .asm_697a + cp "@" + jr z, .customName call ClearScreen call Delay3 ld de, RedPicFront ld b, BANK(RedPicFront) - call IntroPredef3B -.asm_6999 + call IntroDisplayPicCenteredOrUpperRight +.done ld hl, YourNameIsText jp PrintText @@ -31,32 +31,32 @@ YourNameIsText: ; 699f (1:699f) TX_FAR _YourNameIsText db "@" -LoadDefaultNamesRival: ; 69a4 (1:69a4) - call Func_6a12 +ChooseRivalName: ; 69a4 (1:69a4) + call OakSpeechSlidePicRight ld de, DefaultNamesRival call DisplayIntroNameTextBox ld a, [wCurrentMenuItem] and a - jr z, .asm_69c1 + jr z, .customName ld hl, DefaultNamesRivalList - call Func_6ad6 + call GetDefaultName ld de, W_RIVALNAME - call Func_69ec - jr .asm_69e1 -.asm_69c1 + call OakSpeechSlidePicLeft + jr .done +.customName ld hl, W_RIVALNAME ld a, NAME_RIVAL_SCREEN ld [wNamingScreenType], a call DisplayNamingScreen ld a, [wcf4b] - cp $50 - jr z, .asm_69c1 + cp "@" + jr z, .customName call ClearScreen call Delay3 ld de, Rival1Pic ld b, $13 - call IntroPredef3B -.asm_69e1 + call IntroDisplayPicCenteredOrUpperRight +.done ld hl, HisNameIsText jp PrintText @@ -64,11 +64,11 @@ HisNameIsText: ; 69e7 (1:69e7) TX_FAR _HisNameIsText db "@" -Func_69ec: ; 69ec (1:69ec) +OakSpeechSlidePicLeft: ; 69ec (1:69ec) push de hlCoord 0, 0 - ld bc, $c0b - call ClearScreenArea + lb bc, 12, 11 + call ClearScreenArea ; clear the name list text box ld c, 10 call DelayFrames pop de @@ -77,77 +77,83 @@ Func_69ec: ; 69ec (1:69ec) call CopyData call Delay3 hlCoord 12, 4 - ld de, $67d + lb de, 6, 6 * SCREEN_WIDTH + 5 ld a, $ff - jr asm_6a19 + jr OakSpeechSlidePicCommon -Func_6a12: ; 6a12 (1:6a12) +OakSpeechSlidePicRight: ; 6a12 (1:6a12) hlCoord 5, 4 - ld de, $67d + lb de, 6, 6 * SCREEN_WIDTH + 5 xor a -asm_6a19: ; 6a19 (1:6a19) + +OakSpeechSlidePicCommon: ; 6a19 (1:6a19) push hl push de push bc - ld [$ff8d], a + ld [hSlideDirection], a ld a, d - ld [H_DOWNARROWBLINKCNT1], a + ld [hSlideAmount], a ld a, e - ld [H_DOWNARROWBLINKCNT2], a + ld [hSlidingRegionSize], a ld c, a - ld a, [$ff8d] + ld a, [hSlideDirection] and a - jr nz, .asm_6a2d - ld d, $0 + jr nz, .next +; If sliding right, point hl to the end of the pic's tiles. + ld d, 0 add hl, de -.asm_6a2d +.next ld d, h ld e, l -.asm_6a2f +.loop xor a ld [H_AUTOBGTRANSFERENABLED], a - ld a, [$ff8d] + ld a, [hSlideDirection] and a - jr nz, .asm_6a3c + jr nz, .slideLeft +; sliding right ld a, [hli] ld [hld], a dec hl - jr .asm_6a3f -.asm_6a3c + jr .next2 +.slideLeft ld a, [hld] ld [hli], a inc hl -.asm_6a3f +.next2 dec c - jr nz, .asm_6a2f - ld a, [$ff8d] + jr nz, .loop + ld a, [hSlideDirection] and a - jr z, .asm_6a4a + jr z, .next3 +; If sliding left, we need to zero the last tile in the pic (there is no need +; to take a corresponding action when sliding right because hl initially points +; to a 0 tile in that case). xor a dec hl ld [hl], a -.asm_6a4a - ld a, $1 +.next3 + ld a, 1 ld [H_AUTOBGTRANSFERENABLED], a call Delay3 - ld a, [H_DOWNARROWBLINKCNT2] + ld a, [hSlidingRegionSize] ld c, a ld h, d ld l, e - ld a, [$ff8d] + ld a, [hSlideDirection] and a - jr nz, .asm_6a5e + jr nz, .slideLeft2 inc hl - jr .asm_6a5f -.asm_6a5e + jr .next4 +.slideLeft2 dec hl -.asm_6a5f +.next4 ld d, h ld e, l - ld a, [H_DOWNARROWBLINKCNT1] + ld a, [hSlideAmount] dec a - ld [H_DOWNARROWBLINKCNT1], a - jr nz, .asm_6a2f + ld [hSlideAmount], a + jr nz, .loop pop bc pop de pop hl @@ -229,22 +235,24 @@ DefaultNamesRival: db "@" ENDC -Func_6ad6: ; 6ad6 (1:6ad6) +GetDefaultName: ; 6ad6 (1:6ad6) +; a = name index +; hl = name list ld b, a - ld c, $0 -.asm_6ad9 + ld c, 0 +.loop ld d, h ld e, l -.asm_6adb +.innerLoop ld a, [hli] - cp $50 - jr nz, .asm_6adb + cp "@" + jr nz, .innerLoop ld a, b cp c - jr z, .asm_6ae7 + jr z, .foundName inc c - jr .asm_6ad9 -.asm_6ae7 + jr .loop +.foundName ld h, d ld l, e ld de, wcd6d diff --git a/engine/overworld/item.asm b/engine/overworld/item.asm index b00405bf..eb6d743a 100644 --- a/engine/overworld/item.asm +++ b/engine/overworld/item.asm @@ -1,7 +1,7 @@ -PickupItem: +PickUpItem: call EnableAutoTextBoxDrawing - ld a, [H_DOWNARROWBLINKCNT2] + ld a, [hSpriteIndexOrTextID] ld b, a ld hl, W_MISSABLEOBJECTLIST .missableObjectsListLoop @@ -18,7 +18,7 @@ PickupItem: ld [$ffdb], a ld hl, W_MAPSPRITEEXTRADATA - ld a, [H_DOWNARROWBLINKCNT2] + ld a, [hSpriteIndexOrTextID] dec a add a ld d, 0 diff --git a/engine/overworld/map_sprites.asm b/engine/overworld/map_sprites.asm index df39d112..33411dfc 100755 --- a/engine/overworld/map_sprites.asm +++ b/engine/overworld/map_sprites.asm @@ -39,7 +39,7 @@ LoadMapSpriteTilePatterns: ; 17871 (5:7871) ld b,$10 ; number of sprite slots ld hl,wSpriteStateData2 + $0d xor a - ld [$ff8e],a ; 4-tile sprite counter + ld [hFourTileSpriteCount],a .copyPictureIDLoop ; loop to copy picture ID from $C2XD to $C2XE ld a,[hli] ; $C2XD (sprite picture ID) ld [hld],a ; $C2XE @@ -98,14 +98,14 @@ LoadMapSpriteTilePatterns: ; 17871 (5:7871) cp a,SPRITE_BALL ; is it a 4-tile sprite? jr c,.notFourTileSprite pop af - ld a,[$ff8e] ; 4-tile sprite counter + ld a,[hFourTileSpriteCount] add a,11 jr .storeVRAMSlot .notFourTileSprite pop af .storeVRAMSlot ld [hl],a ; store VRAM slot at $C2XE - ld [$ff8d],a ; used to determine if it's 4-tile sprite later + ld [hVRAMSlot],a ; used to determine if it's 4-tile sprite later ld a,b ; a = current sprite picture ID dec a add a @@ -128,7 +128,7 @@ LoadMapSpriteTilePatterns: ; 17871 (5:7871) push bc ld hl,vNPCSprites ; VRAM base address ld bc,$c0 ; number of bytes per VRAM slot - ld a,[$ff8d] + ld a,[hVRAMSlot] cp a,11 ; is it a 4-tile sprite? jr nc,.fourTileSpriteVRAMAddr ld d,a @@ -142,13 +142,13 @@ LoadMapSpriteTilePatterns: ; 17871 (5:7871) jr .loadStillTilePattern .fourTileSpriteVRAMAddr ld hl,vSprites + $7c0 ; address for second 4-tile sprite - ld a,[$ff8e] ; 4-tile sprite counter - and a ; is it the first 4-tile sprite? + ld a,[hFourTileSpriteCount] + and a jr nz,.loadStillTilePattern ; if it's the first 4-tile sprite ld hl,vSprites + $780 ; address for first 4-tile sprite inc a - ld [$ff8e],a ; 4-tile sprite counter + ld [hFourTileSpriteCount],a .loadStillTilePattern pop bc pop de @@ -168,7 +168,7 @@ LoadMapSpriteTilePatterns: ; 17871 (5:7871) .skipFirstLoad pop de pop hl - ld a,[$ff8d] + ld a,[hVRAMSlot] cp a,11 ; is it a 4-tile sprite? jr nc,.skipSecondLoad ; if so, there is no second block push de diff --git a/engine/predefs.asm b/engine/predefs.asm index 1af240ce..17f94b73 100755 --- a/engine/predefs.asm +++ b/engine/predefs.asm @@ -111,7 +111,7 @@ PredefPointers:: ; 4fe79 (13:7e79) add_predef InternalClockTradeAnim add_predef TrainerEngage add_predef IndexToPokedex - add_predef Predef3B; 3B display pic? + add_predef DisplayPicCenteredOrUpperRight; 3B display pic? add_predef UsedCut add_predef ShowPokedexData add_predef WriteMonMoves @@ -144,7 +144,7 @@ PredefPointers:: ; 4fe79 (13:7e79) add_predef GetTileTwoStepsInFrontOfPlayer add_predef CheckForCollisionWhenPushingBoulder add_predef PrintStrengthTxt - add_predef PickupItem + add_predef PickUpItem add_predef PrintMoveType add_predef LoadMovePPs add_predef DrawHP ; 5F |