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+_PokemonTower2Text_6062d::
+ text "<RIVAL>: Hey,"
+ line "<PLAYER>! What"
+ cont "brings you here?"
+ cont "Your #MON"
+ cont "don't look dead!"
+
+ para "I can at least"
+ line "make them faint!"
+ cont "Let's go, pal!"
+ done
+
+_PokemonTower2Text_60632::
+ text "What?"
+ line "You stinker!"
+
+ para "I took it easy on"
+ line "you too!"
+ prompt
+
+_PokemonTower2Text_60637::
+ text "<RIVAL>: Well,"
+ line "look at all your"
+ cont "wimpy #MON!"
+
+ para "Toughen them up a"
+ line "bit more!"
+ prompt
+
+_PokemonTower2Text_6063c::
+ text "How's your #DEX"
+ line "coming, pal?"
+ cont "I just caught a"
+ cont "CUBONE!"
+
+ para "I can't find the"
+ line "grown-up MAROWAK"
+ cont "yet!"
+
+ para "I doubt there are"
+ line "any left! Well, I"
+ cont "better get going!"
+ cont "I've got a lot to"
+ cont "accomplish, pal!"
+
+ para "Smell ya later!"
+ done
+
+_PokemonTower2Text2::
+ text "Even we could not"
+ line "identify the"
+ cont "wayward GHOSTs!"
+
+ para "A SILPH SCOPE"
+ line "might be able to"
+ cont "unmask them."
+ done