diff options
Diffstat (limited to 'home')
-rw-r--r-- | home/audio.asm | 2 | ||||
-rw-r--r-- | home/overworld.asm | 4 |
2 files changed, 3 insertions, 3 deletions
diff --git a/home/audio.asm b/home/audio.asm index c982d9d6..242f038b 100644 --- a/home/audio.asm +++ b/home/audio.asm @@ -148,10 +148,10 @@ PlaySound:: and a jr z, .next xor a - ld [wChannelSoundIDs + Ch4], a ld [wChannelSoundIDs + Ch5], a ld [wChannelSoundIDs + Ch6], a ld [wChannelSoundIDs + Ch7], a + ld [wChannelSoundIDs + Ch8], a .next ld a, [wAudioFadeOutControl] and a ; has a fade-out length been specified? diff --git a/home/overworld.asm b/home/overworld.asm index 9404a713..b96efcb4 100644 --- a/home/overworld.asm +++ b/home/overworld.asm @@ -1244,7 +1244,7 @@ CollisionCheckOnLand:: call CheckTilePassable jr nc, .noCollision .collision - ld a, [wChannelSoundIDs + Ch4] + ld a, [wChannelSoundIDs + Ch5] cp SFX_COLLISION ; check if collision sound is already playing jr z, .setCarry ld a, SFX_COLLISION @@ -1948,7 +1948,7 @@ CollisionCheckOnWater:: jr z, .stopSurfing ; stop surfing if the tile is passable jr .loop .collision - ld a, [wChannelSoundIDs + Ch4] + ld a, [wChannelSoundIDs + Ch5] cp SFX_COLLISION ; check if collision sound is already playing jr z, .setCarry ld a, SFX_COLLISION |