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-rwxr-xr-xscripts/celadongamecorner.asm78
1 files changed, 39 insertions, 39 deletions
diff --git a/scripts/celadongamecorner.asm b/scripts/celadongamecorner.asm
index 19b920c9..039abe42 100755
--- a/scripts/celadongamecorner.asm
+++ b/scripts/celadongamecorner.asm
@@ -7,7 +7,7 @@ CeladonGameCornerScript: ; 48bbd (12:4bbd)
jp CallFunctionInTable
CeladonGameCornerScript_48bcf: ; 48bcf (12:4bcf)
- ld hl, $d126
+ ld hl, wd126
bit 6, [hl]
res 6, [hl]
ret z
@@ -20,19 +20,19 @@ CeladonGameCornerScript_48bcf: ; 48bcf (12:4bcf)
srl a
srl a
srl a
- ld [$cd05], a
+ ld [wcd05], a
ret
CeladonGameCornerScript_48bec: ; 48bec (12:4bec)
- ld hl, $d126
+ ld hl, wd126
bit 5, [hl]
res 5, [hl]
ret z
- ld a, [$d77e]
+ ld a, [wd77e]
bit 1, a
ret nz
ld a, $2a
- ld [$d09f], a
+ ld [wd09f], a
ld bc, $0208
ld a, $17
jp Predef
@@ -90,16 +90,16 @@ MovementData_48c63: ; 48c63 (12:4c63)
db $C0,$C0,$C0,$C0,$C0,$FF
CeladonGameCornerScript2: ; 48c69 (12:4c69)
- ld a, [$d730]
+ ld a, [wd730]
bit 0, a
ret nz
xor a
ld [wJoyIgnore], a
ld a, $46
- ld [$cc4d], a
+ ld [wcc4d], a
ld a, $11
call Predef
- ld hl, $d126
+ ld hl, wd126
set 5, [hl]
set 6, [hl]
ld a, $0
@@ -131,7 +131,7 @@ CeladonGameCornerText2: ; 48ca9 (12:4ca9)
ld hl, CeladonGameCornerText_48d22
call PrintText
call YesNoChoice
- ld a, [$cc26]
+ ld a, [wCurrentMenuItem]
and a
jr nz, .asm_c650b ; 0x48cba
ld b,COIN_CASE
@@ -155,7 +155,7 @@ CeladonGameCornerText2: ; 48ca9 (12:4ca9)
ld a, $10
ldh [$a0], a
ld hl, $ffa1
- ld de, $d349
+ ld de, wPlayerMoney + 2
ld c, $3
ld a, $c ; SubtractBCDPredef
call Predef
@@ -164,7 +164,7 @@ CeladonGameCornerText2: ; 48ca9 (12:4ca9)
ldh [$a0], a
ld a, $50
ldh [$a1], a
- ld de, $d5a5
+ ld de, wPlayerCoins + 1
ld hl, $ffa1
ld c, $2
ld a, $b ; AddBCDPredef
@@ -218,7 +218,7 @@ CeladonGameCornerText4: ; 48d45 (12:4d45)
CeladonGameCornerText5: ; 48d4a (12:4d4a)
db $08 ; asm
- ld a, [$d77e]
+ ld a, [wd77e]
bit 2, a
jr nz, .asm_d0957 ; 0x48d50
ld hl, CeladonGameCornerText_48d9c
@@ -233,15 +233,15 @@ CeladonGameCornerText5: ; 48d4a (12:4d4a)
ldh [$a0], a
ld a, $10
ldh [$a1], a
- ld de, $d5a5
+ ld de, wPlayerCoins + 1
ld hl, $ffa1
ld c, $2
ld a, $b ; AddBCDPredef
call Predef
- ld hl, $d77e
+ ld hl, wd77e
set 2, [hl]
ld a, $1
- ld [$cc3c], a
+ ld [wcc3c], a
ld hl, Received10CoinsText
jr .asm_c7d1a ; 0x48d87
.asm_d0957 ; 0x48d89
@@ -278,7 +278,7 @@ CeladonGameCornerText6: ; 48db1 (12:4db1)
CeladonGameCornerText7: ; 48db6 (12:4db6)
db $08 ; asm
- ld a, [$d77c]
+ ld a, [wd77c]
bit 1, a
ld hl, CeladonGameCornerText_48dca ; $4dca
jr z, .asm_be3fd ; 0x48dbf
@@ -301,7 +301,7 @@ CeladonGameCornerText8: ; 48dd4 (12:4dd4)
CeladonGameCornerText9: ; 48dd9 (12:4dd9)
db $08 ; asm
- ld a, [$d77e]
+ ld a, [wd77e]
bit 4, a
jr nz, .asm_ed8bc ; 0x48ddf
ld hl, CeladonGameCornerText_48e26
@@ -316,12 +316,12 @@ CeladonGameCornerText9: ; 48dd9 (12:4dd9)
ldh [$a0], a
ld a, $20
ldh [$a1], a
- ld de, $d5a5
+ ld de, wPlayerCoins + 1
ld hl, $ffa1
ld c, $2
ld a, $b ; AddBCDPredef
call Predef
- ld hl, $d77e
+ ld hl, wd77e
set 4, [hl]
ld hl, Received20CoinsText
jr .asm_0ddc2 ; 0x48e11
@@ -355,7 +355,7 @@ CeladonGameCornerText_48e36: ; 48e36 (12:4e36)
CeladonGameCornerText10: ; 48e3b (12:4e3b)
db $08 ; asm
- ld a, [$d77e]
+ ld a, [wd77e]
bit 3, a
jr nz, .asm_ff080 ; 0x48e41
ld hl, CeladonGameCornerText_48e88 ; $4e88
@@ -370,12 +370,12 @@ CeladonGameCornerText10: ; 48e3b (12:4e3b)
ldh [$a0], a
ld a, $20
ldh [$a1], a
- ld de, $d5a5
+ ld de, wPlayerCoins + 1
ld hl, $ffa1
ld c, $2
ld a, $b ; AddBCDPredef
call Predef
- ld hl, $d77e
+ ld hl, wd77e
set 3, [hl]
ld hl, CeladonGameCornerText_48e8d
jr .asm_78d65 ; 0x48e73
@@ -411,14 +411,14 @@ CeladonGameCornerText11: ; 48e9d (12:4e9d)
db $08 ; asm
ld hl, CeladonGameCornerText_48ece
call PrintText
- ld hl, $d72d
+ ld hl, wd72d
set 6, [hl]
set 7, [hl]
ld hl, CeladonGameCornerText_48ed3
ld de, CeladonGameCornerText_48ed3
call PreBattleSaveRegisters
ldh a, [$8c]
- ld [$cf13], a
+ ld [wcf13], a
call EngageMapTrainer
call InitBattleEnemyParameters
xor a
@@ -444,17 +444,17 @@ CeladonGameCornerText13: ; 48ed8 (12:4ed8)
CeladonGameCornerText12: ; 48edd (12:4edd)
db $08 ; asm
ld a, $1
- ld [$cc3c], a
+ ld [wcc3c], a
ld hl, CeladonGameCornerText_48f09
call PrintText
call WaitForSoundToFinish
ld a, (SFX_02_57 - SFX_Headers_02) / 3
call PlaySound
call WaitForSoundToFinish
- ld hl, $d77e
+ ld hl, wd77e
set 1, [hl]
ld a, $43
- ld [$d09f], a
+ ld [wd09f], a
ld bc, $0208
ld a, $17
call Predef
@@ -473,46 +473,46 @@ CeladonGameCornerText_48f19: ; 48f19 (12:4f19)
db "@"
CeladonGameCornerScript_48f1e: ; 48f1e (12:4f1e)
- ld hl, $d730
+ ld hl, wd730
set 6, [hl]
- FuncCoord 11, 0 ; $c3ab
+ FuncCoord 11, 0
ld hl, Coord
ld b, $5
ld c, $7
call TextBoxBorder
call UpdateSprites
- FuncCoord 12, 1 ; $c3c0
+ FuncCoord 12, 1
ld hl, Coord
ld b, $4
ld c, $7
call ClearScreenArea
- FuncCoord 12, 2 ; $c3d4
+ FuncCoord 12, 2
ld hl, Coord
ld de, GameCornerMoneyText
call PlaceString
- FuncCoord 12, 3 ; $c3e8
+ FuncCoord 12, 3
ld hl, Coord
ld de, GameCornerBlankText1
call PlaceString
- FuncCoord 12, 3 ; $c3e8
+ FuncCoord 12, 3
ld hl, Coord
- ld de, $d347
+ ld de, wPlayerMoney
ld c, $a3
call PrintBCDNumber
- FuncCoord 12, 4 ; $c3fc
+ FuncCoord 12, 4
ld hl, Coord
ld de, GameCornerCoinText
call PlaceString
- FuncCoord 12, 5 ; $c410
+ FuncCoord 12, 5
ld hl, Coord
ld de, GameCornerBlankText2
call PlaceString
- FuncCoord 15, 5 ; $c413
+ FuncCoord 15, 5
ld hl, Coord
- ld de, $d5a4
+ ld de, wPlayerCoins
ld c, $82
call PrintBCDNumber
- ld hl, $d730
+ ld hl, wd730
res 6, [hl]
ret