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-rwxr-xr-xscripts/VermilionDock.asm6
1 files changed, 3 insertions, 3 deletions
diff --git a/scripts/VermilionDock.asm b/scripts/VermilionDock.asm
index 5af5e5a2..9dc4b2b9 100755
--- a/scripts/VermilionDock.asm
+++ b/scripts/VermilionDock.asm
@@ -52,7 +52,7 @@ VermilionDock_1db9b:
call DelayFrames
ld b, $9c
call CopyScreenTileBufferToVRAM
- coord hl, 0, 10
+ hlcoord 0, 10
ld bc, SCREEN_WIDTH * 6
ld a, $14 ; water tile
call FillMemory
@@ -184,7 +184,7 @@ VermilionDock_EraseSSAnne:
ld bc, (5 * BG_MAP_WIDTH) + SCREEN_WIDTH
ld a, $14 ; water tile
call FillMemory
- ld hl, vBGMap0 + 10 * BG_MAP_WIDTH
+ hlbgcoord 0, 10
ld de, wVermilionDockTileMapBuffer
ld bc, (6 * BG_MAP_WIDTH) / 16
call CopyVideoData
@@ -194,7 +194,7 @@ VermilionDock_EraseSSAnne:
; the blocks is unnecessary because the blocks the ship occupies are south of
; the player and won't be redrawn when the player automatically walks north and
; exits the map. This code could be removed without affecting anything.
- overworldMapCoord hl, 5, 2, VERMILION_DOCK_WIDTH
+ hlowcoord 5, 2, VERMILION_DOCK_WIDTH
ld a, $d ; water block
ld [hli], a
ld [hli], a