diff options
Diffstat (limited to 'home/copy2.asm')
-rw-r--r-- | home/copy2.asm | 228 |
1 files changed, 228 insertions, 0 deletions
diff --git a/home/copy2.asm b/home/copy2.asm new file mode 100644 index 00000000..f7e0a9da --- /dev/null +++ b/home/copy2.asm @@ -0,0 +1,228 @@ +FarCopyData2:: +; Identical to FarCopyData, but uses $ff8b +; as temp space instead of wBuffer. + ld [$ff8b],a + ld a,[H_LOADEDROMBANK] + push af + ld a,[$ff8b] + ld [H_LOADEDROMBANK],a + ld [MBC3RomBank],a + call CopyData + pop af + ld [H_LOADEDROMBANK],a + ld [MBC3RomBank],a + ret + +FarCopyData3:: +; Copy bc bytes from a:de to hl. + ld [$ff8b],a + ld a,[H_LOADEDROMBANK] + push af + ld a,[$ff8b] + ld [H_LOADEDROMBANK],a + ld [MBC3RomBank],a + push hl + push de + push de + ld d,h + ld e,l + pop hl + call CopyData + pop de + pop hl + pop af + ld [H_LOADEDROMBANK],a + ld [MBC3RomBank],a + ret + +FarCopyDataDouble:: +; Expand bc bytes of 1bpp image data +; from a:hl to 2bpp data at de. + ld [$ff8b],a + ld a,[H_LOADEDROMBANK] + push af + ld a,[$ff8b] + ld [H_LOADEDROMBANK],a + ld [MBC3RomBank],a +.loop + ld a,[hli] + ld [de],a + inc de + ld [de],a + inc de + dec bc + ld a,c + or b + jr nz,.loop + pop af + ld [H_LOADEDROMBANK],a + ld [MBC3RomBank],a + ret + +CopyVideoData:: +; Wait for the next VBlank, then copy c 2bpp +; tiles from b:de to hl, 8 tiles at a time. +; This takes c/8 frames. + + ld a, [H_AUTOBGTRANSFERENABLED] + push af + xor a ; disable auto-transfer while copying + ld [H_AUTOBGTRANSFERENABLED], a + + ld a, [H_LOADEDROMBANK] + ld [$ff8b], a + + ld a, b + ld [H_LOADEDROMBANK], a + ld [MBC3RomBank], a + + ld a, e + ld [H_VBCOPYSRC], a + ld a, d + ld [H_VBCOPYSRC + 1], a + + ld a, l + ld [H_VBCOPYDEST], a + ld a, h + ld [H_VBCOPYDEST + 1], a + +.loop + ld a, c + cp 8 + jr nc, .keepgoing + +.done + ld [H_VBCOPYSIZE], a + call DelayFrame + ld a, [$ff8b] + ld [H_LOADEDROMBANK], a + ld [MBC3RomBank], a + pop af + ld [H_AUTOBGTRANSFERENABLED], a + ret + +.keepgoing + ld a, 8 + ld [H_VBCOPYSIZE], a + call DelayFrame + ld a, c + sub 8 + ld c, a + jr .loop + +CopyVideoDataDouble:: +; Wait for the next VBlank, then copy c 1bpp +; tiles from b:de to hl, 8 tiles at a time. +; This takes c/8 frames. + ld a, [H_AUTOBGTRANSFERENABLED] + push af + xor a ; disable auto-transfer while copying + ld [H_AUTOBGTRANSFERENABLED], a + ld a, [H_LOADEDROMBANK] + ld [$ff8b], a + + ld a, b + ld [H_LOADEDROMBANK], a + ld [MBC3RomBank], a + + ld a, e + ld [H_VBCOPYDOUBLESRC], a + ld a, d + ld [H_VBCOPYDOUBLESRC + 1], a + + ld a, l + ld [H_VBCOPYDOUBLEDEST], a + ld a, h + ld [H_VBCOPYDOUBLEDEST + 1], a + +.loop + ld a, c + cp 8 + jr nc, .keepgoing + +.done + ld [H_VBCOPYDOUBLESIZE], a + call DelayFrame + ld a, [$ff8b] + ld [H_LOADEDROMBANK], a + ld [MBC3RomBank], a + pop af + ld [H_AUTOBGTRANSFERENABLED], a + ret + +.keepgoing + ld a, 8 + ld [H_VBCOPYDOUBLESIZE], a + call DelayFrame + ld a, c + sub 8 + ld c, a + jr .loop + +ClearScreenArea:: +; Clear tilemap area cxb at hl. + ld a, $7f ; blank tile + ld de, 20 ; screen width +.y + push hl + push bc +.x + ld [hli], a + dec c + jr nz, .x + pop bc + pop hl + add hl, de + dec b + jr nz, .y + ret + +CopyScreenTileBufferToVRAM:: +; Copy wTileMap to the BG Map starting at b * $100. +; This is done in thirds of 6 rows, so it takes 3 frames. + + ld c, 6 + + ld hl, $600 * 0 + ld de, wTileMap + 20 * 6 * 0 + call .setup + call DelayFrame + + ld hl, $600 * 1 + ld de, wTileMap + 20 * 6 * 1 + call .setup + call DelayFrame + + ld hl, $600 * 2 + ld de, wTileMap + 20 * 6 * 2 + call .setup + jp DelayFrame + +.setup + ld a, d + ld [H_VBCOPYBGSRC+1], a + call GetRowColAddressBgMap + ld a, l + ld [H_VBCOPYBGDEST], a + ld a, h + ld [H_VBCOPYBGDEST+1], a + ld a, c + ld [H_VBCOPYBGNUMROWS], a + ld a, e + ld [H_VBCOPYBGSRC], a + ret + +ClearScreen:: +; Clear wTileMap, then wait +; for the bg map to update. + ld bc, 20 * 18 + inc b + ld hl, wTileMap + ld a, $7f +.loop + ld [hli], a + dec c + jr nz, .loop + dec b + jr nz, .loop + jp Delay3 |