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+GiveItem::
+; Give player quantity c of item b,
+; and copy the item's name to wcf4b.
+; Return carry on success.
+ ld a, b
+ ld [wd11e], a
+ ld [wcf91], a
+ ld a, c
+ ld [wItemQuantity], a
+ ld hl, wNumBagItems
+ call AddItemToInventory
+ ret nc
+ call GetItemName
+ call CopyStringToCF4B
+ scf
+ ret
+
+GivePokemon::
+; Give the player monster b at level c.
+ ld a, b
+ ld [wcf91], a
+ ld a, c
+ ld [wCurEnemyLVL], a
+ xor a ; PLAYER_PARTY_DATA
+ ld [wMonDataLocation], a
+ farjp _GivePokemon