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-rw-r--r--text/maps/PokemonTower2F.asm57
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diff --git a/text/maps/PokemonTower2F.asm b/text/maps/PokemonTower2F.asm
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--- a/text/maps/PokemonTower2F.asm
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-_PokemonTower2Text_6062d::
- text "<RIVAL>: Hey,"
- line "<PLAYER>! What"
- cont "brings you here?"
- cont "Your #MON"
- cont "don't look dead!"
-
- para "I can at least"
- line "make them faint!"
- cont "Let's go, pal!"
- done
-
-_PokemonTower2Text_60632::
- text "What?"
- line "You stinker!"
-
- para "I took it easy on"
- line "you too!"
- prompt
-
-_PokemonTower2Text_60637::
- text "<RIVAL>: Well,"
- line "look at all your"
- cont "wimpy #MON!"
-
- para "Toughen them up a"
- line "bit more!"
- prompt
-
-_PokemonTower2Text_6063c::
- text "How's your #DEX"
- line "coming, pal?"
- cont "I just caught a"
- cont "CUBONE!"
-
- para "I can't find the"
- line "grown-up MAROWAK"
- cont "yet!"
-
- para "I doubt there are"
- line "any left! Well, I"
- cont "better get going!"
- cont "I've got a lot to"
- cont "accomplish, pal!"
-
- para "Smell ya later!"
- done
-
-_PokemonTower2Text2::
- text "Even we could not"
- line "identify the"
- cont "wayward GHOSTs!"
-
- para "A SILPH SCOPE"
- line "might be able to"
- cont "unmask them."
- done