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Diffstat (limited to 'main.asm')
-rwxr-xr-xmain.asm52
1 files changed, 26 insertions, 26 deletions
diff --git a/main.asm b/main.asm
index f928ec70..4ba797f2 100755
--- a/main.asm
+++ b/main.asm
@@ -3044,7 +3044,7 @@ DrawBadges: ; ea03 (3:6a03)
db $20, $28, $30, $38, $40, $48, $50, $58
GymLeaderFaceAndBadgeTileGraphics: ; ea9e (3:6a9e)
- INCBIN "gfx/badges.w16.2bpp"
+ INCBIN "gfx/badges.2bpp"
Func_ee9e: ; ee9e (3:6e9e)
call GetPredefRegisters
@@ -4687,15 +4687,15 @@ SnorlaxSprite: INCBIN "gfx/sprites/snorlax.2bpp"
OldAmberSprite: INCBIN "gfx/sprites/old_amber.2bpp"
LyingOldManSprite: INCBIN "gfx/sprites/lying_old_man.2bpp"
-PokemonLogoGraphics: INCBIN "gfx/pokemon_logo.w128.2bpp"
-FontGraphics: INCBIN "gfx/font.w128.1bpp"
+PokemonLogoGraphics: INCBIN "gfx/pokemon_logo.2bpp"
+FontGraphics: INCBIN "gfx/font.1bpp"
ABTiles: INCBIN "gfx/AB.2bpp"
HpBarAndStatusGraphics: INCBIN "gfx/hp_bar_and_status.2bpp"
BattleHudTiles1: INCBIN "gfx/battle_hud1.1bpp"
BattleHudTiles2: INCBIN "gfx/battle_hud2.1bpp"
BattleHudTiles3: INCBIN "gfx/battle_hud3.1bpp"
-NintendoCopyrightLogoGraphics: INCBIN "gfx/copyright.h8.2bpp"
-GamefreakLogoGraphics: INCBIN "gfx/gamefreak.h8.2bpp"
+NintendoCopyrightLogoGraphics: INCBIN "gfx/copyright.2bpp"
+GamefreakLogoGraphics: INCBIN "gfx/gamefreak.2bpp"
TextBoxGraphics: INCBIN "gfx/text_box.2bpp"
PokedexTileGraphics: INCBIN "gfx/pokedex.2bpp"
WorldMapTileGraphics: INCBIN "gfx/town_map.2bpp"
@@ -6343,23 +6343,23 @@ INCLUDE "engine/hidden_object_functions18.asm"
SECTION "bank19",ROMX,BANK[$19]
-Overworld_GFX: INCBIN "gfx/tilesets/overworld.w128.t2.2bpp"
+Overworld_GFX: INCBIN "gfx/tilesets/overworld.t2.2bpp"
Overworld_Block: INCBIN "gfx/blocksets/overworld.bst"
RedsHouse1_GFX:
-RedsHouse2_GFX: INCBIN "gfx/tilesets/reds_house.w128.t7.2bpp"
+RedsHouse2_GFX: INCBIN "gfx/tilesets/reds_house.t7.2bpp"
RedsHouse1_Block:
RedsHouse2_Block: INCBIN "gfx/blocksets/reds_house.bst"
-House_GFX: INCBIN "gfx/tilesets/house.w128.t2.2bpp"
+House_GFX: INCBIN "gfx/tilesets/house.t2.2bpp"
House_Block: INCBIN "gfx/blocksets/house.bst"
-Mansion_GFX: INCBIN "gfx/tilesets/mansion.w128.t2.2bpp"
+Mansion_GFX: INCBIN "gfx/tilesets/mansion.t2.2bpp"
Mansion_Block: INCBIN "gfx/blocksets/mansion.bst"
-ShipPort_GFX: INCBIN "gfx/tilesets/ship_port.w128.t2.2bpp"
+ShipPort_GFX: INCBIN "gfx/tilesets/ship_port.t2.2bpp"
ShipPort_Block: INCBIN "gfx/blocksets/ship_port.bst"
-Interior_GFX: INCBIN "gfx/tilesets/interior.w128.t1.2bpp"
+Interior_GFX: INCBIN "gfx/tilesets/interior.t1.2bpp"
Interior_Block: INCBIN "gfx/blocksets/interior.bst"
-Plateau_GFX: INCBIN "gfx/tilesets/plateau.w128.t10.2bpp"
+Plateau_GFX: INCBIN "gfx/tilesets/plateau.t10.2bpp"
Plateau_Block: INCBIN "gfx/blocksets/plateau.bst"
@@ -6369,50 +6369,50 @@ INCLUDE "engine/battle/1a.asm"
Version_GFX:
IF _RED
- INCBIN "gfx/red/redgreenversion.h8.1bpp" ; 10 tiles
+ INCBIN "gfx/red/redgreenversion.1bpp" ; 10 tiles
ENDC
IF _BLUE
- INCBIN "gfx/blue/blueversion.h8.1bpp" ; 8 tiles
+ INCBIN "gfx/blue/blueversion.1bpp" ; 8 tiles
ENDC
Dojo_GFX:
-Gym_GFX: INCBIN "gfx/tilesets/gym.w128.2bpp"
+Gym_GFX: INCBIN "gfx/tilesets/gym.2bpp"
Dojo_Block:
Gym_Block: INCBIN "gfx/blocksets/gym.bst"
Mart_GFX:
-Pokecenter_GFX: INCBIN "gfx/tilesets/pokecenter.w128.2bpp"
+Pokecenter_GFX: INCBIN "gfx/tilesets/pokecenter.2bpp"
Mart_Block:
Pokecenter_Block: INCBIN "gfx/blocksets/pokecenter.bst"
ForestGate_GFX:
Museum_GFX:
-Gate_GFX: INCBIN "gfx/tilesets/gate.w128.t1.2bpp"
+Gate_GFX: INCBIN "gfx/tilesets/gate.t1.2bpp"
ForestGate_Block:
Museum_Block:
Gate_Block: INCBIN "gfx/blocksets/gate.bst"
-Forest_GFX: INCBIN "gfx/tilesets/forest.w128.2bpp"
+Forest_GFX: INCBIN "gfx/tilesets/forest.2bpp"
Forest_Block: INCBIN "gfx/blocksets/forest.bst"
-Facility_GFX: INCBIN "gfx/tilesets/facility.w128.2bpp"
+Facility_GFX: INCBIN "gfx/tilesets/facility.2bpp"
Facility_Block: INCBIN "gfx/blocksets/facility.bst"
SECTION "bank1B",ROMX,BANK[$1B]
-Cemetery_GFX: INCBIN "gfx/tilesets/cemetery.w128.t4.2bpp"
+Cemetery_GFX: INCBIN "gfx/tilesets/cemetery.t4.2bpp"
Cemetery_Block: INCBIN "gfx/blocksets/cemetery.bst"
-Cavern_GFX: INCBIN "gfx/tilesets/cavern.w128.t14.2bpp"
+Cavern_GFX: INCBIN "gfx/tilesets/cavern.t14.2bpp"
Cavern_Block: INCBIN "gfx/blocksets/cavern.bst"
-Lobby_GFX: INCBIN "gfx/tilesets/lobby.w128.t2.2bpp"
+Lobby_GFX: INCBIN "gfx/tilesets/lobby.t2.2bpp"
Lobby_Block: INCBIN "gfx/blocksets/lobby.bst"
-Ship_GFX: INCBIN "gfx/tilesets/ship.w128.t6.2bpp"
+Ship_GFX: INCBIN "gfx/tilesets/ship.t6.2bpp"
Ship_Block: INCBIN "gfx/blocksets/ship.bst"
-Lab_GFX: INCBIN "gfx/tilesets/lab.w128.t4.2bpp"
+Lab_GFX: INCBIN "gfx/tilesets/lab.t4.2bpp"
Lab_Block: INCBIN "gfx/blocksets/lab.bst"
-Club_GFX: INCBIN "gfx/tilesets/club.w128.t5.2bpp"
+Club_GFX: INCBIN "gfx/tilesets/club.t5.2bpp"
Club_Block: INCBIN "gfx/blocksets/club.bst"
-Underground_GFX: INCBIN "gfx/tilesets/underground.w128.t7.2bpp"
+Underground_GFX: INCBIN "gfx/tilesets/underground.t7.2bpp"
Underground_Block: INCBIN "gfx/blocksets/underground.bst"