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-rw-r--r--home/overworld.asm12
1 files changed, 6 insertions, 6 deletions
diff --git a/home/overworld.asm b/home/overworld.asm
index 50791184..c5c180c7 100644
--- a/home/overworld.asm
+++ b/home/overworld.asm
@@ -1609,12 +1609,12 @@ AdvancePlayerSprite:: ; 0d27 (0:0d27)
ld c,a
sla b
sla c
- ld a,[$ffaf]
+ ld a,[hSCY]
add b
- ld [$ffaf],a ; update background scroll Y
- ld a,[$ffae]
+ ld [hSCY],a ; update background scroll Y
+ ld a,[hSCX]
add c
- ld [$ffae],a ; update background scroll X
+ ld [hSCX],a ; update background scroll X
; shift all the sprites in the direction opposite of the player's motion
; so that the player appears to move relative to them
ld hl,wSpriteStateData1 + $14
@@ -2310,8 +2310,8 @@ LoadMapData:: ; 1241 (0:1241)
ld [wMapViewVRAMPointer + 1],a
xor a
ld [wMapViewVRAMPointer],a
- ld [$ffaf],a
- ld [$ffae],a
+ ld [hSCY],a
+ ld [hSCX],a
ld [wWalkCounter],a
ld [wd119],a
ld [wWalkBikeSurfStateCopy],a