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-rwxr-xr-xscripts/celadongamecorner.asm409
1 files changed, 208 insertions, 201 deletions
diff --git a/scripts/celadongamecorner.asm b/scripts/celadongamecorner.asm
index 91d6742d..09d2df37 100755
--- a/scripts/celadongamecorner.asm
+++ b/scripts/celadongamecorner.asm
@@ -1,18 +1,18 @@
-CeladonGameCornerScript: ; 48bbd (12:4bbd)
+CeladonGameCornerScript:
call CeladonGameCornerScript_48bcf
call CeladonGameCornerScript_48bec
call EnableAutoTextBoxDrawing
ld hl, CeladonGameCornerScriptPointers
- ld a, [W_CELADONGAMECORNERCURSCRIPT]
+ ld a, [wCeladonGameCornerCurScript]
jp CallFunctionInTable
-CeladonGameCornerScript_48bcf: ; 48bcf (12:4bcf)
- ld hl, wd126
+CeladonGameCornerScript_48bcf:
+ ld hl, wCurrentMapScriptFlags
bit 6, [hl]
res 6, [hl]
ret z
call Random
- ld a, [$ffd3]
+ ld a, [hRandomAdd]
cp $7
jr nc, .asm_48be2
ld a, $8
@@ -20,91 +20,103 @@ CeladonGameCornerScript_48bcf: ; 48bcf (12:4bcf)
srl a
srl a
srl a
- ld [wUnknownSlotVar], a
+ ld [wLuckySlotHiddenObjectIndex], a
ret
-CeladonGameCornerScript_48bec: ; 48bec (12:4bec)
- ld hl, wd126
+CeladonGameCornerScript_48bec:
+ ld hl, wCurrentMapScriptFlags
bit 5, [hl]
res 5, [hl]
ret z
- ld a, [wd77e]
- bit 1, a
+ CheckEvent EVENT_FOUND_ROCKET_HIDEOUT
ret nz
ld a, $2a
- ld [wd09f], a
- ld bc, $0208
+ ld [wNewTileBlockID], a
+ lb bc, 2, 8
predef_jump ReplaceTileBlock
-CeladonGameCornerScript_48c07: ; 48c07 (12:4c07)
+CeladonGameCornerScript_48c07:
xor a
ld [wJoyIgnore], a
- ld [W_CELADONGAMECORNERCURSCRIPT], a
- ld [W_CURMAPSCRIPT], a
+ ld [wCeladonGameCornerCurScript], a
+ ld [wCurMapScript], a
ret
-CeladonGameCornerScriptPointers: ; 48c12 (12:4c12)
+CeladonGameCornerScriptPointers:
dw CeladonGameCornerScript0
dw CeladonGameCornerScript1
dw CeladonGameCornerScript2
-CeladonGameCornerScript0: ; 48c18 (12:4c18)
+CeladonGameCornerScript0:
ret
-CeladonGameCornerScript1: ; 48c19 (12:4c19)
- ld a, [W_ISINBATTLE]
+CeladonGameCornerScript1:
+ ld a, [wIsInBattle]
cp $ff
jp z, CeladonGameCornerScript_48c07
ld a, $f0
ld [wJoyIgnore], a
ld a, $d
- ld [H_SPRITEHEIGHT], a
+ ld [hSpriteIndexOrTextID], a
call DisplayTextID
ld a, $b
- ld [H_SPRITEHEIGHT], a
+ ld [H_SPRITEINDEX], a
call SetSpriteMovementBytesToFF
ld de, MovementData_48c5a
- ld a, [W_YCOORD]
+ ld a, [wYCoord]
cp $6
jr nz, .asm_48c43
ld de, MovementData_48c63
jr .asm_48c4d
.asm_48c43
- ld a, [W_XCOORD]
+ ld a, [wXCoord]
cp $8
jr nz, .asm_48c4d
ld de, MovementData_48c63
.asm_48c4d
ld a, $b
- ld [H_DOWNARROWBLINKCNT2], a
+ ld [H_SPRITEINDEX], a
call MoveSprite
ld a, $2
- ld [W_CELADONGAMECORNERCURSCRIPT], a
+ ld [wCeladonGameCornerCurScript], a
ret
-MovementData_48c5a: ; 48c5a (12:4c5a)
- db $00,$C0,$C0,$40,$C0,$C0,$C0,$C0,$FF
-
-MovementData_48c63: ; 48c63 (12:4c63)
- db $C0,$C0,$C0,$C0,$C0,$FF
-
-CeladonGameCornerScript2: ; 48c69 (12:4c69)
+MovementData_48c5a:
+ db NPC_MOVEMENT_DOWN
+ db NPC_MOVEMENT_RIGHT
+ db NPC_MOVEMENT_RIGHT
+ db NPC_MOVEMENT_UP
+ db NPC_MOVEMENT_RIGHT
+ db NPC_MOVEMENT_RIGHT
+ db NPC_MOVEMENT_RIGHT
+ db NPC_MOVEMENT_RIGHT
+ db $FF
+
+MovementData_48c63:
+ db NPC_MOVEMENT_RIGHT
+ db NPC_MOVEMENT_RIGHT
+ db NPC_MOVEMENT_RIGHT
+ db NPC_MOVEMENT_RIGHT
+ db NPC_MOVEMENT_RIGHT
+ db $FF
+
+CeladonGameCornerScript2:
ld a, [wd730]
bit 0, a
ret nz
xor a
ld [wJoyIgnore], a
ld a, HS_GAME_CORNER_ROCKET
- ld [wcc4d], a
+ ld [wMissableObjectIndex], a
predef HideObject
- ld hl, wd126
+ ld hl, wCurrentMapScriptFlags
set 5, [hl]
set 6, [hl]
ld a, $0
- ld [W_CELADONGAMECORNERCURSCRIPT], a
+ ld [wCeladonGameCornerCurScript], a
ret
-CeladonGameCornerTextPointers: ; 48c8a (12:4c8a)
+CeladonGameCornerTextPointers:
dw CeladonGameCornerText1
dw CeladonGameCornerText2
dw CeladonGameCornerText3
@@ -119,289 +131,285 @@ CeladonGameCornerTextPointers: ; 48c8a (12:4c8a)
dw CeladonGameCornerText12
dw CeladonGameCornerText13
-CeladonGameCornerText1: ; 48ca4 (12:4ca4)
+CeladonGameCornerText1:
TX_FAR _CeladonGameCornerText1
db "@"
-CeladonGameCornerText2: ; 48ca9 (12:4ca9)
- db $08 ; asm
+CeladonGameCornerText2:
+ TX_ASM
call CeladonGameCornerScript_48f1e
ld hl, CeladonGameCornerText_48d22
call PrintText
call YesNoChoice
ld a, [wCurrentMenuItem]
and a
- jr nz, .asm_c650b ; 0x48cba
+ jr nz, .asm_48d0f
ld b,COIN_CASE
call IsItemInBag
- jr z, .asm_ed086 ; 0x48cc1
+ jr z, .asm_48d19
call Has9990Coins
- jr nc, .asm_31338 ; 0x48cc6
+ jr nc, .asm_48d14
xor a
- ldh [$9f], a
- ldh [$a1], a
+ ld [hMoney], a
+ ld [hMoney + 2], a
ld a, $10
- ldh [$a0], a
+ ld [hMoney + 1], a
call HasEnoughMoney
- jr nc, .asm_b6ef0 ; 0x48cd4
- ld hl, CeladonGameCornerText_48d31 ; $4d31
- jr .asm_e2afd ; 0x48cd9
-.asm_b6ef0 ; 0x48cdb
+ jr nc, .asm_48cdb
+ ld hl, CeladonGameCornerText_48d31
+ jr .asm_48d1c
+.asm_48cdb
xor a
- ldh [$9f], a
- ldh [$a1], a
+ ld [hMoney], a
+ ld [hMoney + 2], a
ld a, $10
- ldh [$a0], a
- ld hl, $ffa1
+ ld [hMoney + 1], a
+ ld hl, hMoney + 2
ld de, wPlayerMoney + 2
ld c, $3
predef SubBCDPredef
xor a
- ldh [$9f], a
- ldh [$a0], a
+ ld [hUnusedCoinsByte], a
+ ld [hCoins], a
ld a, $50
- ldh [$a1], a
+ ld [hCoins + 1], a
ld de, wPlayerCoins + 1
- ld hl, $ffa1
+ ld hl, hCoins + 1
ld c, $2
predef AddBCDPredef
call CeladonGameCornerScript_48f1e
ld hl, CeladonGameCornerText_48d27
- jr .asm_e2afd ; 0x48d0d
-.asm_c650b ; 0x48d0f
+ jr .asm_48d1c
+.asm_48d0f
ld hl, CeladonGameCornerText_48d2c
- jr .asm_e2afd ; 0x48d12
-.asm_31338 ; 0x48d14
+ jr .asm_48d1c
+.asm_48d14
ld hl, CeladonGameCornerText_48d36
- jr .asm_e2afd ; 0x48d17
-.asm_ed086 ; 0x48d19
+ jr .asm_48d1c
+.asm_48d19
ld hl, CeladonGameCornerText_48d3b
-.asm_e2afd ; 0x48d1c
+.asm_48d1c
call PrintText
jp TextScriptEnd
-CeladonGameCornerText_48d22: ; 48d22 (12:4d22)
+CeladonGameCornerText_48d22:
TX_FAR _CeladonGameCornerText_48d22
db "@"
-CeladonGameCornerText_48d27: ; 48d27 (12:4d27)
+CeladonGameCornerText_48d27:
TX_FAR _CeladonGameCornerText_48d27
db "@"
-CeladonGameCornerText_48d2c: ; 48d2c (12:4d2c)
+CeladonGameCornerText_48d2c:
TX_FAR _CeladonGameCornerText_48d2c
db "@"
-CeladonGameCornerText_48d31: ; 48d31 (12:4d31)
+CeladonGameCornerText_48d31:
TX_FAR _CeladonGameCornerText_48d31
db "@"
-CeladonGameCornerText_48d36: ; 48d36 (12:4d36)
+CeladonGameCornerText_48d36:
TX_FAR _CeladonGameCornerText_48d36
db "@"
-CeladonGameCornerText_48d3b: ; 48d3b (12:4d3b)
+CeladonGameCornerText_48d3b:
TX_FAR _CeladonGameCornerText_48d3b
db "@"
-CeladonGameCornerText3: ; 48d40 (12:4d40)
+CeladonGameCornerText3:
TX_FAR _CeladonGameCornerText3
db "@"
-CeladonGameCornerText4: ; 48d45 (12:4d45)
+CeladonGameCornerText4:
TX_FAR _CeladonGameCornerText4
db "@"
-CeladonGameCornerText5: ; 48d4a (12:4d4a)
- db $08 ; asm
- ld a, [wd77e]
- bit 2, a
- jr nz, .asm_d0957 ; 0x48d50
+CeladonGameCornerText5:
+ TX_ASM
+ CheckEvent EVENT_GOT_10_COINS
+ jr nz, .asm_48d89
ld hl, CeladonGameCornerText_48d9c
call PrintText
ld b, COIN_CASE
call IsItemInBag
- jr z, .asm_5aef9 ; 0x48d5d
+ jr z, .asm_48d93
call Has9990Coins
- jr nc, .asm_98546 ; 0x48d62
+ jr nc, .asm_48d8e
xor a
- ldh [$9f], a
- ldh [$a0], a
+ ld [hUnusedCoinsByte], a
+ ld [hCoins], a
ld a, $10
- ldh [$a1], a
+ ld [hCoins + 1], a
ld de, wPlayerCoins + 1
- ld hl, $ffa1
+ ld hl, hCoins + 1
ld c, $2
predef AddBCDPredef
- ld hl, wd77e
- set 2, [hl]
+ SetEvent EVENT_GOT_10_COINS
ld a, $1
ld [wDoNotWaitForButtonPressAfterDisplayingText], a
ld hl, Received10CoinsText
- jr .asm_c7d1a ; 0x48d87
-.asm_d0957 ; 0x48d89
+ jr .asm_48d96
+.asm_48d89
ld hl, CeladonGameCornerText_48dac
- jr .asm_c7d1a ; 0x48d8c
-.asm_98546 ; 0x48d8e
+ jr .asm_48d96
+.asm_48d8e
ld hl, CeladonGameCornerText_48da7
- jr .asm_c7d1a ; 0x48d91
-.asm_5aef9 ; 0x48d93
+ jr .asm_48d96
+.asm_48d93
ld hl, CeladonGameCornerText_48f19
-.asm_c7d1a ; 0x48d96
+.asm_48d96
call PrintText
jp TextScriptEnd
-CeladonGameCornerText_48d9c: ; 48d9c (12:4d9c)
+CeladonGameCornerText_48d9c:
TX_FAR _CeladonGameCornerText_48d9c
db "@"
-Received10CoinsText: ; 48da1 (12:4da1)
+Received10CoinsText:
TX_FAR _Received10CoinsText
- db $0B, "@"
+ TX_SFX_ITEM_1
+ db "@"
-CeladonGameCornerText_48da7: ; 48da7 (12:4da7)
+CeladonGameCornerText_48da7:
TX_FAR _CeladonGameCornerText_48da7
db "@"
-CeladonGameCornerText_48dac: ; 48dac (12:4dac)
+CeladonGameCornerText_48dac:
TX_FAR _CeladonGameCornerText_48dac
db "@"
-CeladonGameCornerText6: ; 48db1 (12:4db1)
+CeladonGameCornerText6:
TX_FAR _CeladonGameCornerText6
db "@"
-CeladonGameCornerText7: ; 48db6 (12:4db6)
- db $08 ; asm
- ld a, [wd77c]
- bit 1, a
- ld hl, CeladonGameCornerText_48dca ; $4dca
- jr z, .asm_be3fd ; 0x48dbf
- ld hl, CeladonGameCornerText_48dcf ; $4dcf
-.asm_be3fd ; 0x48dc4
+CeladonGameCornerText7:
+ TX_ASM
+ CheckEvent EVENT_BEAT_ERIKA
+ ld hl, CeladonGameCornerText_48dca
+ jr z, .asm_48dc4
+ ld hl, CeladonGameCornerText_48dcf
+.asm_48dc4
call PrintText
jp TextScriptEnd
-CeladonGameCornerText_48dca: ; 48dca (12:4dca)
+CeladonGameCornerText_48dca:
TX_FAR _CeladonGameCornerText_48dca
db "@"
-CeladonGameCornerText_48dcf: ; 48dcf (12:4dcf)
+CeladonGameCornerText_48dcf:
TX_FAR _CeladonGameCornerText_48dcf
db "@"
-CeladonGameCornerText8: ; 48dd4 (12:4dd4)
+CeladonGameCornerText8:
TX_FAR _CeladonGameCornerText8
db "@"
-CeladonGameCornerText9: ; 48dd9 (12:4dd9)
- db $08 ; asm
- ld a, [wd77e]
- bit 4, a
- jr nz, .asm_ed8bc ; 0x48ddf
+CeladonGameCornerText9:
+ TX_ASM
+ CheckEvent EVENT_GOT_20_COINS_2
+ jr nz, .asm_48e13
ld hl, CeladonGameCornerText_48e26
call PrintText
ld b, COIN_CASE
call IsItemInBag
- jr z, .asm_df794 ; 0x48dec
+ jr z, .asm_48e1d
call Has9990Coins
- jr nc, .asm_f17c3 ; 0x48df1
+ jr nc, .asm_48e18
xor a
- ldh [$9f], a
- ldh [$a0], a
+ ld [hUnusedCoinsByte], a
+ ld [hCoins], a
ld a, $20
- ldh [$a1], a
+ ld [hCoins + 1], a
ld de, wPlayerCoins + 1
- ld hl, $ffa1
+ ld hl, hCoins + 1
ld c, $2
predef AddBCDPredef
- ld hl, wd77e
- set 4, [hl]
+ SetEvent EVENT_GOT_20_COINS_2
ld hl, Received20CoinsText
- jr .asm_0ddc2 ; 0x48e11
-.asm_ed8bc ; 0x48e13
+ jr .asm_48e20
+.asm_48e13
ld hl, CeladonGameCornerText_48e36
- jr .asm_0ddc2 ; 0x48e16
-.asm_f17c3 ; 0x48e18
+ jr .asm_48e20
+.asm_48e18
ld hl, CeladonGameCornerText_48e31
- jr .asm_0ddc2 ; 0x48e1b
-.asm_df794 ; 0x48e1d
+ jr .asm_48e20
+.asm_48e1d
ld hl, CeladonGameCornerText_48f19
-.asm_0ddc2 ; 0x48e20
+.asm_48e20
call PrintText
jp TextScriptEnd
-CeladonGameCornerText_48e26: ; 48e26 (12:4e26)
+CeladonGameCornerText_48e26:
TX_FAR _CeladonGameCornerText_48e26
db "@"
-Received20CoinsText: ; 48e2b (12:4e2b)
+Received20CoinsText:
TX_FAR _Received20CoinsText
- db $0B, "@"
+ TX_SFX_ITEM_1
+ db "@"
-CeladonGameCornerText_48e31: ; 48e31 (12:4e31)
+CeladonGameCornerText_48e31:
TX_FAR _CeladonGameCornerText_48e31
db "@"
-CeladonGameCornerText_48e36: ; 48e36 (12:4e36)
+CeladonGameCornerText_48e36:
TX_FAR _CeladonGameCornerText_48e36
db "@"
-CeladonGameCornerText10: ; 48e3b (12:4e3b)
- db $08 ; asm
- ld a, [wd77e]
- bit 3, a
- jr nz, .asm_ff080 ; 0x48e41
- ld hl, CeladonGameCornerText_48e88 ; $4e88
+CeladonGameCornerText10:
+ TX_ASM
+ CheckEvent EVENT_GOT_20_COINS
+ jr nz, .asm_48e75
+ ld hl, CeladonGameCornerText_48e88
call PrintText
ld b,COIN_CASE
call IsItemInBag
- jr z, .asm_4fb0c ; 0x48e4e
+ jr z, .asm_48e7f
call Has9990Coins
- jr z, .asm_9505a ; 0x48e53
+ jr z, .asm_48e7a
xor a
- ldh [$9f], a
- ldh [$a0], a
+ ld [hUnusedCoinsByte], a
+ ld [hCoins], a
ld a, $20
- ldh [$a1], a
+ ld [hCoins + 1], a
ld de, wPlayerCoins + 1
- ld hl, $ffa1
+ ld hl, hCoins + 1
ld c, $2
predef AddBCDPredef
- ld hl, wd77e
- set 3, [hl]
+ SetEvent EVENT_GOT_20_COINS
ld hl, CeladonGameCornerText_48e8d
- jr .asm_78d65 ; 0x48e73
-.asm_ff080 ; 0x48e75
+ jr .asm_48e82
+.asm_48e75
ld hl, CeladonGameCornerText_48e98
- jr .asm_78d65 ; 0x48e78
-.asm_9505a ; 0x48e7a
+ jr .asm_48e82
+.asm_48e7a
ld hl, CeladonGameCornerText_48e93
- jr .asm_78d65 ; 0x48e7d
-.asm_4fb0c ; 0x48e7f
+ jr .asm_48e82
+.asm_48e7f
ld hl, CeladonGameCornerText_48f19
-.asm_78d65 ; 0x48e82
+.asm_48e82
call PrintText
jp TextScriptEnd
-CeladonGameCornerText_48e88: ; 48e88 (12:4e88)
+CeladonGameCornerText_48e88:
TX_FAR _CeladonGameCornerText_48e88
db "@"
-CeladonGameCornerText_48e8d: ; 48e8d (12:4e8d)
- TX_FAR _CeladonGameCornerText_48e8d ; 0x9dceb
- db $0B, "@"
+CeladonGameCornerText_48e8d:
+ TX_FAR _CeladonGameCornerText_48e8d
+ TX_SFX_ITEM_1
+ db "@"
-CeladonGameCornerText_48e93: ; 48e93 (12:4e93)
+CeladonGameCornerText_48e93:
TX_FAR _CeladonGameCornerText_48e93
db "@"
-CeladonGameCornerText_48e98: ; 48e98 (12:4e98)
+CeladonGameCornerText_48e98:
TX_FAR _CeladonGameCornerText_48e98
db "@"
-CeladonGameCornerText11: ; 48e9d (12:4e9d)
- db $08 ; asm
+CeladonGameCornerText11:
+ TX_ASM
ld hl, CeladonGameCornerText_48ece
call PrintText
ld hl, wd72d
@@ -410,89 +418,88 @@ CeladonGameCornerText11: ; 48e9d (12:4e9d)
ld hl, CeladonGameCornerText_48ed3
ld de, CeladonGameCornerText_48ed3
call SaveEndBattleTextPointers
- ldh a, [$8c]
+ ld a, [H_SPRITEINDEX]
ld [wSpriteIndex], a
call EngageMapTrainer
call InitBattleEnemyParameters
xor a
- ldh [$b4], a
- ldh [$b3], a
- ldh [$b2], a
+ ld [hJoyHeld], a
+ ld [hJoyPressed], a
+ ld [hJoyReleased], a
ld a, $1
- ld [W_CELADONGAMECORNERCURSCRIPT], a
+ ld [wCeladonGameCornerCurScript], a
jp TextScriptEnd
-CeladonGameCornerText_48ece: ; 48ece (12:4ece)
+CeladonGameCornerText_48ece:
TX_FAR _CeladonGameCornerText_48ece
db "@"
-CeladonGameCornerText_48ed3: ; 48ed3 (12:4ed3)
+CeladonGameCornerText_48ed3:
TX_FAR _CeladonGameCornerText_48ed3
db "@"
-CeladonGameCornerText13: ; 48ed8 (12:4ed8)
+CeladonGameCornerText13:
TX_FAR _CeladonGameCornerText_48ed8
db "@"
-CeladonGameCornerText12: ; 48edd (12:4edd)
- db $08 ; asm
+CeladonGameCornerText12:
+ TX_ASM
ld a, $1
ld [wDoNotWaitForButtonPressAfterDisplayingText], a
ld hl, CeladonGameCornerText_48f09
call PrintText
call WaitForSoundToFinish
- ld a, (SFX_02_57 - SFX_Headers_02) / 3
+ ld a, SFX_GO_INSIDE
call PlaySound
call WaitForSoundToFinish
- ld hl, wd77e
- set 1, [hl]
+ SetEvent EVENT_FOUND_ROCKET_HIDEOUT
ld a, $43
- ld [wd09f], a
- ld bc, $0208
+ ld [wNewTileBlockID], a
+ lb bc, 2, 8
predef ReplaceTileBlock
jp TextScriptEnd
-CeladonGameCornerText_48f09: ; 48f09 (12:4f09)
- TX_FAR _CeladonGameCornerText_48f09 ; 0x9ddb0
- db $8
- ld a, (SFX_02_49 - SFX_Headers_02) / 3
+CeladonGameCornerText_48f09:
+ TX_FAR _CeladonGameCornerText_48f09
+ TX_ASM
+ ld a, SFX_SWITCH
call PlaySound
call WaitForSoundToFinish
jp TextScriptEnd
-CeladonGameCornerText_48f19: ; 48f19 (12:4f19)
+CeladonGameCornerText_48f19:
TX_FAR _CeladonGameCornerText_48f19
db "@"
-CeladonGameCornerScript_48f1e: ; 48f1e (12:4f1e)
+CeladonGameCornerScript_48f1e:
ld hl, wd730
set 6, [hl]
- hlCoord 11, 0
+ coord hl, 11, 0
ld b, $5
ld c, $7
call TextBoxBorder
call UpdateSprites
- hlCoord 12, 1
- ld b, $4
- ld c, $7
+ coord hl, 12, 1
+ ld b, 4
+ ld c, 7
call ClearScreenArea
- hlCoord 12, 2
+ coord hl, 12, 2
ld de, GameCornerMoneyText
call PlaceString
- hlCoord 12, 3
+ coord hl, 12, 3
ld de, GameCornerBlankText1
call PlaceString
- hlCoord 12, 3
+ coord hl, 12, 3
ld de, wPlayerMoney
ld c, $a3
call PrintBCDNumber
- hlCoord 12, 4
+ coord hl, 12, 4
ld de, GameCornerCoinText
call PlaceString
- hlCoord 12, 5
+ coord hl, 12, 5
ld de, GameCornerBlankText2
call PlaceString
- hlCoord 15, 5
+ coord hl, 15, 5
ld de, wPlayerCoins
ld c, $82
call PrintBCDNumber
@@ -500,21 +507,21 @@ CeladonGameCornerScript_48f1e: ; 48f1e (12:4f1e)
res 6, [hl]
ret
-GameCornerMoneyText: ; 48f7a (12:4f7a)
+GameCornerMoneyText:
db "MONEY@"
-GameCornerCoinText: ; 48f80 (12:4f80)
+GameCornerCoinText:
db "COIN@"
-GameCornerBlankText1: ; 48f85 (12:4f85)
+GameCornerBlankText1:
db " @"
-GameCornerBlankText2: ; 48f8d (12:4f8d)
+GameCornerBlankText2:
db " @"
-Has9990Coins: ; 48f95 (12:4f95)
+Has9990Coins:
ld a, $99
- ld [$ffa0], a
+ ld [hCoins], a
ld a, $90
- ld [$ffa1], a
+ ld [hCoins + 1], a
jp HasEnoughCoins