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-rw-r--r--hram.asm4
1 files changed, 4 insertions, 0 deletions
diff --git a/hram.asm b/hram.asm
index a05f3d18..8bbf7150 100644
--- a/hram.asm
+++ b/hram.asm
@@ -90,6 +90,8 @@ hNPCSpriteOffset EQU $FF95
; temp value used when swapping bytes
hSwapTemp EQU $FF95
+hExperience EQU $FF96 ; 3 bytes, big endian
+
; Multiplcation and division variables are meant
; to overlap for back-to-back usage. Big endian.
@@ -261,6 +263,8 @@ hQuotient2 EQU $FFE7
hSpriteVRAMSlotAndFacing EQU $FFE9
+hCoordsInFrontOfPlayerMatch EQU $FFEA
+
hSpriteAnimFrameCounter EQU $FFEA
H_WHOSETURN EQU $FFF3 ; 0 on player’s turn, 1 on enemy’s turn