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+INCLUDE "constants.asm"
+
+; These are all the asm constants needed to make the blue_vc patch.
+
+vc_const: MACRO
+x = \1
+ PRINTLN "00:{04x:x} \1" ; same format as rgblink's .sym file
+ENDM
+
+; [FPA 001 Begin]
+ vc_const "M"
+ vc_const "E"
+ vc_const "G"
+ vc_const "A"
+ vc_const "P"
+ vc_const "S"
+ vc_const "L"
+ vc_const "F"
+ vc_const "X"
+ vc_const MEGA_PUNCH
+
+; [FPA 001 End]
+ vc_const EXPLOSION
+
+; [FPA 002 Begin]
+ vc_const "U"
+ vc_const "I"
+ vc_const GUILLOTINE
+
+; [FPA 002 End]
+ vc_const "K"
+ vc_const MEGA_KICK
+
+; [FPA 004 Begin]
+ vc_const "B"
+ vc_const "Z"
+ vc_const BLIZZARD
+
+; [FPA 005 Begin]
+ vc_const BUBBLEBEAM
+
+; [FPA 005 End]
+ vc_const HYPER_BEAM
+
+; [FPA 006 Begin]
+ vc_const "H"
+ vc_const "Y"
+
+; [FPA 007 Begin]
+ vc_const "T"
+ vc_const "N"
+ vc_const THUNDERBOLT
+
+; [FPA 008 Begin]
+ vc_const "R"
+ vc_const REFLECT
+
+; [FPA 009 Begin]
+ vc_const SELFDESTRUCT
+
+; [FPA 010 Begin]
+ vc_const "D"
+ vc_const DREAM_EATER
+
+; [FPA 011 Begin]
+ vc_const "O"
+ vc_const SPORE
+
+; [FPA 012 Begin]
+ vc_const "C"
+ vc_const ROCK_SLIDE