diff options
Diffstat (limited to 'engine')
-rwxr-xr-x | engine/battle/4_2.asm | 47 | ||||
-rwxr-xr-x | engine/battle/animations.asm | 4 | ||||
-rwxr-xr-x | engine/battle/core.asm | 4 | ||||
-rwxr-xr-x | engine/intro.asm | 4 | ||||
-rw-r--r-- | engine/menu/bills_pc.asm | 3 | ||||
-rwxr-xr-x | engine/menu/pokedex.asm | 3 | ||||
-rwxr-xr-x | engine/oak_speech2.asm | 30 | ||||
-rwxr-xr-x | engine/predefs.asm | 2 | ||||
-rwxr-xr-x | engine/slot_machine.asm | 4 | ||||
-rwxr-xr-x | engine/titlescreen.asm | 12 |
10 files changed, 75 insertions, 38 deletions
diff --git a/engine/battle/4_2.asm b/engine/battle/4_2.asm index aaada492..ef4798bd 100755 --- a/engine/battle/4_2.asm +++ b/engine/battle/4_2.asm @@ -110,31 +110,36 @@ Func_13870: ; 13870 (4:7870) jr z, .asm_13905 ld [wd0db], a .asm_1389e +; determine if wild pokémon can appear where we’re standing. +; are we standing in grass/water? hlCoord 9, 9 ld c, [hl] ld a, [W_GRASSTILE] cp c - ld a, [W_GRASSRATE] ; W_GRASSRATE - jr z, .asm_138c4 - ld a, $14 + ld a, [W_GRASSRATE] + jr z, .CanEncounter + ld a, $14 ; in all tilesets with a water tile, this is its id cp c - ld a, [W_WATERRATE] ; wEnemyMon1Species - jr z, .asm_138c4 - ld a, [W_CURMAP] ; W_CURMAP - cp REDS_HOUSE_1F - jr c, .asm_13912 - ld a, [W_CURMAPTILESET] ; W_CURMAPTILESET + ld a, [W_WATERRATE] + jr z, .CanEncounter +; even if not in grass/water, standing anywhere we can encounter pokémon +; so long as the map is “indoor” and has wild pokémon defined. +; …as long as it’s not Viridian Forest or Safari Zone. + ld a, [W_CURMAP] + cp REDS_HOUSE_1F ; is this an indoor map? + jr c, .CantEncounter + ld a, [W_CURMAPTILESET] cp FOREST ; Viridian Forest/Safari Zone - jr z, .asm_13912 - ld a, [W_GRASSRATE] ; W_GRASSRATE -.asm_138c4 + jr z, .CantEncounter + ld a, [W_GRASSRATE] +.CanEncounter ld b, a ld a, [hRandomAdd] cp b - jr nc, .asm_13912 + jr nc, .CantEncounter ld a, [hRandomSub] ld b, a - ld hl, WildMonEncounterSlotChances ; $7918 + ld hl, WildMonEncounterSlotChances .asm_138d0 ld a, [hli] cp b @@ -143,27 +148,27 @@ Func_13870: ; 13870 (4:7870) jr .asm_138d0 .asm_138d7 ld c, [hl] - ld hl, W_GRASSMONS ; wd888 + ld hl, W_GRASSMONS aCoord 8, 9 cp $14 jr nz, .asm_138e5 - ld hl, W_WATERMONS ; wd8a5 (aliases: wEnemyMon1HP) + ld hl, W_WATERMONS .asm_138e5 ld b, $0 add hl, bc ld a, [hli] - ld [W_CURENEMYLVL], a ; W_CURENEMYLVL + ld [W_CURENEMYLVL], a ld a, [hl] ld [wcf91], a ld [wEnemyMonSpecies2], a ld a, [wd0db] and a jr z, .asm_13916 - ld a, [wPartyMon1Level] ; wPartyMon1Level + ld a, [wPartyMon1Level] ld b, a - ld a, [W_CURENEMYLVL] ; W_CURENEMYLVL + ld a, [W_CURENEMYLVL] cp b - jr c, .asm_13912 + jr c, .CantEncounter jr .asm_13916 .asm_13905 ld [wd0db], a @@ -171,7 +176,7 @@ Func_13870: ; 13870 (4:7870) ld [H_DOWNARROWBLINKCNT2], a ; $ff8c call EnableAutoTextBoxDrawing call DisplayTextID -.asm_13912 +.CantEncounter ld a, $1 and a ret diff --git a/engine/battle/animations.asm b/engine/battle/animations.asm index 349d1d5d..0e5c025f 100755 --- a/engine/battle/animations.asm +++ b/engine/battle/animations.asm @@ -367,10 +367,10 @@ AnimationTileset2: ; 786ee (1e:46ee) INCBIN "gfx/attack_anim_2.2bpp" SlotMachineTiles2: ; 78bde (1e:4bde) -IF _RED +IF DEF(_RED) INCBIN "gfx/red/slotmachine2.2bpp" ENDC -IF _BLUE +IF DEF(_BLUE) INCBIN "gfx/blue/slotmachine2.2bpp" ENDC diff --git a/engine/battle/core.asm b/engine/battle/core.asm index 263fafa1..43373fdd 100755 --- a/engine/battle/core.asm +++ b/engine/battle/core.asm @@ -2954,7 +2954,11 @@ Func_3d4b6: ; 3d4b6 (f:54b6) jp Delay3 DisabledText: ; 3d555 (f:5555) +IF DEF(_YELLOW) + db "Disabled!@" +ELSE db "disabled!@" +ENDC TypeText: ; 3d55f (f:555f) db "TYPE@" diff --git a/engine/intro.asm b/engine/intro.asm index 68bf8b50..ace43beb 100755 --- a/engine/intro.asm +++ b/engine/intro.asm @@ -429,13 +429,13 @@ FightIntroBackMon: ; 41a99 (10:5a99) FightIntroFrontMon: ; 42099 (10:6099) -IF _RED +IF DEF(_RED) INCBIN "gfx/red/intro_nido_1.6x6.2bpp" INCBIN "gfx/red/intro_nido_2.6x6.2bpp" INCBIN "gfx/red/intro_nido_3.6x6.2bpp" ds $10 ; blank tile ENDC -IF _BLUE +IF DEF(_BLUE) INCBIN "gfx/blue/intro_purin_1.6x6.2bpp" INCBIN "gfx/blue/intro_purin_2.6x6.2bpp" INCBIN "gfx/blue/intro_purin_3.6x6.2bpp" diff --git a/engine/menu/bills_pc.asm b/engine/menu/bills_pc.asm index f1a0e798..891ef6e8 100644 --- a/engine/menu/bills_pc.asm +++ b/engine/menu/bills_pc.asm @@ -345,6 +345,9 @@ BillsPCMenuText: ; 216e1 (8:56e1) next "DEPOSIT ", $4a next "RELEASE ", $4a next "CHANGE BOX" +IF DEF(_YELLOW) + next "PRINT BOX" +ENDC next "SEE YA!" db "@" diff --git a/engine/menu/pokedex.asm b/engine/menu/pokedex.asm index 227728a0..e636e59d 100755 --- a/engine/menu/pokedex.asm +++ b/engine/menu/pokedex.asm @@ -366,6 +366,9 @@ PokedexMenuItemsText: ; 402af (10:42af) db "DATA" next "CRY" next "AREA" +IF DEF(_YELLOW) + next "PRNT" +ENDC next "QUIT@" ; tests if a pokemon's bit is set in the seen or owned pokemon bit fields diff --git a/engine/oak_speech2.asm b/engine/oak_speech2.asm index 9d994047..34d98fd7 100755 --- a/engine/oak_speech2.asm +++ b/engine/oak_speech2.asm @@ -181,7 +181,7 @@ DisplayIntroNameTextBox: ; 6a6c (1:6a6c) .namestring ; 6aa3 (1:6aa3) db "NAME@" -IF _RED +IF DEF(_RED) DefaultNamesPlayer: ; 6aa8 (1:6aa8) db "NEW NAME" next "RED" @@ -197,7 +197,7 @@ DefaultNamesRival: ; 6abe (1:6abe) db "@" ENDC -IF _BLUE +IF DEF(_BLUE) DefaultNamesPlayer: ; 6aa8 (1:6aa8) db "NEW NAME" next "BLUE" @@ -213,6 +213,22 @@ DefaultNamesRival: ; 6abe (1:6abe) db "@" ENDC +IF DEF(_YELLOW) +DefaultNamesPlayer: + db "NEW NAME" + next "YELLOW" + next "ASH" + next "JACK" + db "@" + +DefaultNamesRival: + db "NEW NAME" + next "BLUE" + next "GARY" + next "JOHN" + db "@" +ENDC + Func_6ad6: ; 6ad6 (1:6ad6) ld b, a ld c, $0 @@ -234,18 +250,24 @@ Func_6ad6: ; 6ad6 (1:6ad6) ld de, wcd6d ld bc, $14 jp CopyData -IF _RED +IF DEF(_RED) DefaultNamesPlayerList: ; 6af2 (1:6af2) db "NEW NAME@RED@ASH@JACK@" DefaultNamesRivalList: ; 6b08 (1:6b08) db "NEW NAME@BLUE@GARY@JOHN@" ENDC -IF _BLUE +IF DEF(_BLUE) DefaultNamesPlayerList: ; 6af2 (1:6af2) db "NEW NAME@BLUE@GARY@JOHN@" DefaultNamesRivalList: ; 6b08 (1:6b08) db "NEW NAME@RED@ASH@JACK@" ENDC +IF DEF(_YELLOW) +DefaultNamesPlayerList: + db "NEW NAME@YELLOW@ASH@JACK@" +DefaultNamesRivalList: + db "NEW NAME@BLUE@GARY@JOHN@" +ENDC TextTerminator_6b20: ; 6b20 (1:6b20) db "@" diff --git a/engine/predefs.asm b/engine/predefs.asm index b73c485a..b21ff884 100755 --- a/engine/predefs.asm +++ b/engine/predefs.asm @@ -80,7 +80,7 @@ PredefPointers:: ; 4fe79 (13:7e79) add_predef LoadTilesetHeader add_predef LearnMoveFromLevelUp add_predef LearnMove - add_predef IsItemInBag_ ; 1C, used in Pokémon Tower + add_predef IsItemInBag_ dbw $03,CheckForHiddenObjectOrBookshelfOrCardKeyDoor ; for these two, the bank number is actually 0 dbw $03,GiveItem add_predef ChangeBGPalColor0_4Frames diff --git a/engine/slot_machine.asm b/engine/slot_machine.asm index b24b2d25..5b72c8b1 100755 --- a/engine/slot_machine.asm +++ b/engine/slot_machine.asm @@ -862,9 +862,9 @@ SLOTSMOUSE EQU $1614 INCLUDE "data/slot_machine_wheels.asm" SlotMachineTiles1: ; 37a51 (d:7a51) -IF _RED +IF DEF(_RED) INCBIN "gfx/red/slotmachine1.2bpp" ENDC -IF _BLUE +IF DEF(_BLUE) INCBIN "gfx/blue/slotmachine1.2bpp" ENDC diff --git a/engine/titlescreen.asm b/engine/titlescreen.asm index 0bf4f4a5..e13b7da6 100755 --- a/engine/titlescreen.asm +++ b/engine/titlescreen.asm @@ -56,11 +56,11 @@ LoadTitlescreenGraphics: ; 42dd (1:42dd) ld a, BANK(PokemonLogoGraphics) call FarCopyData2 ; second chunk ld hl, Version_GFX ; $402f -IF _RED +IF DEF(_RED) ld de,vChars2 + $600 ld bc,$50 ENDC -IF _BLUE +IF DEF(_BLUE) ld de,vChars2 + $600 + $10 ld bc,$50 - $10 ENDC @@ -114,10 +114,10 @@ ENDC call SaveScreenTilesToBuffer2 call LoadScreenTilesFromBuffer2 call EnableLCD -IF _RED +IF DEF(_RED) ld a,CHARMANDER ; which Pokemon to show first on the title screen ENDC -IF _BLUE +IF DEF(_BLUE) ld a,SQUIRTLE ; which Pokemon to show first on the title screen ENDC @@ -382,9 +382,9 @@ PrintGameVersionOnTitleScreen: ; 4598 (1:4598) ; these point to special tiles specifically loaded for that purpose and are not usual text VersionOnTitleScreenText: ; 45a1 (1:45a1) -IF _RED +IF DEF(_RED) db $60,$61,$7F,$65,$66,$67,$68,$69,"@" ; "Red Version" ENDC -IF _BLUE +IF DEF(_BLUE) db $61,$62,$63,$64,$65,$66,$67,$68,"@" ; "Blue Version" ENDC |