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-rwxr-xr-xscripts/oakslab.asm831
1 files changed, 426 insertions, 405 deletions
diff --git a/scripts/oakslab.asm b/scripts/oakslab.asm
index 8f23cd3e..b91abd43 100755
--- a/scripts/oakslab.asm
+++ b/scripts/oakslab.asm
@@ -1,16 +1,15 @@
-OaksLabScript: ; 1cb0e (7:4b0e)
- ld a, [wd74b]
- bit 6, a
+OaksLabScript:
+ CheckEvent EVENT_PALLET_AFTER_GETTING_POKEBALLS_2
call nz, OaksLabScript_1d076
ld a, $1
ld [wAutoTextBoxDrawingControl], a
xor a
ld [wDoNotWaitForButtonPressAfterDisplayingText], a
ld hl, OaksLabScriptPointers
- ld a, [W_OAKSLABCURSCRIPT]
+ ld a, [wOaksLabCurScript]
jp CallFunctionInTable
-OaksLabScriptPointers: ; 1cb28 (7:4b28)
+OaksLabScriptPointers:
dw OaksLabScript0
dw OaksLabScript1
dw OaksLabScript2
@@ -31,52 +30,54 @@ OaksLabScriptPointers: ; 1cb28 (7:4b28)
dw OaksLabScript17
dw OaksLabScript18
-OaksLabScript0: ; 1cb4e (7:4b4e)
- ld a, [wd74b]
- bit 7, a
+OaksLabScript0:
+ CheckEvent EVENT_OAK_APPEARED_IN_PALLET
ret z
ld a, [wNPCMovementScriptFunctionNum]
and a
ret nz
ld a, HS_OAKS_LAB_OAK_2
- ld [wcc4d], a
+ ld [wMissableObjectIndex], a
predef ShowObject
ld hl, wd72e
res 4, [hl]
ld a, $1
- ld [W_OAKSLABCURSCRIPT], a
+ ld [wOaksLabCurScript], a
ret
-OaksLabScript1: ; 1cb6e (7:4b6e)
+OaksLabScript1:
ld a, $8
ld [H_SPRITEINDEX], a
ld de, OakEntryMovement
call MoveSprite
ld a, $2
- ld [W_OAKSLABCURSCRIPT], a
+ ld [wOaksLabCurScript], a
ret
-OakEntryMovement: ; 1cb7e (7:4b7e)
- db $40,$40,$40,$FF
+OakEntryMovement:
+ db NPC_MOVEMENT_UP
+ db NPC_MOVEMENT_UP
+ db NPC_MOVEMENT_UP
+ db $FF
-OaksLabScript2: ; 1cb82 (7:4b82)
+OaksLabScript2:
ld a, [wd730]
bit 0, a
ret nz
ld a, HS_OAKS_LAB_OAK_2
- ld [wcc4d], a
+ ld [wMissableObjectIndex], a
predef HideObject
ld a, HS_OAKS_LAB_OAK_1
- ld [wcc4d], a
+ ld [wMissableObjectIndex], a
predef ShowObject
ld a, $3
- ld [W_OAKSLABCURSCRIPT], a
+ ld [wOaksLabCurScript], a
ret
-OaksLabScript3: ; 1cba2 (7:4ba2)
+OaksLabScript3:
call Delay3
ld hl, wSimulatedJoypadStatesEnd
ld de, PlayerEntryMovementRLE
@@ -87,153 +88,175 @@ OaksLabScript3: ; 1cba2 (7:4ba2)
ld a, $1
ld [H_SPRITEINDEX], a
xor a
- ld [$ff8d], a
+ ld [hSpriteFacingDirection], a
call SetSpriteFacingDirectionAndDelay
ld a, $5
ld [H_SPRITEINDEX], a
xor a
- ld [$ff8d], a
+ ld [hSpriteFacingDirection], a
call SetSpriteFacingDirectionAndDelay
ld a, $4
- ld [W_OAKSLABCURSCRIPT], a
+ ld [wOaksLabCurScript], a
ret
-PlayerEntryMovementRLE: ; 1cbcf (7:4bcf)
- db $40, $8, $ff
+PlayerEntryMovementRLE:
+ db D_UP,$8
+ db $ff
-OaksLabScript4: ; 1cbd2 (7:4bd2)
+OaksLabScript4:
ld a, [wSimulatedJoypadStatesIndex]
and a
ret nz
- ld hl, wd747
- set 0, [hl]
- ld hl, wd74b
- set 0, [hl]
+ SetEvent EVENT_FOLLOWED_OAK_INTO_LAB
+ SetEvent EVENT_FOLLOWED_OAK_INTO_LAB_2
ld a, $1
ld [H_SPRITEINDEX], a
- ld a, $4
- ld [$ff8d], a
+ ld a, SPRITE_FACING_UP
+ ld [hSpriteFacingDirection], a
call SetSpriteFacingDirectionAndDelay
call UpdateSprites
- ld hl, W_FLAGS_D733
+ ld hl, wFlags_D733
res 1, [hl]
call PlayDefaultMusic
ld a, $5
- ld [W_OAKSLABCURSCRIPT], a
+ ld [wOaksLabCurScript], a
ret
-OaksLabScript5: ; 1cbfd (7:4bfd)
+OaksLabScript5:
ld a, $fc
ld [wJoyIgnore], a
ld a, $11
- ld [$ff8c], a
+ ld [hSpriteIndexOrTextID], a
call DisplayTextID
call Delay3
ld a, $12
- ld [$ff8c], a
+ ld [hSpriteIndexOrTextID], a
call DisplayTextID
call Delay3
ld a, $13
- ld [$ff8c], a
+ ld [hSpriteIndexOrTextID], a
call DisplayTextID
call Delay3
ld a, $14
- ld [$ff8c], a
+ ld [hSpriteIndexOrTextID], a
call DisplayTextID
- ld hl, wd74b
- set 1, [hl]
+ SetEvent EVENT_OAK_ASKED_TO_CHOOSE_MON
xor a
ld [wJoyIgnore], a
ld a, $6
- ld [W_OAKSLABCURSCRIPT], a
+ ld [wOaksLabCurScript], a
ret
-OaksLabScript6: ; 1cc36 (7:4c36)
- ld a, [W_YCOORD]
+OaksLabScript6:
+ ld a, [wYCoord]
cp $6
ret nz
ld a, $5
ld [H_SPRITEINDEX], a
- xor a
- ld [$ff8d], a
+ xor a ; SPRITE_FACING_DOWN
+ ld [hSpriteFacingDirection], a
call SetSpriteFacingDirectionAndDelay
ld a, $1
ld [H_SPRITEINDEX], a
xor a
- ld [$ff8d], a
+ ld [hSpriteFacingDirection], a
call SetSpriteFacingDirectionAndDelay
call UpdateSprites
ld a, $c
- ld [$ff8c], a
+ ld [hSpriteIndexOrTextID], a
call DisplayTextID
ld a, $1
ld [wSimulatedJoypadStatesIndex], a
- ld a, $40
+ ld a, D_UP
ld [wSimulatedJoypadStatesEnd], a
call StartSimulatingJoypadStates
- ld a, $8
- ld [wd528], a
+ ld a, PLAYER_DIR_UP
+ ld [wPlayerMovingDirection], a
ld a, $7
- ld [W_OAKSLABCURSCRIPT], a
+ ld [wOaksLabCurScript], a
ret
-OaksLabScript7: ; 1cc72 (7:4c72)
+OaksLabScript7:
ld a, [wSimulatedJoypadStatesIndex]
and a
ret nz
call Delay3
ld a, $6
- ld [W_OAKSLABCURSCRIPT], a
+ ld [wOaksLabCurScript], a
ret
-OaksLabScript8: ; 1cc80 (7:4c80)
- ld a, [W_PLAYERSTARTER]
+OaksLabScript8:
+ ld a, [wPlayerStarter]
cp STARTER1
- jr z, .Charmander ; 0x1cc85 $6
+ jr z, .Charmander
cp STARTER2
- jr z, .Squirtle ; 0x1cc89 $1d
- jr .Bulbasaur ; 0x1cc8b $38
+ jr z, .Squirtle
+ jr .Bulbasaur
.Charmander
ld de, .MiddleBallMovement1
- ld a, [W_YCOORD]
+ ld a, [wYCoord]
cp $4 ; is the player standing below the table?
- jr z, .asm_1ccf3 ; 0x1cc95 $5c
+ jr z, .asm_1ccf3
ld de, .MiddleBallMovement2
- jr .asm_1ccf3 ; 0x1cc9a $57
+ jr .asm_1ccf3
.MiddleBallMovement1
- db 0,0,$C0,$C0,$C0,$40,$FF
+ db NPC_MOVEMENT_DOWN
+ db NPC_MOVEMENT_DOWN
+ db NPC_MOVEMENT_RIGHT
+ db NPC_MOVEMENT_RIGHT
+ db NPC_MOVEMENT_RIGHT
+ db NPC_MOVEMENT_UP
+ db $FF
+
.MiddleBallMovement2
- db 0,$C0,$C0,$C0,$FF
+ db NPC_MOVEMENT_DOWN
+ db NPC_MOVEMENT_RIGHT
+ db NPC_MOVEMENT_RIGHT
+ db NPC_MOVEMENT_RIGHT
+ db $FF
.Squirtle
ld de, .RightBallMovement1
- ld a, [W_YCOORD]
+ ld a, [wYCoord]
cp $4 ; is the player standing below the table?
- jr z, .asm_1ccf3 ; 0x1ccb0 $41
+ jr z, .asm_1ccf3
ld de, .RightBallMovement2
- jr .asm_1ccf3 ; 0x1ccb5 $3c
+ jr .asm_1ccf3
.RightBallMovement1
- db 0,0,$C0,$C0,$C0,$C0,$40,$FF
+ db NPC_MOVEMENT_DOWN
+ db NPC_MOVEMENT_DOWN
+ db NPC_MOVEMENT_RIGHT
+ db NPC_MOVEMENT_RIGHT
+ db NPC_MOVEMENT_RIGHT
+ db NPC_MOVEMENT_RIGHT
+ db NPC_MOVEMENT_UP
+ db $FF
+
.RightBallMovement2
- db 0,$C0,$C0,$C0,$C0,$FF
+ db NPC_MOVEMENT_DOWN
+ db NPC_MOVEMENT_RIGHT
+ db NPC_MOVEMENT_RIGHT
+ db NPC_MOVEMENT_RIGHT
+ db NPC_MOVEMENT_RIGHT
+ db $FF
.Bulbasaur
ld de, .LeftBallMovement1
- ld a, [W_XCOORD]
+ ld a, [wXCoord]
cp $9 ; is the player standing to the right of the table?
- jr nz, .asm_1ccf3 ; 0x1cccd $24
+ jr nz, .asm_1ccf3
push hl
ld a, $1
ld [H_SPRITEINDEX], a
ld a, $4
- ld [$ff8b], a
+ ld [H_SPRITEDATAOFFSET], a
call GetPointerWithinSpriteStateData1
push hl
ld [hl], $4c
@@ -247,12 +270,14 @@ OaksLabScript8: ; 1cc80 (7:4c80)
ld [hl], $9
ld de, .LeftBallMovement2 ; the rival is not currently onscreen, so account for that
pop hl
- jr .asm_1ccf3 ; 0x1cced $4
+ jr .asm_1ccf3
.LeftBallMovement1
- db $00,$C0 ; not yet terminated!
+ db NPC_MOVEMENT_DOWN
+ db NPC_MOVEMENT_RIGHT ; not yet terminated!
.LeftBallMovement2
- db $C0,$FF
+ db NPC_MOVEMENT_RIGHT
+ db $FF
.asm_1ccf3
ld a, $1
@@ -260,10 +285,10 @@ OaksLabScript8: ; 1cc80 (7:4c80)
call MoveSprite
ld a, $9
- ld [W_OAKSLABCURSCRIPT], a
+ ld [wOaksLabCurScript], a
ret
-OaksLabScript9: ; 1cd00 (7:4d00)
+OaksLabScript9:
ld a, [wd730]
bit 0, a
ret nz
@@ -271,76 +296,75 @@ OaksLabScript9: ; 1cd00 (7:4d00)
ld [wJoyIgnore], a
ld a, $1
ld [H_SPRITEINDEX], a
- ld a, $4
- ld [$ff8d], a
+ ld a, SPRITE_FACING_UP
+ ld [hSpriteFacingDirection], a
call SetSpriteFacingDirectionAndDelay
ld a, $d
- ld [$ff8c], a
+ ld [hSpriteIndexOrTextID], a
call DisplayTextID
- ld a, [wTrainerEngageDistance]
+ ld a, [wRivalStarterBallSpriteIndex]
cp $2
- jr nz, .asm_1cd28 ; 0x1cd22 $4
+ jr nz, .asm_1cd28
ld a, HS_STARTER_BALL_1
- jr .asm_1cd32 ; 0x1cd26 $a
+ jr .asm_1cd32
.asm_1cd28
cp $3
- jr nz, .asm_1cd30 ; 0x1cd2a $4
+ jr nz, .asm_1cd30
ld a, HS_STARTER_BALL_2
- jr .asm_1cd32 ; 0x1cd2e $2
+ jr .asm_1cd32
.asm_1cd30
ld a, HS_STARTER_BALL_3
.asm_1cd32
- ld [wcc4d], a
+ ld [wMissableObjectIndex], a
predef HideObject
call Delay3
- ld a, [wWhichTrade]
- ld [W_RIVALSTARTER], a
+ ld a, [wRivalStarterTemp]
+ ld [wRivalStarter], a
ld [wcf91], a
ld [wd11e], a
call GetMonName
ld a, $1
ld [H_SPRITEINDEX], a
- ld a, $4
- ld [$ff8d], a
+ ld a, SPRITE_FACING_UP
+ ld [hSpriteFacingDirection], a
call SetSpriteFacingDirectionAndDelay
ld a, $e
- ld [$ff8c], a
+ ld [hSpriteIndexOrTextID], a
call DisplayTextID
- ld hl, wd74b
- set 2, [hl]
+ SetEvent EVENT_GOT_STARTER
xor a
ld [wJoyIgnore], a
ld a, $a
- ld [W_OAKSLABCURSCRIPT], a
+ ld [wOaksLabCurScript], a
ret
-OaksLabScript10: ; 1cd6d (7:4d6d)
- ld a, [W_YCOORD]
+OaksLabScript10:
+ ld a, [wYCoord]
cp $6
ret nz
ld a, $1
ld [H_SPRITEINDEX], a
- xor a
- ld [$ff8d], a
+ xor a ; SPRITE_FACING_DOWN
+ ld [hSpriteFacingDirection], a
call SetSpriteFacingDirectionAndDelay
- ld a, $8
- ld [wd528], a
+ ld a, PLAYER_DIR_UP
+ ld [wPlayerMovingDirection], a
ld c, BANK(Music_MeetRival)
ld a, MUSIC_MEET_RIVAL
- call PlayMusic ; play music
+ call PlayMusic
ld a, $f
- ld [$ff8c], a
+ ld [hSpriteIndexOrTextID], a
call DisplayTextID
ld a, $1
- ld [$ff9b], a
+ ld [hNPCPlayerRelativePosPerspective], a
ld a, $1
swap a
- ld [$ff95], a
+ ld [hNPCSpriteOffset], a
predef CalcPositionOfPlayerRelativeToNPC
- ld a, [$ff95]
+ ld a, [hNPCPlayerYDistance]
dec a
- ld [$ff95], a
+ ld [hNPCPlayerYDistance], a
predef FindPathToPlayer
ld de, wNPCMovementDirections2
ld a, $1
@@ -348,31 +372,31 @@ OaksLabScript10: ; 1cd6d (7:4d6d)
call MoveSprite
ld a, $b
- ld [W_OAKSLABCURSCRIPT], a
+ ld [wOaksLabCurScript], a
ret
-OaksLabScript11: ; 1cdb9 (7:4db9)
+OaksLabScript11:
ld a, [wd730]
bit 0, a
ret nz
; define which team rival uses, and fight it
- ld a, SONY1 + $C8
- ld [W_CUROPPONENT], a
- ld a, [W_RIVALSTARTER]
+ ld a, OPP_SONY1
+ ld [wCurOpponent], a
+ ld a, [wRivalStarter]
cp STARTER2
- jr nz, .NotSquirtle ; 0x1cdc9 $4
+ jr nz, .NotSquirtle
ld a, $1
- jr .done ; 0x1cdcd $a
+ jr .done
.NotSquirtle
cp STARTER3
- jr nz, .Charmander ; 0x1cdd1 $4
+ jr nz, .Charmander
ld a, $2
- jr .done ; 0x1cdd5 $2
+ jr .done
.Charmander
ld a, $3
.done
- ld [W_TRAINERNO], a
+ ld [wTrainerNo], a
ld a, $1
ld [wSpriteIndex], a
call GetSpritePosition1
@@ -384,119 +408,125 @@ OaksLabScript11: ; 1cdb9 (7:4db9)
set 7, [hl]
xor a
ld [wJoyIgnore], a
- ld a, $8
- ld [wd528], a
+ ld a, PLAYER_DIR_UP
+ ld [wPlayerMovingDirection], a
ld a, $c
- ld [W_OAKSLABCURSCRIPT], a
+ ld [wOaksLabCurScript], a
ret
-OaksLabScript12: ; 1ce03 (7:4e03)
+OaksLabScript12:
ld a, $f0
ld [wJoyIgnore], a
- ld a, $8
- ld [wd528], a
+ ld a, PLAYER_DIR_UP
+ ld [wPlayerMovingDirection], a
call UpdateSprites
ld a, $1
ld [wSpriteIndex], a
call SetSpritePosition1
ld a, $1
ld [H_SPRITEINDEX], a
- xor a
- ld [$ff8d], a
+ xor a ; SPRITE_FACING_DOWN
+ ld [hSpriteFacingDirection], a
call SetSpriteFacingDirectionAndDelay
predef HealParty
- ld hl, wd74b
- set 3, [hl]
+ SetEvent EVENT_BATTLED_RIVAL_IN_OAKS_LAB
ld a, $d
- ld [W_OAKSLABCURSCRIPT], a
+ ld [wOaksLabCurScript], a
ret
-OaksLabScript13: ; 1ce32 (7:4e32)
- ld c, $14
+OaksLabScript13:
+ ld c, 20
call DelayFrames
ld a, $10
- ld [$ff8c], a
+ ld [hSpriteIndexOrTextID], a
call DisplayTextID
callba Music_RivalAlternateStart
ld a, $1
ld [H_SPRITEINDEX], a
ld de, .RivalExitMovement
call MoveSprite
- ld a, [W_XCOORD]
+ ld a, [wXCoord]
cp $4
; move left or right depending on where the player is standing
- jr nz, .asm_1ce5b ; 0x1ce55 $4
- ld a, $c0
- jr .asm_1ce5d ; 0x1ce59 $2
-.asm_1ce5b
- ld a, $80
-.asm_1ce5d
- ld [wcc5b], a
+ jr nz, .moveLeft
+ ld a, NPC_MOVEMENT_RIGHT
+ jr .next
+.moveLeft
+ ld a, NPC_MOVEMENT_LEFT
+.next
+ ld [wNPCMovementDirections], a
ld a, $e
- ld [W_OAKSLABCURSCRIPT], a
+ ld [wOaksLabCurScript], a
ret
.RivalExitMovement
- db $E0,$00,$00,$00,$00,$00,$FF
-
-OaksLabScript14: ; 1ce6d (7:4e6d)
+ db $E0 ; change sprite facing direction
+ db NPC_MOVEMENT_DOWN
+ db NPC_MOVEMENT_DOWN
+ db NPC_MOVEMENT_DOWN
+ db NPC_MOVEMENT_DOWN
+ db NPC_MOVEMENT_DOWN
+ db $FF
+
+OaksLabScript14:
ld a, [wd730]
bit 0, a
- jr nz, .asm_1ce8c ; 0x1ce72 $18
+ jr nz, .asm_1ce8c
ld a, HS_OAKS_LAB_RIVAL
- ld [wcc4d], a
+ ld [wMissableObjectIndex], a
predef HideObject
xor a
ld [wJoyIgnore], a
call PlayDefaultMusic ; reset to map music
ld a, $12
- ld [W_OAKSLABCURSCRIPT], a
- jr .done ; 0x1ce8a $23
+ ld [wOaksLabCurScript], a
+ jr .done
+; make the player keep facing the rival as he walks away
.asm_1ce8c
- ld a, [wcf0f]
+ ld a, [wNPCNumScriptedSteps]
cp $5
- jr nz, .asm_1cea8 ; 0x1ce91 $15
- ld a, [W_XCOORD]
+ jr nz, .asm_1cea8
+ ld a, [wXCoord]
cp $4
- jr nz, .asm_1cea1 ; 0x1ce98 $7
- ld a, $c
+ jr nz, .asm_1cea1
+ ld a, SPRITE_FACING_RIGHT
ld [wSpriteStateData1 + 9], a
- jr .done ; 0x1ce9f $e
+ jr .done
.asm_1cea1
- ld a, $8
+ ld a, SPRITE_FACING_LEFT
ld [wSpriteStateData1 + 9], a
- jr .done ; 0x1cea6 $7
+ jr .done
.asm_1cea8
cp $4
ret nz
- xor a
+ xor a ; ld a, SPRITE_FACING_DOWN
ld [wSpriteStateData1 + 9], a
.done
ret
-OaksLabScript15: ; 1ceb0 (7:4eb0)
+OaksLabScript15:
xor a
ld [hJoyHeld], a
call EnableAutoTextBoxDrawing
ld a, $ff
- ld [wc0ee], a
+ ld [wNewSoundID], a
call PlaySound
callba Music_RivalAlternateStart
ld a, $15
- ld [$ff8c], a
+ ld [hSpriteIndexOrTextID], a
call DisplayTextID
call OaksLabScript_1d02b
ld a, HS_OAKS_LAB_RIVAL
- ld [wcc4d], a
+ ld [wMissableObjectIndex], a
predef ShowObject
ld a, [wNPCMovementDirections2Index]
- ld [wd157], a
- ld b, $0
+ ld [wSavedNPCMovementDirections2Index], a
+ ld b, 0
ld c, a
ld hl, wNPCMovementDirections2
- ld a, $40
+ ld a, NPC_MOVEMENT_UP
call FillMemory
ld [hl], $ff
ld a, $1
@@ -505,22 +535,22 @@ OaksLabScript15: ; 1ceb0 (7:4eb0)
call MoveSprite
ld a, $10
- ld [W_OAKSLABCURSCRIPT], a
+ ld [wOaksLabCurScript], a
ret
-OaksLabScript_1cefd ; 1cefd (7:4efd)
+OaksLabScript_1cefd:
ld a, $1
ld [H_SPRITEINDEX], a
- ld a, $4
- ld [$ff8d], a
+ ld a, SPRITE_FACING_UP
+ ld [hSpriteFacingDirection], a
call SetSpriteFacingDirectionAndDelay
ld a, $8
ld [H_SPRITEINDEX], a
- xor a
- ld [$ff8d], a
+ xor a ; SPRITE_FACING_DOWN
+ ld [hSpriteFacingDirection], a
jp SetSpriteFacingDirectionAndDelay
-OaksLabScript16: ; 1cf12 (7:4f12)
+OaksLabScript16:
ld a, [wd730]
bit 0, a
ret nz
@@ -530,61 +560,59 @@ OaksLabScript16: ; 1cf12 (7:4f12)
ld [wJoyIgnore], a
call OaksLabScript_1cefd
ld a, $16
- ld [$ff8c], a
+ ld [hSpriteIndexOrTextID], a
call DisplayTextID
call DelayFrame
call OaksLabScript_1cefd
ld a, $17
- ld [$ff8c], a
+ ld [hSpriteIndexOrTextID], a
call DisplayTextID
call DelayFrame
call OaksLabScript_1cefd
ld a, $18
- ld [$ff8c], a
+ ld [hSpriteIndexOrTextID], a
call DisplayTextID
call DelayFrame
ld a, $19
- ld [$ff8c], a
+ ld [hSpriteIndexOrTextID], a
call DisplayTextID
call Delay3
ld a, HS_POKEDEX_1
- ld [wcc4d], a
+ ld [wMissableObjectIndex], a
predef HideObject
ld a, HS_POKEDEX_2
- ld [wcc4d], a
+ ld [wMissableObjectIndex], a
predef HideObject
call OaksLabScript_1cefd
ld a, $1a
- ld [$ff8c], a
+ ld [hSpriteIndexOrTextID], a
call DisplayTextID
ld a, $1
ld [H_SPRITEINDEX], a
- ld a, $c
- ld [$ff8d], a
+ ld a, SPRITE_FACING_RIGHT
+ ld [hSpriteFacingDirection], a
call SetSpriteFacingDirectionAndDelay
call Delay3
ld a, $1b
- ld [$ff8c], a
+ ld [hSpriteIndexOrTextID], a
call DisplayTextID
- ld hl, wd74b
- set 5, [hl]
- ld hl, wd74e
- set 0, [hl]
+ SetEvent EVENT_GOT_POKEDEX
+ SetEvent EVENT_OAK_GOT_PARCEL
ld a, HS_LYING_OLD_MAN
- ld [wcc4d], a
+ ld [wMissableObjectIndex], a
predef HideObject
ld a, HS_OLD_MAN
- ld [wcc4d], a
+ ld [wMissableObjectIndex], a
predef ShowObject
- ld a, [wd157]
- ld b, $0
+ ld a, [wSavedNPCMovementDirections2Index]
+ ld b, 0
ld c, a
ld hl, wNPCMovementDirections2
- xor a
+ xor a ; NPC_MOVEMENT_DOWN
call FillMemory
ld [hl], $ff
ld a, $ff
- ld [wc0ee], a
+ ld [wNewSoundID], a
call PlaySound
callba Music_RivalAlternateStart
ld a, $1
@@ -593,86 +621,85 @@ OaksLabScript16: ; 1cf12 (7:4f12)
call MoveSprite
ld a, $11
- ld [W_OAKSLABCURSCRIPT], a
+ ld [wOaksLabCurScript], a
ret
-OaksLabScript17: ; 1cfd4 (7:4fd4)
+OaksLabScript17:
ld a, [wd730]
bit 0, a
ret nz
call PlayDefaultMusic
ld a, HS_OAKS_LAB_RIVAL
- ld [wcc4d], a
+ ld [wMissableObjectIndex], a
predef HideObject
- ld hl, wd7eb
- set 0, [hl]
- res 1, [hl]
- set 7, [hl]
+ SetEvent EVENT_1ST_ROUTE22_RIVAL_BATTLE
+ ResetEventReuseHL EVENT_2ND_ROUTE22_RIVAL_BATTLE
+ SetEventReuseHL EVENT_ROUTE22_RIVAL_WANTS_BATTLE
ld a, HS_ROUTE_22_RIVAL_1
- ld [wcc4d], a
+ ld [wMissableObjectIndex], a
predef ShowObject
ld a, $5
- ld [W_PALLETTOWNCURSCRIPT], a
+ ld [wPalletTownCurScript], a
xor a
ld [wJoyIgnore], a
ld a, $12
- ld [W_OAKSLABCURSCRIPT], a
+ ld [wOaksLabCurScript], a
ret
-OaksLabScript18: ; 1d009 (7:5009)
+OaksLabScript18:
ret
-OaksLabScript_1d00a: ; 1d00a (7:500a)
+OaksLabScript_RemoveParcel:
ld hl, wBagItems
ld bc, $0000
-.asm_1d010
+.loop
ld a, [hli]
cp $ff
ret z
cp OAKS_PARCEL
- jr z, .GotParcel ; 0x1d016 $4
+ jr z, .foundParcel
inc hl
inc c
- jr .asm_1d010 ; 0x1d01a $f4
-.GotParcel
+ jr .loop
+.foundParcel
ld hl, wNumBagItems
ld a, c
ld [wWhichPokemon], a
ld a, $1
- ld [wcf96], a
+ ld [wItemQuantity], a
jp RemoveItemFromInventory
-OaksLabScript_1d02b: ; 1d02b (7:502b)
+OaksLabScript_1d02b:
ld a, $7c
ld [$ffeb], a
ld a, $8
ld [$ffee], a
- ld a, [W_YCOORD]
+ ld a, [wYCoord]
cp $3
- jr nz, .asm_1d045 ; 0x1d038 $b
+ jr nz, .asm_1d045
ld a, $4
ld [wNPCMovementDirections2Index], a
ld a, $30
ld b, $b
- jr .asm_1d068 ; 0x1d043 $23
+ jr .asm_1d068
.asm_1d045
cp $1
- jr nz, .asm_1d054 ; 0x1d047 $b
+ jr nz, .asm_1d054
ld a, $2
ld [wNPCMovementDirections2Index], a
ld a, $30
ld b, $9
- jr .asm_1d068 ; 0x1d052 $14
+ jr .asm_1d068
.asm_1d054
ld a, $3
ld [wNPCMovementDirections2Index], a
ld b, $a
- ld a, [W_XCOORD]
+ ld a, [wXCoord]
cp $4
- jr nz, .asm_1d066 ; 0x1d060 $4
+ jr nz, .asm_1d066
ld a, $40
- jr .asm_1d068 ; 0x1d064 $2
+ jr .asm_1d068
.asm_1d066
ld a, $20
.asm_1d068
@@ -684,15 +711,15 @@ OaksLabScript_1d02b: ; 1d02b (7:502b)
call SetSpritePosition1
ret
-OaksLabScript_1d076: ; 1d076 (7:5076)
- ld hl, OaksLabTextPointers + $36 ; $50b8 ; starts at OaksLabText28
+OaksLabScript_1d076:
+ ld hl, OaksLabTextPointers + $36 ; starts at OaksLabText28
ld a, l
- ld [W_MAPTEXTPTR], a
+ ld [wMapTextPtr], a
ld a, h
- ld [W_MAPTEXTPTR+1], a
+ ld [wMapTextPtr+1], a
ret
-OaksLabTextPointers: ; 1d082 (7:5082)
+OaksLabTextPointers:
dw OaksLabText1
dw OaksLabText2
dw OaksLabText3
@@ -732,110 +759,107 @@ OaksLabTextPointers: ; 1d082 (7:5082)
dw OaksLabText37
dw OaksLabText38
-OaksLabText28: ; 1d0ce (7:50ce)
-OaksLabText1: ; 1d0ce (7:50ce)
- db $08 ; asm
- ld a, [wd74b]
- bit 0, a
- jr nz, .asm_1d0de ; 0x1d0d4
+OaksLabText28:
+OaksLabText1:
+ TX_ASM
+ CheckEvent EVENT_FOLLOWED_OAK_INTO_LAB_2
+ jr nz, .asm_1d0de
ld hl, OaksLabGaryText1
call PrintText
- jr .asm_1d0f0 ; 0x1d0dc
-.asm_1d0de ; 0x1d0de
+ jr .asm_1d0f0
+.asm_1d0de
bit 2, a
- jr nz, .asm_1d0ea ; 0x1d0e0
+ jr nz, .asm_1d0ea
ld hl, OaksLabText40
call PrintText
- jr .asm_1d0f0 ; 0x1d0e8
-.asm_1d0ea ; 0x1d0ea
+ jr .asm_1d0f0
+.asm_1d0ea
ld hl, OaksLabText41
call PrintText
-.asm_1d0f0 ; 0x1d0f0
+.asm_1d0f0
jp TextScriptEnd
-OaksLabGaryText1: ; 1d0f3 (7:50f3)
+OaksLabGaryText1:
TX_FAR _OaksLabGaryText1
db "@"
-OaksLabText40: ; 1d0f8 (7:50f8)
+OaksLabText40:
TX_FAR _OaksLabText40
db "@"
-OaksLabText41: ; 1d0fd (7:50fd)
+OaksLabText41:
TX_FAR _OaksLabText41
db "@"
-OaksLabText29: ; 1d102 (7:5102)
-OaksLabText2: ; 1d102 (7:5102)
- db $8
+OaksLabText29:
+OaksLabText2:
+ TX_ASM
ld a, STARTER2
- ld [wWhichTrade], a
+ ld [wRivalStarterTemp], a
ld a, $3
- ld [wTrainerEngageDistance], a
+ ld [wRivalStarterBallSpriteIndex], a
ld a, STARTER1
ld b, $2
- jr OaksLabScript_1d133 ; 0x1d111 $20
+ jr OaksLabScript_1d133
-OaksLabText30: ; 1d113 (7:5113)
-OaksLabText3: ; 1d113 (7:5113)
- db $8
+OaksLabText30:
+OaksLabText3:
+ TX_ASM
ld a, STARTER3
- ld [wWhichTrade], a
+ ld [wRivalStarterTemp], a
ld a, $4
- ld [wTrainerEngageDistance], a
+ ld [wRivalStarterBallSpriteIndex], a
ld a, STARTER2
ld b, $3
- jr OaksLabScript_1d133 ; 0x1d122 $f
+ jr OaksLabScript_1d133
-OaksLabText31: ; 1d124 (7:5124)
-OaksLabText4: ; 1d124 (7:5124)
- db $8
+OaksLabText31:
+OaksLabText4:
+ TX_ASM
ld a, STARTER1
- ld [wWhichTrade], a
+ ld [wRivalStarterTemp], a
ld a, $2
- ld [wTrainerEngageDistance], a
+ ld [wRivalStarterBallSpriteIndex], a
ld a, STARTER3
ld b, $4
-OaksLabScript_1d133: ; 1d133 (7:5133)
+OaksLabScript_1d133:
ld [wcf91], a
ld [wd11e], a
ld a, b
ld [wSpriteIndex], a
- ld a, [wd74b]
- bit 2, a
+ CheckEvent EVENT_GOT_STARTER
jp nz, OaksLabScript_1d22d
- bit 1, a
- jr nz, OaksLabScript_1d157 ; 0x1d147 $e
+ CheckEventReuseA EVENT_OAK_ASKED_TO_CHOOSE_MON
+ jr nz, OaksLabScript_1d157
ld hl, OaksLabText39
call PrintText
jp TextScriptEnd
-OaksLabText39: ; 1d152 (7:5152)
+OaksLabText39:
TX_FAR _OaksLabText39
db "@"
-OaksLabScript_1d157: ; 1d157 (7:5157)
+OaksLabScript_1d157:
ld a, $5
ld [H_SPRITEINDEX], a
ld a, $9
- ld [$ff8b], a
+ ld [H_SPRITEDATAOFFSET], a
call GetPointerWithinSpriteStateData1
- ld [hl], $0
- ; manually fixed some disassembler issues around here
+ ld [hl], SPRITE_FACING_DOWN
ld a, $1
ld [H_SPRITEINDEX], a
ld a, $9
- ld [$ff8b], a
+ ld [H_SPRITEDATAOFFSET], a
call GetPointerWithinSpriteStateData1
- ld [hl], $c
+ ld [hl], SPRITE_FACING_RIGHT
ld hl, wd730
set 6, [hl]
- predef StarterDex ; StarterDex
+ predef StarterDex
ld hl, wd730
res 6, [hl]
call ReloadMapData
- ld c, $a
+ ld c, 10
call DelayFrames
ld a, [wSpriteIndex]
cp $2
@@ -844,28 +868,28 @@ OaksLabScript_1d157: ; 1d157 (7:5157)
jr z, OaksLabLookAtSquirtle
jr OaksLabLookAtBulbasaur
-OaksLabLookAtCharmander ; 0x1d195
+OaksLabLookAtCharmander:
ld hl, OaksLabCharmanderText
jr OaksLabMonChoiceMenu
-OaksLabCharmanderText: ; 1d19a (7:519a)
+OaksLabCharmanderText:
TX_FAR _OaksLabCharmanderText
db "@"
-OaksLabLookAtSquirtle: ; 1d19f (7:519f)
+OaksLabLookAtSquirtle:
ld hl, OaksLabSquirtleText
jr OaksLabMonChoiceMenu
-OaksLabSquirtleText: ; 1d1a4 (7:51a4)
+OaksLabSquirtleText:
TX_FAR _OaksLabSquirtleText
db "@"
-OaksLabLookAtBulbasaur: ; 1d1a9 (7:51a9)
+OaksLabLookAtBulbasaur:
ld hl, OaksLabBulbasaurText
jr OaksLabMonChoiceMenu
-OaksLabBulbasaurText: ; 1d1ae (7:51ae)
+OaksLabBulbasaurText:
TX_FAR _OaksLabBulbasaurText
db "@"
-OaksLabMonChoiceMenu: ; 1d1b3 (7:51b3)
+OaksLabMonChoiceMenu:
call PrintText
ld a, $1
ld [wDoNotWaitForButtonPressAfterDisplayingText], a
@@ -874,23 +898,23 @@ OaksLabMonChoiceMenu: ; 1d1b3 (7:51b3)
and a
jr nz, OaksLabMonChoiceEnd
ld a, [wcf91]
- ld [W_PLAYERSTARTER], a
+ ld [wPlayerStarter], a
ld [wd11e], a
call GetMonName
ld a, [wSpriteIndex]
cp $2
- jr nz, asm_1d1db ; 0x1d1d5 $4
+ jr nz, .asm_1d1db
ld a, HS_STARTER_BALL_1
- jr asm_1d1e5 ; 0x1d1d9 $a
-asm_1d1db: ; 1d1db (7:51db)
+ jr .asm_1d1e5
+.asm_1d1db
cp $3
- jr nz, asm_1d1e3 ; 0x1d1dd $4
+ jr nz, .asm_1d1e3
ld a, HS_STARTER_BALL_2
- jr asm_1d1e5 ; 0x1d1e1 $2
-asm_1d1e3: ; 1d1e3 (7:51e3)
+ jr .asm_1d1e5
+.asm_1d1e3
ld a, HS_STARTER_BALL_3
-asm_1d1e5: ; 1d1e5 (7:51e5)
- ld [wcc4d], a
+.asm_1d1e5
+ ld [wMissableObjectIndex], a
predef HideObject
ld a, $1
ld [wDoNotWaitForButtonPressAfterDisplayingText], a
@@ -898,10 +922,10 @@ asm_1d1e5: ; 1d1e5 (7:51e5)
call PrintText
ld hl, OaksLabReceivedMonText
call PrintText
- xor a
- ld [wcc49], a
- ld a, $5
- ld [W_CURENEMYLVL], a
+ xor a ; PLAYER_PARTY_DATA
+ ld [wMonDataLocation], a
+ ld a, 5
+ ld [wCurEnemyLVL], a
ld a, [wcf91]
ld [wd11e], a
call AddPartyMon
@@ -910,311 +934,308 @@ asm_1d1e5: ; 1d1e5 (7:51e5)
ld a, $fc
ld [wJoyIgnore], a
ld a, $8
- ld [W_OAKSLABCURSCRIPT], a
-OaksLabMonChoiceEnd: ; 1d21f (7:521f)
+ ld [wOaksLabCurScript], a
+OaksLabMonChoiceEnd:
jp TextScriptEnd
-OaksLabMonEnergeticText: ; 1d222 (7:5222)
+OaksLabMonEnergeticText:
TX_FAR _OaksLabMonEnergeticText
db "@"
-OaksLabReceivedMonText: ; 1d227 (7:5227)
+OaksLabReceivedMonText:
TX_FAR _OaksLabReceivedMonText
- db $11, "@"
+ TX_SFX_KEY_ITEM
+ db "@"
-OaksLabScript_1d22d: ; 1d22d (7:522d)
+OaksLabScript_1d22d:
ld a, $5
ld [H_SPRITEINDEX], a
ld a, $9
- ld [$ff8b], a
+ ld [H_SPRITEDATAOFFSET], a
call GetPointerWithinSpriteStateData1
ld [hl], $0
ld hl, OaksLabLastMonText
call PrintText
jp TextScriptEnd
-OaksLabLastMonText: ; 1d243 (7:5243)
+OaksLabLastMonText:
TX_FAR _OaksLabLastMonText
db "@"
-OaksLabText32: ; 1d248 (7:5248)
-OaksLabText5: ; 1d248 (7:5248)
- db $08 ; asm
- ld a, [wd747]
- bit 6, a
- jr nz, .asm_50e81 ; 0x1d24e
+OaksLabText32:
+OaksLabText5:
+ TX_ASM
+ CheckEvent EVENT_PALLET_AFTER_GETTING_POKEBALLS
+ jr nz, .asm_1d266
ld hl, wPokedexOwned
ld b, wPokedexOwnedEnd - wPokedexOwned
call CountSetBits
- ld a, [wd11e]
- cp $2
- jr c, .asm_b28b0 ; 0x1d25d
- ld a, [wd74b]
- bit 5, a
- jr z, .asm_b28b0 ; 0x1d264
-.asm_50e81 ; 0x1d266
+ ld a, [wNumSetBits]
+ cp 2
+ jr c, .asm_1d279
+ CheckEvent EVENT_GOT_POKEDEX
+ jr z, .asm_1d279
+.asm_1d266
ld hl, OaksLabText_1d31d
call PrintText
ld a, $1
ld [wDoNotWaitForButtonPressAfterDisplayingText], a
predef DisplayDexRating
- jp .asm_0f042
-.asm_b28b0 ; 0x1d279
+ jp .asm_1d2ed
+.asm_1d279
ld b,POKE_BALL
call IsItemInBag
- jr nz, .asm_17c30 ; 0x1d27e
- ld a, [wd7eb]
- bit 5, a
- jr nz, .asm_f1adc ; 0x1d285
- ld a, [wd74b]
- bit 5, a
- jr nz, .asm_333a2 ; 0x1d28c
- bit 3, a
- jr nz, .asm_76269 ; 0x1d290
+ jr nz, .asm_1d2e7
+ CheckEvent EVENT_BEAT_ROUTE22_RIVAL_1ST_BATTLE
+ jr nz, .asm_1d2d0
+ CheckEvent EVENT_GOT_POKEDEX
+ jr nz, .asm_1d2c8
+ CheckEventReuseA EVENT_BATTLED_RIVAL_IN_OAKS_LAB
+ jr nz, .asm_1d2a9
ld a, [wd72e]
bit 3, a
- jr nz, .asm_4a5e0 ; 0x1d297
+ jr nz, .asm_1d2a1
ld hl, OaksLabText_1d2f0
call PrintText
- jr .asm_0f042 ; 0x1d29f
-.asm_4a5e0 ; 0x1d2a1
+ jr .asm_1d2ed
+.asm_1d2a1
ld hl, OaksLabText_1d2f5
call PrintText
- jr .asm_0f042 ; 0x1d2a7
-.asm_76269 ; 0x1d2a9
+ jr .asm_1d2ed
+.asm_1d2a9
ld b, OAKS_PARCEL
call IsItemInBag
- jr nz, .asm_a8fcf ; 0x1d2ae
+ jr nz, .asm_1d2b8
ld hl, OaksLabText_1d2fa
call PrintText
- jr .asm_0f042 ; 0x1d2b6
-.asm_a8fcf ; 0x1d2b8
+ jr .asm_1d2ed
+.asm_1d2b8
ld hl, OaksLabDeliverParcelText
call PrintText
- call OaksLabScript_1d00a
+ call OaksLabScript_RemoveParcel
ld a, $f
- ld [W_OAKSLABCURSCRIPT], a
- jr .asm_0f042 ; 0x1d2c6
-.asm_333a2 ; 0x1d2c8
+ ld [wOaksLabCurScript], a
+ jr .asm_1d2ed
+.asm_1d2c8
ld hl, OaksLabAroundWorldText
call PrintText
- jr .asm_0f042 ; 0x1d2ce
-.asm_f1adc ; 0x1d2d0
- ld hl, wd74b
- bit 4, [hl]
- set 4, [hl]
- jr nz, .asm_17c30 ; 0x1d2d7
- ld bc, (POKE_BALL << 8) | 5
+ jr .asm_1d2ed
+.asm_1d2d0
+ CheckAndSetEvent EVENT_GOT_POKEBALLS_FROM_OAK
+ jr nz, .asm_1d2e7
+ lb bc, POKE_BALL, 5
call GiveItem
ld hl, OaksLabGivePokeballsText
call PrintText
- jr .asm_0f042 ; 0x1d2e5
-.asm_17c30 ; 0x1d2e7
+ jr .asm_1d2ed
+.asm_1d2e7
ld hl, OaksLabPleaseVisitText
call PrintText
-.asm_0f042 ; 0x1d2ed
+.asm_1d2ed
jp TextScriptEnd
-OaksLabText_1d2f0: ; 1d2f0 (7:52f0)
+OaksLabText_1d2f0:
TX_FAR _OaksLabText_1d2f0
db "@"
-OaksLabText_1d2f5: ; 1d2f5 (7:52f5)
+OaksLabText_1d2f5:
TX_FAR _OaksLabText_1d2f5
db "@"
-OaksLabText_1d2fa: ; 1d2fa (7:52fa)
+OaksLabText_1d2fa:
TX_FAR _OaksLabText_1d2fa
db "@"
-OaksLabDeliverParcelText: ; 1d2ff (7:52ff)
+OaksLabDeliverParcelText:
TX_FAR _OaksLabDeliverParcelText1
- db $11
+ TX_SFX_KEY_ITEM
TX_FAR _OaksLabDeliverParcelText2
db "@"
-OaksLabAroundWorldText: ; 1d309 (7:5309)
+OaksLabAroundWorldText:
TX_FAR _OaksLabAroundWorldText
db "@"
-OaksLabGivePokeballsText: ; 1d30e (7:530e)
+OaksLabGivePokeballsText:
TX_FAR _OaksLabGivePokeballsText1
- db $11
+ TX_SFX_KEY_ITEM
TX_FAR _OaksLabGivePokeballsText2
db "@"
-OaksLabPleaseVisitText: ; 1d318 (7:5318)
+OaksLabPleaseVisitText:
TX_FAR _OaksLabPleaseVisitText
db "@"
-OaksLabText_1d31d: ; 1d31d (7:531d)
+OaksLabText_1d31d:
TX_FAR _OaksLabText_1d31d
db "@"
-OaksLabText34: ; 1d322 (7:5322)
-OaksLabText33: ; 1d322 (7:5322)
-OaksLabText7: ; 1d322 (7:5322)
-OaksLabText6: ; 1d322 (7:5322)
- db $08 ; asm
+OaksLabText34:
+OaksLabText33:
+OaksLabText7:
+OaksLabText6:
+ TX_ASM
ld hl, OaksLabText_1d32c
call PrintText
jp TextScriptEnd
-OaksLabText_1d32c: ; 1d32c (7:532c)
+OaksLabText_1d32c:
TX_FAR _OaksLabText_1d32c
db "@"
-OaksLabText35: ; 1d331 (7:5331)
-OaksLabText8: ; 1d331 (7:5331)
+OaksLabText35:
+OaksLabText8:
TX_FAR _OaksLabText8
db "@"
-OaksLabText36: ; 1d336 (7:5336)
-OaksLabText9: ; 1d336 (7:5336)
- db $08 ; asm
+OaksLabText36:
+OaksLabText9:
+ TX_ASM
ld hl, OaksLabText_1d340
call PrintText
jp TextScriptEnd
-OaksLabText_1d340: ; 1d340 (7:5340)
+OaksLabText_1d340:
TX_FAR _OaksLabText_1d340
db "@"
-OaksLabText17: ; 1d345 (7:5345)
- db $8
+OaksLabText17:
+ TX_ASM
ld hl, OaksLabRivalWaitingText
call PrintText
jp TextScriptEnd
-OaksLabRivalWaitingText: ; 1d34f (7:534f)
+OaksLabRivalWaitingText:
TX_FAR _OaksLabRivalWaitingText
db "@"
-OaksLabText18: ; 1d354 (7:5354)
- db $8
+OaksLabText18:
+ TX_ASM
ld hl, OaksLabChooseMonText
call PrintText
jp TextScriptEnd
-OaksLabChooseMonText: ; 1d35e (7:535e)
+OaksLabChooseMonText:
TX_FAR _OaksLabChooseMonText
db "@"
-OaksLabText19: ; 1d363 (7:5363)
- db $8
+OaksLabText19:
+ TX_ASM
ld hl, OaksLabRivalInterjectionText
call PrintText
jp TextScriptEnd
-OaksLabRivalInterjectionText: ; 1d36d (7:536d)
+OaksLabRivalInterjectionText:
TX_FAR _OaksLabRivalInterjectionText
db "@"
-OaksLabText20: ; 1d372 (7:5372)
- db $8
+OaksLabText20:
+ TX_ASM
ld hl, OaksLabBePatientText
call PrintText
jp TextScriptEnd
-OaksLabBePatientText: ; 1d37c (7:537c)
+OaksLabBePatientText:
TX_FAR _OaksLabBePatientText
db "@"
-OaksLabText12: ; 1d381 (7:5381)
- db $8
+OaksLabText12:
+ TX_ASM
ld hl, OaksLabLeavingText
call PrintText
jp TextScriptEnd
-OaksLabLeavingText: ; 1d38b (7:538b)
+OaksLabLeavingText:
TX_FAR _OaksLabLeavingText
db "@"
-OaksLabText13: ; 1d390 (7:5390)
- db $8
+OaksLabText13:
+ TX_ASM
ld hl, OaksLabRivalPickingMonText
call PrintText
jp TextScriptEnd
-OaksLabRivalPickingMonText: ; 1d39a (7:539a)
+OaksLabRivalPickingMonText:
TX_FAR _OaksLabRivalPickingMonText
db "@"
-OaksLabText14: ; 1d39f (7:539f)
- db $8
+OaksLabText14:
+ TX_ASM
ld hl, OaksLabRivalReceivedMonText
call PrintText
jp TextScriptEnd
-OaksLabRivalReceivedMonText: ; 1d3a9 (7:53a9)
+OaksLabRivalReceivedMonText:
TX_FAR _OaksLabRivalReceivedMonText
- db $11, "@"
+ TX_SFX_KEY_ITEM
+ db "@"
-OaksLabText15: ; 1d3af (7:53af)
- db $8
+OaksLabText15:
+ TX_ASM
ld hl, OaksLabRivalChallengeText
call PrintText
jp TextScriptEnd
-OaksLabRivalChallengeText: ; 1d3b9 (7:53b9)
+OaksLabRivalChallengeText:
TX_FAR _OaksLabRivalChallengeText
db "@"
-OaksLabText_1d3be: ; 1d3be (7:53be)
+OaksLabText_1d3be:
TX_FAR _OaksLabText_1d3be
db "@"
-OaksLabText_1d3c3: ; 1d3c3 (7:53c3)
+OaksLabText_1d3c3:
TX_FAR _OaksLabText_1d3c3
db "@"
-OaksLabText16: ; 1d3c8 (7:53c8)
- db $8
+OaksLabText16:
+ TX_ASM
ld hl, OaksLabRivalToughenUpText
call PrintText
jp TextScriptEnd
-OaksLabRivalToughenUpText: ; 1d3d2 (7:53d2)
+OaksLabRivalToughenUpText:
TX_FAR _OaksLabRivalToughenUpText
db "@"
-OaksLabText21: ; 1d3d7 (7:53d7)
+OaksLabText21:
TX_FAR _OaksLabText21
db "@"
-OaksLabText22: ; 1d3dc (7:53dc)
+OaksLabText22:
TX_FAR _OaksLabText22
db "@"
-OaksLabText23: ; 1d3e1 (7:53e1)
+OaksLabText23:
TX_FAR _OaksLabText23
db "@"
-OaksLabText24: ; 1d3e6 (7:53e6)
+OaksLabText24:
TX_FAR _OaksLabText24
db "@"
-OaksLabText25: ; 1d3eb (7:53eb)
+OaksLabText25:
TX_FAR _OaksLabText25
- db $11, "@"
+ TX_SFX_KEY_ITEM
+ db "@"
-OaksLabText26: ; 1d3f1 (7:53f1)
+OaksLabText26:
TX_FAR _OaksLabText26
db "@"
-OaksLabText27: ; 1d3f6 (7:53f6)
+OaksLabText27:
TX_FAR _OaksLabText27
db "@"
-OaksLabText38: ; 1d3fb (7:53fb)
-OaksLabText37: ; 1d3fb (7:53fb)
-OaksLabText11: ; 1d3fb (7:53fb)
-OaksLabText10: ; 1d3fb (7:53fb)
- db $08 ; asm
+OaksLabText38:
+OaksLabText37:
+OaksLabText11:
+OaksLabText10:
+ TX_ASM
ld hl, OaksLabText_1d405
call PrintText
jp TextScriptEnd
-OaksLabText_1d405: ; 1d405 (7:5405)
+OaksLabText_1d405:
TX_FAR _OaksLabText_1d405
db "@"